Rollers of the Realm Teaser Trailer: Pinball & Wizards Combine In This Soon To Be Sleeper Hit…

ROTR 1I’ve been looking forward to Rollers of the Realm ever since it was a PC-only game from Phantom Compass (“and friends”), but now that’s it’s been snapped up by Atlus for a winter release, I’m eager to see how a larger gaming audience responds to it. Granted, I’m old and wise enough to know this isn’t the FIRST pinball-themed RPG at all, but it’s the one I’m betting more people will be talking about once they play it. I still have an early demo of the game from last year on my hard drive and go back to it often just so I can stave off my need to want the full version sooner than its release date.

Personally, I’m super thrilled to see this on the Vita, as it’s most likely going to be one of those niche titles that gets bought because it’s so unlike anything on the handheld and even the purer pinball sims out there need to bow down a tiny bit at this blending of genres and how it all works so well. Anyway, back to waiting for some smoke signals or whatever Atlus will send up as far as preview or review code. I can wait a while, but I also don’t want to see this gem buried in the holiday crunch of AAA titles everyone always falls for…

SDCC 2014: Little Orbit’s Got A Pair Of Nice Surprises For Gamers Soon…

As a fan of last year’s Adventure Time game (released by D3Publisher of America), I’m happy to see that this year’s installment, Adventure Time: The Secret of the Nameless Kingdom is going to be closer in spirit to a Legend of Zelda game as opposed to a Gauntlet and Diablo-inspired chase & chop. Sure, I’ll miss playing as Marilese and some of the other characters, but as long as this new game delivers the goods, I’m not complaining at all. This one’s coming sometime in the fall for PlayStation 3, Xbox 360, PC (via Steam) and Nintendo 3DS.

As for Falling Skies: The Game? Color me surprised and impressed. Sure, it’s basically a reworked version of the XCOM reboot from a few years back, but this is actually a good thing because I’d imagine the only other options were a boring run & gun game or some type of MMO that only a tiny percentage of people would actually play. While this one’s only coming to the PS3 and Xbox 360, I’m betting that it gets bought and played by gamers who like turn-based strategy who don’t mind maybe discovering a show they haven’t seen yet as well. This one’s out PS3, Xbox 360 and PC (via Steam) on September 24, 2014.

Abyss Odyssey Asks You To Beat Time (and Plenty of Bad People) On PC, PS3 & Xbox 360

AO_WPACE Team’s games have ranged from the extremely strange (Zeno Clash, Zeno Clash 2) to the somewhat stranger (Rock of Ages), so it’s a fine thing indeed to see them making a more straightforward game in Abyss Odyssey, set to hit PC, PS3 and Xbox 360 on June 15 for $14.99 (or 9.99 if you pre-order the game on Steam, you lucky PC owners you!).

abyss_shot_pit According to Atlus, the game is “a new side-scrolling action adventure game featuring a complex fighting engine in procedurally generated levels”, which means no two players should see the exact same levels as they play. Gameplay will seem familiar to fans of Dragon’s Crown on the PS3 and Vita, but like that VanillaWare instant classic, AO owes a lot to gaming’s past on a few fronts.

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As you can see above, the art style here is certainly gorgeous, as is most of the animation, going for a mix of realism in the character models and lush fantasy elements in those lovely environments and enemies. Additionally, making a female one of the playable characters from the outset is a smart move, as a game such as this will have a wider appeal with the addition of a lady who can hold her own with the tough guys here.

That said, it’s too bad this isn’t on a disc, as I know a few folks who aren’t fond of digital all that much who’d LOVE this game to death. Oh well – I suppose one day Atlus will gather all of ACE’s games up and stick them onto a Blu-Ray for a limited retail release at some point. Or at least realize that not everyone prefers the “convenience” of not owning a physical product you can lend to someone without having to rely on the internet to make that loan or trade possible. Anyway, this one looks like an instant BUY in my book.

DESTINY Collector’s Editions: Get That Ghost (Or Whatever Else You Want) Soon!

