Shadowgate is Back? Welcome To Your (Highly Enjoyable) Doom!

Shadowgate Logo (Custom)

adventureOkay, I’m kind of terminally slow on the crowdfunding front because I have neither the time to look at EVERY project that clogs my inbox nor all the money I’d LOVE to donate to all those cool looking games and products I do look at.

In other words, I had NO idea the original developer was remaking this well aged absolute classic adventure game for current computers (and yes, Macs, iOS and Android devices  as well). Based on the art and screens here plus that lovely pre-order trailer, I’m betting fans of this old chestnut are grinning madly as the game’s release looms closer and closer…

“The last thing that you remember is standing before the wizard Lakmir as he gestured wildly and chanted in an archaic tongue. Now you find yourself staring at an entryway which lies at the edge of a forest.”

So begins the classic anew, this time relaunched with many new features and as developer Zojoi states clearly, this isn’t a simple port at all, but a whole new take on the original that expands the adventure in every aspect. As you can see below, the classic adventure game retains the use of static art screens to tell its tale, but Shadowgate has never, ever looked this spectacular because these even more gorgeous screens add motion to the story.

A game overview, screenshots and concept art are all below the jump, as I don’t want to keep you from pre-ordering this ASAP. ogling them can wait a minute or two… Continue reading

DreadOut Launch Trailer: You’re Now Under The Table Without A Single Drink, Right?

On May 15, a bunch of you will be sitting in darkened rooms, headphones on and hunched over playing Digital Happiness’ scary new game, DreadOut. I’m gathering there will be some squealing and flat out screaming involved on that day, particularly among those of you who do something dumb like play with the door to your room open and your back to that door. You KNOW that’s not a good ting, especially when someone else in your house or that pet running around decides to pop in and check up on you. Yeah, I’d expect those headphones to pop right off when you leave your seat and hit the ceiling, unless they’re wireless headphones. in which case you’ll want to have a pair with a NICE padded top, as ceilings can be quite hard when you fly up to them too quickly. Ouch. Turn off that ceiling fan while you’re at it, as it’ll keep your head from hitting the floor before the rest of you comes down. The police will have a hard time figuring out what happened until some deft detective sits down in front of that monitor, puts those headphones on and the scenario is repeated… Ouch.

Call Of Duty: Advanced War Blowout: Activision Breaks Out The Sledgehammer…

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Yes, the Call of Duty franchise is a multi-billion dollar winner for Activision’s coffers each year, but it’s also one of the more automatically reviled game series to some folks who think it’s more of the same each year. Activision seems to know this and has for a few years, so it’s shaking things up in a big way with Call of Duty: Advanced Warfare. While the game is also set to hit PlayStation 3 and Xbox 360 on November 4, 2014, it’s the PC, PlayStation 4, and Xbox One versions that will be getting the most scrutiny. A three-year development cycle means the team at Sledgehammer is most likely looking to change up elements of the more than familiar gameplay and the added star power of Kevin Spacey in a central role (nope, you don’t PLAY as him, though). Videos ahoy, above and below with three teasy screens, all in-engine of course:

While I LOVE Vice as a news outlet, their getting caught up in this game here is a bit dicey on a few fronts. Oh well, I guess this whole concept of future war HAD to be addressed, but Blackwater getting a nod here? Yeesh. Anyway, I guess those guys still have their loyal supporters. Anyway, more actual game-related teasy-pleasy for you:

And YES, in case you’re interested, the pre-order madness has officially begun. All you need to do is click one of those links above with your wallet out and *ding!*, you add money to Activision coffers, get yourself a copy of the gae on launch day AND boost up the presale figures to potentially Guinness World Book of Records stats if you’re one of those folks that’s REALLY thrilled about a new CoD game and what that entails and wish to be part of that potential record.

CoD AW_Advanced World CoD AW_Advanced Soldier CoD AW_Advanced Arsenal

As for me? I just want to see what the campaign looks and plays like, as I avoid multiplayer entirely in these types of military shooters. If the story is engaging and thrilling, I’ll even sink to playing this on my old fat PS3 which is still going quite strong after years of service. Anyway, if looks could kill, the next-gen visuals here would leave plenty of folks deceased in front of their monitors, shrinking the user base down by a significant amount (much to Activision’s displeasure). Thankfully, gorgeous screenshots have never (as far as I know) caused serious injury (or even minor ones), so I think Activision has found a great balance here that will make some commit to that new-gen console if they haven’t already made the move.

Back with more on this one soon…

GOG.com’s Weekend Sale: Ubisoft Wants You To Get Busy Going Through Their Library…

(thanks, AlexWhite525!) 
Back on sale at gog.com in case you missed them the last time are a bunch of great Ubisoft published titles, so get your fill and then some at 60% off. I have a bunch of these already in the backlog, but I’m sorely tempted to pick up the heroic, mighty and magical Heroes of Might and Magic II Gold Edition just because it’s called by some folks the greatest fantasy strategy game ever made. Well, also because I played some of the original back in the day, but lost all my files when my computer blew up and never actually completed the game. That was probably a very good thing, as it was consuming a GREAT deal of my free time and I was getting maybe an hour or two of sleep per night and yep, even pulled a few all-nighters and was out and about working on nothing but caffeine and adrenaline fumes. Ah, those were the days (I think)…

Anyway, you know what to do, right? I’ll leave you to it, then!

Axiom Verge: Kicking It Old School. Punching Your TV And Throwing Your Controller Or Vita? Optional.

BannerMediumSome of what it says on the PlayStation YouTube page:

inspired by such classics as Rygar, Contra, Bionic Commando, Blaster Master, and, of course, Metroid. But it also gives you power over glitches like those found in classic games, allowing you to scramble enemies, corrupt environments, and enter hidden areas.

