Earth Defense Force 4.1: Xseed Reminds You Your Holiday Season Will Be A Total Blast


 

Sandlot, I just LOVE what you’ve done with the PS4 hardware. The Japanese developer’s first game for the console, Earth Defense Force 4.1: The Shadow of New Despair isn’t just a simple “port” of their last game at all. New enemies, missions and gear are here for EDF veterans to play around with and the MUCH smoother frame rate (okay, 60fps dipping to 30 at chaotic times is a great thing for the series) and all new lighting effects make the game finally up to snuff with modern action games. Granted, the gameplay is still the beautiful old-school tough it needs to be on the higher difficulty levels. But now we old-timers won’t have to listen to newbies gargling out complaints about the major slowdown and choppiness or other issues the series was known for in previous installments.


 

My sole complaint with the game is the ESRB rating. Some parents won’t buy “M” rated games for the brood because they just don’t (cue remembrances of them falling for little Johnny sneaking Grand Theft Auto game on the holiday gift list that one time, oops!). But what’s here is a crazy amount of fun whether played solo or online with friends and yep, family. Anyway, don’t let a bit of bug blood and an occasional PG-13 swear keep you from this one. That well over 80 hours of giant bug/lizard/robot/spaceship blasting you’ll be doing will help get the family in shape for any space alien invasion. And if they happen to be friendly aliens… well, we can at least hope they like videogames about fantastic impossibilities such as this game shows off sowell.

The Force Awakens My Slightly Cranky, Eternally Poor Side

star_wars_episode_vii__the_force_awakens_ver3_xlgHere are your heroes and villains on a crowded poster. Whee. I’m going to go see this, but more as a curious former super-fan who just wants to see how well director J.J. Abrams is going to try and nail the same feeling the first film had and to check out what the writing is like. The original Star Wars came at a crucial time where Hollywood movies were getting great, glum and gloomy (Taxi Driver, anyone?) to the point where something like George Lucas’ inspired sci-fantasy pastiche with its groundbreaking visual effects (for the time) made suddenly happier audiences rush back to theaters multiple times, buy up every bit of merchandise as it was announced and add more fuel to Hollywood’s now common sequel frenzy.

I’m not much of a big merch guy these days, but I do feel a tiny bit sorry for some Star Wars fans who want every freebie out there these theaters are going to hand out. Good Luck, pal. Seeing the list of different items on the official Star Wars site made me a bit annoyed because it’s going to be nearly physically impossible for ONE person to grab each of these items unless they’re willing to do a LOT of traveling, have family or friends in the movie theater business who don’t mind setting aside goodies, other friends and family who will be getting trampled by Grabby the Hutt during the handout phase or maybe they’ll just luck out on eBay after the fact. Of course, watch me proven VERY wrong by some fans who not only manage to get one or more of all those freebies legitimately, but post all about it for the world to see.

Eh, whatever happened to just enjoying a movie and maybe going to see it again with a friend. These days, it’s all a cash grab roundup that shuts less than enthused moviegoers out of the loop. Well,no complaints about the movie here – just a mild trip down the ventilation shaft with s side track into the compactor room. Heh, maybe I’ll just hold out for the inevitable Blu-Ray release in what… February or March? I don’t want to get Greedo-ed on the way to the theater because some irate SW fan-person in full regalia decides to bump me off because they didn’t like what I said.

Having A Steam Link Means Never Having To Say You’re Sorry


 

Trapped for a weekend in a creepy mansion that just so happens to NOT be haunted by anything but stale air but has a rockin’ broadband connection, a TV in every room and you just so happened to bring along your gaming laptop? Or perhaps you’re at home and would like to stretch your gameplay options to other rooms without getting a hernia moving your PC around. Well, the fine folks at Valve have gone and cooked up what’s basically a plug and play router for their Steam digital delivery service called Steam Link.

Steam Link 

Headed your way in November, a mere $49.99 gets you instant access to your Steam library and 1080p streaming at 60 frames per second in Big Picture mode on any HDTV (but I’d gather it won’t make old or newer games that run under frame rate that move any faster). Naturally, the more powerful a computer and stronger the connection you have, the better time you’ll have. Valve has certainly been a bunch of busy little bees over the past few years and it’s clear that they want to get Steam even more popular with the masses than it’s become among the mainly gamer crowd that makes the most of it’s assorted services.

