Need a super cool last minute gift and you just so happen to be within fast traveling distance of any of these retailers? Well, here you go. 4D Cityscape’s wonderfully awesome and complex takes on some pop culture faves. I personally haven’t put a puzzle together in too many years, but these all stand out as more than welcome chances to get by brain firing up in spots where it’s been snoozing too much. Someone get these guys a few more licenses, as I bet Star Wars fans would love to see some iconic locations represented in 4D puzzle form.
Twenty years is a long time for any form of interactive entertainment to be around and still have an active fan base. Blizzard seems to know its classic PC game Diablo has a rather dedicated and somewhat vocal legion of players that have stayed with the franchise through three games, numerous patches and a few expansion packs. Granted, the love for the first two games meant Diablo III was going to be heavily criticized for both its long development time and any huge changes to what longtime fans expected. Let’s just say the fans didn’t disappoint in letting themselves be heard.
But of course, Diablo III was a mess at and post launch, but tons of patches, the removal of that horrid Auction House and surprisingly, mostly superb console ports that actually improved upon the foundation laid made it a far better game for everyone save last-gen system (PS3/Xbox 360) owners who didn’t get the great 2.4.0 update. I’d already sunk a few hundred hours into the PS3 version and planned to transfer my save files over to the PS4 when I finally made the move to that console. Of course, that didn’t happen thanks to Phill Katz stealing my PS3 after I sent it to him for repair. NO, I haven’t forgotten you, asshole.
So, yeah. I’ve had to restart from scratch with Diablo III: Reaper of Souls – Ultimate Evil Edition on the PS4 and so far, I’m quite pleased with my progress. I’m working on a Demon Hunter build and blazing through Adventure Mode after completing the Campaign once just to build up a ton of Paragon points so I’ll have a huge pool to use when creating other characters later. The 2.4.0 content surprised me with a dark and grim new map that added a few new enemy variants, crashing waves, rain and… freakin’ gigantic sea snakes popping up if you ran too close to the edge of some spots on the map.
Anyway, this post has no point other than me reminiscing and wondering just what the hell Blizzard is up to. Yes, I know about the Necromancer class coming as well as the upcoming “remake” of the first game using the DIII engine. But I’m hotly curious as to what else is planned. Other games get re-releases, HD upgrades or flat out remakes, so it only makes sense that this one would at some point soon. Unless Blizzard is just messing with us fans. Those old cinematics sure cleaned up well, huh?
I woke up late and with a headache. This teaser was waiting for me like a cat sitting on my chest with a freshly killed canary in its mouth as a present. Of course, that cat and the canary were from the dream I had last night, but that’s not important. Did you know you can’t accidentally step on a cat in a dream because it’ll always get out of the way? Of course, you can definitely step on an origami unicorn, which is kind of painful if you’re getting out of bed at 3am to go to the bathroom. Ow. Someone keeps leaving those damn things around the house in the strangest places. I found one in a sealed bottle of whisky last week. If it’s Gaff, he’s got some talent… and a weird sense of humor…
Yeah, that makes no sense because I never thought Blade Runner needed a proper sequel. We shall see, though. This teaser copies the languid pacing and gritty future noir tone of the original and yes, seeing an old Ford pop out of the shadows in a grin-worthy sight. That said, if he’s the sole link to the first film cast-wise, it may feel a bit awkward to younger viewers who never saw it or somehow don’t get what the connection is to Gosling and his funky coat. Oh, you can stop doing that Deckard voice now. It was only for that fake quote. I actually did wake up late, though. Off to find some coffee – back in a bit.
While these two absolutely hilarious spec ads by director Ryan Prows aren’t official Nintendo issue, I’d be more than happy to see them pop up on TV during Adult Swim or some other not-quite for the kiddies channel that the 18-35+ crowd checks out from time to time. Yeah, yeah, they’re kind of “fan-made” in their own way. But there’s a great enough difference in the means to an end between a spec ad and a game project that it’s easy to make the distinction between an IP being reworked into a free game and an example of a director putting out work that can get him more work and not necessarily at Nintendo.
So yeah, I heard through the grapevine that some retailers are restocking those NES Classic Minis one more time before Christmas. Feel free to take emergency measures as seen in these vids as a means to your own end of obtaining one, I say. Who knows? With luck (and a few onions or fresh mint depending on your own naughty or nice quotient), you just may walk away with your prize after all.
Hoooo… boy. Yep, I love my quirky Japanese games and all, but this trailer for developer Tamsoft’s upcoming Japanese PS4 action game SGZH: School Girl Zombie Hunter is destined to get a lot of people’s heads aflame for some pretty obvious reasons. If you’re one of those creaky, cranky humorless sorts who’ve disliked (or have never even heard of) their Onechanbara games for their outright M-rated combo of splashy cartoon gore and copious amounts of exposed near (but never totally)-nude female flesh (although, to be fair, some of the hideous undead enemies in these games wear less), SGZH will have your eyeballs fly right from their sockets as the trailer below the jump goes from sassy to sewer level if you watch it all the way to the end.
