The Missing, The Mail, And The .19 Pork Chop

Well, Hi There.

If asked how I’m doing, I’d say I’m more very much more annoyed these days than usual, but I’m still breathing, which is a hard realization to work around with all this dice throwing going on by the political machine in spots. “Roll your dice, move your mice!” Yes, it’s hard to dance around the elephant in the room, but after seeing EMS pop by the building a few too many times over the months, plus a growing amount of undelivered mail sitting downstairs, it’s been a bit too joyless around here. Well, until I found out that the mail carrier who regularly did the job perfectly was off taking care of his parents for a spell and the person now doing his job was pretty much rushing it by what it seems was sticking the mail in whatever mailbox was laid eyes on and getting the hell out of the building as fast as possible.

Boo, Sir, Ma’am, or otherwise. At least I got to play mailman for an hour or so by dropping off some bills and letters to their correct apartments later, as did a few others who got someone else’s correspondence. Now, I’m a fan of the post office normally, but not when an employee does this to everyone’s mail on the route. Whatever miserable death count I was grimly thinking of was chopped down considerably by some mislaid mail, but that was a merely a small decline in the joylessness. One bit of a laugh came when I deposited some bills at one apartment and the guy who lived there opened the door, saw he had bills and let out a deadpan “Wow. Gee, Thanks.” he really didn’t mean.

Hey, don’t shoot (a mean glare at) me – I’m only the messenger.

(Thanks, MyMotownTunes0815007!)

Still, a few neighbors have gone and left the building (is that literally or figuratively? I forget!*), so that’s a painful fact to work with. Even though we weren’t close, a chat in the elevator, a wave and smile at the right time, or some weird conversation about ice cream are all memory banked and filed for future use now. Processing is different for all of us, but I’d say similar in how we hold onto that past. Presently I’m back and forth on a few things relevant and not so, but I try not to go under the waves more than necessary, as madness stalks that dark, dank alley and that’s a total drowning pool.

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Review: SEGA AGES: Puyo Puyo 2 (Switch)

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Oh, sure, it looks super-cute… but this game is a MONSTER.

Switch_PuyoPuyo2_desc_char“Did you get the game yet? She asked. I told her yes, I’d gotten it. “Oh, good! This one you can play better!” the voice on the other end of the phone cheerily said, then let out an evil-sounding cackle. My eyes rolled in my skull like marbles on a freshly waxed floor and I laughed. Well, my dear friend was right to some extent, as I got further faster in SEGA AGES: Puyo Puyo 2 ($7.99) that I did in the first game thanks to a new ‘offset rule’ that makes for  slightly less stressful play, ‘Garbage Puyo’ drops be damned. The game also tosses in a few other new rules as well as a very handy and new rewind feature, and overall, feels more fun than the original.

A voice in the background on the other end warned “She just wants to play against you online and win!” and yes, I knew that as soon as I saw their phone number pop up on my home line. Man, if that husband of hers just learned to play and lose gracefully, I’d at least be able to not have to take these awful beatings every so often.

Er, I think that came out wrong, but let’s move on.

The last time we played a Puyo Puyo game, it was in person, she was sick (some allergies acting up) and still beat me like a rug (yes, people used to beat rugs and still do). This time out, now she was tanned, rested and ready and yours truly had no chance against Mrs. Skills Deluxe. Yes, I was beaten like a barrel of pickles, if one beat a barrel of pickles for some reason instead of shooting fish in a barrel (which has always been a bad idea as you’d get fishy water and/or pickle brine on your good shoes).  Oh well, but I’m still pretty good at Bejeweled 3, so I take solace in that. Continue reading

Random Film of the Week: The Sailor Who Fell With Grace From The Sea (1976)

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Just another day at the beach…

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This isn’t Altman’s Popeye, to say the least.

I first saw this film on network TV some decades ago and don’t remember much except that I later realized it was edited within an inch of its life, as when I saw it the next time in my teens on cable, the film had a load of stuff I missed plus stuff I understood better, but still missed because of the TV version’s heavy censoring. That said, I’m gathering that over that first network airing, the nudity was chopped out as much as possible and anything overtly sexual didn’t make the cut except for brief flashes. As for violence, I remember the infamous scene with the cat (more on that below) was also chopped down, but you still got the idea of how horrifying it was.

Anyway, flash forward to seeing the film again recently, and while The Sailor Who Fell With Grace From The Sea is both beautiful to look and quite haunting, it’s also going to be for some viewers (as I found out when I recommended it to some friends), a “pretty repellent film” when all is said and done. Two tastes that don’t taste great together for some, but at least the tagline on the poster is quite applicable. It’s got memorable performances, lovely cinematography, direction, and so forth and so on, so I can’t and won’t complain about any of that. I think the issue with some viewers is with the original Yukio Mishima story it was based on and the film not changing its tone into a more kinder one, although it shifts what some say are morally questionable characters and plot to a breezy, stunning English seaside setting instead of its original Yokohama location. But this wasn’t meant to be a film that bent itself to a particular set of generic movie rules.

