Iceberg Interactive Sale: Some Cold Comfort For That Tight Wallet

If you’re looking to add an eclectic mix of PC games to your digital library, the fine folks at IndieGala have a nice deal for you in the form of an Iceberg Interactive sale. From some solid horror/mystery adventures, to action games and a classic 4X strategy series, there’s sure to be a few titles that catch your eye and get you to fishhook out that wallet.

OE_GK

NOT the John Wayne version, thankfully. I’d bet the real Khan would keel over laughing if he ever saw The Conqueror (before having some heads go rolling).

Also of note for you 4X fans is the new expansion to developer Shining Pixel’s deep and challenging Oriental Empires, which just so happens to be called Oriental Empires: Genghis. That expansion (also available on Steam) features a wealth of content that includes a new solo campaign as well as a load of other content:

OE Genghis

KHAAAAAAAAN!!! Before China was eating our lunch, they ate their own for quite some time. Yes, this game is somewhat educational.

Become Genghis Khan in a brand new story campaign
Play as other new factions in the ‘Time of the Mongols’ sandbox campaign
A new map that extends from China in the East across the vast steppes of Mongolia all the way to the Caspian Sea
Stunning new buildings
New roster of Mongol units
New units for the Turkish tribes and the Empire of Khwarazm
Many new resources, technologies and characters

While the base OE game isn’t on sale, it’s still a quite reasonable enough $29.99 which gets you a rather huge amount of content as well as a pretty decent historical strategy sim. If that screenshot below and the gameplay footage at the end of this post makes you yell out “Hex, Yeah!” well, my work here is done.

Oriental Empires Genghis Screenshot (5)

Now, then. I’ll pipe down and let you go and let your fingers do the walking on over to those links above. If you do buy something or a bunch of somethings, feel free to drop a comment below.

 

-GW

Advertisements

Review: Iris.Fall (PC)

IF_art

Do you love challenging puzzle games with a mysterious vibe? Well, Iris.Fall ($14.99) is waiting for you with open arms to tickle your brain for a spell. Developer NEXT Studio had crafted a lovely and often deviously designed game where your brain will get quite the workout and playing at your own pace is welcome. This isn’t any sort of action or platforming game where you’ll need to worry about enemies and assorted hazards. Nope, what you have here is a well crafted gem that plays with some of those conventional elements by adding them to the game as puzzles that need to be solved in order to progress.

Iris.Fall_03

Not a place to lose a contact lens, that’s for sure…

 

After awakening from a dream, Iris follows a black cat into a dilapidated theater, traveling back and forth through a strange labyrinth of light and shadow. As the story unfolds, Iris begins to realize that everything in this theater seems to have some kind of hidden connection to herself.

 

The story is played out wordlessly and is a bit vague at the start, but things fall into place as you play and pay attention to each reveal as well as interact with certain objects. I won’t go into detail because the game’s more of a “play it and see where it goes” deal and it’s also a relatively brief experience that feels like a bedtime with a somewhat unsettling tone. Puzzles start out simple enough, but ramp up to be some pretty solid brain twisters that require a bit of deep thought. Most of them will have you scouring the lovely artwork looking at and for clues to progression, but some are variants on classics found in plenty of point & click adventures. Connecting wires in a circuit box or shifting parts of a puzzle inside a small box, for example, and there’s a multi-part sort of Rubik’s Cube-inspired sequence in one area that’s a cool diversion while it lasts.

 

Continue reading

Capsule Reviews: Get Me Reroute! (Or: Part 2)

Heh, oops. I had a little router issue not long after posting yesterday that had me a bit flummoxed after several restarts and too much waiting around, but we’re back on the boat and headed somewhat upstream, whee. Anyway, back to more of what you should be playing or at least looking at with a thoughtful gaze:

 

 

forgotton anne boxForgotton Anne (PS4/Switch/PC/Mac, $19.99): No matter what you get this one on, it needs to be bought, played and thoroughly enjoyed. If the words “playable anime” get your ears perked up, you’ll be pleased to know that developer ThroughLine Games has created exactly that, as well as a love letter to the works of Studio Ghibli. A beautiful hybrid of adventure, platform and puzzle game with a bit of detective story for good measure, it’s also (in my opinion) hands down, the absolute best game to date to come out of the Square Enix Collective program which focuses on getting more indie games out to the masses. Go download and play the PC or Switch demo (the latter is on the eShop) and you’ll see this one’s an instant classic.