Digtial Digital Guardian Edition_info sheetWhile I’m not sure how supremely high interest is in Bungie’s first new project since the blockbuster Halo days (that’s a bit on an in-joke, kids – people seem to want this all-new IP quite a lot), the hype around Destiny is certainly huge enough that the game is getting a few collector’s editions as you can see and read below:

Destiny PS4 Limited Edition_packshot Destiny Limited Edition_info sheet

That’s the Limited Edition above and there’s the Ghost Edition below:

Destiny PS4 Ghost Edition_packshot Destiny Ghost Edition_info sheet

And of course, DLC is along for the ride in this online-only experience. Here’s what’s coming down the early part of that long road Bungie and Activision have planned for the future:

Destiny Expansion Pass_info sheet
Now, I’m not big on the whole Expansion Pass thing, but it’s one of those accepted practices that should work here quite well should the game have legs and Bungie wants to give its fans more as they burn through all the content in the main game. I just KNOW there will be some really enterprising players who team up to blow through the game world and its story content as quickly as possible, so I’m hoping the developer can at least keep up with those people and address any “complaints” they have. Granted, you’re not “supposed” to stay up for what, 20 hours straight (or however long it takes to see everything) playing ANY game. but try and stop someone with too much time on his or her hands and prepare to get slapped when they get a free hand.

Review: End of Serenity

EOS_ArtPlatform: Sony PSP/Vita

Developer: World Wide Software/Kemco

Publisher: Natsume

# of Players: 1

ESRB Rating: E10+ (Everyone 10 & Up)


Official Site

Score: B (80%)

Are you jonesing for some old school JRPG bliss but find yourself pressed for time? Are you one of those folks new to JRPGs (Japanese Role Playing Games) and want to dive in headfirst without much fuss and bother, just a fun and simple adventure to last you maybe a few days if you play on and off to and from work`? Well, Natsume has a little something for you in End of Serenity, a slightly enhanced “port” of an iOS/Android/mobile game from 2013 called End of Aspiration. No, I don’t know why the title was changed other than to guess that since “Aspiration” (which in the case of the game means “a hope or ambition of achieving something”) can also mean “the action or process of drawing breath”, some sarcastic smarty pants out there might think the title could also be read as “End of Breathing”, which isn’t a good name for a game.

Anyway, what’s here is a quite easy to get into game that can be played three ways. You can blow through the game in under nine hours total (a single sitting for those used to blocking out longer stretches of time for more epic length games), missing out on some bonus areas, items and skills. You can easily more than double that time by “farming” up fish to earn ESP (End of Serenity Points) that unlock those extra areas and goodies, or you can simply pay a few dollars more than what you just spent on PSN to buy as many ESP as you need, allowing you to access everything right from the beginning. No, this isn’t a “pay to win” game at all, as even if you’re lazy (crazy? not frugal?) enough to buy up enough ESP to bring the cost of the game up to what a JRPG would cost circa 1990 or so, you still have to play the game to see what you paid for. For my review, I decided to tackle two of the three methods at the same time, but I’ll explain that a bit more below the jump… Continue reading

Dynasty Warriors: Gundam Reborn Launch Trailer: History Repeats Itself Once More, But I Don’t Mind At All…

 
One thing some detractors of the long-running Mobile Suit Gundam video games seem to always say is many of the games go over the same original series storyline from 1979 to the point of insanity, but these folks are missing the point, I say. Given one of the goals of the series has always been to get kids to get their parents to buy them all those tie in goodies, re-introducing the story, characters and concepts repeatedly helps keep the series alive when a new generation crops up and wants to know why daddy has a OG model RX-78-2 Gundam on a shelf somewhere he won’t let get touched. Namco Bandai and Tecmo Koei have teamed up previously for a few Dynasty Warriors Gundam games, but with Dynasty Warriors: Gundam Reborn, they’ve brought it all back to the beginning and have recreated some of the original series’ key moments as small to larger scale battles that should get Gundam and DW fans grinning right from the start. Anyway, the game is available NOW in North America as a digital download on PSN.

