Busload of Horror VI: The Neverending Gory…

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I’d be lying if I said this series wasn’t fun to do, so I’m going to do something even more fun and continue delivering a busload of horror or horror related games on a weekly or bi-weekly basis based on my workload. This particular series will close for now on a few scary-ish notes starting with one of the best (and hardest) games I’ve played all year which just so happens to win the “Most Improved Via Patching” crown. Okay, I don’t have a crown for that. But you know what I’m talking about.

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SLAIN: Back from Hell: Brutally savaged upon its initial release by critics and gamers (many of the latter who never played the game, but merely hopped on the flaming hate wagon because that what the Internet does to people who need to feel as if they’re part of a “thing”), SLAIN seemed destined to die on the vine before it got a fair shake. Thankfully, developer Wolfbrew Games (Andrew Gilmour) picked himself up, shook off the ashes and like Dr. Frankenstein after a few fresh pots of coffee, a ton of classic metal music and a few too many monster movies, set to reviving his baby and making it a better experience overall. Did he succeed? Take a look for yourself:


 

Yep. It’s not only back, it’s brilliant, visually rich and chock full of so many tweaks that it’s definitely worth buying even if you have to pay someone with better reflexes to finish it for you. The game isn’t easy at all, but it’s hard to stop playing thanks to the visuals dropping in something fantastic to look at in every stage. The old school stuff (knockback deaths, enemies spawning at the wrong time, many deathtraps, cheap bosses) may tick off casual gamers or those who never “got Gud” at classic 8 and 16-bit games something fierce. But for those who like it rough, Slain says “Welcome home, now go die!” and you’ll keep coming back for more. Oh, and it’s on PS4 and Xbox One, so you have no excuse not to play this if you own either console.

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Busload of Horror V: Off The Top Of My Head…

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Well, a day left before jury duty (BOO! but civic duty is important, folks! That said, who the hell schedules jury duty on friggin’ Halloween?!) and me getting busy doing a ton of other stuff not site related, I’m moving a bunch of stuff into November once this court-ship pulls back into port and I’m a free man again. Anyway, let me wrap this horror game thing up with a bunch of randomness you’ll want to check out. Starting with a new game that’s a hilarious must of you like to laugh more than scream:

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Slayaway Camp: Well, wow. Blue Wizard Digital just dropped one of the most fun and surprisingly funny puzzle games this year and yes, if you’re at all a horror fan, you either need to play it or haunt someone who has a Steam account until they buy it so you can watch them play. The game has you playing a number of different horror movie killers taking out teens in a series of increasingly tricky sliding puzzles. Complete an entire movie’s worth of scenes to unlock more in the game’s Video Store.

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Just check the video below for the gory truth about how awesome this is:

 

 

The blocky graphic style makes those kills go down easy, the music is straight up fantastic, the selection of playable baddies will get genre fans grinning, and there are some pretty sweet bonuses to unlock. Oh, and you NEED to check out the options screen just for the different visual tweaks, some of which make zero sense and parody more graphically intensive titles with way too many options. Clearly, Blue Wizard’s love for 80’s slasher flicks is making a ton of people more than happy, so why not join the happy crowd, I say? Hey, if you don’t… Skullface himself may come a-knockin’ at your door…

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Today’s Freak-Out, Courtesy of DreadOut

Seriously twisted and interactive to boot, this icky video from talented Indonesian developer Digital Happiness wants to mess with your day in a big way. This VR-enabled teaser for DreadEye almost makes me want to try a VR horror game, but I don’t want to be found dead on the couch with those damn goggles strapped to my head. That would be somewhat expensive and embarrassing, right? Right.

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Oh, by the way… DreadOut is on sale until November 1 for a mere $2.99. Get it, I say.

Busload of Horror IV: Laugh ‘Til It Hurts… Or Else

Okay, a bit late on this one, but I was busy chopping at my backlogs on assorted stuff and tackling a few fires in other spots. Anyway, here are a few more amusing horror-themed games from the vaults, although they’re not quite vintage having all arrived this year. One technically isn’t a “horror” game at all, but some of you will no doubt get a bit queasy if you think about it in a certain way. For example…

beeftacular_logo Beeftacular: Yuck. Retrific’s squishy, bloody little gem (currently available on Steam) made me stay away from meat for a week when I first played it thanks to… well, just look and see for yourself (IF YOU DARE):

Blech. Maybe it’s the thought of a chunk of raw beef cleansing a map of contaminated beef dipping into my subconsciousness combined with the not so wholesome meat industry pretending things are all fine and Grade A dandy when it’s not. But I couldn’t stomach this for more than an hour before I felt a bit off. Then again, the game’s manic pace and timed stages do get really hectic.

That said, yep, that level editor is mighty excellent, the music is great and if you’re a gamer with a meat fetish as well as a speed running maniac, you won’t need to ask “Where’s the Beef?!” at all. And nope, I never played Super Meat Boy until a few weeks ago – grinning meat is no turn on, either.

beeftacular-screenshot_10  Um, hey… anyone wanna go out for a nice juicy burger? 😛

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2016: A Package Odyssey (Days 3-4*): Spin Cycle, For The Moment

Well, I figured this would happen at some point, but yep, it happened. Step back from your viewing screen and hold onto your butts, folks… this post is going to suck. Up to a point.

(Thanks, virgilio72!) 

I didn’t post yesterday because I decided to try and work a bit and I was in a crappy mood because I decided chronicling this ongoing nonsense wasn’t all that therapeutic after all. I was just getting more annoyed at every person involved in this mess I’m (still) a victim of not being very helpful. USPS was giving me a slow runaround, the seller is kind of lost and asking me what to do (I’ve been passing along as much help as I can), and despite being a longtime fan, I’m about to go postal and recommend anyone I know just NOT use their local post office for anything but whatever passport services they offer. But let’s not pull that rabbit out of the hat just yet, folks.

