Moss Coming to PS4 as a Physical Edition in June

MossLogoE3_BlackBG

 

Moss2DBlackNormally, if someone said “Hey! Look at that mouse!” I’d be up on a chair with a shoe ready to throw at the first thing that moved because I’d not want some rodent running up my pant leg followed by a ticked off cat like something out of a a Tom and Jerry cartoon. In the case of Polyarc’s lovely action/platform/puzzle game Moss, however, I’m all “D’awwww! SO CUTE!” and then some.

The critically acclaimed and formerly digital only PSN release is getting a retail version next month and it’s looking like one of those PS VR enabled games that’s going to be worth grabbing for your physical library.  Take a peek at the trailer below of Quill’s big virtual adventure and see for yourself, (squeak, squeak):

 

 

Yep, SOLD. June 12 is when this scampers into stores, so go do that pre-order thing or just pop on in to pick up your copy. Save the cheese, though. The person selling you the game might be lactose intolerant or might rather want a pricey Camembert and not the Velveeta chunk you were planning on bringing.

Moss_02.png

 

Polyarc_White

-GW

By Crom! Conan Exiles Out Now on Consoles

Conan Exiles

Or: By Crom, I think I’ll never see daylight again. Yes, Funcom has gotten it’s popular M-rated MMO/survival/crafting game Conan Exiles out today on PS4 and Xbox One along with a nice update for PC users. I’m going into this totally blind other than checking out a few official gameplay videos and trailers over the past year from the PC version. My money says death will come quickly for my poor character, but I’m going to try and survive as long as possible (well, as least until I can build a decent shelter). Granted, I’ll need to make it through the character creation system, as I’m still thinking up what sort of character I’m going to make. I like that the tips PDF I got notes that choosing Crom as a starting deity makes the character agnostic, but you also get NO benefit bonuses from choosing him (as it should be).

 

 

While I don’t plan to do any PVP stuff (as I want to enjoy the story and gameplay without pulling all my remaining hair out because my avatar keeps getting killed by belt-notchers out to grab scalps wherever they can), I may pop onto a server and check out how long I’ll last there. I really want to focus on the lore and seeing how well any story content is structured, as Funcom says it’s not an empty sandbox you’ll be playing in. That means I’ll be searching high and low for lore to the point where I’ll very likely get keelhauled by an enemy because I’m busy reading some digitally dusty tome I’ve located. As well.

Conan Exiles 04.jpg

Back in a bit with a review which will probably be in at least two parts. See you then.

-GW

Preview: Dragon’s Crown Pro – That Golden Ask Is Going To Be So Worth It

DCP_sorceress

 

 

DCP_PS4There will be three types of people who’ll be interested in Atlus and Vanillaware’s Dragon’s Crown Pro ($49.99) on the PS4. Those completely new to the game looking for a very solid side-scrolling arcade action/RPG will find an excellent single player, 4-player co-op offline/online game that’s a gorgeous homage to a number of great arcade games from Golden Axe to Capcom’s two Dungeons and Dragons titles.

Those who’ve played the original Dragon’s Crown back in 2013 on the PS3 or Vita (or both platforms) and want to know what’s new will find  much sharper visuals (if they own 4K TV’s) , a new orchestral soundtrack (the original is also selectable) and thanks to a recent patch, cross-platform multiplayer and save data with Dragon’s Crown Pro. Or you can just be like me and dive into a new game just to experience everything fresh.

DCP_BHE_PS4

The third category are those who went completely bonkers complaining about the stylized artwork and may want to poke at the game anew for its sexy Sorceress and Amazon characters, but I’m gathering that loud crowd will get drowned out by players who want a fun and solidly built couch co-op experience who won’t mind the art style one bit. Truth be told, I’m a big fan of George Kamitani’s art style since I picked up a copy of the lovely but flawed Princess Crown through a Japanese friend about 20 years ago. Kamitani also worked on those two D & D games (which just so happen to be available on the PS3)

Continue reading

Red Dead Redemption II Trailer 3: Pow and Wow

RDR_2 T3 banner

Didn’t I once say you can always trust Rockstar Games to never, ever let you down? This new trailer is absolutely gorgeous, isn’t it?

My jaw is on the floor somewhere and needs to be found, so go read this info from the press release while I go take care of that, won’t you?

America, 1899.

The end of the wild west era has begun as lawmen hunt down the last remaining outlaw gangs. Those who will not surrender or succumb are killed.

After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.

From the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America at the dawn of the modern age. Coming October 26, 2018 to PlayStation 4 and Xbox One systems.

So, yeah. Read Dead Redemption II is coming October 26, 2018 to PlayStation 4 and Xbox One systems. Sure, you can come over and watch me play, I guess. Well, provided I answer the door (which may not happen because I’ll be a tad busy back in 1899).

-GW

Trailblazers – The Future Comes At You Fast on PC, PS4, & Xbox One

Trailblazers logo

Futuristic racers are starting to repopulate the gaming landscape once again as a welcome subgenre, but developer Supergonk’s Trailblazers has a few fun things going for it that may set it ahead of the pack. Take a little F-Zero, a dash of WipEout, a splash of Splatoon and shake well, then release onto PC, PS4 (May 8) and Xbox One (May 9). The game’s got a more colorful look all over the place (it’s nice to see some of these newer games not go the industrial drab route) and those rides rock a solid retro sci-fi design with appropriately quirky drivers to boot.

