Pier Solar & The Great Architects HD Trailer: The Return of Watermelon’s Modern Retro JRPG

I only own ONE copy of Pier Solar at the moment (one of the reissues with the Sega CD/CD soundtrack bonus), but that’s about to change soon when the fully revamped HD version of game FINALLY makes it to PC (for a few operating systems), Sega Dreamcast (!), PS3, PS4, Xbox 360, Xbox One and Wii U (yes!) at some point this year. Or is it next year? It’s hard to say, but I’m sure it’ll be well worth the long wait in the end. The visuals certainly benefit from the transition, the new cut scenes also look great and yes, I’m betting the game is still as tough as it was when it was initially released. Anyway, the fine folks at Watermelon are to be commended for getting this new and shiny version out on pretty much anything that can play it as it needs to be played (on a large screen, of course). Nothing more to say here other than let the waiting begin!

Risen 3: Titan Lords Update: “Back to the Roots” Means A Very Strong Tree, I’d Say…

 

If this excellent video preview is any indication, fans of the first Gothic and Risen games will be pleased to see developer Piranha Bytes (and I love the way the announcer pronounces that in the video!) is taking Risen 3: Titan Lords back to the look and feel of those two games. This is another one of those games I’ve been dying to play because warts and all, I liked the Gothic games and Risen, warts and all. Granted, the pirate focus and the not so hot-looking PS3 version of Risen 2 was a bit disappointing to many fans. But it looks as if Deep Silver will have a nice little gem of a game when this ships out August 15, 2014 for PC, PlayStation 3 and Xbox 360. I do hope this one’s in stock as a physical release, as I hate large games as download-only titles. Eh, I’ll poke my big head into a game shop around here and ask, as I don’t think Deep Silver will shoot over a review copy…

Diablo III: Reaper of Souls – Ultimate Evil Edition TV Spot: Giving That Devil His Due (Before He Does You In)…

August 19 is right around the corner and that means quite a few people are planning to take a little vacation to hell and back with this console version of the Reaper of Souls expansion for Diablo III. This one’s going to eat away at productivity here, which isn’t a good thing at all, so I’m actually going to hold off picking it up for about a week or so while I knock the pile of work I have here down to a more manageable size. That’s not to say YOU shouldn’t run like hell out to grab this one on day one if you’re a fan of the series (you absolutely SHOULD). I just know myself all to well and know I’ll just pull a disappearing act if I get this and there’s “suddenly” some “free time” that pops up like a rabbit out of a hat…

Review: Table Top Racing (PlayStation Vita)

TableTopRacing IconPlatform: PlayStation Vita

Developer: Playrise Digital

Publisher: Ripstone Games

# of Players: 1 (1 – 4 online)

ESRB Rating: E (Everyone)

Score: A- (90%)

 

If there was ever a no-brainer purchase, it would have to be Table Top Racing, the former iOS racer now making a splash on the Vita as a better-looking and more polished product. Featuring speedy 60FPS gameplay, plenty of cars and customization options plus some nifty tracks and events, for a mere $7.99 you’re getting one of the best portable racers on the handheld. While all is peachy keen on the speed and accessibility front, perhaps a track editor of some sort and more control options would have made this one even better than it already is. Then again, as it is, it’s a fun and fast gem that needs no manual reading at all. Just pick up and play, pick up those power-ups and zoom your way to victory and new upgrades for your growing garage of cool little toy cars… Continue reading

Rollers of the Realm Teaser Trailer: Pinball & Wizards Combine In This Soon To Be Sleeper Hit…

ROTR 1I’ve been looking forward to Rollers of the Realm ever since it was a PC-only game from Phantom Compass (“and friends”), but now that’s it’s been snapped up by Atlus for a winter release, I’m eager to see how a larger gaming audience responds to it. Granted, I’m old and wise enough to know this isn’t the FIRST pinball-themed RPG at all, but it’s the one I’m betting more people will be talking about once they play it. I still have an early demo of the game from last year on my hard drive and go back to it often just so I can stave off my need to want the full version sooner than its release date.

Personally, I’m super thrilled to see this on the Vita, as it’s most likely going to be one of those niche titles that gets bought because it’s so unlike anything on the handheld and even the purer pinball sims out there need to bow down a tiny bit at this blending of genres and how it all works so well. Anyway, back to waiting for some smoke signals or whatever Atlus will send up as far as preview or review code. I can wait a while, but I also don’t want to see this gem buried in the holiday crunch of AAA titles everyone always falls for…

Resident Evil Makes A Return In 2015 For “Old” & New Consoles, PC

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residentevil_consoledownload_small_icon_esrb_jpg_jpgcopyOne of the MOST requested (if not THE most requested) Capcom games fans have wanted to see remade for HD consoles has been the original Resident Evil and it looks as if those rabid folk are getting their wish granted and in a big way. Well, provided you own a PS3, PS4, Xbox 360, Xbox One or a decent gaming PC. Capcom is set to release a beefed-up HD version of the 2002 GameCube remake of the 1996 original as a digital-only purchase.

That particular version improved the visuals and added many changes to the old game and is considered by some (and me, of course) to be the definitive version of the classic survival horror/action game. Featuring traditional or direct control schemes, 1080p support on next-gen consoles (PS4, Xbox One and of course, PC) and all the content from the 2002 game intact, this could be the definitive remake that also introduces new fans to the long-running series.

