If you’ve got wee ones around ages 6 – 12 who are online savvy and enjoy a bit of allowed and supervised social game time, you’ve probably heard of Moshi Monsters, one of the latest (and hugest) virtual pet worlds online today. 65 million registered users is nothing to sneeze and and now Mind Candy is taking the fun to Nintendo DS and 3DS systems on October 30, 2012 with Moshi Monsters: Moshlings Theme Park, which looks to be one of those interesting hybrid games that lets players interact offline while also granting them access to new online content through a few fun means.
Tag Archives: Nintendo of America
Scribblenauts Unlimited Lets You Make That Obscure Object of Desire A Playable Thing
I want a Wii U for plenty of other reasons, but Scribblenauts Unlimited is making me want one even more just to see how well the Object Editor works. Since you can create “anything” you like, I’ll be poking around in some old books just to see what sort of ancient devices i can bring to life and how the game responds to my brain thinking too much. Eh, if anyone can make it work, it’s the team at 5th Cell… I can’t wait to dive in. Even though this is coming to PC as well, I much prefer the longer distance a living room, TV and new controller provide, but I won’t stop you PC-only gamers from enjoying the game on whatever rig you’re planning to play it on…
Nintendo Power Shuts Down: The End of an Era, Despite Me Ignoring It (Mostly)…
Amusingly enough, I didn’t much care for Nintendo Power back when it launched in 1988. I wasn’t a big NES fanboy and I knew the mag was a house organ designed to pretend anything Nintendo was the best thing since sliced bread. Being system agnostic, I’ve always disliked this sort of thing when it’s that biased against other platforms, so it was quite easy to stick to my guns. Sure, Nintendo was the company that pulled the game industry out from the grave back with the successful launch of the NES in 1985, then created the dedicated portable gaming market with the original Game Boy in 1989, but that didn’t mean they (or any other game company) could always ignore other platforms that had games of equal or better quality.
Despite Nintendo’s instant deity status among millions, initially, I wasn’t too impressed with the NES because I’d played Mario Bros., Super Mario Bros., Donkey Kong, Popeye, and a bunch of the other classic arcade ports to death (in actual arcades) and didn’t see the need to do so all over again, no matter how good the games were. Stubborn (and stupid), wasn’t I? OK, maybe I was a tiny bit biased as well, as I somehow had little to no trouble playing some Sega Master System and later, Sega Genesis arcade ports. Ah well, nobody’s perfect, right? I did come around to the joys of the NES and later, SNES once I got my paws on Final Fantasy, Dragon Warrior, Wizardry, The Bard’s Tale and a bunch of other RPGs I wasn’t seeing on any Sega platform, but that took a few years longer than it should have…
New Super Mario Bros. 2 3DS TV Spot: Nintendo Does It Again (Again)
To me, it’s simply amazing that Nintendo can crank out a new Mario game that’s basically an old Mario game with some funky tweaks plus a few innovations every so often and make a mint every single time. Any other publisher that does this gets called all kinds of names and sand kicked in their faces by the more jaded critics and gamers alike out there. But Nintendo seems to have a pretty solid lock on what their fans want to see, so thanks are in order somewhere, I suppose. Of course, if you hate Mario games, your thumbs went into your eyes before you read this, right?
Disney Epic Mickey 2: The Power of Two Update: A Little Bit About Storytelling…
Here’s a new look at more on Disney Epic Mickey 2’s production, this time a quick peek at what it takes to put together the game’s story elements. This one’s on course to be even better than the first game in every aspect, so I can’t wait to see how it’s turned out. Hopefully, all these videos will appear on the retail disc so people can see that it takes a great deal of work to get a game like this into out hot little hands. As i always say, it’s all about respect, people…
This Week’s Fan Events: The Dark Knight Manual Signing, Kingdom Hearts 3D Launch
Hey! If you’re in the NYC area, have some spending money ready for a couple of cool new items and don’t mind a bit of queuing up, well, here you go: two events worth getting up early for (or skipping work for if you’re employed and can actually get away for a bit without getting caught by the boss). The first is at Midtown Comics’ downtown location this Thursday where author Brandon T. Snider will be signing copies of the just released (and pretty sweet goodie-packed collectible) Insight Publications book, The Dark Knight Manual.
The second event is this Saturday at the Nintendo World Store where Square Enix will unveil the newest in the popular Kingdom Hearts series of games, KINGDOM HEARTS 3D [Dream Drop Distance]. Both events should be pretty hectic, but I’d say Nintendo has the edge here, as every event I’ve ever been to at the store has been packed with freebie-loving fanboys and girls ready for their close-ups. Anyway, get to both early and enjoy the day if you’re headed to either.
Video Game Appreciation 101: Nintendo DS (New Additions)
I need to do this on a more regular basis like some of my other fellow game bloggers (you know who you are, but I need to list you guys on my sidebar at some point today), so here you go, six new DS games added, all picked up quite cheap.
Aliens: Infestation is a pretty challenging side-scrolling shooter/adventure from WayForward Technologies (makers of some of the best “retro” style games out there) and Gearbox Software. Hop aboard an alien packed Sulaco as a squad of Marines as you search for survivors in this sort-of sequel/side-story to Aliens. With a limited number of squad members available (one they’re dead, they’re gone for good), some mean bosses that take a bit of work to put down and a decent amount of replay value, it’s not a bad game at all if you’re a fan of this sort of game.
Adventure Time: Hey Ice King! Why’d you steal our garbage?! Trailer: Um, Because It Was Free?
OK, so I’m hot “hip” like the rest of you kids, as I’ve NEVER seen an episode of Adventure Time. But, I do like funky games like this, so yeah, I’ll play it when it comes out. That said, the answer to that wacky title SHOULD be something like “Because We have a much cooler game on the way!” as in, I hope to hell you’re going to announce that Earth Defense Force 3 IS indeed Vita-bound in the U.S. of A., D3! It’s looking spectacular and could be one of the biggest games on Sony’s handheld in terms of sheer replay value. So, yeah – let’s hear some BIG news around this year’s TGS about giant bugs, spaceships and robots – you’ll make a lot of EDF maniacs like me really, really happy…
The Last Story To Be Told On A Wii Near You Next Month
August 14, 2012, to be more precise. And yes, there’s a gorgeous 44-page art book included in all first edition copies of the game. if you get that pre-order in, you get a nice bonus in the form of a 7-track music CD. All for a mere $49.99. The nice thing is this isn’t a GameStop exclusive, so Amazon, Newegg, GameStop and other online or offline shops should be well stocked (well, for a Wii game, that is). Xseed isn’t yet selling this in their small online store just yet, but I’m hoping they decide to stock a few copies, as that’s where I’d prefer to spend my money – give it right to the publisher and cut out the middleman entirely. Eh, I’ll bug them later about it and see what the deal is on why they’re not carrying the game.
Review: Brave The Video Game (NDS)
Developer: Behaviour Interactive, Inc.
Publisher: Disney Interactive Studios
# of Players: 1
ESRB Rating: E 10+ (Everyone 10+)
Score: B- (75%)
While not perfect, with Brave: The Video Game for the Nintendo DS, Behaviour Interactive has managed to bring the familiar fun of plenty of great action platform games from the past. While the portable version is skewed a bit more to younger gamers than the console ones are (don’t let that E 10+ rating fool you), there’s a decent amount of fun to be had with all the sword swinging, bow shooting, platforming and super to mildly simple puzzle solving. If you’re able to get over the otherwise fine PSOne-era visuals, occasional AI silliness and some jumping issues a better camera angle would have helped fix, you’ll find this to be a nice (albeit brief) diversion if you’ve got a few hours to kill.




