Short Takes: What You Should Be Playing This Week (Randomly, of Course)

Skylanders SWAP Force Wii USkylanders SWAP Force: HD quality visuals, jumping and all new customizable figures all for the first time on the PS3, Xbox 360 and Wii U make this latest entry in Activision’s supremely successful yearly cash cow a huge must. Wii and 3DS owners don’t get HD graphics (obviously), but the core game is the same deal. In SWAP Force, the gameplay is even more addictive than ever (and yes, some of you adults will be sneaking in time when the kids are asleep or at school), the story longer and more interesting (in part thanks to the enthusiastic voice acting all around) and overall, this makes for both a great entry into the series as well as the latest installment that will have your wallet making faces at you whenever you yank out that cash or card to buy more figures. $74.99, pretty much anywhere that sells video games.

VK3_coverValhalla Knights 3: This new PlayStation Vita exclusive from Xseed Games looks to bring Japanese developer K2’s niche grind-heavy RPG series to the masses with the best looking (and possibly, playing) installment to date. The Vita seems to be the prefect platform for this combat-heavy game that now includes an optional segment that features a bit of NSFW visits to a sort of love hotel where players can er, “score” additional playable characters and gear if they partake in a series of racy mini-games. Given that the other entries in the series have been given Teen ratings, that M VK3 is sporting must mean you’ll want to keep this away from the kiddies. That’s no problem here, as any kid that comes near my Vita is pulling back a stump… with a lollipop stuck in it (hey, I’m NICE mean old guy)… $39.99 (retail and digital).

F1_2013_tinyF1 2013: Longtime fans of the actual motorsport have been a bit disgruntled these past few seasons thanks to the juggernaut crushing all under his speedy wheels that is three-time champ Sebastian Vettel. However, Codemasters is giving them a chance to beat the man at his own game, provided you’re sitting at home on your couch or in front of a high-end gaming PC setup. This year’s installment is even more gorgeous than ever, has some solid improvements (you can now save between events!) and that adjustable difficulty means even total newbies can actually make it around the track with some effort. While it’s definitely NOT for the NASCAR crowd of those expecting power-up and arcade-style gameplay, it does a decent enough job at breaking down the F1 experience that the Codies really don’t need to do more next year. Well, except add MORE Classic cars and courses, as the small amount this year is VERY welcome, but made me want to see what they could do with a few dozen more rides from the 70’s to 90’s (or perhaps earlier). $59.99,

The Wolf Among Us 3The Wolf Among Us: I’ve not read any of the Vertigo comics this first installment is based on, so it’s pretty obvious that my excitement about this game is lower than those who have. On the other hand, given that it’s coming from Telltale Games and is modeled on the success of the company’s hugely successful multi-platform hit The Walking Dead, this one’s a no-brainer as far as the usual “should I play this?” stuff some of you go through. Given that this chapter is a slower-paced mystery with gameplay that’s heavily Quick Time Event focused and what looks to be a growing cast of really interesting fairytale characters updated and placed in an alternate New York City setting, it’s certainly right up my adventure alley and Telltale is actually offering up a really cool deal for that $24.99 (PC or Mac) price tag. Once all the chapters are complete, PS3 and Xbox 360 owners will hopefully get a retail version as well (like The Walking Dead did), but we’ll have to see if Wii U and Vita owners get as lucky…

BandFuse: Rock Legends Gets A Little Social D Kick…

Nice. I haven’t listed to Social Distortion in ages, but it’s cool to see my soon to be favorite new music game getting a Ness little addition (ho ho, I’m one with the lousy puns today, aren’t I?), Anyway, this is just another cool layer that’s going to add legs to an already comprehensive game that’s sure to shake things up when it hits stores on November 19. Get ready to be rocked, i say – BandFuse should be a winner that gets people up and playing like they mean it.