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Unfortunately, there’s no word of a Wii U version, which is unusual given the 2002 game was made for a Nintendo console. Of course, the Wii U’s sales and Capcom perhaps realizing that they’d probably spend more money on that version than they’d make back means chances are slim we’ll see this on Nintendo’s latest console. It could also be the download size issue and the cost of getting this onto a disc release (and selling a set amount of physical copies) also mucking things up a bit.

That’s show business, kids – but Wii U and Wii U game sales need a nice jump upwards so publishers see the system is worth getting games like this on automatically. Granted, the console IS indeed getting a bunch of excellent titles this year and next… but this doesn’t look like it will be one of them unless something magical happens and it arrives (with some nice GamePad enhancements in tow).

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As always, we shall see… we shall see. For now however, this one’s going to be played by plenty of people who didn’t buy a Game Cube but have always wanted to get their paws on a controller and experience Evil in a whole new way.

Sacred 3 Launch Trailer: Faster, Hackier and Slashier It Is. But Is That A Good Thing?

I really liked the first two Sacred games for their massive open worlds, lengthy main quests and plenty of side quests, so this more action-heavy and multiplayer focus Sacred 3 has is a bit jarring. Granted, developer keen games has made a nice-looking game here and it will be played for sure. I’m just hoping the game can be enjoyed as a decent RPG experience and isn’t just a kill/loot/rinse & repeat thing that some will despise and doom to the bargain bin before the year is out. That and Diablo III: Reaper of Souls is on the way and will probably consign this game to a “play it later” fate for some DIII fans who only have time for ONE deep dungeon crawling experience. Anyway, this is out now in Europe and a few other spots – the North American version should hit retail and download channels on August 5th. I’ll give it a fair shake just to see how it stacks up to previous entries while also gauging it on its own merits. The game certainly looks as if it’ll be fun at the end of the day…

The Making of Mind Zero #4: A Bit Late, But A Nice Reminder I Need To Get This One…

Hmmmm. I still need to pick up a copy of Aksys’ new Vita RPG Mind Zero and play it, but I’ve seen mostly mixed reviews, some of which seem to “get” the game and others that don’t. It seems it’s only superficially like the Persona games, but here’s a case where a quick read of the game description and features can make one who follows Atlus’ more popular series raise an eyebrow at the similarities. Ah well, we shall see, I guess. We shall see. My backlog is still insane and not going down thanks to a few more games I’m staring at in a few folders on the laptop or on my desk here. Well, no time for dawdling, I guess. Time to knock a few reviews out over the next week or two…

Beating The Devil (Again) In Preparation For Beating The Devil (Again)…

Diablo III_PS3 So, Diablo III: Reaper of Souls is coming to consoles soon and I’ve been going back to the PlayStation 3 version of DIII in order to gain a few more Paragon levels (I’m only at 26 currently) as well as a few more items I’ve been wanting to drop from defeated monsters or find in a chest somewhere. It’s been a slower than usual process thanks to me needing to complete a bunch of other games and get reviews posted, something that’s taking a bit longer than usual because I prefer to play games until I’ve seen pretty much everything. That and some games require patches that need downloading because what’s shipped isn’t quite where it needed to be for a retail product (something that annoys me to no end in most cases) and I’m not always able to download patches unless it’s from a wi-fi spot I can lug a laptop or portable system to.

Anyway, I was explaining the whole Diablo thing to a friend who doesn’t grasp the rinse and repeat nature of the series and wonders what the appeal is. Of course, I had to ask him if he was a sports fan (he is) and noted that every sport is about repetition and randomness and I could see the light bulb go off above his head before I completed my thought. The lure of games like this is simple: Beat down monsters, collect loot, sell off or transform bad loot into cash or better loot, rinse and repeat. Beautiful cut scenes and booming voice acting aside, Diablo games aren’t known for their “compelling” stories at all. That said, other than Earth Defense Force 2025, I’ve probably logged more time with DIII than any other game this year and the Reaper of Souls expansion is going to add many more hours to that total. Although, I’ll be taking my time with that one because there are games shipping out around that time or before that I actually want to finish before ROS eats up my remaining free time.

Back in a bit – writing this post has given me the urge to go to hell for a bit and shake things up to see what happens. I can use another Manticore and a few Hellfire Ring parts too (yup, only DIII players will understand my madness)…

Shadow of Mordor Story Trailer: The Bright Lord’s Kind Of An OK Guy, Huh?

“And there will be no joy in Mordor… Mighty Crazy has struck out!” Well, okay, my feeble attempt at humor is based on me having a loooooong and boring day here fiddling with my PCs and clearing out stuff from some hard drives. But it had to be done and done it has been. Except for one computer here I’m wanting to beat with a baseball bat because it finally needs replacing after many years of service. But that’s neither here nor there, folks. This Middle-earth: Shadow of Mordor update is brought to you from Warner Bros. Interactive Entertainment, home of fine video games in the LEGO, Batman and Lord of the Rings franchises (among others). Hey, I’m not getting a dime for this post from them at all, folks – I’m just writing what’s rolling off the top of my head because my eyes are half closed right about now. Oh, I’ll be alright after a decent night’s rest. See you all tomorrow!