(Thanks, MADWORLD1247!)

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Review: SEGA AGES: Sonic The Hedgehog 2

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They’re NOT social distancing, but the game is from 1992, soooo…

Switch_SegaAgesSonic2_STI knew I’d like M2’s revisiting this Sega Genesis classic a lot, but the extra mile (or Miles Prower, heh) the developer went here makes the experience even more enjoyable. SEGA AGES: Sonic The Hegdehog 2 ($7.99) is a solid enhanced port overall even with a touch of occasional glitchiness. Not only do you get the original game, but you get the inclusion of Knuckles the Echidna from Sonic and Knuckles as a playable character (as if you inserted a Sonic 2 cart into Sonic and Knuckles’ unique cartridge add-on slot back in 1992), a single stage Challenge Mode (I wish it had more stages, though), the Drop Dash move from the stellar Sonic Mania added, excellent HD rumble, online leaderboards and a few other nice touches like the ability to save anywhere.

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Video Store Action Heroes: Streets of Fire (1984)

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Ellen Aim (Diane Lane) and two of The Attackers, about to get attacked (and lose, badly).

Video Store Action Heroes - Banner 9 finalIt’s that time again, folks. You’re likely trapped inside like me for a spell, so I have your attention (at least for a few minutes before you try and sneak out). Say, look what the cat dragged in after a bit of a hiatus. This post is hopefully, virus-free and entertaining (or at the very least, one of those).

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When I first saw Walter Hill’s “Rock & Roll Fable” Streets of Fire way back in 1984, I can honestly say that I really didn’t like it much. Yet, there was a certain “je ne sais pas quoi” about it that made it quite magnetic. I went back at least four or five times to see it afterward probably in the hope it would get better with each viewing and even saw it a few more times on cable over the decades. Despite the ridiculously simple comic book style plot and one-note characters, the film’s super stylish looks combined with the genre and 1950’s/1980’s era blending made for a unique visual experience. Storytelling? Eh, there’s not so much to be thrilled over. Personally, I feel the film hasn’t aged well, original to modern cult following aside. But at least it gets straight to the action stuff if you just want that and well, you get your money’s worth if you go in totally blind expecting exactly what’s onscreen.

Plot-wise, it’s all this and no more, but I’m going to over-explain a tad here: During a concert in her hometown, singer Ellen Aim (Diane Lane) is kidnapped by a biker gang and held hostage in another part of a fictional city.  A fan (Deborah Van Valkenburgh) calls in her tough guy ex-soldier brother Tom Cody (Michael Paré), who was previously romantically involved with Ellen, to go rescue her. He initially turns down the request, but (duh!), why else would he make the long trip back home? He ends up teaming up with Ellen’s new and wealthy jerk boyfriend/manager (Rick Moranis) and another ex-soldier he meets in a dive bar (Amy Madigan), and for a $10,000 fee, rescues Ellen, who thinks Tom only saved her for the money.

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Duck Tales! Ooo woo ooooo!!!

That mostly turns out to be false, and Tom later takes on the gang leader Raven Shaddock (Willem Dafoe, in too small of a role for a film’s main villain) in a fight with custom made sledgehammers where the outcome is more predictable than you’d think. While the end result is beautifully stylish and super easy to follow, for my tastes it’s too basic of a plot with no surprises or big twists. While the film packs in a lot of flash and neon-soaked noir-ishness, it ends up being up far too predictable despite that flashiness that it’s a bit disappointing.

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Arrow April: Showers of Stuff (and a Few UK Sales of Note)

Five new titles from Arrow Video and Arrow Academy arrive this month for US viewers and yes indeed, the UK arm of the company is also running a fine sales on some older releases. Read on:

BEYOND THE DOOR [Blu-ray] (4/7)
SIXTEEN CANDLES [Blu-ray] (4/14)
WHY DON’T YOU JUST DIE! [Blu-ray] (4/21)
THE WIND [Blu-ray] (4/28)

If you have a multi-region Blu-ray player, Arrow UK has some 531 items on sale through April 22, but that total also includes film soundtracks, books and other goodies. Hey, you’re going to be stuck indoors for a bit, right? You can’t just read packages of toilet paper and cans of beans and watch the news all day, so… go get some of this while you can.

-GW

Review: Lydia (Switch)

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Lydia_SwitchA short, haunting and intense game about an unhappy childhood leading to destructive teen years and an adult redemption of sorts, indie developer Platonic Partnership’s striking Lydia ($4.00) isn’t either a happy-filled “fun” experience or a game that’s easily forgotten once played. It’s a slice of life story where a little girl goes through a troubles with her alcoholic and otherwise less than perfect parents and as she grows into her teens, things go from bad to worse as a key event takes place that changes a few lives forever.

