Of all the different games from Excalibur Publishing I’ve sampled over the past two months, Jalopy is out and out the best one to date. Created by Minskworks, which is Greg Pryjmachuk, a former game developer who worked on on the legendary Formula 1 franchise, Jalopy is both a visual throwback to the 1990’s and a solid, challenging car simulation for the modern age that’s more fun to play than certain AAA driving games. Set during the fall of Communism in the Eastern Bloc, players are tasked with owning and maintaining a beat up but lovable Laika 601 as they drive it around the GDR’s highways and countryside. Continue reading
Tag Archives: Previews
Road to Ballhalla Hands-On: More-Ball Madness

If you make it this far without losing a ball, you sir (or madam) are officially some sort of deity to be bowed down to.
tinyBuild Games decided to unleash a little surprise last week and allow some 3000 random Steam account holders to play a six stage Alpha version of Torched Hill‘s upcoming Road to Ballhalla, a game that’s a tiny bit hard to categorize. While it has a few similarities to Marble Madness and the 1998 PlayStation game Kula World (or Roll Away here in the states), Road to Ballhalla is more of a wall-less maze game where reaching the end of each level requires players changing their gameplay focus on a dime often within the same level. I guess you could all it a “puzzle” game if you like based on the simple visual style and rather cool music in that trailer below.
In case you didn’t watch the trailer and that previous sentence connotes “casual” to some of you core gamers who’d normally ignore something like this, you’re in for a big surprise. You can consider Road to Ballhalla the Dark Souls of indie puzzle games (or something *sexy* like that).
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Book of Demons: Paper Dungeons & Plenty of Danger Await in Q3
Sometimes you come across a game that’s familiar on a few fronts with a corker of a new twist that makes it instantly desirable. Indie developer Thing Trunk is cooking up a love letter to Diablo and similar chase ‘n chop classics called Book of Demons as part of its rather interesting Return 2 Games program. BoD will feature paper cutout characters and dungeons (a bold move that works quite well if that video is any indication) as well as a wealth of features listed below:
Paper cut-out graphics.
Upgradable card system that unifies items, spells, and skills.
Unique movement and fighting system for more strategic gameplay.
Flexiscope™ system that adjusts sessions size to players’ liking.
Endless end-game mode with 100+ challenges.
First truly accessible hack & slash.
Randomized dungeons.
Single-player campaign with 3 character classes.
60+ different monster types.
Lots of humor.
According to the R2G website, Book of Demons will be released on PC in Q3 2016. You can (and should if this one floats your own boat) consider supporting Thing Trunk by adding the game to your Steam wishlist and/or sending them some of your loot to support BoD and the other six incoming R2G projects. The developer’s plans to not only get seven retro-themed titles out total AND set them in their “Paperverse” makes everything they’re doing thrilling if it can all be pulled off the way they intend. If what’s here is any indication, it’s going to be a ride full of smiles and cool titles for anyone on the Thing Trunk bandwagon.
Speaking of bandwagons, here’s R2G’s rather nice theme music because every big project needs something epic sounding to back it up so well:
If anything, you can at the very least follow the team around the Internet just to see what’s cookin’ as they update with BoD and other games news:
Enter The Gungeon: Take Your Best Shots Soon In This Pixel Perfect Dungeon Crawler

So, I’m hitting myself in the cranium with a day old baguette (ow!) because I’ve been ignoring Devolver Digital and all those great games they’ve been putting out for some time. Let’s see if we can remedy that with a nice post on Enter the Gungeon, which is set to land on Steam and (so far, one) selected console at some point this year. “April” seems like logical time frame if you watch the entirety of that rather amusing gameplay video below. PC, PS4, Mac, SteamOS, and Linux (sorry other platforms, although a Vita version would have been REALLY appreciated. By me, at least).
Anyway, the game takes the lovely pixel graphic dungeon crawler I’m a huge fan of, adds 2000% more guns, couch co-op fun and so far, looks like yet another crowd pleaser from those guys I should have bugged a while ago about getting preview code (bats eyelashes at Devolver Digital). Developer Dodge Roll Games (or is it Dodgeroll Games? It’s hard to tell on the internet how things are properly spelled, isn’t it?) has got a winner here that’s guaranteed to eat up even more of your free time and yep, you probably need this game in your library just because it will keep you indoors and out of trouble.
Of course, if you’re getting into THAT kind of trouble, you probably shouldn’t be playing many video games. The other kind of trouble? That’s okay. Another one for the want list? Yes indeed.

Agatha Christie: The ABC Murders Hands-On: “Little Grey Cells” Get A Nice Workout