Um, don’t let little kids or anyone easily outraged by what their brain will tell them to think when they see this, watch unless you’re into defending your potential entertainment options, mmmmkay?
Well, the really good news is this Rare-inspired platformer now has a release date and more great-looking screens to go with that trailer above. The sort of bad news is the Wii U version has been sent to the glue factory, but the silver lining is it’s headed to Nintendo Switch at some point. Screens you want, screens you get thanks to my handy YouTube channel you should probably subscribe to now that I’ve figured out how to use the darn thing. I don’t monetize, so fear not – you’ll get no spam or even a slice of stale bread to have that spam on.
Press release perusal? Jump down, watch for spikes.
Yep, I’m still alive. My brain has been percolating a lot these past two weeks on stuff galore, so it’s been tough to focus on being too entertained. That said, I do like what Nintendo is up to on a few fronts despite me not even being interested in Super Mario Run because I don’t own an Apple device (yuk!), have zero plans to buy it on Android and even it it rears its cute run ‘n jump head on Switch, it’ll be a “meh!” as far as making a dent on my playlist. While a decent platformer gets played here and there by yours truly, I just don’t get that same thrill I used to back in the arcade to 32-bit era. A new Mario game gets the same sigh and pass as a AAA first-person shooter from me, Miyamoto magic or not.
Yeah, it’s cool and all, but I just can’t. The good here (it’s only ten bucks! – take THAT, $99.99 mobile game DLC!) is counterbalanced with the need for an always online connection to play. But given that ALL mobile games need to connect online at some point during play and Nintendo’s strict requirement is to prevent piracy and cheating, it comes off as a necessary evil more than a draconian law being laid down.
Anyway, let me close here for now and get back to cooking my actual dinner. My mind clears up a lot when I cook, so this post is a result of a meat sauce with ground turkey playing the part of beef. That’s going with some linguini that…(taste!) just turned al dente. Back in a bit, a trip to planet Nom awaits.
Oh, it’s been nuts here of late, but I’m still alive. This year has been a busted Mr. Toad’s Wild Ride on crack (or maybe this), so my brain is in the process of processing a ton of stuff. Got a big backlog of stuff to get to, but I’ve managed to slide into a few new things to kick my creativity back into place. Or in English: LET IT DIE is helping out a lot. To wit:
“Violence is a very horrible thing. That’s what you’re learning now. Your body is learning it… You felt ill this afternoon because you’re getting better. You see, when we are healthy, we respond to the presence of the hateful with fear and nausea. You’re becoming healthy, that’s all. By this time tomorrow, you’ll be healthier still.”
Thank you, Dr. Branom! I’ll be back later with a cheerier post, folks.
Feh, who needs Final Fantasy and its overly complex kitchen sink boy band kettle-pot plot latest entry when Level-5 is simply making some of the best, if not THE best pure JRPGs out there today? Don’t get me wrong, folks. I don’t hate FF at all. It’s just moved so far into being too hip/ster and modern for my tastes with each installment. The first Ni no Kuni was fantastic, albeit a wee bit too epic in length if one wanted to see and do it all. Sadly, my PS3 was stolen before I got to complete the game (over 90 hours was put into those save files), but this sequel got me pumped to dive in for more and more stunning visuals now that it’s a PS4 game. Just ogle the hand-drawn and painted magnificence (oh, alright, it’s all digital, but still!) and hear that solid voice acting knowing you’re in good hands with this upcoming console exclusive. Lovely work here, just beautiful and I can’t wait to dive in.
So. I didn’t watch The Game Awards this year because these sorts of back-slapping shows are meaningless for the most part, but I did catch a few YouTube vids of cringe-worthy moments I won’t discuss here. That said, the best thing saw post-show on YouTube next to new Zelda footage was this bizarre update to Hideo Kojima’s new and still in development PS4 exclusive, Death Stranding. The first trailer was a total brain-masher that people spent too much time dissecting, so you know that second one above was even more disorienting.
If you didn’t catch it, the guy holding the odd baby looks a wee bit too much like director Guillermo del Toro and that’s definitely Mads Mikkelsen with the inky stuff on his face. I have no idea what this game is going to be about, but like a bunch of people in the same boat, I want it just to see how Kojima and his team can pull it all together into something somewhat cohesive yet still intentionally baffling. Okay, there’s really nothing “ugly” about this trailer at all – I just needed to get a catchy title and that popped into my head first.