In addition to a memorable lead character and well-told story, the game’s visuals, voice acting and soundtrack are all phenomenal. The addition of multiple dialog choices makes the game quite replayable because the manner in which you interact with characters or solve problems alters a few plot points or closes off some paths. This isn’t a game about fighting tons of enemies, leveling up or the usual stuff you may expect. It’s a story-driven game where you’ll appreciate the quality of the finished work as you’re drawn into the plot and memorable characters for as long as the experience lasts.  I’ll go as far as to say this one is one of my favorite indies of 2018 and it should be one of yours as well.

FA_Garden

Everywhere you look, there’s something to see that catches your eye in this game.

This is a game I’d even highly recommend non-gamers have a go at, as there’s neither a life bar to worry about nor a true Game Over state. That and with a controller, even the slightly tricky longer jumps that need to be made aren’t a total pain. Just watching Anne’s animation as she gets around is a joy, and yes, the different Forgotlings are equally impressive. While this game probably won’t get a sequel, if ThroughLine wants to do another Ghibli-inspired game, I certainly won’t stop them. Hell, I’ll be cheering them on and hoping it’s as good as or even better than this is.

Also, if this ever gets a physical edition at some point down the road, I say get it just for anything art-related that comes as part of the package. Well, the game, too, but yeah, seeing more of this gorgeousness is a thing that’s necessary in a more physical over digital manner.

FA Wings

To paraphrase ZZ Top: “She’s got wings… and she knows how to use them…”

Score: A (95%)

Continue reading

Superbrothers: Sword & Sworcery EP: So Far, So Good

Way back in 2011, I spent about five minutes with Superbrothers: Sword & Sworcery on a friend’s tablet, but I liked the tiny sample I played enough to keep that memory socked away in the brain files. Seven years later, I’m playing it on the Switch and so far, it’s quite an impressive experience. This isn’t a review (yet), but more of a recommendation if you’re looking for a game that’s quirky, amusing, and yep, maybe a bit pretentious (but in a good way provided you “get” its humor). Oh, and the soundtrack by Jim Guthrie? Perfection. That and it’s a mere ten bucks, people.

It’s been quite a good year for these sorts of indie games, so I’m pretty pleased that this one’s out in the wild and seeking new players as well as those Switch owners who’ve played one of the previous versions. Go get it, I say. Review incoming in a day or two, if you feel the need to wait.

-GW

Capsule Reviews: Barney’s Got It Right (Again) Part 1

(Thanks, CptNem!)

“Get me rewrite!” Or: Sometimes the Stupidest Things Happen at the Dumbest Possible Times Division (Q Branch). Anyway, last night I was about two hours into writing up this article, I actually sneezed while typing and (get this) accidentally replaced about 8 or 900 words and a few videos with one word. I hit that Undo button and laughed loudly because boy, it’s a good thing that option exists when stuff like this occurs, right? But guess what? That actually didn’t work. Yipes. I then find out that WordPress’ auto-saving function in drafts or works in progress does NOT account for these unhappy accidents and yes, will overwrite even as one is trying to fix an issue. Eep.

After some time messaging with a WP tech support rep who was otherwise helpful but couldn’t solve my particularly stupendously stupid accident, I figured out that yep, I needed to start over. I absolutely HATE rewriting stuff like this, so after pressing the old panic button about a dozen times until it exploded, I decided to go watch a three quarters of a very good Netflix documentary on Orson Welles and call it a night. Hey, it was a long day up to that point and staying up any later trying to fix what was busted would have just made things worse.

Anyway, yep, I’ve been busy playing a bunch of games that I’m going to recommend below, now in slightly shorter form than the original, but I think you’ll get the gist of things. Or at least your wallet will start trying to hide before you can whip it out.

