Review: Adventure Time: The Secret of the Nameless Kingdom

Adventure Time TSOTNK PS3Platform: PS3/PC

Developer: WayForward Technologies

Publisher: Little Orbit

# of Players: 1

ESRB Rating: E10+ (Everyone 10+)

Official Site

 

Score: A- (90%)

In the Nameless Kingdom, there’s a huge shop early on that “sells” nothing but the clay vases Finn been smashing to bits in that first dungeon you went through that opens the game. Finn can’t actually BUY a vase at all as far as I can tell. He can only lift one up to carry around and eventually try to leave with it. Or he can smash as many as he can with a weapon or just throw that lifted vase to the ground, breaking it. The only thing that happens when he does any of those things is an alarm goes off and a timer starts ticking down. Fifteen seconds later, a guard from the castle grabs Finn and then he’s outside the shop. When you go back inside, the clerk/owner scolds you a little and that’s that. Well, that is until later in the game when you discover a way to really get that guy’s attention by busting every jar at once. Such is the weird world of Adventure Time.

ATTSOTNK5

But that one event and its oddball randomness yet familiar to the show sameness is neither here nor there. The third time’s the charm (and how!) for WayForward Technologies with Adventure Time: The Secret of the Nameless Kingdom being the best of the three games they’ve made to date with Finn and company. This latest title is clearly influenced by Nintendo’s older games in The Legend of Zelda franchise to the point that it feels like a really spectacular mod that happens to be Adventure Time related. It’s also a surprisingly tough game, or not so surprisingly tough if you’re well versed in how this style of game should be played. There’s no hand-holding here, you learn what needs to be done by observing the environment and enemies while paying attention to (and using) what’s in your inventory. You’ll very likely get stuck in spots, but the game has enough hidden stuff and offbeat side quests that make up for the vagueness it often bashes you on the head with…

Continue reading

Adventure Time: The Secret of the Nameless Kingdom Saves My Sanity This Week…

Okay, between the kitchen ceiling and walls here STILL not being repaired (oh, it’s a comedy of errors on the whys and hows of that nonsense – worth a post in of itself, but I’ll do that tomorrow or Thursday) and me pulling what’s left of my hair out at other things, I’m glad to have one nice diversion today: Little Orbit’s Adventure Time: The Secret of the Nameless Kingdom. WayForward Technologies has cooked up a very inspired top-down adventure with gameplay and aesthetics that are going to be VERY familiar to fans of a certain marquee mascot character. Okay, the game is a shameless homage to the sprite-based Legend of Zelda games, but I’d say that Link HAS to be jealous. Why? Well, he’s only in a big deal fighting game and a nice non-canon beat-’em-up this year on two platforms while Finn is in a game that’s actually a solid Zelda adventure with Adventure Time humor packed into it.

Okay, let me get back to it. Tomorrow, another wall gets partially knocked in and I hope to heck there’s not anything leaky behind it, grrrr… Oh yeah, a bunch of AAA titles arrived today, but I’m not playing any of them (yet).

Nintendo Direct 11/15/2014: A Familiar Mask, Lots of Steam + Many Other Surprises in Store…


 
More eye-popping news from Nintendo in this 33-plus minute Direct video. Seeing The Legend of Zelda: Majora’s Mask return as a 3DS/2DS exclusive was a huge surprise for sure. Still, I’ll say I’m a tiny bit upset that it’s not gotten a proper HD reworking on the Wii U. The again, neither have any of the other N64 Zelda games, which is a shame. Anyway, MM looks spectacular on the 3DS and is an immediate must-buy game. That said, a new F-Zero would be spectacular and I’m still wondering when we’ll see some developer who can do it beg to make a new Earthbound game for the Wii U. It’ll most likely sell much better than the initially under-appreciated SNES game that now has a much more loyal fan base. Granted, that base may not be in the multiple millions, but it would absolutely appreciate a new (or old!) entry in that non-franchise… Continue reading

Adventure Time: The Secret of the Nameless Kingdom Goes for the Gold!

Adventure Time TSotNKDeveloper WayForward Technologies is finally all done with Adventure Time: The Secret of the Nameless Kingdom, sending the game off on its merry way to be cleaned and pressed and ready for its November 18 launch on the PS3, Xbox 360, PC and Nintendo 3DS.

How will it stack up to previous Adventure Time games? Ooo, I bet Finn or Jake know… but aren’t telling a single THING because they want you all to be kept in sus-pense until the game drops into retail and onto a digital delivery site near you. Personally, I’m a fan of both the developer and the show, so I’ll play this any way ’til Sunday just for laughs. WayForward rarely disappoints with its games, so I’m going in with half a smile on my face just to give the experience some extra, um… sus-pense!. Say, you look like you’re starving – have some screenshots:

BananaHurl FinnBananaFireAntsShelby Hack IceKing&Finn SlumberPrincess SPWolf

Um… okay. You didn’t HAVE to eat them all at once, greedy! Well, back in a bit with some impressions, then.

