Hmmm… I’d already have my Dungeon of the Endless review up and running for the exit like mad, but yesterday’s rather dopey PC woes set me back a bit on a few projects. That review is just about done and should go up tomorrow afternoon. Anyway, I’ll skip keeping you in suspense and suggest you just go BUY the game if you haven’t and have been wondering if it’s any good. It is and then some. I’ll be back tomorrow with a few reasons why you need this rogue-like RTS hybrid in your life. Your brain will certainly thank you for the workout, that’s for sure…
Tag Archives: Xbox One
Microsoft’s Temporary Xbox One Price Drop is a Tempting Tease…
If you were holding off buying that Xbox One because of the price point (despite the recent price cut to $399), Microsoft is making things a lot more tempting. While ACTUAL sales figures for the console (and yes, all other consoles) is a bit tricky to track down, those in the know know that Sony’s PlayStation 4 has sold at least 10 million units worldwide (a solid start, but that also means a lot more millions still own and play games on the PS3, particularly in Japan where the PS3 still outsells the PS4). Both Sony and Microsoft have to deal with one core factor with their new-generation systems in the fact that both the PS4 and Xbox One absolutely require a broadband connection in order to function out of the box if players want to take advantage of any online features… Continue reading
Stuff I Need to Play (at Some Point): Pier Solar and the Great Architects (PC)
Yaaah! When did this slip out? Oh, September 30? Well, I wasn’t paying attention, but this one’s on my list of too many games to buy and play. *Sigh*… well, given that I have the Genesis version here and have made it about halfway through, I know what to expect already. That said, the HD visual upgrade makes this one the one I’ll probably default to once it gets purchased. So many games… so little time, grrrr!
Project CARS Halloween Trailer: A Few Scary Things Going On Here Drive Me Batty…
You may have noticed that this is the European PEGI-rated trailer for the game and not the North American ESRB one, but that’s because at my current download speed, it will take (looks at timer)… seven hours to download that US trailer (Yaaaah!) We can’t have that, now, can we? The other scary thing? How amazing this game looks, as this is all in-game footage put together by a really talented video editor/player. I guess the third (and perhaps most frightening) thing is I’m now wondering how good the Wii U version of the game will look and how fast it will be. Not that the system can’t do an excellent racing game with real cars, mind you (Need for Speed U is still the pinnacle of realism on the console in terms of visuals). It’s more of a correcting of perception thing among the die-hard skeptics that have been hating on the console before it was launched who still haven’t been convinced even after some recent and great software releases.
Oh well, those folk may never be convinced (and it’s their loss), but as someone who owns and likes his Wii U quite a lot, I’m holding my breath that Slightly Mad Studios blows all those haters out of the muddy water they’re trolling in with a stellar version that wipes the smirks right off their faces.
Dungeon of the Endless: Deceptive Depth and Plenty of Death Lie in Wait in This Upcoming Hybrid…
Combine the random thrills of a rogue-like RPG experience and a tower defense game and what do you get? Well, a hell of a mess if it’s done wrong, but Amplitude Studios’ Dungeon of the Endless looks to me as if the developer not only nailed this cross-breed about as good as it can get, they’ve pretty much kicked off a new sub-genre for some folks.
Between the beautiful visuals (those sprite graphics with modern lighting look spectacular)and the supremely challenging gameplay in solo or up to four player co-operative modes, this one looks like it’ll be a favorite of those who like thus mega-mix and the very populated little universe Amplitude has created with its other Endless games (Endless Space and Endless Legend). This one’s on PC October 27, but is also Xbox One bound at some point. That short movie-like trailer above should give you a very good idea of what to expect, so keep an eye peeled or just shell out for a pre-order if this one perks you up a bit.