R-Type D EX boxR-Type Dimensions EX (Nintendo Switch, $14.99): Absolutely stellar versions of the 1987 classic arcade shmup and its 1989 sequel offer up a wealth of options that make it accessible to anyone who can hold a controller. Both games feature the ability to switch between 2D and 3D art on the fly (with a number of visual options), super responsive 60fps gameplay at 1080p and even a 2-player co-op mode where friendly fire can be toggled on or off.

There are even slow motion and fast forward options if you want to learn how to play or just make things pure hell on your stress level, although that crazy fast forward mode is survivable if your skills are up to the challenge. Me? I laughed so much while using it because I was thrilled I actually survived a few levels while using it. The game tallies up all the R-9 ships you’ve lost, so completing a stage with as few (or no) deaths is pretty rewarding when it happens.

R-Type 01

Heh. You may need a Geiger counter (or H.R. Giger counter, actually) to tally up this game’s visual references in a few stages.

The game is still as incredible a challenge as it’s ever been, with those Bydo Empire baddies doing their level best to blast you into space dust. Whether you play with unlimited lives or really challenge yourself with the more intense original difficulty, you’re getting a pair of games with a ton of replay value as well as a nice slice of game history. I’m not sure if Tozai Games has the publishing rights to the other entries in this series, but if they do, a nice set of all the games would be more than welcome by fan if they can make it so. This one’s also on Steam if you’re a PC gamer looking to check out what’s here on a PC that will run it, so go take a peek if your interest is piqued.

Score: A (95%)

Continue reading

Detour Takes a Turn To 4K

(Thanks, Film Forum!)

Detour_MP

Well… it’s a more of a one-way ticket for a few of the less fortunate folks in this flick.

 

If you’ve somehow never seen Edgar G. Ulmer’s absolutely mind-blowing 1945 noir Detour (or even if you have via a few public domain channels) and live in the NYC area, you’re in luck. The Film Forum will be showing a newly restored 4K version from November 30 to December 6, 2018. If I’m not mistaken, I saw this on the big screen way back in 1992 (I think it was at the Film Forum or one of the other downtown NYC indie theaters) when it got a re-release alongside the Wade Williams remake that was okay (albeit not as great as the original) and added scenes not found in the original film.

It’s probably a given that this one will indeed pop up on a disc at some point and even though it’s a film I’ve seen maybe 25 or so times since, I think it’s a good chance this will get added to the library here just to have the best version available. Sure, the ratty quality of the original print lends a certain vintage “charm” to the film. But hell, it’s the 21st century and being able to see this cleaned up and maybe with some minor gaps fixed will be a real treat.

-GW

Review: The Shapeshifting Detective (PS4)

TSD_03

That’s the lovely and quirky Violet (Aislinn De’Ath). Is she the killer? Maybe? I dunno, but she’s certainly looking like she’s about to be one in this screenshot.

TSD_boxI consider publisher Wales Interactive as the new gatekeepers of the FMV (Full-Motion Video) flame these days simply because they’ve put out a number of memorable modern titles that bring this style of game to players in full HD glory. Yes, the Digital Pictures comeback (Night Trap, Double Switch) is a good thing for those who recall the 1990’s fondly through those older games. But Wales’ modern FMV output stands out with better production values, less gimmicky casting and some decent mature story lines as hooks that make them well worth a look.

Granted, there’s a fair bit of comic relief to be found in D’Avekki Studios The Shapeshifting Detective ($12.99), but it’s a case where if you’re into what’s on display, you’re chuckling with the game rather than at it. A murder most foul has been committed in the sleepy town of August and it’s up to you to help solve the crime. Well, it’s not you, but a character named Sam (which isn’t really his name) who can transform into other characters who’s tasked with discovering the culprit. The game works well on a few levels where thinking outside the box can net some interesting results that will change each time you play based on how you handle those transformations and who you interact with.

TSD_04

Esmonde Cole is Zak, handsome man with a camera who knows how to use it to get what he wants. You’ll see he makes quite the suspect as well. Killer? Oh, we shall see…

 

Your initial suspects are three tarot card readers holed up in a fancy inn run by a strange woman who’s taking pills that cause partial memory loss. The list grows as the game progresses (a shady photog, the victim’s boyfriend, a potential victim and a few others you meet) and you’ll discover less than perfect alibis all around as well as a few revelations that both help and hinder your efforts.  The intentionally loopy nature of the gameplay will keep you guessing for a bit, but as you start piecing things together, you’ll be dialed in for the long haul each session.

