Doctor Who Season 12 Teaser: Take A “Deep Breath” And Get Back To Waiting…

I’ve been avoiding coverage of all those overseas Doctor Who premiere shenanigans because I want to NOT have anything spoiled before that new season kicks off in ten days. I had to post this trailer just to let some of you know I haven’t forgotten the show at all, I’m just holding my breath and holding out until the 23rd when I can watch this at home like the rest of you who aren’t getting the chance to see this on a big screen with other lucky folks. Of course, I’ve been cheating a little, as the longest I can actually hold my breath isn’t long enough to still be breathing when the show kicks off the Capaldi era. I do know my limitations, folks…

The Lady Vanishes: Miz Bacall Takes Her Final Curtain…

A few years back, I once had to “explain” who Lauren Bacall was to a friend thanks to (of all things) a rather hilarious episode of The Sopranos where she was unceremoniously mugged by one of the main characters after an awards show:

When I said “explain” above, I didn’t do much in the way of talking at all other than to point him in the direction of Howard Hawks’ brilliant To Have and Have Not so he could see one tiny reason why she was so important. I’d say she got a lot more respect after that. And a whistle, most likely. This is turning into a kind of rotten week for falling stars, isn’t it? Still, while I’m not a believer in the afterlife, I’d bet that right about now, Bogie is sitting on a bar stool about to have a round when the doors swing open, a certain someone walks in with a cool breeze blowing behind her and without turning around, he lifts up his left hand which has two unlit cigarettes in it and says “What kept you, doll? I was getting bored here”, to which he’ll hear a smoky, purred “You were getting lonely here, you mean…”, as the lady takes both smokes and lights them then passes one back to him as he’s turning around.

They kiss (of course), THE END

Fade out. Roll credits…

Gamescom 2014: Hey, Sony! You Kind Of Forgot About The Vita, Huh?

Hmmm. Well, not entirely, but you’d be hard pressed to find anything said about the small wonder at that huge event today. Freedom Wars looks like fun and a big buy this year, but nothing else was shown at that big deal media briefing meaning anyone who wanted to buy into the handheld looking for a showing at the show was probably left wondering if Sony even HAS a portable system. It’s kind of lame in a way because the system out-powers the 3DS by quite a bit and runs in a lovely HD widescreen Nintendo hasn’t yet realized on any of their handheld systems. Of course, it’s ALL about games at the end of the day and while the Vita does indeed have a number of solid must-play titles, there’s been s distinct lack of promotion of some of the non first-party titles that get kicked onto PSN and overlooked within a few days to weeks… Continue reading

Gamescom 2014: Bloodborne and Until Dawn: Two More System Sellers For Sony? Could Be…

FromSoftware’s still in progress PS4 exclusive, Bloodborne finally gets a more gameplay focused trailer at Sony’s big media event and certainly looks fantastic. I actually got a Nightmare Creatures meets more deliberately paced Devil May Cry meets third-person Darkwatch vibe from this trailer, but I’m kind of nuts. Anyway, this one goes on the 2015 list. One more game for the backlog, whee!

Another work in progress, this time by Supermassive games, Until Dawn also looks pretty darn scary and cool, although it’s a different sort of game entirely. Clearly inspired by horror movies and a bit of classic adventure gaming, this tale of eight people meeting up at a mysterious shack in the mountains looks to give players a few choices in spinning fate’s wheel. Granted, I’m betting odds are slim everyone survives (what’s a horror game or film without a few demises?), but the replay value could be incredible if it’s more than a simple slasher story. Eight Little Indians getting it in so many ways is indeed intriguing…

Gamescom 2014: Why Tomb Raider As An Xbox One Exclusive Is A Lousy Move…

One: Tomb Raider got its start at a multiplatform game (PlayStation, Sega Saturn and PC), allowing many millions of gamers to see what original development team Core Design had created. While (very) dated by today’s standards, the innovation on a few technical fronts, a strong female lead character and the game paying homage to everything from Prince of Persia to the Indiana Jones movies made it an instant smash worldwide. Clamping the new game onto ONE system “forever” is to me, a mistake that’s going to result in lower sales for the new game unless there’s guarantee people will buy an Xbox One because of the new game. It’s likely in some cases, but I’d bet an old penny that any console sales are absolutely nowhere near what both Tomb Raider and Tomb Raider II did for PlayStation sales back when both games were released.

In my years in retail, there have been a handful of games I’ve seen people slap down money to buy a console for and the first three Tomb Raider games are on that list. Granted, TR III was a bit problematic on a few fronts (and how!), but crazy difficulty aside, it still sold systems… Continue reading

WIN FREE STUFF! Want An Orbital Gear Steam Code? Act FAST!