How To Survive: Storm Warning Hands-on: Oh, You’ll Die Anyway (And Love Every Minute of It)…
Okay, so I’d not played EKO Software’s How to Survive at all on the PS3 because it was a digital-only title, I was fed up with zombie games and figured missing one wouldn’t be a total loss. Boy, was I wrong on that front. When 505 Games invited me to see and play the enhanced PS4 version, How To Survive: Storm Warning Edition (along with some really stupendous mobile titles I’ll need to write about soon), I popped up with no expectations (a good way to approach any new game, folks) but came away very impressed with the brutally challenging game with the most fitting name. If you’ve played this on other platforms and love it, you know the drill and this one’s been keeping you busy for a while. If you’re new to the game and happen to have a PS4, you’ll be pleased to know this version will bring you the original release and DLC in the same download… Continue reading
Dragon Age Inquisition Hands-On: All is As it Needs to Be (Which Means You’ll Be Very Busy Soon)…
A half hour may be a long time if you’re sitting through a really bad TV show, being tortured, have a terrible toothache or are waiting for some test results, but it’s clearly not a good deal of time to sit down with a build of Dragon Age Inquisition. For me ( a fan of the series and BioWare’s RPGs in general for quite some time), the game is one that doesn’t need a huge amount of hyperbolic posts from editor-types or even PR gurus because it’s a series that’s pretty much sold itself to a fan base who wanted to see a western-developers RPG do more with the genre (and it’s succeeded for the most part despite a few bumps along the road it’s traveled). My half hour at EA’s media event a few days back was spent ogling the beautiful visuals, running around with my party picking plants for crafting and looting assorted caches while getting the hang of the deeper combat system that now adds some very welcome tweaks to the mix of real-time and “turn-based” format.
NowPlaying: Alien Isolation (Or: Let’s See How Long I Can Last)…

So, yeah – here we go. let’s see now: phone off the hook? Check. Clean underwear at the ready? Check. Ear out for UPS/Fed Ex in case I get some surprise packages from a PR contact (and/or my SUPER late Think Geek order that’s almost a month old, grrrr?): Check! I think I should eat something too, but I’ll pop into the kitchen while the game is installing and make something quick. Did someone say cheese pierogi with sauteed onions? I think that’s what my stomach was screaming, so that will get taken care of (thank you, stomach!). I think I have some (*ding!*) Gold’s Horseradish left. Hmmm… let me check… (*ding!*) Yep, with beets, at that. Okay, I’m set for the day.
Oh, that flower? It’s there because it’ll probably be the nicest thing I see all day. Back in a bit – maybe later this afternoon or evening with some sort of “I’m too %#$^@! scared to move” update. Maybe.
STYX: Master of Shadows Launch Trailer: Time to get Sneaky, Sneaky With the Ugly Shorty…
Okay, he’s kind of cute in that way ugly little goblins can be cute under the right light and without too much alcohol in one’s belly (never get drink around a goblin!), but yes, STYX: Master of Shadows is out tomorrow on Steam and for the PS4 and Xbox One. I’m hoping his one does well, as Cyanide Studios has put a lot of work into this game and it looks like their most polished title to date. We’ll see what the scores say, although I’m betting some reviewers “get” this game and what it’s trying to do while others don’t. I almost wish this was on the older consoles just so more people would show interest in what’s here, but hey – you can’t push those new systems as much of you drop four versions of the same game on the first day. That and the more developers who get used to the new hardware and can craft games that show off what they can do, the better for sales of those systems. Allegedly. Anyway, this one seems worth a closer look, folks…
Alien Isolation Launch Trailer: At Home, Everyone Will Hear You Scream…
It’s almost here and yours truly will be popping up at a certain retailer bright and early to snap up my copy and trot back home so I can dive in feet first and come up for air with knuckles and hair all white from fear. Yay, fear! Hmmmm. I should e dreading this experience a bit more because I’ve not been really freaked out by any horror game in a while.
On the other hand, I’m knowing I’m going to enjoying seeing what The Creative Assembly has cooked up for people like me who’ve been following this from the shadows who want to go in cold and not have spoilers hitting us on the head because we hung out on the right message boards and want our “fun” spoiled. Of course, I’m less expecting this to be “fun” and more expecting it to be “Holy $#!+, I can’t take another step because I’m TOO damn scared, but that damn Alien is somewhere in the room, Gyaaaaaah!”…
Or something like that. (sings) The sun will come out, tomorrow… Hmmmm. I wonder if they sell cork panels at the K-Mart across from the game shop? I may need a bunch to line the living room with so my neighbors don’t keep calling the cops on me. “GYAAAAAAAAHHHHH!”