Anyway, after a suggestion from a message board that I call the number on the USPS web site and another user comment that

The postal service is very serious about employee mail theft. They will get to the bottom of it.

Well, I would hope the hell so. I decided to pick up the phone this morning and try my luck. That turned out to be both a terrifically terrible and (very) good thing to do. Well, maybe on the “(very) good” part.

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(Not So) Random Film of the Week: GOG

gogWhile the three films in Ivan Tors Productions’ “Office of Scientific Investigation” (OSI) trilogy haven’t gotten the name recognition or massive fan bases of certain other more well-known franchises, each stands out as a fine example of Tors’ commitment to bringing a more scientific and human touch to the genre. While not going for camp or cheap thrills, the films make for a look into Tors’ heavy interest in pure science fiction with independent films he got made on his own terms.

Beginning with 1953’s The Magnetic Monster, 1954’s Riders to the Stars, and GOG, also released in 1954, the three films trade in the era’s familiar “B” movie antics for drier, more “realistic” hard science mixed with speculative elements. While some action scenes take place in all three films, outside these sequences things are done with a more sedate, almost documentary-like presentation of their assorted plots.

Additionally, all three films can be watched and enjoyed fully in any order, as they tell stories that are connected by a few threads, but don’t contain the same characters. Chief among these threads is men (and women) of science trying to make advances in the field for the future with dramatic (and sometimes unfortunate) results. Or: you can’t make a science-flavored omelette without breaking a few scientist-shaped eggs…
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Free Stuff Friday: Assault Suits Leynos on Steam, Anyone?

LEYNOS logo 1024x416Hokay, Ember still isn’t up and running on Steam yet, so I’m going to plan B, thanks to the fine folks at Rising Star Games! BOOM! ONE lucky person with a Steam account will win ONE absolutely FREE code for the the hard as heck Assault Suits Leynos. Post here and I’ll pick a winner tomorrow at noon!

Rules and such below the jump.

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Review: Assault Suit Leynos (PS4)

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Platform: PlayStation 4 (via PSN)

Developer: Dracue Software

Publisher: Rising Star Games

# of Players: 1

MSRP: $19.99

ESRB Rating: E10+ (Everyone 10+)

Official Site (JP)

 


As someone who fondly remembers Target Earth/Assault Suit Leynos on the Sega Genesis and Mega Drive, reading online about two years back that the game was being remade was quite a surprise. Dracue Software (Armored Hunter Gunhound EX) has brought the game back for the PS4 in fine form indeed, although Assault Suit Leynos isn’t without a few flaws. For fans of the classic or those gamers who want a taste of old-school gaming as an education in patience and learning how to play over more guided game experiences, this storied shooter will keep you busy from the beginning and coming back for more.


The game’s Arcade Mode expands the story of the original game, adding subtitled Japanese voice-overs and “cinematic” camera cuts to approaching danger to the mix. Even on the lowest difficulty setting, the game provides a hefty challenge. That Assault Suit is a heavy beast with an increasingly growing arsenal of weapons and while not the most nimble mech out there, it gets the job done. As in the original game, a regenerating life meter is your main buffer from an early demise, but it’s not any sort of invincibility guarantee. Enemies come at you pulling no punches in many forms from armor suited troops to gigantic spacecraft firing death from multiple weapons. The game’s levels vary in scale, but you’ll generally be attempting a few tasks from straight up blasting, escort missions, and yes, big boss battles. While unlimited continues make it possible to complete the game in a relatively short time, the true fans of this one KNOW this isn’t a game to play through ONCE and never touch again.

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Assault Suit Leynos Now on PSN: Summer Just Got Much Hotter For PS4 Owners

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Your question and answer for the day if you’re a PS4 owner watching that trailer above and wondering “Should I get this?” Well… YES. A paltry $19.99 digitally via PSN. If you can hold out until September, want a gift for that game-collecting friend or have a gaming PC and only play on that setup, A physical disc version of the PS4 game is coming with a PC download via Steam shortly thereafter. I’ll let you go hit PSN now so you can go buy this and have it all ready to download so you can get to blasting some aliens later once you’re home from work or wherever. Over and out!

Assault Suit Leynos: Target Worth (But So Far, Not US-Bound)

As you can see above, Dracue Software has taken the Sega Mega Drive/Genesis classic Assault Suit Leynos (or Target Earth to American gamers), polished it up while keeping the gameplay and visuals nicely nostalgic. Even better, the music is the same as in the original game but sounds suitably beefy (yes, I was grinning like a madman while this trailer was playing). So far, the game will only be available for Japanese PlayStation 4 owners and most likely other Asian territories.

Given that the intro screen text crawl is in English, it’s a safe bet that the game may be considered for localization by a smart US publisher. My money is on Xseed Games, Atlus or maybe Rising Star Games as a longshot. Anyway, it’s a darn good thing I’m not home at the moment or else I’d have stopped writing this post, dug out the Genesis or MD from under the TV and started playing the original version just to relive he days of beating it on on sitting on the hardest level. Granted, my reflexes are probably a lot lousier than they were way back in the day and it would take a few plays to recapture that old glory and put a notch in the gaming belt. Hell, I probably won’t make it past the first stage until I remember how to quickly take down that end-level boss ship before it reaches my base and blows it to space dust.

Eh, we’ll see. Now, someone get on getting his game out in English, please. I’ll start holding my breath in 3… 2… 1… (inhale!).