Bayonetta 2: A Few Firsts for Nintendo to Celebrate…


 
I got a nice and hearty laugh yesterday thanks to the following email header: “A sexy, all-new action game available now” and that’s because it was an email from Nintendo. I don’t think any of their in-house advertising has previously used the word “sexy” (feel free to correct me here), so that’s what made me laugh so much. From now on, I want Nintendo to find any way to squeeze the word into EVERY game they produce. Let’s see Bayonetta outfits in that next Metroid game (whenever it gets made), the character herself pop up in the new Smash Bros. game, an Amiibo figurine just because she needs one and what the double heck, why not get Princess Peach out of that pink getup and Zelda out of her usual fantasy schmatta and into something more… sassy! er, SEXY!

Oh, the possibilities are endless, folks… Continue reading

Stuff I Need to Play (at Some Point): Pier Solar and the Great Architects (PC)


 
Yaaah! When did this slip out? Oh, September 30? Well, I wasn’t paying attention, but this one’s on my list of too many games to buy and play. *Sigh*… well, given that I have the Genesis version here and have made it about halfway through, I know what to expect already. That said, the HD visual upgrade makes this one the one I’ll probably default to once it gets purchased. So many games… so little time, grrrr!

Project CARS Halloween Trailer: A Few Scary Things Going On Here Drive Me Batty…


 
You may have noticed that this is the European PEGI-rated trailer for the game and not the North American ESRB one, but that’s because at my current download speed, it will take (looks at timer)… seven hours to download that US trailer (Yaaaah!) We can’t have that, now, can we? The other scary thing? How amazing this game looks, as this is all in-game footage put together by a really talented video editor/player. I guess the third (and perhaps most frightening) thing is I’m now wondering how good the Wii U version of the game will look and how fast it will be. Not that the system can’t do an excellent racing game with real cars, mind you (Need for Speed U is still the pinnacle of realism on the console in terms of visuals). It’s more of a correcting of perception thing among the die-hard skeptics that have been hating on the console before it was launched who still haven’t been convinced even after some recent and great software releases.

Oh well, those folk may never be convinced (and it’s their loss), but as someone who owns and likes his Wii U quite a lot, I’m holding my breath that Slightly Mad Studios blows all those haters out of the muddy water they’re trolling in with a stellar version that wipes the smirks right off their faces.

Review: Pac-Man and the Ghostly Adventures 2

Pac-Man and the Ghostly Adventures 2 PS3 CAPlatform: PlayStation 3

Developer: Monkey Bar Games

Publisher: Bandai Namco Games

# of Players: 1

ESRB Rating: E10+ (Everyone 10+)

Official Site

Score: B (80%)

Pac-Man atGA2 banner If you’re one of those gamers who demands innovation in your sequels, Pac-Man and the Ghostly Adventures 2 isn’t going to be that game you’ll reach for in your library when you want to play something drastically different from the original. On the other hand, if you’re a kid (or have a kid) who’s a fan of the show or like me, someone who appreciates a solid entry in what could be a yearly or so series that’s fun where it needs to be, then this sequel gets the job done as it should. Of course, there’s room for improvement if this would-be franchise want to have a wider appeal outside the ages 5-8 set (don’t let that E10+ rating fool you one bit), but I’ll touch on what I think is required below…

Continue reading

Falling Skies: The Game Lands at Retail for PS3/Xbox 360, Digital for PC, Wii U


 
This month went by WAY too quickly, ladies and gents! Anyway, one of the games I’m looking forward to playing has arrived, so I’m cracking my knuckles and getting ready for it (by whipping through a few recent titles and whipping out impressions over the next few days). Actually, you’ll probably be playing Falling Skies: The Game before I will, as review codes are going out later this week. You can zap yourself on down to any game retailer and get this for you PS3 or Xbox 360 or if you have a gaming PC or Wii U, hit up Steam or the Nintendo eShop respectively.

 
Oh, go on and buy it, already. You need a surprising tactical sleeper in the XCOM vein between the AAA blockbusters out now or waiting to drop in October and beyond and hey, those Espheni aren’t going to shoot themselves, right? I thought so! Get to it, pal!

Pac-Man and the Ghostly Adventures 2: More Of Lots And More Of That Lots…


Pac-Man and the Ghostly Adventures 2 producer extraordinaire Kunito Kimori has a great sense of humor and clearly enjoys his work. As he showed off a few levels of the upcoming game at a recent Bandai Namco event, he pointed out fun additions to the gameplay that weren’t in the original, checking with a glance between playing to see if I was grinning as much as he was. He needn’t have worried, as between the on-rails sky surfing shooting section and the intentionally silly boss battle between a skyscraper-sized Pac and an equally large missile shooting metal meanie, I was more than happy to see everyone’s favorite dot-munching pal back in action… Continue reading