Mad Max “Eye of the Storm” E3 Trailer: Here Comes The Avalanche

Mad Max Logo

 


 

My poor heart can’t take this suspense much longer. I know Avalanche Studios does some outstanding work and all, but this latest Mad Max game trailer is pretty damn spectacular, classic AC/DC tune and all. Even though the game isn’t anything close to a role-playing game, the open world and car customization are getting some fans to go a bit kooky making comparisons to Fallout 4 or other post-apocalyptic genre titles. I wouldn’t go that far with the comparisons but I’ll admit that this one will be a bigger game than some expect partly thanks to the success of the film. At least on the critical front as I don’t know what the box office take is to date.

Bethesda @E3 2015: Lots Of DOOM-Saying Dishonored Fallout Scrolls


 

Nothing much to say here other than Bethesda Softworks’ E3 lineup is small but spectacular even though I’m not completely sold on the mobile and free to play titles (because I’m old school stubborn like that but still respect them in the morning). Pull up a seat and something to eat as this is a nice lonng look at what’s coming this year and a bit beyond. I’ll run individual game trailers later this week. Okay, back to grinding my teeth and making pissed off faces at no one in particular. There’s still some work being done on the roof (which was supposed to end on the 5th of this month) and an inspector is coming to look at a wall that’s become a bit of a mess in the home office, grrrrr.

A Not So Hot Time In The Old Town Tonight Is A Good Thing (Mostly)

home grown 

Those peppers I’m growing on the sunny window are starting to ripen nicely as you can see above and below. I tried one of the smaller ones earlier this week to see if it was hot and it wasn’t at all, which means I can go about the short work of thinking up what to do with a few of the larger ones. That one in the pic above is about medium-sized, by the way. I think I’ll keep it simple for a few of the bigger peppers. Slice the tops off, remove the seeds and stuff them with chopped mushrooms, a bit of garlic and maybe some fresh tomato sauce and herbes de provence, pop a bit of mozzarella cheese on top of that before replacing the top and baking them for about ten minutes or so.

not so hots
 

In other boring (but actually important) news, I got wind of some m-a-j-o-r changes coming to the area. As in all 38 businesses across the street and all the way around the entire square block needing to vacate by the end of the month (!!!) because the new landlord wants to tear everything down and replace it with one huge mega-building. Yikes. Although many of the shops are old, a handful of tenants seem to have been bought out last year (aha… that’s why the Chinese restaurant that’s been there for about 40 or so years shut so abruptly!). It’s certainly awful for the record shop that’s been here for 60 years, the wonderful family-run bakery around the corner and that T-shirt printer that’s been in the same spot since the late 70’s. Feh. It seems that time and greed marches onward and on top of the “little” people once again.

I’m going to shoot a few remembrance photos this week and maybe do a quick post on what’s leaving the area as the new owners seem to not even want to help get these people any sort of assistance in finding new locations. So much for small businesses getting a break in this big town. Boo.

Devil’s Third Update: Tomonobu Itagaki In… Breath of a Salesman


 

Tomonobu Itagaki’s Valhalla Game Studios has been busy getting its Wii U exclusive Devil’s Third ready for prime time and the game finally has a release date. Well, provided you’re in Japan (August 4, 2015) or Europe (August 28, 2015). I’d speculate that Nintendo of America will drop the North American date at E3 next week as well as show more gameplay footage, but we’ll see what’s what then. I have a feeling they’re translating that video above into English as it covers both the single and multiplayer modes as well as shows off how the gae has changed for the better since last year.

Devil's Third BG Art
 

In the video Itagaki goes from game creator to extolling the virtues of the upcoming title in his trademark manner. Even if you don’t speak Japanese it’s a compelling video because of the man’s rough voice and distinctive look he’s kept for ages. The very bloody M-rated action game is certainly not for all tastes but it’s good to see the Wii U getting another game that’s not another family-rated party fest. The console needs quirky, funky games like this to show it’s not an “underpowered kid’s toy” as I’ve heard it described at a certain game shop around here.


 

Granted, it’s tough to say exactly how many fans of this over the top action game actually own a Wii U. On the other hand, I’m betting fans of Bayonetta 2 will be all over this game because that was another Nintendo exclusive that’d drove a few gamers to take the plunge and buy a console because it was the only one the game appeared on.

Ratchet & Clank PS4: Insomniac’s Got A Killer Game, But…


 

Well, now. I wasn’t at all a fan of the idea of a CG movie featuring these characters so the tagline “The Game Based On The Movie Based On The Game” made me cringe before I finished reading it. Nevertheless, all it took was one look at that trailer and later, the gameplay video below to change my mind. Mostly. Granted, Rainmaker Animation is certainly a talented group of folks and based on that E3 trailer from last year, they’ve certainly captured the spirit of the characters. Interestingly enough, pre-orders for the game are already being taken on a few sites despite not even the developer knowing what the price point will be.


 

That said, the big question is do we really need a movie at all? Insomniac Games is doing its best work on the PS4 to date with this remake/reboot, so there’s no question that will sell like hotcakes next year. But I don’t think the non-interactive movie will be as interesting to some gamers who don’t like sitting on their cans for an hour forty five or whatever NOT holding a controller in their hot little hands. Hell, people complain about cut scenes in games if they run over two minutes long. So having what amounts to an extended advertisement for the new game (and the PS4) may be seen as overkill to a bunch of folks who might skip paying for a ticket in favor of not so legally viewing the film once someone puts it online.

Eh, we’ll see what happens. I’m betting the critics who aren’t into games at all won’t get this much other than to lay praise on Rainmaker’s animation and storytelling. But what do I know? I’m the nut who wants a full on Disruptor remake. For the Vita. Yikes!

