Ay Carumba! If you have a PSN account, a PS3, PS4, Vita and/or PSP and some money to burn or you just like some excellent deals on a handful of titles, get ready for so many deals that you’d think you were dreaming. This newest PSN Flash Sale has games for all the aforementioned consoles plus movies if you have the time to watch those once you blow your paycheck on a ton of discount game downloads. Anyway, check out the list on the PSN site or go ogle the post on the PlayStation Blog if you just want to read that long list and see what you’re missing out on.
GRIM DAWN Now on gog.com: Sunlight? What’s Sunlight?
While Crate Entertainment’s completed release version of its ARPG GRIM DAWN has been officially out on Steam since February 25, it’s just arrived on gog.com at a slight discount off the already low $24.99 price. The game has been in development for a while and while I’ve been tracking its progress from the shadows, I didn’t participate in the pre-release playable versions because I wanted to wait until the game was actually done and ready to buy. Some of the handful of folks on the dev team also worked on the great Titan Quest, so it was a no-brainer that GD would be flat out superb. Well, the problem now is if I buy it NOW, when the heck will I find time to PLAY it? My backlog is pretty massive as it is and I still need to pick up Dragon’s Dogma: Dark Arisen for PC because I want to see how well it runs at 60fps and it was absolutely one of my favorite games of the previous console cycle.
Hmmm. Time for a coin toss, it seems. If it lands as it should, I may never see the light of day again. Well, for a few months at least.
PC Review: The Count Lucanor
Platform: PC (via Steam)
Developer/Publisher: Baroque Decay Games
# of Players: 1
MSRP: $9.99
ESRB Rating: N/A (but it’s NOT for the kiddies!)
When a game’s press info mentions classics The Legend of Zelda and Silent Hill as inspirations, it’s either going to be really great or really lousy. Fortunately, Baroque Decay’s excellent The Count Lucanor is not only really great, it’s one of those smartly designed “retro” games that does pretty much everything right. The game is funny, a bit frightening (and best played in the darkness) and definitely disturbing on a few fronts. While it’s not a lengthy experience at all, the about 5 hours it takes to play (which is your average 8 or 16-bit game length, not counting RPG or strategy titles) means it won’t wear out its welcome when all is said and done. Five different endings mean there’s replay value to be had if you want to see every possible outcome, but you can mildly abuse the save system if you don’t want to start from the beginning each time. Continue reading
Arrow Video’s April Showers of Awesome Flicks
If you’re an Arrow Video collector here in the U.S., things are about to get even more interesting in your library thanks to the company’s SIX April releases through MVD Entertainment Group.
The month of solid releases kicks off April 5th with Death Walks Twice: Two Films By Luciano Ercoli – Limited Edition Boxset (MSRP $69.95), a Blu-Ray/DVD combo featuring two films, Death Walks on High Heels (1971) and Death Walks at Midnight (1972). Both films star the lovely Nieves Navarro (billed as Susan Scott) and are two seminal giallo classics worth snapping up.