Microids‘ upcoming Agatha Christie: The ABC Murders hits European retail and digital outlets next week for PC (via gog.com or Steam) and US online and retail a few weeks later. Some hands-on time last week with the demo reveals mystery fans will have a fine time indeed playing dapper detective Hercule Poirot as he takes on that clever killer with the alphabet fetish and a talent for leaving clues galore. The demo features Poirot investigating the first murder (a shopkeeper found dead in her tobacco store) using his “little grey cells” in some simple to learn gameplay that should please casual to expert gene fans. Continue reading
Agatha Christie: The ABC Murders: Get Yours Before Someone Else Gets Theirs
Mystery fans on the trail of the whereabouts of Microids’ upcoming Agatha Christie: The ABC Murders now have a fresh clue as to the location of the game. This latest trailer shows off more nicely stylized visuals and Hercule Poirot doing what he does best.
The game will hit retail and digital outlets for PC/Mac, PS4 and Xbox One February 4, 2016 in Europe and February 23, 2016 in North America. Pre-orders for the PC version are being taken on gog.com and Steam, both at a temporary 20% discount off the $29.99 retail price.
The King of Oddball Asides wants me to note that Monsieur Poirot wears his gloves all the time in that trailer and that makes him a suspect as well. But The King of Oddball Asides is indeed an oddball himself. Anyway, Microids would very much like it if you crept up on them one of these days and got all nosy like a certain Belgian detective. In English, follow them using the links below:
Website: http://www.Microids.com
Facebook: http://www.facebook.com/microids
Twitter http://www.twitter.com/Microids_off
Pinterest http://www.pinterest.com/microids
Tall Tales: No Plug, Just Infinite Play
While New York Toy Fair 2016 isn’t rolling around until mid-February, for months leading up to the event my inbox has been packed to the gills with new product info I’m still sifting through. One of the press releases that caught my eye (ow.) was for an upcoming family game from SCS Direct called Tall Tales: The Game of Infinite Storytelling, which as you can see from that photo above, is packed with possibilities for yep, infinite fun (and not just for the kiddies). Hey, I do love my many videogames to death. But a good board game, party game or something social (not “social”) where anyone can join in and PLAY (gaming’s decline into a paid spectator “sport” baffles me considerably) makes for a more robust experience.
Anyway, playing the game is dirt simple, according to the press release:
Playing Tall Tales is simple- players choose a story card for their setting, draw random story elements from the bag and twist their best tale… just like the world used to do before the technology revolution. Some of the 24 story card settings include: a quirky game show, a colorful ocean, a fun theme park and a crazy circus. The story bag contains a wide range of 3-D pieces, including: a treasure chest, a baby, a unicorn and a rocketship.
Now, I don’t know about YOU, but I thought up a few ideas based on those settings and pieces in the time it took to read that paragraph. Then again, I’m a bit nuts, so I can make an epic novella from the ingredients on a cereal box (it sure beats eating what’s inside, that’s for sure). The game’s release date will be revealed at the show in February and I just may need to check it out on the show floor because it sure looks like a winner. Keep an eye (and an egg) peeled for some sort of update. Your family game nights may never be the same again.
-GW
The Angry Birds Movie Update: Blake Shelton Is A Big Fat Pig
Hey now! Step away from the keyboard and put down that baseball bat, folks. Shelton IS a big fat (and green!) pig. Or more precisely, he’s voicing a big fat (and green!) CG pig named Earl in the upcoming The Angry Birds Movie:
Of course, the filmmakers aren’t letting the man’s musical talents go to waste at all. The award-winning singer (and co-host of The Voice) is also lending his voice to the film’s soundtrack. No news as t what he’ll be singing or when it will be sung has been revealed, but there’s nothing wrong with a little (or big) surprise, I always say. Um, that does depend on the surprise, though. This counts as a good one.
Adding to an already talented cast that includes Jason Sudeikis, Josh Gad, Danny McBride, Maya Rudolph, Bill Hader, Peter Dinklage, Kate McKinnon, Tony Hale, Keegan-Michael Key, Hannibal Buress, Ike Barinholtz, Jillian Bell, Cristela Alonzo, Danielle Brooks, Romeo Santos, and the YouTube team known as Smosh (Anthony Padilla, Ian Hecox), it looks as if the film will be getting a few (well, a lot) more fans hoofing it to a theater new them when it opens this summer.
Waves²: Everybody Into the Pool For Some Serious Splash Damage
Okay, I somehow missed out on the original Waves back in 2011, but I’d heard an seen enough about it over time to end up adding it to my backlog want list (which is longer than your arm, especially if you have long arms). Now, Rob Hale (aka Squid in a Box) is back with the Early Access sequel Waves², which you can play now for $9.99 and submit feedback important to that game’s future development. I usually approach Early Access games with an arched eyebrow, but this one’s got a nice retro/modern look to it and yes an appropriately catchy soundtrack to match. The game also has a few more months o development time to go before it’s ready to go, so that’s where you and your free time come in. I say pay the ten bucks and play it to death just so you can get in on the dev process by submitting some well thought out commentary that’s more than “This game rocks!” or something similarly simplistic.
But I shall leave your feedbacking ways to you. Go have a blast and yeah, yeah – help a Squid make some Waves, too.
Agatha Christie – The ABC Murders: Kill Some Time With Poirot in February
French game publisher Microïds and developers Artefacts Studio are putting the final touches on what’s looking to be a fine mystery/adventure game, Agatha Christie – The ABC Murders, set for release on PS4, Xbox One, PC and Mac February 4th, 2016 in Europe and February 23 in the U.S. on PS4, Xbox One, PC and Mac. Microïds obviously knows the universal appeal of Christie’s work as the game is going to be dubbed in English and French and subtitled in English, French, German, Italian, Spanish, Brazilian Portuguese, Polish and Russian. As you’ll see below he jump, the development team is really going above and beyond the call to make Mr. Poirot look and play excellently to a wide variety of gamers interested in the character and story (which happens to be one of Christie’s greats)… Continue reading