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Deadly Premonition: The Director’s Cut PC: The More Things Stay The Strange…

You’d think that after playing and reviewing this game a few times on the Xbox 360 and PS3 plus spending well over a month creating daily random screenshot posts about the updated Director’s Cut and a few more on the upcoming PC version soon to pop up on Steam would mean I’m tired of Deadly Premonition. But nope, I still love this weird, funny and compelling horror adventure, warts and all. If you’re a big fan as well you can clearly see above that the game isn’t going to look much different than the console versions, but I’m betting the higher resolution and what should be a more solid frame rate on a decent PC will help smooth out a few issues some had with the other versions. The game also packs in Steam Achievements and Trading Cards plus a bit of extra content at no additional cost and yes, there’s already a page up on the Steam Store where you can keep abreast of the launch date (which is Halloween, of course) and other gory details. Naturally, all that FK in the coffee I’m drinking is keeping me up with a haunted look on my mug much like FBI Special Agent Francis York Morgan, but hey – he’s got skills I could use on a daily basis…

Now Playing: F1 2013

While some reviews of F1 2013 I’ve glanced at are calling a few of the changes “incremental” from last year’s installment, I’d say they’re missing a few points with that criticism such as the game not needing the bells and whistles other less “serious” racers provide and the fact that the formula (pun intended) as presented works as a perfect learning tool for novices. Granted, the game is NOT a 100% perfect “simulation” at all (although playing on the highest setting with all the aids off offers up plenty of unforgiving moments of “Oh yeah, I’m SO not an F1 driver!” as you spin out or wreck into a wall or other cars), but a fantastic recreation/representation of F1 that allows anyone with patience and practice to take home some wins and see what the sport is all about.

That said, beating Vettel here was a big “YES!” moment, as he’s a total machine on the F1 circuit in real life, making watching this season pretty boring because you pretty much know who’s coming in first. Also, I do LOVE that Classic Mode to the point that I wish Codemasters would have added MORE cars and tracks. I’d eat a tire for that six-wheel Tyrell, the Fan Car, some classics from the dangerous 60’s and so forth and so on. Hell, Grand Prix Legends isn’t coming to consoles any time soon, so I may as well be one of those bugging the Codies to get cracking on making my aged gamer brain and hands happier, right? Yes, there an actual review incoming – stay tuned.

Happy Birthday, Retro City Rampage (Yes, This Means A Nice SALE)!

OK, where’s my CAKE? You can’t have a par-tay without cake and screw that Portal nonsense about the cake being a lie. I’ve got over 40 birthdays that say otherwise, grrrr! Anyway, yes, Brian Provinciano’s awesome mash-up of pure 2D bliss, Retro City Rampage, is a whole year old today and to celebrate, you get that video above and a BIG sale below. OK, not below… just click HERE, have that wallet (and a smile) ready and you’re all good to go. And if you already own the game, good! Get it for someone else or even yourself if you pre-ordered the PC version and happen to own a PS3 or Vita. Whee! Can you tell I just LOVE sales. And cake. WHERE’S MY CAAAAAAKE! Seriously, I have none here and really want a slice. And some ice cream. And a cuppa coffee. And a pony…

Oops. I Forgot Some Adventure Time 3DS Screens Last Month…

Title_ScreenOK, this is a sort of filler post, but I did forget to add these to that Adventure Time: Explore The Dungeon Because I DON’T KNOW! screenshots for the Nintendo 3DS in that preview I wrote up not too long ago. I’m still flipping a coin about whether to buy a new 2DS or a bigger and more expensive 3DS XL to play this on.

On one hand, cheap is always good and that 2DS and its kid-friendly design (it’s targeted to 5 and 6 year olds!) will make me the envy of the playground parent set (er, not that I hang out at playgrounds or with parents, mind you). On the other hand, that more expensive XL is MUCH better for my eyesight thanks to the nice and big screen. Decisions, decisions… well, it’s not exactly earth-shaking in importance at all, so worry not your pretty little heads about me this time. I think I’ll work it out just fine…

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Armored Core: Verdict Day In Stores – World Mech War Begins, Recruits Wanted!