 

Continue reading

(Not So) Random Film of the Week: Smash Palace

Smash PalaceThanks to a few oddball decisions (some made by people connected with his first film) Roger Donaldson’s second feature film, 1981’s Smash Palace almost didn’t get made. I’ll let you go check out the excellent making of feature on the Arrow Academy disc for the full story, but let’s just say everything worked out in the end and we have a strong followup to Sleeping Dogs to chat about for a spell. Donaldson’s film is a wrenching, raw look at a marriage fallen apart thanks to a lack of communication and what happens when decisions made by the adults in the room spiral past the point of reasonable discourse.

Al Shaw (Bruno Lawrence), a former race car driver looking to restart his career is married to Jacqui (Anna Marie Monticelli), a former nurse he met while recuperating in France after an accident that took him off the track. They eventually wed and moved to a remote spot in New Zealand where Al runs the titular wrecking company. Jacqui despises the run-down location and dull (to her) lifestyle, berating Al for not taking  a solid ongoing offer to sell the business. Despite the tension, love for couple’s daughter, Georgina (Greer Robson), or Georgie, keeps things mostly in check. Unfortunately, Al’s best friend, local cop Ray Foley (Keith Aberdein) catches Jacqui’s eye and ear (Al talks a lot, but tends to ignore his wife because he’s happy in his work) and the two get romantically involved. When Al discovers this, he lashes out (in a hard to watch scene) and yes, Jacqui leaves him for Ray, taking Georgie with her.

 

(Thanks, Arrow Academy!)

 

Things go sideways and downhill from that point on even though Al gets back on the race track with a car he spent a year building. Recklessly, he makes a series of somewhat terrible decisions, some of which where his hand is forced and others where he just reacts out of pure but flawed human instinct.

Continue reading

Iris.Fall Takes A Slight Release Date Spill

Iris.Fall header

December 7, 2018 is the new release date for indie developer NEXT Studio and publisher Zodiac Interactive’s Iris.Fall. While you’re waiting for this gorgeous and atmospheric puzzler, here’s a new trailer that’s still more of a tease but still manages to be too tantalizing:

While the delay is slightly disappointing, any time spent adding more polish to a game that already looks spectacular is more than welcome. Keep an eye peeled for this one next month.

-GW

Path of Exile (Finally) PS4-Bound

POE PS4

 

Ever hold a secret in for so long that you forget about it until you find out it’s no longer a secret, yet you still clutch that secret in a death grip? Well, that’s me and this news item on Grinding Gear Games’ great Path of Exile popping up on PS4 before the end of the year.

Lovely trailer alert below:

https://www.youtube-nocookie.com/embed/gZD8HWCDV2U

Earlier this year I’d gotten a hint of a whisper of a whiff it was on the way, but at some point after the ecently released Xbox One version and I filed that tease away until an actual confirmation was announced. Excellent. Now, all I need to to is figure out what game to drop off my MMO list. I really have less time to play online stuff and am supposed to dislike these types of games (allegedly). But I find myself interested in a few and will try them out for a spell. PoE is a free to play (NOT pay to win) game that I messed around a bit with on Steam and liked a lot but had to stop playing because I got busy trying to put a dent in my backlog. Anyway, it looks as If I’ll need to hop into this in December and see how well the PS4 handles the game.

Path of Exile Key Features Include:

Download and play for free, but never pay-to-win
A dark and deep action RPG
Unlimited character combinations with the game’s gigantic skill tree
Combine skill gems to create unique combat strategies
Explore a dark and gritty world rendered from a fixed 3D perspective
Explore randomly generated levels for nearly infinite replayability
Craft weapons, magic items and even end-game maps to become more powerful
Cooperate or compete with thousands of other Exiles in a persistent online world
Ascend online ladders in every game mode

Back in a bit. I was awake all last night concerned about voting, but did it early, came back and passed out for a few hours (oops). Going to put on some coffee and try to work while NOT watching any election coverage so I don’t keel over from the stress.

-GW