Hmmmm… Okay, I’m IN. PC, PlayStation 4 and Vita bound soon, Axiom Verge may look like yet another of those endless numbers of retro homage games that crowd the indie space these days, but everything I just saw about in in that trailer above set my nostalgia meter into the red zone where it’ll be stuck until I finally play the game proper.

To me, it looks spectacular, capturing that old-school 8-bit vibe through its sprite and tile-based visuals while adding a few wicked visual effects you probably didn’t see back then on home consoles. Even better, it’s being made by ONE guy, Tom Happ, who has worked on a number of “triple-A” games for both PC and consoles (End of Nations, Tiger Woods, and NFL Street, to name a few), meaning he knows what he’s doing (but I’ll bet his wife thinks he’s crazy sometimes for tacking such a killer project like this!).

securitywormwide multidisruptor arterialmain flamethrower glitchrayreveal inventory multisprite pliaa prongfish slugboss ZMachine

Even more awesome, in addition to the screenshots above featuring his great pixel art, Happ has also made some excellent GIFs of the game in motion so you can see all that hard work he’s doing. The screens are above and the GIFs below the jump because they’re of varying sizes. Enjoy! Expect updates as more news comes in and if you’re a fan of this style of game, you KNOW you need to get this on something its coming to. I’m all over this one, but I know the folks who hate having their butts handed to them by digitized alien scum will be pooh-poohing this before they even pick up a controller. It’s their loss, of course… Continue reading

Silent Hill Returns to PSP Via PSN: Time To Scare Yourself Silly On The Small Screen…

 
Konami has finally gotten digital versions of the two Silent Hill PSP games, Silent Hill Origins and Silent Hill Shattered Memories up on PSN and both come highly recommended to horror fans looking to take some portable scares on the go. As you can also see, there’s a cry for fans to submit videos to that little gathering the company is planning so they can show off everyone basically saying the same things, ha ha. Okay, I’m joking, but there are a number of KEY moments in the original Silent Hill through Silent Hill 4: The Room that everyone who’s played them has jumped out of their seat over. Granted, that clip seen in the video above (that cuts off before the scare, thankfully) is probably THE moment I recall people talking about the most when I was working in an indie game shop (and yeah, it got me good the first time I experienced it).

My other favorite scare was late in the first game when you’re in those sewers and that radio you’d been relying on to screech out static when a monster was nearby… STOPS WORKING. This moment is a freak out because you get no warning the radio is ineffective and the stage starts off with something moving slowly towards you out of the darkness. Is it harmless? Nope, not at all and worse, you have to make it though the entire are with ZERO warning as to what’s coming your way. I recall I had a review to write and only a dozen hours to finish the game, so this section was tough, but I pushed through it and survived without poor Harry Mason dying (but I think I had a few gray hairs afterwards). Anyway, enough reminiscing on such a wet and cold evening- I’m starting to give myself the creeps!

Child of Light Out Is Out Today (So You’re NOT Reading This Post, Right?)

 
Nope, I wasn’t lucky enough to grab a Child of Light review code from whomever handles this stuff over at Ubisoft, but I don’t mind paying the $15 to play this game at all. My platform of choice will be the Wii U, as it’s a system that needs more love and it’s great that Ubisoft decided to bring this game to the console, although it’s no surprise given their support for it since its launch.

 
As you can see, reviews are indeed in from those who DID get codes early and yes, the game comes highly recommended. I’ll probably get to playing this early next week, as I’m working on a few things and my poor backlog is indeed killing me these days. I guess I can train a monkey or goat to play games and write about them, but that would cut into my budget something fierce (and the food? Yikes, I’d go broke with a pet here in NYC)…

Mad Max “Magnum Opus” Teaser: Is That Ride Street Legal? Oh, Never Mind…

 
Well, I think it’s a wee bit elaborate compared to what was seen in thee first two films, but apparently, West Coast Customs is making a real version (or has made one already, because you know, TV “reality” shows operate outside of the real world in terms of their schedules):

 
I actually got a Carmageddon meets Twisted Metal feel out of that WCC video above, but hey, enhancing the pointy and shooty stuff on the rides makes them stand out visually. I’m hoping that suspension can actually stand up to some major bumps and jumps, as I’d be taking that thing sailing over a few barricades in my own post apocalyptic imagination. Which, by the way, isn’t post apocalyptic until I start watching the news for more than twenty minutes, ugh…

Child of Light Making of Part 3: Same As It Ever Was, No Matter What You Play It On…

 
Ubisoft is really pushing these making of videos to show that Child of Light will be the same gorgeous visual experience across every platform. Given that all the consoles it runs on support HD resolution (and of course, PC as a given run at higher resolutions anyway), it’s clear that the game will be a feast for the eyes no matter what it’s played on. I’m now leaning towards the Wii U version as noted before just because it’s the easiest console for me to update from a wi-fi spot and get games for as well. Decision made! Now, it’s just less than a week of waiting to go…

This Humble Weekly Sale Is Packed Full Of Indie Hits (And Yes, You Can Hit Back!)

TSG_TV_logoDecisions, decisions with this week’s Humble Weekly Sale featuring games picked out be the folks at TSG TV! Do you pay what you want for five classic indie games, jump up to six bucks or more for an additional six games or try your luck and pay ten or more for an even baker’s dozen? Did I mention you also get soundtracks for a bunch of these games too? Even better, if you decide to empty your wallet and go for a $40 or $100 purchase, you get some really sweet swag sent your way.

Oh, I can’t help you here at all, folks… other than to say a percentage of what you pay goes to charity (this time, it’s Direct Relief) and you’ll get some really great games here to dive into.