Want a LEGO Build to End All LEGO Builds? Here You Go.

Not that you’d have the time or space to actually build an life-size Death Star out of 435 TRILLION (yikes) LEGO bricks (not to mention the only way to get that many bricks in the first place requires a working time machine and a black hole suitcase to hold all those bricks), but the folks at Ebates decided to figure out just how many LEGO it would take to whip up some of sci-fi’s most recognizable items. I’m gathering certified LEGO expert, Matija Puzar has access to those two items noted above, as he’s actually crunched the numbers and came up with those insane figures in the infographic below:

lego-to-build-sci-fi-megastructures_IG 

WHAT?! no Serenity from Firefly? How do you have The freakin’ Heart of Gold, a Borg Cube, AND Spaceball One but not Serenity? Boo. Ah well, maybe next year. I’m actually not all that inclined to the construction business, as I prefer to watch stuff being built or get someone a lot less easily distracted to tackle the heavy lifting. Of course, those planet-sized builds would require a lot of labor and an actual planet to build them on, so perhaps there’s something to all this “we’re going to Mars!” nonsense after all. The moon is a better idea, as it’s closer and you could probably watch the construction from your roof with a good telescope. That and my own storage space is limited here at the home office. As in I only have room left here for stuff like Santoki’s extremely cool and very useful LEGO Stationery lineup, coming to a store near you soon.

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The Third Degree Burn Is No Joke

Status

Whee. It’s THREE degrees outside. Not counting the wind chill. Getting to Toy Fair this morning was no joke, but seeing all those under-dressed folks on the subway looking miserable because they may have not experienced a NYC winter brought a tiny bit of amusement. Nothing like seeing some guys complaining about the cold while wearing pants hanging off their butts, zippered hoodies, no gloves on their mitts and that cold, cold stare. Me, I’m wrapped up like a mummy but still able to move. PROTIP: Fleece is your friend, folks.

Back in a bit with some pictures and Toy Fair-related stuff. Yesterday I got home and keeled over in front of my computer. That non-stop wind walk back home was pretty draining. I’m a bit more prepared for it this evening. That said, this morning I ran into a few attendees who’d LOVE to see the show get a kick up to a warmer month as it seems every year Elsa brings the cold touch to the proceedings. Thanks, Disney (grrrr!)

Toy Fair 2016 Pre-Show Thoughts: Juggling Is Harder This Year, I’d Wager

TF2016I have a box of turtles and dinosaurs here plus some other stuff on the way and that makes me giddy. Yep, NY Toy Fair is here and is going to be fun, but I’m also thinking of stuff outside the box that makes me think things aren’t all rosy and pastel framed goggles. The economy is weird at the moment and anecdotally I know people who just aren’t spending as much money as they used to for a few reasons. Some parents with less disposable income are choosing to give smaller, less expensive gifts or will go for one or two pricier gift meant to last a while (usually something tech-like). Others are going for more educational gifts with an eyeball towards their wee ones doing something else with their futures than becoming future sports or music stars (which is a good thing in my book).

Toy companies catering to collectors with primarily or only high dollar items are probably feeling the pinch even more but need to keep pushing out their premium product because competition for certain big licenses is huge and NOT being there with that hot new collectible means losing money to the other guy or gal who got their goods on the floor. Of course, collectors with space and funds only are about getting that new item first and fast, so that market is more than safe as long as their passion (and shelf space) hold out. Of course, superheroes are hot stuff and will be for a while. But between the retro trend that keeps bringing back older collectibles and the newer licensed goods that command attention of young and old collectors alike, something’s going to give eventually… Continue reading

Toydriver: Screwy Idea’s A Time-saver For Your Toolbox

Toydriver
 

Ha. Toy Fair 2016 hasn’t even begun and I’ve already found one of my favorite items that’s not a toy. If you’re a parental unit with active kids (or kids you’d like to be more active), you’ve probably dealt with the dreaded battery change in that favorite toy or electronic something or other where screws needed to be removed. Those old days of lost battery covers has been replaced with trying to find the right screwdriver or finding one but needing an extra bit of force you may not have to get that cover off, dealing with recessed screws and some kid(s) waiting impatiently to get their game or whatever back on. Well, Toydriver is here to the rescue!

And yep, that’s the second best use of a Prince song clip that one an get away with legally I’ve ever heard. Nice. Anyway, I’ll see if I can give one of those Toydrivers a test drive when I scoot by their booth over the weekend. If it’s sturdy enough, I can see it as a great multi-tasker that only needs extra bits for things like game consoles and other devices. Hey, I’m all about making cool stuff like this work even better.

Tall Tales: No Plug, Just Infinite Play

Tall Tales set 

While New York Toy Fair 2016 isn’t rolling around until mid-February, for months leading up to the event my inbox has been packed to the gills with new product info I’m still sifting through. One of the press releases that caught my eye (ow.) was for an upcoming family game from SCS Direct called Tall Tales: The Game of Infinite Storytelling, which as you can see from that photo above, is packed with possibilities for yep, infinite fun (and not just for the kiddies). Hey, I do love my many videogames to death. But a good board game, party game or something social (not “social”) where anyone can join in and PLAY (gaming’s decline into a paid spectator “sport” baffles me considerably) makes for a more robust experience.

Anyway, playing the game is dirt simple, according to the press release:

Playing Tall Tales is simple- players choose a story card for their setting, draw random story elements from the bag and twist their best tale… just like the world used to do before the technology revolution. Some of the 24 story card settings include: a quirky game show, a colorful ocean, a fun theme park and a crazy circus. The story bag contains a wide range of 3-D pieces, including: a treasure chest, a baby, a unicorn and a rocketship.

 

Now, I don’t know about YOU, but I thought up a few ideas based on those settings and pieces in the time it took to read that paragraph. Then again, I’m a bit nuts, so I can make an epic novella from the ingredients on a cereal box (it sure beats eating what’s inside, that’s for sure). The game’s release date will be revealed at the show in February and I just may need to check it out on the show floor because it sure looks like a winner. Keep an eye (and an egg) peeled for some sort of update. Your family game nights may never be the same again.

-GW