Namco Bandai Games and developer From Software want you to REALLY stay home a lot more. Armored Core: Verdict Day is here now for the PS3 and Xbox 360 and in addition to its online-centric multiplayer action, the game actually features a single player campaign (thank youuuu!) those who want to play without friends (hey, some of love our alone time!) can hop into and fully enjoy. Got and Armored Core V save handy? Even cooler, as that can be uploaded to allow you some nice bonuses. For those of you who DO have friends and a PSN or Xbox Live account, you can round up your other AC fans and have at it in a pretty deep online play mode that’s actually worldwide (meaning it’ll have a longer shelf life than other AC games that only had North American server play). Anyway, the level of challenge gets a MAJOR boost with the Hardcore modes that I hear are tougher than the developer’s Demon Souls and Dark Souls in terms of some terrifyingly powerful enemies and insane game rules that make for increased damage as well as super-expensive repairs and ammo costs.

Granted, you’ll get more enjoyment out of this if you’re already a longtime Armored Core fan, but it’s definitely deep and challenging enough to keep your interest going if you like games that keep you on your toes as you learn the ropes…

Gallery: Scribblenauts Unmasked: A DC Comics Adventure

SNDC_Wii U_2D_E10p5th Cell’s latest game features the return of Maxwell and plenty of fun user-created content… but with a nice twist as you’ll see in that rather fun-looking trailer above. But wait, there’s MORE! Act now and every single Wii U, 3DS and PC copy of Scribblenauts Unmasked: A DC Comics Adventure also features a rather robust character edit function that allows you to create and play as any character you can come up with (with a DC Comics focus, obviously). I’m planning to scour that selection of classic to current heroes just to see if 5th Cell has stuck some of DC’s more oddball heroes and anti-heroes into the mix, so I’m hoping to see a Swamp Thing, Deadman and maybe Etrigan in there somewhere but mot likely there will be no Ally Babble or Madame Xanadu unless I can cobble them together myself. We’ll see. I do love little surprises like a smart development team that sticks in some really obscure characters into a game this flexible. Having a Bat-Mite to play around with would be quite cool, that’s for sure.

It also has (or at least HAD until I shrunk them down with Picture Resizer) some HUGE honkin’ screenshots in its press kit, which is quite amusing for a game that relies on a simple and effective art style. I had to shrink them to a more manageable size just so they’d upload faster (OK, well that and no one needs an 8000 x 4500 screen cap to scroll around like it’s a map to some lost Inca gold! Anyway, enjoy!

Assorted Heroes (Custom) Batcomputer_Dex-Starr (Custom) Dancin in the Streets (Custom) Omega Beams (Custom) Riddle (Custom) Superboy Prime (Custom) MarvelFamily_TrinityofSin (Custom) Mask-Erade (Custom) Meeting (Custom) MindGames (Custom) GettinTheGang (Custom)

Adventure Time: Explore the Dungeon Because I DON’T KNOW! Hands-On: Knowing Is Half the Battle (But You Still Need To Fight!)

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Adventure Time_CharactersFACT: D3Publisher of America’s new publicist, Edith Yang is a total hoot, sitting there cheerily playing and promoting Adventure Time: Explore the Dungeon Because I DON’T KNOW! clearly knowing it’s got “Sleeper Hit” stamped on it in big red invisible neon ink letters. I have special glasses, so I can see that on the big banner off to one side with the game logo on it. I say nothing about these glasses as I’m not wearing any and don’t want to sound completely insane by stating the opposite. But I digress…

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TGS 2013: Metal Gear Solid V Gameplay: 12 Minutes Of Popeye Is What You Get For Free…

 
Wow.

Teacher: Okay, class? Repeat after me: “Thank you Mr. Kojima!”
Class (in unison): “Thank you, Mr. Kojima!!!”

Yeah, that’s Metal Gear Solid V: The Phantom Pain gameplay at TGS “directed” by Hideo Kojima. That new Fox Engine is pretty damn impressive, that’s for sure. The weather effects, lighting and even the tent cloth flapping in the breeze (among many other things) adds some of the best illusion of reality I’ve seen in a game. I believe this is the PS3 version running and it’s still unfinished, so I’ll not get nit-picky about no shadows on the ground. Still, this is VERY impressive (and amusing with the commentary that needs to be subbed in English so you all get a chuckle), so that waiting is even more pesky. Oh well – take as long as you like, Kojima Studios!

OK, I need to go find my eyeballs. I think they rolled under a table…