Only 3000 of this set will be made and as usual, Arrow is packing that LE box with both films and special features galore:
LIMITED EDITION CONTENTS
- Limited Edition boxed-set (3000 copies) containing Death Walks on High Heels and Death Walks at Midnight
- Brand new 2K restorations of the films from original film elements
- High Definition Blu-ray (1080p) and Standard Definition DVD presentations
- Original Italian and English soundtracks in mono audio
- Newly translated English subtitles for the Italian soundtracks
Optional English subtitles for the deaf and hard of hearing for the English soundtracks - Limited Edition 60-page booklet containing new writing on the films from authors Danny Shipka (Perverse Titillation: The Exploitation Cinema of Italy, Spain and France), Troy Howarth (So Deadly, So Perverse: 50 Years of Italian Giallo Films) and writer Leonard Jacobs
DEATH WALKS ON HIGH HEELS
- Audio commentary by film critic Tim Lucas
- Introduction to the film by screenwriter Ernesto Gastaldi
- From Spain with Love – featurette comprising newly-edited archive footage of director Luciano Ercoli and actress Nieves Navarro, interviewed at their home in Barcelona
- Master of Giallo – screenwriter Gastaldi on Death Walks on High Heels and how to write a successful giallo
- Death Walks to the Beat – a career-spanning interview with High Heels composer Stelvio Cipriani
- Original Italian and English trailers
Reversible sleeve featuring original and newly commissioned artwork by Gilles Vranckx
DEATH WALKS AT MIDNIGHT
- Audio commentary by film critic Tim Lucas
- Introduction to the film by screenwriter Ernesto Gastaldi
- Extended TV version of the feature
- Crime Does Pay – screenwriter Gastaldi reflects on his career in the crime film-writing business, including a look at Death Walks at Midnight
- Desperately Seeking Susan – visual essay by Michael Mackenzie exploring the distinctive giallo collaborations between director Luciano Ercoli and star Nieves Navarro
- Reversible sleeve featuring original and newly commissioned artwork by Gilles Vranckx
And that’s only the first of six great genre films and film sets coming next month… Continue reading
PlayStation VR: Sony’s October “Surprise” Is A Must Have For PS4 Owners
Well, it looks as if the console world (or at least the PlayStation 4) is getting its big VR headset at a surprisingly small price point of 399.00. Granted, many industry insiders (and thoughtful dopes like me) figured Sony wasn’t going to break gamer wallets too much. Let’s see now, A PS4 is about $280 or so depending on the model you buy, a PS Camera is $59.99 and with that PS VR headset, you still come in way under the price point of a gaming PC upgrade and one of the pricier VR solutions. Granted, PC gamers are scoffing at PS VR because they have scalable rigs thy can tweak to no end and most likely higher frame rates with overclocked systems burning holes into wherever they’re placed. Still, Sony promises a plug and play experience with frame rates up to 120fps, so we’ll see what’s what soon enough as the games roll out.
As for games, some 230 are in the works for PS4 from first and third party developers. My current favorite just so happens to be the return of a classic arcade and home game, this time coming from the folks at Rebellion:
Yes indeed, this one will be awesome even if it’s not running in VR (and yep, it’s playable without the headset, folks). Hokay, off to start saving those pennies.
Blu-Ray Review: Malatesta’s Carnival of Blood
Having seen my share of horror oddities on TV, in theaters an via assorted video formats since the 1970’s (okay, late 60’s if you count those Chiller Theater and Creature Feature reruns), I have to say Malatesta’s Carnival of Blood is way up there as one of the more bizarrely unfocused storytelling-wise but visually striking genre films I can recall. Thanks to Arrow Video, the film has been lovingly restored and presented as one of the three films in its must-own American Horror Project Volume 1.
Director Christoper Speeth‘s unusual flick is a loosely (VERY loosely) plotted tale of a family who’s invested in a run-down carnival that has some pretty grim secrets underneath its dilapidated thrill rides. Some viewers may note slight similarities to Carnival of Souls, Night of the Living Dead and certain silent films the movie itself spotlights at certain moments. While the film does suffer from a number of continuity issues no editor could fix thanks to many shots being done in a single take, the production design and overall tone here makes this one well worth watching. Trust me, if the bizarre found object set design doesn’t hook you in, it’ll be the general weirdness and downbeat tone you can feel from the outset that work their magic on your eyes and brain. Did I mention you also get to see singing ghouls and cannibalism by said ghouls here? Nope? Well, yes indeed you do.
Continue reading
Blu-Ray Review: The Premonition (1976)
As with The Witch Who Came From the Sea, the second film in Arrow Video’s mostly great American Horror Project Volume 1 collection isn’t really a traditional genre flick at all. Robert Allen Schnitzer‘s 1976 film, The Premonition is more of a visually intense psychological thriller with a supernatural theme running through it.
