Let’s Try This Again… TEST POST!

Mask 8 (Small)OK, I’ll be out and about later at a more reliable connection, but since this new post window loaded fast this morning (yesterday was a TOTAL nightmare!), I’m going to try adding a post with an image and video (which was impossible to do on Tuesday for anything I attempted). Let’s see now… la, la, laaa… Whee, progress (he said, hitting himself in the head with a cast iron fry pan)! That really OLD photo above is there to scare you. Are you scared? No? Oh well, no refunds if you dropped a coin into that slot to read this. Video below, as it kind of fits the photo. Sort of. Okay, I like this song a lot, so you get to listen and watch and hopefully be very entertained even though it’s way out of season.


(thanks, NewGods101!)

Anyway, I’ll be back in a few hours with some actual posts. The rainy streets are calling me and I need to answer…

(NOTE: Although this is only a test, there will be NO quiz later. Consider yourselves lucky!)

DAYLIGHT Launch Trailer: Might As Well Jump. Quite A Few (OK, A Lot Of) Times…

 
So, DAYLIGHT is here for your PC or PlayStation 4 from Atlus and developer Zombie Studios, but you should play it in the dark for best results. Granted, this short, scary as hell romp through a few creepy locations isn’t the deepest game on the planet, but it delivers the scares thanks to maps that are procedurally generated, meaning it’s a new experience each time you dive in. Now, I’m not a fan of the whole Slenderman thing (it’s so laaaaaaaaame and not a scary myth at all to me!), but this more ghostly take on that fad works better on a few fronts while delivering the jump scares horror fans crave. It’s too bad this wasn’t also made for the Vita, as I’d be playing it now and jumping out of a seat somewhere in public squealing like a bag of hungry mice. Eeeeeek!

My Connection Needs Some Coffee!

Status

geelw's avatar

Wow. Sloooooooooower than a dead snail going uphill! Less powerful than a pair of rusted tin cans with a broken string! Unable to upload even the smallest of images without locking up! Look up and scream “WHY?!” “It’s a turd!” “Who’s to blame?” Nope, it’s stupid, man! (AND HOW!)

Bleh, it must be the weather today or something, but the internet has been DEAD here to-day. I spent something like three hours trying to post stuff and between pages crashing or not loading when I try to save and do other stuff, I’m not a happy camper. Well, I think THIS post will go up, as it’s image-free. Let me see what happens and if it works, I’ll try getting a few more up. What a stupid day… otherwise, I’m pretty happy, thanks for asking.

You’ll Never Be As Loud As Godzilla, But Knock Yourself Out Anyway…

 
Nope. Not gonna happen, people. You try to join this over-sized hog calling contest and all you’ll get is a very bad sore throat, trust me. Of course, you’ll want to prove me wrong, but I’ll be right and talking about you while you’ll be home with a raw throat sucking down a bottle of honey with your nice chicken soup. Yeah, one of those cute bear bottles – whatever makes you happy. Anyway, I say let the monster itself do what it does best (well ONE of the things it does best) and stay the heck out of his way:

 
There, THAT’S more like it. May 16th is stomping up soon, isn’t it? Yes it is!

Gallery: Sword Art Online: Hollow Fragment

SAO_keyvisual_w_LogoI’m only vaguely aware of the whole Sword Art Online phenomena in Japan, so I was certainly pleased to see that there’s a Vita game coming to North America this summer courtesy Namco Bandai Games. I guess it’ll be catch up time for me, as it’s turning out to be a very good year for Sony’s handheld in terms of new properties and publishers taking chances on niche IP.  Namco Bandai is going to be dropping more news about this soon (the press release says in about a week), but in the meantime, check out the character art and screens below the jump…

Continue reading

Game of Thrones S4 4 & 5: What Came Before, What’s Coming Next (And What’s In Between…)

It’s almost as if HBO wants to get you all spoiled if you’re not yet caught up on the show, so beware from this point onward:

 
I’d been thinking on and off about restarting my reading of the books (I didn’t get far into them years back thanks to too much to do and not enough time to read as much as I’d have liked), but I think I prefer waiting until the show is over and done with as I like where the arc is going. Granted, the White Walker reveal (see that episode for details!) might be a bit much in this extremely busy season.

