Okay, so the sound mix is way off balance and sure, it’s not looking as stunning as other games coming out this late for last-gen systems, but I’m still going to play TopWare Interactive’sRaven’s Cry when it’s released. Veteran developer Reality Pump Studios has been working on this game for a while, so I’m curious to see the final result for a few reasons. It’s probably one of the last open world games on the PS3 and Xbox 360, it’s not another fantasy RPG, and while the pirate theme has been done to death and some consider that last Assassin’s Creed game the be-all, end-all game in this sub-genre, it’s just nice to root for the “little” guy every now and then, I say. Besides, rough edges aside, there’s something about a European-made RPG that commands attention and respect. Well, at least I think so…
Raven’s Cry lands on PC, Mac, PS3/PS4 and Xbox 360 on October 14, 2014.
Well, this almost 16 minutes of gameplay footage is sure going to be helping sell The Witcher 3 to PC, PS4 and Xbox One owners (or make one buy a new console or upgrade a PC to run this gorgeous open world RPG… but, wait… what’s this? The Xbox One collector’s edition is getting (noooo!) extra stuff NOT in the other editions? Ruh-roh. Hmmmm… well, it’s just physical versions of the “Gwent” card decks so you can play that game (which is in ALL versions of the game) outside of the game space with like-minded friends and a cloth map of the game world.
Hmmm… I should be upset at this, but I know the internet fanboys will take care of that for me. It doesn’t affect the main game at all, so it’s not that big a deal. However, I can see some of the people cheering CDPR for stating that every version of the game would get the same content taking that a wee bit too literally and asking for Gwent decks for every version of the game. Of course, the company can just sell those decks separately at some point (and should if Gwent becomes popular enough to warrant making a lot more real decks).
Edit: I see that the whiners are in full rage on YouTube and a few message boards already! The developer did promise that TWC’s content on the game disc or via download would be the same, but it seems that didn’t extend to physical goodies at all, which as noted above, I really don’t have an issue with at all. I’m gathering they’ll stick to their guns despite the cranky types online saying they’ll cancel their pre-orders and I hope they do, but also reiterate that the ACTUAL game EVERY person is buying will be 100% the same across all platforms. Those cards and that map seem to be a bonus wrangled out by Microsoft, which seems to be looking to buy gamer love these days by getting them things they pay a lot for…
Finally, the close of the month (well, August 26) brings in DLC for Dark Souls II in the form of the Crown of the Old Iron King content (PC, PS3, Xbox 360, BUY IT!) and Hyperdimension Neptunia Re;Birth1 (PS Vita – the jury is out, but it does look cute!). If you like your RPGs a bit more (well, a LOT more) European, Risen 3: Titan Lords (PC, PS3, Xbox 360) and Sacred 3 (PC, PS3, Xbox 360) are out NOW, and while the reviews aren’t “stellar” for either game, I’m gathering both will find their niche among more open-minded RPG fans.
Well, now that your wallet is gasping for air and you’re curled up in a fetal position wishing you had more time to PLAY all those games, I’ll consider my work here done as I bid you adieu (for now)…
Well, there goes my fall and probably winter, I’m gathering. At this point, BioWare has a lot of people following every bit of ink (digital or otherwise) scribbled about Dragon Age: Inquisition, but these days, I only write too much about a game if I’m worried it’s not going to find an audience. DA:I has a built-in fan base that’s going to dive into it no matter what anyone says about it, and I have nothing bad to say at all. Other than I wish every bit of content was on a disc and there wasn’t DLC to worry about at all. I’ve been saying that a lot about all games, so fear not EA or BioWare – I’m not picking on you folks for that. It’s just a poke I take at every company that hasn’t yet realized that not everyone likes this practice or can get to that content they’ve paid for that’s on the disc or locked away as a download unless one buys into it. Options are always better to have than mandates and this game world needs to be one that anyone who can play the game should be able to fully explore.
Dragon Age: Inquisition will be available November 18, 2014 for PC, PS3/PS4, Xbox 360 and Xbox One. I’d say you should most probably buy this one…
FromSoftware’s still in progress PS4 exclusive, Bloodborne finally gets a more gameplay focused trailer at Sony’s big media event and certainly looks fantastic. I actually got a Nightmare Creatures meets more deliberately paced Devil May Cry meets third-person Darkwatch vibe from this trailer, but I’m kind of nuts. Anyway, this one goes on the 2015 list. One more game for the backlog, whee!
