DESTINY Collector’s Editions: Get That Ghost (Or Whatever Else You Want) Soon!

Digtial Digital Guardian Edition_info sheetWhile I’m not sure how supremely high interest is in Bungie’s first new project since the blockbuster Halo days (that’s a bit on an in-joke, kids – people seem to want this all-new IP quite a lot), the hype around Destiny is certainly huge enough that the game is getting a few collector’s editions as you can see and read below:

Destiny PS4 Limited Edition_packshot Destiny Limited Edition_info sheet

That’s the Limited Edition above and there’s the Ghost Edition below:

Destiny PS4 Ghost Edition_packshot Destiny Ghost Edition_info sheet

And of course, DLC is along for the ride in this online-only experience. Here’s what’s coming down the early part of that long road Bungie and Activision have planned for the future:

Destiny Expansion Pass_info sheet
Now, I’m not big on the whole Expansion Pass thing, but it’s one of those accepted practices that should work here quite well should the game have legs and Bungie wants to give its fans more as they burn through all the content in the main game. I just KNOW there will be some really enterprising players who team up to blow through the game world and its story content as quickly as possible, so I’m hoping the developer can at least keep up with those people and address any “complaints” they have. Granted, you’re not “supposed” to stay up for what, 20 hours straight (or however long it takes to see everything) playing ANY game. but try and stop someone with too much time on his or her hands and prepare to get slapped when they get a free hand.

Monday Blues? Let Indiegala Give You Too Much To Do Today!

Indiegala Monday 7_7 

 
Hmmmm… SIX games for a buck forty nine for a mere twelve hours means “GO!” today, if you want some unusual games to make your manic Monday go down easier. I gay get this just for the insanity that is Into the Dark: Ultimate Trash Edition, a game so full of strangeness that even the bugs and glitches are fun to experience. It’s not for the kiddies at all, but hey, Mondays are generally adults only in one’s head when you find yourself cursing at the coffeemaker out loud or your boss inside your head at some point. As the old jingle goes, “You deserve a break today, so get up and get awayyyy…”. Um, of course, as these are digital games, you’re not getting up to go anywhere but to the bathroom or kitchen at some point to take a break. Anyway, make yourself happy and make Indiegala happier with that purchase why don’t you?

Review: End of Serenity

EOS_ArtPlatform: Sony PSP/Vita

Developer: World Wide Software/Kemco

Publisher: Natsume

# of Players: 1

ESRB Rating: E10+ (Everyone 10 & Up)


Official Site

Score: B (80%)

Are you jonesing for some old school JRPG bliss but find yourself pressed for time? Are you one of those folks new to JRPGs (Japanese Role Playing Games) and want to dive in headfirst without much fuss and bother, just a fun and simple adventure to last you maybe a few days if you play on and off to and from work`? Well, Natsume has a little something for you in End of Serenity, a slightly enhanced “port” of an iOS/Android/mobile game from 2013 called End of Aspiration. No, I don’t know why the title was changed other than to guess that since “Aspiration” (which in the case of the game means “a hope or ambition of achieving something”) can also mean “the action or process of drawing breath”, some sarcastic smarty pants out there might think the title could also be read as “End of Breathing”, which isn’t a good name for a game.

Anyway, what’s here is a quite easy to get into game that can be played three ways. You can blow through the game in under nine hours total (a single sitting for those used to blocking out longer stretches of time for more epic length games), missing out on some bonus areas, items and skills. You can easily more than double that time by “farming” up fish to earn ESP (End of Serenity Points) that unlock those extra areas and goodies, or you can simply pay a few dollars more than what you just spent on PSN to buy as many ESP as you need, allowing you to access everything right from the beginning. No, this isn’t a “pay to win” game at all, as even if you’re lazy (crazy? not frugal?) enough to buy up enough ESP to bring the cost of the game up to what a JRPG would cost circa 1990 or so, you still have to play the game to see what you paid for. For my review, I decided to tackle two of the three methods at the same time, but I’ll explain that a bit more below the jump… Continue reading

Bundle Stars & PC Gamer Magazine Want A Million Of YOU To Grab A Free Game For The Next Few Weeks!

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cover 522x353Okay, I missed posting the news last week thanks to CE Week overload, but for the next four weeks, Bundle Stars and PC Gamer.com are giving away FREE GAMES- woo hoo! This week, it’s the weird and wild mix of multiplayer only first-person shooting in a WWII setting and Jurassic Park gone wilder, Dino D-Day up for grabs as a Steam code.

Just look at the “cover art” poster for this digital-only game:

DDD_boxart480x600Yeah, that’s kind of attention grabbing, isn’t it?

“How the heck do I get one of those codes, mister?” you ask? EASY. If you clicked on that link above, you already know. If you didn’t, all you need is a free Steam account, a PC capable of running the game and time to play it. You also may as well sign up for Bundle Stars while you’re at it (this is free to do, by the way) just to stay up to date on the great deals they have on the site every day!

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Oh, and if that poster didn’t sell you, this old trailer SHOULD:

So, don’t sleep on this one – who can pass up FREE (especially if it’s got well-armed dinosaurs you can play as or against!)? Anyway, three more weeks to go and three more free Steam codes on the way for a lucky million gamers!