Yes, the UK gets this on a disc like Japan did, but this seems to be the new reality for many game companies looking to cut costs here. It’s a forced paradox here, but by NOT supporting digital releases, the chances of getting physical product if there’s a sequel are slim to none at this stage of the game. So, do what you can to get this game, but let Namco Bandai know you’d like to have more choice in HOW you get your content. Even if they end up doing online only physical sales through their shop (based on actual pre-orders that fill a minimum disc pressing requirement), it’s a better thing for all that people who want to buy certain niche games (but can’t or won’t for a few reasons) can do so and make the company a profit in the process…

Hyrule Warriors Trailers: Four Times The “You Need To Buy This Game!” Courtesy of Nintendo…

screenshot0As a longtime fan of the Dynasty Warriors franchise and its odd and always interesting offshoots, Hyrule Warriors is going to not only be a must buy game for me, I predict it may move a few Wii U’s if it’s got the same sort of longevity the other games based on the Musou engine have. One thing the DW franchise has done perfectly over the years is give players way too many characters and so much action that every entry is an exercise in joyous overkill some love. Granted, the repetition tends to set in after a while and yes, can get to be tedious is you’re sucked in for too many hours. On the other hand, the land of Hyrule in the hands of veteran developers Omega Force and Team Ninja will no doubt make for such a brilliant teaming that this one will be nearly impossible to dislike.

 
On the other hand, I may have a slight gripe with the game if it’s just a series of battles and very little plot. I’m sure we’ll get cut scenes and a general plot working away here, but I’m hoping for something that does a good job of showing why Princess Zelda finally gets to kick a bunch of butt after all these years of needing Link to get her out of harm’s way. Actually, I hope that the game does well so we can see some sort of follow up that’s less a Dynasty Warriors re-skin, but something more akin to the highly underrated PS3 exclusive Trinity: Souls of Zill O’ll. Take that game, add the ability for local co-op play (and perhaps online if the frame rate can be kept stable) and you have an even more excellent game that bridges a few genres and franchises… Continue reading

Alien: Isolation Is Calling Me (Let’s Hope Sega Is Listening As Well)…

Alien Isolation smallOkay, Sega. I wasn’t at E3 this year, so tell me you’re rolling into NYC with Alien: Isolation and a few others sometime soon. I have a few appointments in July, but I’ll clear out the better part of a day just to see this in action and play it a little. Not TOO much, as I don’t want to pee myself in public (ha, ha). Just enough so that I know it’s on the right track (and I already do, but hands-on is better than too much “journalistic overconfidence” any day of the week). Um… that is all for now. Oh yeah, Sonic the Hedgehog had a birthday recently. I baked a cake, but ate the whole thing because he needs to watch his weight with that new look and all…

No Man’s Sky: Hello Games’ Will Be Your Favorite Developer Soon, I’ll Bet…

As soon as I saw images and movies of No Man’s Sky, I had to add Hello Games to the top of my rather long favorite developers list. This small team of talented folk aren’t strangers to game development, having knocked out a few fun games in the Joe Danger series for iOS mobile devices, PC, PSN and Xbox Live Arcade. No Man’s Sky is a massive departure from those fun and outrageous side-scrolling stunt titles, an open space action/simulation game that’s harder to describe until you see it in motion. And even then, there’s so much innovation going on here that it’s astounding to hear how the game came about and where it’s going. Check out the video above and marvel at how Hello’s Sean Murray describes how his dream cam is coming to reality (and a PlayStation 4 near you in 2015).

E3 2014: Focus Home Interactive Wants You To Focus On These Two Upcoming Games…

Focus Home Interactive has two big games coming for PC and next-generation consoles and if this fourteen minutes of gameplay from the upcoming game STYX: Master of Shadows isn’t getting you grinning at the possibilities of just how cool it is to play that nasty little goblin assassin, I have not a clue what will get your interest piqued. This one’s coming later this summer and it’s great to see third party games like this and others filling up the PS4 and Xbox One library until the big first-party games roll out around the holidays and beyond.

space-hulk
On the even more intense front, fans of Games Workshop’s Warhammer 40,000 will be more than thrilled to see Space Hulk finally making a welcome return as a first-person shooter in the upcoming Space Hulk: Deathwing, coming from developer Streum On Studio. While all you get here is some in engine footage and not actual first-person gameplay with whatever HUD will (or won’t) be onscreen, Epic’s Unreal 4 engine is certainly making what you do see look pretty incredible and Streum On definitely has some talent Check out the handful of screenshots below for more of what to expect and keep an eye on both of these games, I say…

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