E3 2014: Of COURSE Grand Theft Auto V Was Coming To PS4, Xbox One & PC. Who Didn’t Think It Wasn’t?

GTAV_NewSeriously. Rockstar Games isn’t stupid, folks. The figured out a while back that getting Grand Theft Auto V onto next-gen consoles and up to spec and then some computers was a no-brainer a while back and those who doubted them because they weren’t trumpeting that fact out into the wild from day one haven’t figured out how this silly games business works. Anyway, this versions packing lots of heat as it includes enhancements to the already impressive game world that include new wildlife, upgraded weather and damage effects, and more. New multiplayer content will also be part of the game as well as the ability for gamers with Grand Theft Auto Online saves to transfer characters and game progression to this version. Expect this one to rake in a few million more sales and possibly move some consoles this fall and I wouldn’t be at all surprised to see the PS3 and Xbox 360 versions drop a bit in price as the inevitable Game of the Year version most likely gets announced at some point sooner than later…

Argh. Once Again, Sony Eludes My Grasp (Tonight, At Least)…

Boo. First, I miss out on getting tickets to Sony’s Playstation E3 Experience by mere minutes (and nope, none of those standby seats ever got a callback, grrrrr!), THEN I find no one is broadcasting the thing on cable (as had been done for a few years previously), meaning anyone like me with a crappy home connection who can’t stream ANYTHING has to twiddle my thumbs and wait until tomorrow morning to catch a rebroadcast or watch it on YouTube. Bleh. Oh well, I see from my industry site haunts that there are some awesome announcements, but you’ll need to wait for my take on them if you want. Eh, someone just hit me on the head with a sack of money so i can just afford everything I want and give the rest to assorted family members of my choice. see you folks in the morning. it’s going to be a LOOOONG day between me playing catch up with Sony and the SUPER important make of break Nintendo Direct that’s going to have a couple of fun surprises if some “leaked” info is correct.

Oooh. I see Sony’s YouTube channel has filled up with trailers and such from their show. Here’s one now! Oh, look! There’s another! That’s good to know. They’ll be there in the morning when I crawl out of bed. Good Night!

Rainbow Six Siege: Ubisoft Resurrects Their Big Baby Back To Its Former Self (And Then Some)…

 
Of all the games Ubisoft showed off at its briefing, this one was the most surprising for a few reasons. Clearly packing some inspiration from Valve’s fast-paced multiplayer focused Left 4 Dead games, Rainbow Six Siege is a bolt of lightning wrapped in a baseball bat and will hopefully look just like what was shown a the media briefing when it hits Xbox One, PlayStation 4 and PC sometime in 2015. I’d imagine everyone will forget all about the frozen in time Rainbow Six: Patriots now that this game has been revealed and even more trailers and screens start popping up all around the internet. More to come on this one…

E3 2014: Star Wars Battlefront: DICE Is Still Working Away On A Guaranteed Winner…

 
Yeah, that classic John Williams music got me as well, as did all the work in progress footage that’s way too early, but looks fantastic. Every gamer drooling over this one seems to be holding out for 60fps, but I’m not sure that’s possible with the multiplayer modes in this one. I’ll take a rock-solid 30 with no pop-in or other annoyances, the best visuals the developer can bring to the table, a solo offline mode and whatever multiplayer madness they can add to the mix, thank you much. Of course, I’m a patient guy, so that nebulous Spring 2015 teased at the end can creep up on me and I won’t bat an eyelash. I suppose I could just get myself frozen in carbonite until then, but then someone would forget to thaw me out and I’d miss more than this game when it finally ships…

E3 2014: Cuphead Makes Quite An Impression (Again!)

 
I was wondering what was up with StudioMDHR‘s lovely retro platformer/shooter hybrid Cuphead and thanks to the Microsoft press conference, more people know know what’s in store for them when the game releases at some point. My oNlY issue with this one is currently, it’s scheduled for PC via Steam and Xbox Live, skipping the rather obvious choice of Wii U, Vita, PS3 and PS4 (for now). I’m hoping this is one of those “timed exclusives” as I really want to play this on a portable or on something I already own here. Eh, we’ll see what happens, but I’d love to be bouncing up and down in my seat when I hear this is headed my way how I want to play it…

E3 2014: Too Much On A Monday & More To Come…

 
So, it’s E3 week and already, Microsoft has thrown a gauntlet down of exclusives, reboots and otherwise decent game content that should keep their fan base very pleased. In other words, they actually listened to complaints about their previous media briefings and focused solely on GAMES and not boring the crowd with service announcements and other news best left for an investors meeting. I’ll have more on the lineup later, but Sunset Overdrive, Forza Horizon 2, Phantom Dust, Halo: The Master Chief Collection Crackdown, Project Spark and a few others all look to be big sellers when they land in stores and/or digitally online. PlatinumGames Scalebound will get other console owners who love their work complaining (again) that they’re left out on this exclusive and there are a bunch of indies and non-exclusives that look pretty awesome.