Another work in progress, this time by Supermassive games, Until Dawn also looks pretty darn scary and cool, although it’s a different sort of game entirely. Clearly inspired by horror movies and a bit of classic adventure gaming, this tale of eight people meeting up at a mysterious shack in the mountains looks to give players a few choices in spinning fate’s wheel. Granted, I’m betting odds are slim everyone survives (what’s a horror game or film without a few demises?), but the replay value could be incredible if it’s more than a simple slasher story. Eight Little Indians getting it in so many ways is indeed intriguing…
Hey, I did warn you up there in the title, right. Last chance to hold out for a less violent post in 3… 2… (oops):
I kind of slipped and fell in a pool of blood (not my own, thankfully), but didn’t crack my own skull open because I fell on top of a freshly decapitated zombie. Ewww. Um… anyone know how to get some rather stinky blood and brains out of a pair of jeans and a T-shirt? Well, the shirt IS black, so I guess I can get away with tossing it in the laundry pile. As for the jeans? Well, they USED to be jet black many years ago, but have faded to a comfortable black/grey blend. I guess a new dye job is in the works for them once I put them through the wash with that T, huh? Anyway, Dead Island 2 is going to be a “lock up the kids!” game for sure, so you can get a head start on that NOW by finding a nice closet space for the little ones (make sure to measure them and add a few inches, as they’ll most likely grow a bit before the game is released).
Oddly enough, now I’m a bit hungry and even more interesting is I’m having gnocchi with a nice red wine/meat sauce for dinner. What can I say? I made that sauce last night and had no idea I’d be reminded of it while watching a bunch of undead get mutilated in a game trailer. Two more hours ’til dinner… shut up, stomach with that growling!
Sure, it was a single course (Brands Hatch) and car to drive on that course, but the Project CARS demo running at Bandai Namco’s recent NYC event floored me on a few fronts.
This super-popular initially thought headed for high-end PC-only racer is coming to next-gen consoles in November and (surprise!) is actually set for a Wii U appearance sometime in 2015. More on that later, as overhearing that news from Marketing Director Brian Hong hit me like a ton of bricks as someone was filming me play the demo for their website and I probably skidded off the track and hit something from the shock of that news… Continue reading →
Cyanide Studios’ upcoming stealth/action game, STYX: Master of Shadows is looking pretty slick and I’d bet that one doesn’t need to have played the developer’s previous game Of Orcs & Men in order to hop into Styx’s boots and feel right at home. It’s too bad this one’s only for “next-gen” consoles and PC, as I know more people would have the chance to play it if it were kicking it “old school” on the PS3 and Xbox 360. But hey, that’s one way to get people to finally make the move, I suppose.
In any event, this certainly looks like Cyanide’s best work to date and I hope even the most jaded gamer out there gives this one some respect, as it’s too easy to fall into the “I never heard of it before, so it must be crap” trap I see scribbled about games all over the internet. Yuck. Styx needs to get stabby-stabby on those folks, I say. We’ll see what happens in November when the little guy sneaks into store shelves or a download queue near you…
I only own ONE copy of Pier Solar at the moment (one of the reissues with the Sega CD/CD soundtrack bonus), but that’s about to change soon when the fully revamped HD version of game FINALLY makes it to PC (for a few operating systems), Sega Dreamcast (!), PS3, PS4, Xbox 360, Xbox One and Wii U (yes!) at some point this year. Or is it next year? It’s hard to say, but I’m sure it’ll be well worth the long wait in the end. The visuals certainly benefit from the transition, the new cut scenes also look great and yes, I’m betting the game is still as tough as it was when it was initially released. Anyway, the fine folks at Watermelon are to be commended for getting this new and shiny version out on pretty much anything that can play it as it needs to be played (on a large screen, of course). Nothing more to say here other than let the waiting begin!
I’ve been looking forward to Rollers of the Realm ever since it was a PC-only game from Phantom Compass (“and friends”), but now that’s it’s been snapped up by Atlus for a winter release, I’m eager to see how a larger gaming audience responds to it. Granted, I’m old and wise enough to know this isn’t the FIRST pinball-themed RPG at all, but it’s the one I’m betting more people will be talking about once they play it. I still have an early demo of the game from last year on my hard drive and go back to it often just so I can stave off my need to want the full version sooner than its release date.
Personally, I’m super thrilled to see this on the Vita, as it’s most likely going to be one of those niche titles that gets bought because it’s so unlike anything on the handheld and even the purer pinball sims out there need to bow down a tiny bit at this blending of genres and how it all works so well. Anyway, back to waiting for some smoke signals or whatever Atlus will send up as far as preview or review code. I can wait a while, but I also don’t want to see this gem buried in the holiday crunch of AAA titles everyone always falls for…