 

 

Painting the track as you blaze along allows your tide to gain a speed boost when you drive on your own color. Naturally, you can paint over your opponent’s color (and yes, they can paint over yours), but you’ll very likely be doing your best to win at all costs when you’ve got friends over elbowing each other in the ribs because your couch is too small. Family friendly seems the way this one’s going (a great thing) and the game is set to pack in 10 tracks set over 3 wolds, couch co-op play (split screen is in!) and yes, online modes are also on board.

 

 

While it indeed looks like Supergonk and Publisher Rising Star do indeed have a solid hit here, that’s actually up to you folks to hop in and take this one for a spin. Go on, kick those tires and do the test drive thing. You know you want to. Heck, I certainly want to zip around a funky, colorful race course laying down bright colors and hoping for a supreme booth that blasts me past the opposition to a clean finish. Or a not so clean one – a win is a win (as long as you’re not cheating, right?).

-GW

Review: Devious Dungeon (PS4/Vita)

Devious Dungeon 03

Devious Dungeon PS4_VitaSometimes a review writes itself before you even get a chance to take a single note. That can be both good and not so good, but let’s see where this automatic type-fest leads now, shall we? Devious Dungeon ($7.99, Cross-Buy) is great fun because of its solid combination of easy to grasp gameplay, crafty, challenging randomized levels, and single-minded enemies set on “kill”.  There’s a very reliable straightforwardness to the game in that, as a port of a mobile game from a few years ago, it’s not focusing on gimmicks and boxing you in with arcane rules and overly complex gameplay. This is more or less, side-scrolling dungeon 101 and because it works so well, that’s all it needs to be.

There’s no character creator here – you’re just a musclebound chap sent in to clear out an ever-changing dungeon other adventures have fallen prey to. You start out with an old sworn and crappy armor and yep, killing monsters nets you gold and experience. The gold is for buying better gear, the experience levels you up. You’ll also need to find a key to unlock the sealed doorway somewhere on a level. Sometimes you’ll find the door before you find the key, sometimes it’s the other way around. Either way, death lurks everywhere thanks to monsters, traps and other hazards. Combat is simple, but you’ll need to time your attacks carefully lest a foe or foes do you in with their own well-timed hits. Ranged weapons or spells are especially painful, by the way.

Continue reading

Review: League of Evil (PS4/Vita)

League of Evil 03

League of Evil PS4_VitaGood evening, ladies and gentlemen. I’m here to inform you that Woblyware and Rataliaka Games’ excellent, tough as heck  League of Evil ($4.99, Cross-Buy) is not messing around at all. This high action speedrun focused action/platform/puzzle hybrid has one goal: to crush the weak players and reward the flawless and strong. Okay, well… it’s not that serious, but if you love a challenge, you’ll certainly get more game out of that measly five bucks this costs right from the start.

Here’s the deal: you’re a bionic super agent who needs to simply reach the evil scientist at the end of each level and dispatch him with a single punch from your big metal fist. Simple, no? Nope, it’s not. One shot kills from armed guards protecting him, one hit kills from spikes, lasers, swinging axes and other hazards will stop your progress countless times, forcing you to replay many of the sort, deadly stages. At least the retro visuals, excellent music and general sense of “don’t even try to take this seriously” all keep the game fun.

And yes, once again, I had to call in my ringer.

Continue reading

Review: Megadimension Neptunia VIIR (PS4)

vr_scenes_6

Megadimension Neptunia VIIRWhile not flawless, I’d say outside of the Tamsoft developed action-heavy games, the overall best game in Idea Factory’s long running Hyperdimension Neptunia series and its assorted spinoffs was 2015’s Megadimension Neptunia VII, which has just received an nicely enhanced update in the form of Megadimension Neptunia VIIR (that’s pronounced V-two-R, by the way).

New features include partial PSVR support, tweaked gameplay, prettier updated visuals, and some new music. If you don’t own a PSVR setup, fear not. The game plays absolutely fine without the need for VR and the new VR dialog segments can indeed be enjoyed using the standard Dual Shock 4 to input basic look and zoom commands. The main game is as loaded with fun as ever and makes for a solid upgrade to the original.

If you’re coming into this from the old version of VII, nope, you can’t transfer that old save data or DLC content at all. I’d gather the number of changes being what they are plus a few other factors prevented this, but it ends up a great excuse to replay the game as this updated version just to see the new content and experience those cleaner visuals. If you’re coming into this as a new player, it’s a game packed to the gills with fan service galore with an oddball tribute to game companies, game consoles and game history that may go way over the heads of some. Part JRPG, part visual novel, and good for a few to plenty of laughs when you settle in and let the kooky humor do its thing.

BattleUI_6.jpg

Continue reading

Bud Spencer & Terence Hill – Slaps and Beans Knows You Want It, Folks

Well, okay. A CERTAIN segment of folks want this, me being one of that segment. It’s on Steam now and is 20% off if you’re interested. Know that it’s not going to be a 30-hour epic RPG at all. You’re getting an homage to arcade beat ’em ups in which the replay value is like those classics. If you like or love what you’re playing, you’ll be coming back for more. I’m gathering the chances of this hitting consoles is slim to none, so figure on this being the sole version you’ll see until something else is announced. Thanks to Trinity Team for getting their dream game all done. It’s a niche title for sure, but I’d bet most fans of the duo are grinning about this one.

-GW

The Thin Silence: Aware Adventuring PC Bound Soon


(courtesy Nkidu Games)

More proof games can do more than poke at one’s adrenaline deposits like a blind bear slapping at a hornet’s nest. Go put this on your STEAM watch/want lists after you peruse the press release below the jump. And yes, there are twitter pages for the game, developer, TwoPM and publisher Nkidu if you want to follow the game a bit more socially.

The Thin Silence 2

Continue reading