 
Natalie Dormer looks like a cat. That is all I’ll say about that. Anyway, I think her character actually thought she was going to be the Queen and although it looks as if she’ll get a second shot at it, I say it’s not happening anytime soon unless Cersi is gone and not coming back. Of course, I’d say Cersi is too necessary to get killed off this season, but that’s a huge laugh if you think about it, Right George?

 
Oh, never mind. He’s still going on about that Purple Wedding incident, so I’ll let him talk. Hey, I bet anyone who tries to interrupt Mr. Martin ends up in a box at some point. Or just silenced for long enough that he gets his point across. Don’t mess withe author when he’s holding court or you may end up losing your head once he does…

 
And finally, here’s what’s coming next Sunday. I tend to only watch these teasers only once (after each episode) and try my best to forget about them afterwards. Why? As noted a few times, I prefer going in cold and having as few things spoiled as possible. That and I despise guessing which scene goes where and editing in trailers always makes it look as if stuff is happening that doesn’t (or won’t for a bit). Anyway, you know the drill – see you next Sunday, “same Bat time, Same Bat channel…”

Dark Horse Presents Returns In August With Some Killer Tales…

DHPv3-1 
Let’s see now: All NEW stories featuring Geof Darrow and Frank Miller’s Big Guy and Rusty the Boy Robot, Peter Hogan and Steve Parkhouse’s Resident Alien, Brendan McCarthy’s Dream Gang, Jimmy Palmiotti, Justin Gray, and Andy Kuhn’s Wrestling with Demons, Damon Gentry and Aaron Conley’s Sabertooth Swordsman, and the return of David Mack’s Kabuki? Yup. 48 pages, five bucks. At a comic shop near you and most likely on Dark Horse Digital, too. Nice.

Orphan Black Recap: Donnie Dumb Co. Is Going To Get It For Sure…

 
Spoilers galore! Or more like just a handful (if one is a “handful”, that means you have small hands). I was plenty ticked off at the end of last season when Donnie was revealed as Alison’s minder after all, so it’s great to see him getting his comeuppance slowly but surely starting in Episode 2 on Saturday and him not seeing it starting up. Hopefully, he’ll get what’s coming to him sooner than later, but we’ll see what happens as this season twists and turns. Well, next week’s show looks even more interesting, so you know where to find me next Saturday night…

Random Art Update: Sunday’s Slow, So Here You Go!

Untitled 6 WIP 
Okay, still not done, but more complete. Sorry for the lack of more stuff to read today. I’m working on a quick freelance job which is just about done and I haven’t had the chance to post. If I’m done in an hour or so, I’ll add one or two quickies before I turn in for the night. “Alrighty, then!” back to fixing sentences for fun and profit.

Bound By Flame Updates: Combat And Music Looking And Sounding Quite Good…

 
So, Bound By Flame is looking to be your next epic action RPG experience and as seen in that work in progress video above, it’s coming along nicely, especially if you like a more arcade-like style of gameplay. This isn’t even trying to be “realistic” in the way some folks want, but to me, that’s the beauty of developers all doing different things. If every game played EXACTLY the same, I’d be one bored stiff gamer looking fora new hobby, that’s for sure.

 
As for the music, composer Olivier Derivière (who did the fantastic score for Remember Me) has whipped up a beautiful, varied score that features a chorus and some wonderful “vocal textures” as you’ll hear above. Developed by Spiders and published by Focus Home Interactive, Bound By Flame hits stores for consoles (PS3 and Xbox 360) and lands on PC via Steam on May 9, 2014. Back with more if there’s more coming before it ships – I hope so, as this one’s looking very interesting indeed…