How To Survive 2 Hands-On: Weekend At Learnies


 

EKO Software and 505 Games have big plans for How to Survive 2 and you just might be able to help them out a bit. The game is set to hit Steam as an Early Access title this month and the feedback from that will help the dev team craft an even better experience than the original. Some hands-on time with a build at 505’s NYC event showed off a new setting (New Orleans), improved character customization, larger maps and the same blend of nail-biting action and offbeat humor that work quite well together. If you’ve ever wanted to face off against poison-spewing pelicans while fighting off a wave of zombies coming at you because you’ve set off a car alarm when you retrieved that car’s battery as part of a quest, well… this game’s got your name on it.
Continue reading

BUY IT! MVD Entertainment Has Reptiles and Ants For Sale

The Color of Noise ROB002 

Oh yep. I’ve since forgotten who introduced me to Amphetamine Reptile Records way back in the day, but it was a fine and more than a little insane musical journey that was great while it lasted. MVD Entertainment Group is getting me (and some of you) to relive those glory days of noise rock with what’s going to be one of the best documentaries on the subject, Eric Robel’s The Color of Noise in a Blu-Ray/DVD combo pack. This trailer gives you a little taste of what to expect when the doc appears on home video November 24 and even better, MVD and AmRep will also re-issue some of the best releases from the label’s catalog on vinyl and CD starting in December 2015 and continuing into 2016 and beyond. Continue reading

Slender: The Arrival Wii U Bound 10/22

Slender the Arrival logo 

10 

As modern horror myths people fall too easily for, the Slender Man craze isn’t exactly my cup of hemlock tea. However, I do like a decent horror game and other than a handful of notable titles, the Wii U is somewhat lacking in those. Fortunately, developer Blue Isle Studios and publisher Reverb are planning to get Slender: The Arrival onto the Wii U very soon via eShop digital download. As in this month. As in October 22. As in you’re only spending $9.99 to maybe pee your pants a little if (and when) you get that frightened.

Nine more screenshots below (hey, you ducked under a table watching that trailer, so you’re already looking down!):

01 02 03 04 05 06 07 08 09

 

For those of you who happen to have a Wii Remote handy (smart Wii U owners who’ve owned a Wii know that keeping one around has come in quite handy), you can use that controller as the game’s flashlight/pointer. You’re not getting any weapons here at all and that light will be your only ally against that tall, nattily dressed faceless killer who tends to pop up when he’s least expected. Previous versions on PC, PS3/PS4, Xbox 360and Xbox one didn’t use this functionality, so Wii U owners will be getting what may be the most fun version of this game to play in terms of how one interacts with the game world.

Slender marquee 

And, yep. Those screenshots are slightly unsettling. Particularly the one with the teddy bear and beach gear. With his more than pale complexion and that black suit I didn’t think Slender Man hung out in the sunshine at all. Eeek. Now I have sand in my shorts thinking about this. Hmmm… that’s not sand. Ewww. Back in a bit – I need to play this game at some point as I’ve avoided the other versions specifically to hold out hope that the Wii U would get this at some point.

The Guest Hands-On: Quiet Hell Hotel Holds Soviet Science Hostage

theguest_logo_black
 

teamgotham_blackMadrid-based Team Gotham is a four-person studio that’s cooking up an unsettling Unity-powered first-person adventure game called The Guest that’s headed to PC at some point next year via Steam thanks to publisher 505 Games. Set in 1986, you’ll step into the shoes of Dr. Evgueni Leonov, a Russian scientist who wakes up in a strange Massachusetts hotel room that seemingly has no way out. In true adventure game fashion, searching for clues and items to combine and use come heavily into play as Leonov needs to problem solve his way through a number of scenarios as he uncovers what’s going on. Locked doors, batteries, scraps of paper, coat hangers, assorted tools and more could be studied and collected with everything you can carry having some use at some point during the game.

02
 

The time period The Guest is set in means there are no handy cell phones to use to ring for help (and no cliched “I can’t get a signal!” moments either) or other modern tech on hand. All the good Doctor has are his frazzled wits and anything you find while scouring the rooms you explore. The demo at 505 Games’ NYC event was a short enough teaser to be extremely intriguing as it showed off some initially simple but extremely well done puzzles and a wild bit of business that sort of resembled a panic attack Leonov has when he accidentally locks himself in a bathroom. The resulting freak-out made for a nice jolt and the only way to get it to stop was to find and use some pills stored in the bathroom’s first aid cabinet. How Leonov got to that hotel is explained during the demo, but you definitely don’t find out what the heck is up with his room being as weird as it is.

Team Gotham’s use of Unity here is quite stellar for such a small team. The game has a nice realistic look yet shouldn’t be at all demanding on some lower-end gaming rigs. Other than some newspaper and magazine clippings, objects can be rotated and examined to simply read their labels or to uncover additional clues. Yes, items need to be combined in order to succeed, so be prepared to turn one of the aforementioned coat hangers into a handier lock pick at some point. While not a “horror” game at all (at least as far as I was able to see), the mixture of waking up in a half-trashed hotel room, the need to medicate Leonov on occasion and the cryptic news clipping and other clues he finds give The Guest a nice psychological vibe. While the game should have appeal to anyone looking for a finely crafted first-person game that’s not all about shooting up monsters (or anything else for that matter) fans of hidden object games who want something more cerebral should also take interest in this one as well.