 
Back later with more “sort of news” on a too newsy day. Today is a mess of press conferences and ogling stuff and my brain is already overloaded. next up, Electronic Arts!

Adventure Time: The Secret of the Nameless Kingdom Mini Gallery: Another Top Down Treasure?

AT logo LOI certainly hope so. While the last Adventure Time game got beat up a bit critically, I really liked its retro toughness a lot and felt veteran developer Wayforward Technologies did a fine job with the game overall. sure, it was a bit on the hard side if you tried to rush through it, but it had a certain charm that made it fun to play while retaining enough cool stuff from the show.

With the next game, The Secret of the Nameless Kingdom coming from new publisher Little Orbit, based on these in progress screens it seems as if Wayforward is keeping the neat top down viewpoint but tweaking other aspects of the game.

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If it makes the experience even better than the last game, it’s all good in the end. This one’s not coming until the fall, so I’ve got high hopes it’s even more fun that the previous entry while not too easy just to hook in non-gaming fans of the show. Hey, they need to learn some skills after all, as the game is kind of partially inspired by role-playing games anyway, grrrr!

More on this one after the show – hopefully in gameplay trailer form and more screens. I’ll see what I can do for you guys and gals…

Rollers of the Realm Update: Atlus Snaps Up This Pinball Winner!

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2012-09-13 Rogue (Pose 2, Angry) 2012-12-28 KnightPose3 2013-05-15 Crone (Hooded)

I was wondering what happened to Phantom Compass’ REALLY awesome RPG/pinball hybrid since I last played and wrote about my experience with a pre-beta build, but thanks to publisher Atlus, that mystery is solved. Rollers of the Realm is coming this holiday season not only to PC, but PlayStation 4 and Vita, making it FLY to the top of my want list of must-play titles.

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More on this one after the show. I predict it’ll be quite the sleeper hit…

E3 2014: Natsume’s Lineup Currently Has More Games Than Capcom’s. This Could Get Interesting…

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Let’s see now. Here’s Natsume’s E3 lineup:

Harvest Moon: The Lost Valley (Nintendo 3DS)
A-Train: City Simulator (Nintendo 3DS)
Alphadia Genesis (Wii U)
Reel Fishing: Master’s Challenge (PlayStation Vita)
End of Serenity (Sony PSP)
Reel Fishing Pocket 2: Ocean (iOS)
Gabrielle’s Monstrous Duel (iOS)
Hometown Story: Pocket (iOS)
Ninja Strike (iOS)

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And here’s what Capcom is packing:

Dead Rising 3 (PC)
Monster Hunter Freedom Unite (iOS)
Phoenix Wright: Ace Attorney Trilogy (Nintendo 3DS)
Ultra Street Fighter IV (PlayStation 3, Xbox 360, PC)
Monster Hunter 4 Ultimate (Nintendo 3DS)

Ready? FIGHT!

little orbit logo blkOr not really. For that matter, new-ish publisher Little Orbit also will have more games at E3 than Capcom does. Granted this isn’t really astonishing news, as both small and large publishers have been condensing or expanding their lineups over the past few years in order to maximize profits and it seems that we’re at that stage where small and large games make the cut at these companies. Granted, Ultra Street Fighter IV or Monster Hunter 4 Ultimate will easily sell more copies than Reel Fishing and End of Serenity combined. But for a guy like me who just wants to play good games no matter who publishes them, these leaner, meaner lineups are almost a godsend because I don’t need to wade through junk to get to the treasure.

Naturally, not all of these games I’ll get to will be great, but fun is a more important factor than anything else for me at the end of the day, as is enough QA (quality assurance) that’s occurred pre-release that keeps what I play playable from beginning to end without a patch in sight (or at least one that fixes anything that’s busted). Anyway, I’ll have a more complete list of E3 games from more publishers shortly.My inbox is filling up with official lists and I want to do them all in one post as opposed to dropping in multiples.

Back in a bit.

E3 2014: Borderlands: The Pre-Sequel Trailer: In Space, Everyone Can See You Dance!

At this point, I expect nothing but serious FPS action, super stylized cel-art visuals and plenty of oddball humor from any Borderlands game (well, except Telltale Games’ upcoming soon to be mega-hit adventure take on the franchise that may have only two of the three elements mentioned, Tales From The Borderlands), so it’s good to see that Borderlands: The Pre-Sequel isn’t going to disappoint at all on the crazy front. This is one of those “old reliable” evergreens that’s good when you start playing and still packing heat months and years down the road thanks to it hitting that sweet spot between fun to play and “one more hour” addictiveness. It’s the bottomless pint of ice cream of games, folks! That’s how I’d describe the experience to someone wondering what all the fuss was about. That and argyle patterned weapons as an option? Yeah, that’s a win right there, although it does make for really crappy camouflage (unless Moon monsters can’t see argyle, of course)…