There’s a use of time as a storytelling element along with the stylized visuals that may go over some heads, bit it’s a simple thing, really. As the game covers snippets of Lydia’s troubled life through adulthood and the ending is a conclusion that’s somewhat of a direct one, it’s a case of seeing her world through her eyes. Her visions go from childlike in her younger years to to more or less her view of reality as seen by someone who’s not an artist, but more a realist in how she deals with a particular and sad issue many go through. The level of humanity here is somewhat intense, as the game’s not shy at using raw language throughout as we see Lydia’s plight unfold in dreams and the real world. Adults can be more monstrous that an imagined creature in a closet.

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Testing, Testing…

(Thanks, YOLO SWAGSSON!)

As I figured, there’s a test that definitely works after all, but a test isn’t a cure, just a warning sign. I’m fine, although my poor brain is leaping between being entertaining as I’m supposed to and being totally freaked out that there are too many really foolish people who believe all of this sickness is just the common flu on steroids.

Well, let me go finish a few posts up. We’re in that period where keeping up with the news is a pain as it’s all bad on many fronts because denial isn’t the name of a river in Egypt and too many people in a few places just aren’t on the ball. Stop their world, they want to get off. Me, I’m working on a playlist for all this craziness, here’s a tune from it:

(Thanks, Flowers of Romance!)

-GW

Not So Random Film Of The Week: Panic In Year Zero!

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Oh, I just LOVE that song! Oh, wait…

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It’s the end of the world as we know it, and I don’t feel fine!

I recall the first time I saw Ray Milland’s Panic In Year Zero! some decades back as a kid, I laughed at a few things from some of the histrionic acting and direction, the incredibly poor science on display (back then I was a science whiz), Frankie Avalon’s perfect coif (that pomade he was using was pretty much disaster proof) and every woman being a second class citizen and second fiddle to the men in the world it presents. I still laugh now, but it’s more of a dry cackle of late. The film’s less that rosy display of humanity comes off as only a fraction of where we are today with reality rolling up with a nice ice cold dose of “hold my (insert obviously named) beer, pal.”

Despite its flaws, it’s a really good “B”-grade film that’s quite dated on a few fronts, but the message hits home because hell, who wouldn’t want to get the heck out of town after major cities fall under multiple nuclear attacks? Well, if you’re a tightly knit family unit like the Baldwins, who happen to be on a camping vacation when all hell breaks loose, you get in your trusty sedan with that handy trailer attached and try to survive the trip into the mountains as chaos breaks out everywhere. Saying this film is a total blast is an understatement as well a a nice and corny joke (ha and ha).

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Review: OVERPASS (PS4)

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Grandma needs to move to a place less hard to get to…

overpass ps4There are a couple of ways to play Zordix Racing’s super challenging and very (very) methodical off-road game OVERPASS ($59.99). You can go into all the tutorials and learn the ropes, failing and retrying as you go, then hit the Career Mode’s many racing events in a few ways, earning sponsors, a team to manage along with race-earned cash to repair rides and purchase plenty of gear and upgrades. You can just hop into Quick Race, Custom Race, or hotseat-based Multiplayer and play on an assortment of tracks with any ride, learning as you play. Or, you can just mix in all the game modes and get an extreme and extremely lengthy experience that’s part driving sim and part puzzle game where you’ll need to successfully navigate some deviously designed courses that will test your skills and patience.

The game could use some patching to fix a few bugs with the physics and free up camera control (holding R3 down to look around is a pain), but even still, a warning comes for casual players: it’s definitely not for everyone, especially those expecting something purely arcade-like. This definitely isn’t a Motorstorm or Baja: Edge of Control despite its announcer’s twangy voice and a bit of genetic soundtrack action. When you approach the game from a simulation aspect, it’s a lot more enjoyable, although as they say, your mileage may vary when all is said and done. There’s definitely a LOT of game here for that money, although the day one DLC might be a bit of a pesky bit of business for some players resistant to that sort of thing.

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“Where we’re going, we don’t need roads!”

 

Of the two disciplines, the assorted buggies are the most fun to drive here, especially once you get a few upgrades and start fiddling with crafting the fastest and better handling rides. You’ll need to try and damage your rides as little as possible in Career, as repairs stack up and get costly, affecting performance to often great degrees if you don’t repair. Quads are a totally difficult thing to get used to throughout as you need to control the driver as much as the vehicle here, adjusting his or her body on the fly lest you go tumbling down a slope or over a steep hill. The unforgiving nature of the physics here means you’ll feel as if a stiff wind could send your driver flying off that ride, but they’ll fall off before the wind starts blowing anyway. This is clearly NOT a game about stunts and flashy moves and it doesn’t pretend to be. Add in the manual transmission options if you like, and parts of the game get really teeth-gnashing even when you get better at them.

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