 

ORBITAL GEARSooooo… I happen to have three download codes for Orbital Gear, a new fast-paced multiplayer only arcade run ‘n gun game by indie developer Night Node Software that’s available via Steam. All you need to to to get ONE code is leave a reply below. I’ll know who you are and where to send it because I have spies everywhere! Anyway, get to it, as once these are gone, they’re gone for good. One code per person, of course. Sure you can ring up a friend you want to play with and have him or her reply as well. I can always use the additional traffic!

2014-01-24_11 2014-01-16_03 2014-01-16_05 2014-01-16_06 2014-01-16_23 2014-01-24_01 2014-01-24_02 2014-01-24_03 2014-01-24_04 2014-01-24_06 2014-01-24_07 2014-01-24_09 2014-01-24_10 OGBeta32 2014-07-18 16-04-20-43 OGBeta32 2014-07-18 15-58-15-43

What, you’re still ogling screenshots? Go hit me up for a code, already!

Shadowgate Hands-On: You’ll Be Dying To Play This Game Soon Enough…

SG_towerI had to stop playing Shadowgate after about the first ten minutes because my face was hurting. No, I didn’t get blasted by a real fireball coming from my monitor or anything like that. It’s because I was grinning so much that I think I was exercising more muscles than I’ve used in a while. Anyway, it was obvious from that short stretch of time and later on after about another hour of play that developer Zojoi Games has nailed the game they created back in 1987 as a perfect reboot on a few fronts.

The game manages to retain the same gameplay as the original while adding plenty of new content in an absolutely beautiful (yet suitably grim where required) art style as well as a grand, redone score by Rich Douglas that’s as stirring as the visuals… Continue reading

Hyrule Warriors Direct: It Would Seem That The Missing Link Is MORE Action…

 

Hyrule Warriors may not have BUY ME stamped on it in shiny gold letters, but based on the response to the game so far in video form, I’d say Nintendo has a hit that’s not just for Nintendo fans only. The long-running Dynasty Warriors franchise is indeed “niche”, yet it has mass appeal to action game fans who may or may not be into The Legend of Zelda games. As you can see in this Direct presentation, the gameplay is quite similar to the Dynasty Warriors games down to the packs of enemies, powerful attacks, large battle maps and multiple objectives that need to be tackled as they pop up. But seeing it all with familiar faces from the LoZ series makes me grin a lot and my wallet hurt even more.

Oh yeah, and Gannon(dorf*) pops up as a playable character (oh, this should be interesting, folks):


 

As I’ve said previously… SOLD. Hell, this was sold from the first moment I heard it was being made. Anyway, I’m betting Nintendo gets a nice surprise once this ships and they see it sell faster than even they anticipated. If it does, Team Ninja and Omega Force will have to probably hire a semi-permanent HW team for the inevitable sequel and perhaps even consider a 3DS version that’s some sort of side story, as that handheld certainly isn’t outputting HD visuals anytime soon.

*I tend to call Gannondof “gannon” as that’s the name I first encountered him under and “dorf” makes me think of the always hilarious Tim Conway because I’m as old as the hills and not one of you under a certain age will get that reference at all unless I clue you all in. Get it? Got it? Good. Now you can call him Gannon as well…

Diablo III: Reaper of Souls – Ultimate Evil Edition TV Spot: Giving That Devil His Due (Before He Does You In)…

August 19 is right around the corner and that means quite a few people are planning to take a little vacation to hell and back with this console version of the Reaper of Souls expansion for Diablo III. This one’s going to eat away at productivity here, which isn’t a good thing at all, so I’m actually going to hold off picking it up for about a week or so while I knock the pile of work I have here down to a more manageable size. That’s not to say YOU shouldn’t run like hell out to grab this one on day one if you’re a fan of the series (you absolutely SHOULD). I just know myself all to well and know I’ll just pull a disappearing act if I get this and there’s “suddenly” some “free time” that pops up like a rabbit out of a hat…

Review: Table Top Racing (PlayStation Vita)

TableTopRacing IconPlatform: PlayStation Vita

Developer: Playrise Digital

Publisher: Ripstone Games

# of Players: 1 (1 – 4 online)

ESRB Rating: E (Everyone)

Score: A- (90%)

 

If there was ever a no-brainer purchase, it would have to be Table Top Racing, the former iOS racer now making a splash on the Vita as a better-looking and more polished product. Featuring speedy 60FPS gameplay, plenty of cars and customization options plus some nifty tracks and events, for a mere $7.99 you’re getting one of the best portable racers on the handheld. While all is peachy keen on the speed and accessibility front, perhaps a track editor of some sort and more control options would have made this one even better than it already is. Then again, as it is, it’s a fun and fast gem that needs no manual reading at all. Just pick up and play, pick up those power-ups and zoom your way to victory and new upgrades for your growing garage of cool little toy cars… Continue reading