Don’t go into this one expecting gallons of blood and guts all over the walls and floors, folks. The film is a more deliberately paced thriller with a somewhat complex “child in danger” plot that seems to have been rewritten over another idea for a competent family drama of the week TV movie. Continue reading
The WOL Project: Your Climactic Cinematic Rabbit Hole Trip Begins Here
You know how you sometimes or often go to look something up on the internet and stumble across something NOT at all what you wanted to find that sucks away what was supposed to be otherwise productive time? Well, to quote the (not so) immortal Frank Booth: THIS IS IT. No not that extended clip, from a film that absolutely needs to get the treatment from The WOL Project. There’s an excellent mix of mostly movies with a handful of TV shows that benefit from the addition of Dire Straits’ 1985 hit Walk of Life.
All of the clips chosen are fantastic and it’s hard to choose a favorite, but here’s a pair of videos from the WOL YouTube Channel (go subscribe!)
Coppola’s The Conversation is one of my favorite 70’s films and that DS tune at the end adds some sly humor to the somber finale. As for Kubrick’s apocalyptic comedy classic Dr Stranglove or: How I Learned to Stop Worrying and Love the Bomb? Well… see for yourself:
Perfect. Anyway, go boogie on over and spend too much time spoiling the finales of 50 films and shows (most of which you should have already seen or have at least bucket-listed at some point in your cinematic life). I can think of a few hundred more films that need this song added to their endings, so let’s hope this project doesn’t stop at a mere 50 entries.
Lost in Space: Dos Equis Boots Its Classy Coot to Mars
So, yeah… this happened. Dos Equis has decided to get rid of send off its former Most Interesting Man in the World and replace him with a to be announced younger dude who’s guaranteed to be more annoying and a lot less interesting (to me at least) because that’s what happens these days when a company practices ageism just to get more hipster doofus types soused out of their skulls (or: PROFIT!). Anyway, he’s going gracefully and humorously into that cold dark trip to his certain death, but hey – what a way to go, right?
Provided the fuel and liquid sustenance (which are both many kegs of Dos Equis) hold out, wait ’til he gets to “Mars” (hey, I saw Capricorn One TOO many times, folks) and finds Regis Philbin, Bob Barker and a bunch of other formerly popular celebs of a certain age booted off their shows for guzzling Geritol already up there playing golf. Betty White isn’t up there because she’s an alien (what, you didn’t know?) as are a few other oldsters you still see pop up on the tube.
The funny thing here is I had NO idea Mexico had a space program. American companies are sending them our jobs (they’re NOT “taking” them, ladies and gents) and they’re sending our fine American acting talent to other planets. That’s just not right, folks. Ah well, all this confusion and heavy thinking is making me want a beer. Any suggestions?
RIVE: Two Tribes’ Final Title Looks Like a True Treasure
15 years in the game development business is a long enough time to do a lot of different things and Two Tribes has indeed done just that and then some. The indie developer has decided to pack it (at least as far as making new games) in after a decade and a half of console and PC titles with what looks like a dangerously fun arcade-style romp called RIVE. The game has the look and feel of a classic Treasure game but with that even more notorious European difficulty scale that makes for a supremely challenging and highly replayable slice of nostalgia. If there’s a ‘Metal Wrecking, Robot Hacking Shooter’ sub-genre, my money is on RIVE being among the best of the best.
These guys at TT are going to be missed, but at least RIVE is coming out on multiple platforms so console and computer gamers who need their big meal bang-boom-boom fix can get in on the fun at a glorious 60fps soon-ish. PC/Mac/Linux (via Steam), PlayStation 4, Wii U and Xbox One are all supported here, but I’m betting Vita owners are hoping for some Cross Play action because this looks as if would be perfect on the road. Then again, the game also looks as if one would need to have at least one extra controller handy just in case one “accidentally” busted their main gamepad. Hard walls and game controllers are a poor mix. Padded walls on the other hand – those get the DAF seal of approval every single time.