01 03 04 05 06 07

So far, this one’s PC only but it’s easy to see at least one of the big three wanting to add this game to their lineup. Given that The Guest is planned to be Oculus Rift capable at some point, it’s a no-brainer for Sony to want to add this to their Morpheus games lineup. Or at least that’s what I’d be angling for if I were picking potential indie hits at SCEA. While they only have a handful of titles on the way 505 Games is on a roll with a very strong lineup. With The Guest, ADR1FT, How To Survive 2, and Indivisible coming, it’s going to be a good selection of titles for gamers who want variety in their experiences.

Indivisible: Lab Zero’s Beautiful ARPG Makes My Monday

Lab Zero logo 

In case you were wondering what Lab Zero (the team behind Skullgirls) has been up to, well click on over to the Indivisible game site and check out their incredible looking and still in early development stages Action/RPG that just so happens to also be an Indiegogo campaign you can participate in. The currently PC, PlayStation 4 and Xbox One only game set to be published by 505 Games once it’s all completed sure looks like a winner in the early video below. If you want a bit more incentive to whip out that wallet, there’s a free downloadable prototype demo you should try out as soon as possible.


 

In addition to the gorgeous artwork, animation and fun gameplay reminiscent of titles such as Prince of Persia, Valkyire Profile, Metroid and other influences, gamers who love great music can expect a solid soundtrack from renowned composer/producer Hiroki Kikuta (Secret of Mana, Koudelka, and Sōkaigi among other works). That prototype certainly brightened up my Monday considerably and it looks as if the game’s seemingly somewhat hefty (but reasonable considering it’s coming to PC, consoles, Mac and Linux) funding goal of $1.5 million won’t be a pipe dream for the dev team or publisher.

Indivisible DLPnow 

Anyway, go give that demo a try and if you find your boat floated, let your fingers do the walking and drop a pledge into that fun(d) bucket.

Summon Night 5: The PSP Takes Another Deep Breath Thanks To Gaijinworks

SN5-Cover-medIf you thought the PSP was deader than well, the Vita (ha and ha-ha, but *sob!* for Sony not knowing how to promote its otherwise fine handheld), consider yourself about to be surprised. Gaijinworks continues to kick out the quality and somewhat obscure games with Summon Night 5, a tactical RPG headed to PSN as a digital release for both the PSP and Vita and to a lucky handful of gamers who pre-ordered the limited release physical version.


 

As with Class of Heroes 2, those lucky folks with the physical version coming also get the digital version of the game as a bonus because Gaijinworks knows some of them won’t ever even crack the shrink wrap on their coveted LE and a few will even go right to eBay and resell their “prize” for boo-koo bucks to the highest bidder. Damn dirty capitalism has its upsides to those who know how to take advantage of it, I suppose. As Gaijinworks doesn’t do review codes (as far as I know), I’ll be ponying up some actual hard-earned loot to play this just like everyone else interested in it.

sn5_crosses 

Me, I just want to finally play an actual Summon Night game in English. I missed the two Game Boy Advance spin-offs from a while back because they got a limited release and now fetch a pretty penny for complete copies. Nope, knowledge of the other four previous Summon Knight games (nor the upcoming sixth one headed to PS4 and Vita in Japan) is necessary in order to fully enjoy what’s here. But one would hope that gamers who don’t know a lick of Japanese can some day get their paws on some sort of collection. Of course that won’t happen unless Gaijinworks has a metric ton of money lying around and time to do all that porting and localizing.

Kromaia Ω: Kraken Empire Sets Its Sights On The PS4

Kromaia Omega logo

Kromaia PS4Indie developer Kraken Empire‘s formerly PC-only open space shooter, Kromaia, is getting a makeover for the PS4 this fall in the form of Kromaia Ω (Omega). The visually stunning sleeper from last year was one of those games that was well worth tracking down just to get one’s mind blown by the visual style and surprising depth for an arcade-style game.

The game will get both a retail and digital release, which is a bit surprising on the surface. But it seems that the big push to digital-only that’s been going on for a while isn’t the best thing for some niche titles like this that deserve a wider audience, some of whom prefer the choice of how they get their games. Rising Star Games deserves huge thanks for thinking of consumers this way,although it would be even more awesome to see all of their PC games get this console retail/digital treatment a some point. Continue reading