Japan Gets All The Cool Stuff: Remote Controlled R2-D2 Fridge


 

Okay, I want one of these just so I can see if it’s keeping those cold drinks cold because it’s using Carbonite and not deadly freon gas. I’d imagine Carbonite is somewhat non-toxic given that Han Solo went into the deep freeze long sleep encased in that stuff. On the other hand, it’s probably going to be really hard to open whatever beverage you pop into R2 if it comes out encased in a solid block of cold blackness. Hmmm… maybe this is an Empire plot, folks:

(thanks, love meme!
 

Anyway, this cool fridge is currently only coming out in Japan at some point this year from Haier’s Japanese branch, but I’d imagine demand for R2 will be high enough that some will end up being imported by those hardcore Star Wars collectors who want EVERYTHING, damn the shipping fees (which will probably cost more than the unit itself).

And hey! Just for fun, here’s a nifty and informative Star Wars infographic that popped into my inbox as this post was being typed. Thanks, Morphsuits!

Star Wars Infographic

Preview: The Deadly Tower of Monsters Looks Like A Nice Place to Visit


 

Atlus and developer ACE team are going to make some of us well-aged “B” movie fans really happy soon. The Deadly Tower of Monsters is coming to PC and PlayStation 4 soon and it looks like a total camp classic that captures the weird spirit of plenty of well-aged flicks that made for some fun weekends in front of the tube way back when. I’m gathering the humor will be lost on the more jaded gamers of today or those expecting new games to all look the same with super-shiny realism all over the place.

screen3_f
 

Nope, you’re not getting that here at all. TDToM seems to be presented from a mostly isometric perspective so comparisons to something like Diablo III or Gauntlet will no doubt be made by some. I’m liking the wires on that rocket above, the intentionally choppy stop-motion dinosaur and the super-colorful graphics while hoping there’s an optional black and white mode in the mix somewhere.

screen2_f screen4_f screen5_f screen6_f screen7_f screen1_f

 

As I won’t be at E3 this year, I’m not going to be getting any hands-on time with the game (boo!). But I’ll keep an ear to the ground and keep an eye peeled for videos of gameplay because this one sure looks like something I’d play to death and beyond. Now, if only it was coming to more consoles. But I guess we’ll see what happens if it does well enough to expand onto more systems. As usual… we shall see.

screen8_f

A Few Too Few Words About Christopher Lee…


 

Another light goes out and if you knew the man’s rather astounding body of work it was one of the brightest lights you’d ever seen. While he was known primarily for his work in the horror genre, the late Sir Christopher Frank Carandini Lee was so much more than a one-note performer. Whether or not you liked some of the films he appeared in, he always gave his best even in the worst “B” flicks (Castle of Fu Manchu, anyone?). Some of us recall his films made with the late, great Peter Cushing (I’m partial to Horror Express) while younger viewers will know him from his work in The Lord of the Rings and a few Star Wars films.

I’d pick The Wicker Man (above) as my favorite Lee film because it’s a great flick that challenges viewers who come in expecting a standard horror tale. It’s a surprisingly intelligent genre film that works on a few levels and seeps into your bones for about a week or so after viewing. Go track it down (and don’t bother at all with the horrible remake) along with a few other Lee classics. I’m sure Turner Classic Movies will be running a marathon of his work shortly. But if you’re a film fan with room in your library you should think about adding a few of the man’s always re-watchable works to your collection.

Review: High Strangeness (Wii U)

High Strangeness Start ScreenPlatform: Wii U (also on PC)
Developer: Barnyard Intelligence Games/Crystal Labs
Publisher: Midnight City/Majesco
# of Players: 1
ESRB Rating: T (Teen)
Official Site
Score: B+ (85%)
 

HS 12-bit technology
 

While “short” by whatever “today’s standards” for game length is, High Strangeness is actually about as long as many of the 8 and 16-bit games it’s inspired by. A few too many gamers today are a wee bit spoiled by the still baffling comparison of game length somehow equaling overall quality so it’s great to play a new “retro” game that doesn’t wear you down with too many gimmicks before the ride is over. What’s here is a pretty cool throwback that bridges the game between the two eras with a “12-bit” approach that allows players to travel back and forth between two distinct visual styles. There’s also a mix of sci-fi and light horror vibes going on here with creepy-looking enemies, a big mystery and even a sentient cat to keep you dialed in from start to finish.

high strangeness 3 

Continue reading

Random Art, Madness & Watching No Paint Dry Division

one for the road
 

Gyaaah. So, it looks as if the roof repair project is going to take a few more days, there’s now some more water damage from that pipe behind a wall here, there still needs to be a floow-up inspection and I’m still figuring out where to store a bunch of stuff for the upcoming wall takedown/repair job. On the stupider front, I’m finding out that one reason repairs seem to be so damned slow here is this apartment has been in the family since 1976 or ’77 and it seems that the management is deliberately having the maintenance folks do crappy work as a means to make me crazy enough to leave. Why? Well, I’m certainly not paying market rate rent for this nice place, that’s why. Of course, the entire system for repairs here is SO damned ancient that I’m not going to be at all surprised when some newer tenants in buildings here take it on the lam after they deal with those inept dolts in the office and all that (waste of) paperwork that comes for even the smallest repair job.

Eh, I drew a tree yesterday after getting knocked out of bed early by some knocking on the roof. Enjoy it vicarously for me, as I was thinking of dropping a real tree on some people a few blocks up the street who need to get out of that office and see the awful work that’s been done up here. Boo on people who don’t see how the other half live because they just don’t give a crap.