Escape Dead Island Trailer: Live Men Tell Plenty of Tales…

 
Is anyone else getting a distinct Telltale Games vibe from the art in this Dead Island spin-off game headed to PC, PlayStation 3 and Xbox 360 this fall? No? Well, okay, it’s not an EXACT lift from those excellent adventure games, but I’d bet a smelly coin from a zombie’s pocket that developer Fatshark Studios was inspired by that series when they were cooking up this one. That’s not necessarily a bad thing at all, as if it’s done right, I can see Dead Island appealing to gamers in a slightly different manner than it has previously. That and I wonder if those stylized visuals also mean this one’s Vita-bound as well? That would be pretty cool at the end of the day. Anyway, we’ll see what’s what soon enough, right?

Hyrule Warriors Trailers: Four Times The “You Need To Buy This Game!” Courtesy of Nintendo…

screenshot0As a longtime fan of the Dynasty Warriors franchise and its odd and always interesting offshoots, Hyrule Warriors is going to not only be a must buy game for me, I predict it may move a few Wii U’s if it’s got the same sort of longevity the other games based on the Musou engine have. One thing the DW franchise has done perfectly over the years is give players way too many characters and so much action that every entry is an exercise in joyous overkill some love. Granted, the repetition tends to set in after a while and yes, can get to be tedious is you’re sucked in for too many hours. On the other hand, the land of Hyrule in the hands of veteran developers Omega Force and Team Ninja will no doubt make for such a brilliant teaming that this one will be nearly impossible to dislike.

 
On the other hand, I may have a slight gripe with the game if it’s just a series of battles and very little plot. I’m sure we’ll get cut scenes and a general plot working away here, but I’m hoping for something that does a good job of showing why Princess Zelda finally gets to kick a bunch of butt after all these years of needing Link to get her out of harm’s way. Actually, I hope that the game does well so we can see some sort of follow up that’s less a Dynasty Warriors re-skin, but something more akin to the highly underrated PS3 exclusive Trinity: Souls of Zill O’ll. Take that game, add the ability for local co-op play (and perhaps online if the frame rate can be kept stable) and you have an even more excellent game that bridges a few genres and franchises… Continue reading

Alien: Isolation Is Calling Me (Let’s Hope Sega Is Listening As Well)…

Alien Isolation smallOkay, Sega. I wasn’t at E3 this year, so tell me you’re rolling into NYC with Alien: Isolation and a few others sometime soon. I have a few appointments in July, but I’ll clear out the better part of a day just to see this in action and play it a little. Not TOO much, as I don’t want to pee myself in public (ha, ha). Just enough so that I know it’s on the right track (and I already do, but hands-on is better than too much “journalistic overconfidence” any day of the week). Um… that is all for now. Oh yeah, Sonic the Hedgehog had a birthday recently. I baked a cake, but ate the whole thing because he needs to watch his weight with that new look and all…

No Man’s Sky: Hello Games’ Will Be Your Favorite Developer Soon, I’ll Bet…

As soon as I saw images and movies of No Man’s Sky, I had to add Hello Games to the top of my rather long favorite developers list. This small team of talented folk aren’t strangers to game development, having knocked out a few fun games in the Joe Danger series for iOS mobile devices, PC, PSN and Xbox Live Arcade. No Man’s Sky is a massive departure from those fun and outrageous side-scrolling stunt titles, an open space action/simulation game that’s harder to describe until you see it in motion. And even then, there’s so much innovation going on here that it’s astounding to hear how the game came about and where it’s going. Check out the video above and marvel at how Hello’s Sean Murray describes how his dream cam is coming to reality (and a PlayStation 4 near you in 2015).

Gallery: New Raven’s Cry Screenshots + A Little Shanty To Spice Up Your Monday (Arrrr!)

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Raven's Cry CoverAhoy! My Monday’s running a wee bit late, but at least some things are working better than they were yesterday (and how!). The laptop isn’t rattling, there’s a nice strong wi-fi signal today (this past weekend was lousy!) and the fine folks at TopWare Interactive shot over a cannonball with four new Raven’s Cry screens that missed me by a mile, but there’s now a nice cannonball-shaped hole in the wall here. And you know what? I’m not even mad about that because I happen to think porthole windows are cool!

I just need to see if Home Depot has any in stock about the size of a ten-pound cannonball hole. I suppose I should let Dean over at Topware know that if he plans to shoot a review copy of the game over to aim for the roof, as I don’t think I need another hole in a wall here (or worse, through the porthole window I just installed.

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Say, do ye fancy a shanty that’s not for the wee ones? Good! Topware has also dropped a second adults-only sea shanty called “Hangin’ Wille” that will make some of you laugh and others cringe accordingly. Like the other NSFW shanty “Sail With the Devil”, it’s got some VERY salty language that would make even a dead pirate blush. I’d post both videos here, but I’d probably get a second and better-aimed cannonball from the ladies out there. Hey, the life of a pirate wasn’t all TV series fodder and booze commercials, you know! Anyway, Raven’s Cry will be sailing into stores for PC/Mac, PlayStation 3 and PlayStation 4 on October 14, 2014.

Back with more on this one soon – I should probably invest in a cannonball catcher or something…

KROMAIA: All Hail The Kraken Empire!

kromaia_store_banner_03Although I’ve voted for a small batch of Steam Greenlight games since the program was introduced, I tend to avoid most of them until they’re actually completed just to avoid any potential disappointment in that “Hey! I paid for an alpha but the finished game isn’t as fun!” manner. Anyway, the fine folks at Kraken Empire (based somewhere in Spain, I believe) are cooking up a hot little gem called KROMAIA and yes, it’s on Steam Greenlight as well as Desura. If this small team can get everything working as promised, I predict this physics-based space shooter will be one of those great “Did you play this yet?” games of this year (or whenever it’s completed)… Continue reading