The Order: 1886 Update: A Little Right Music For Turkey Day…

Fun fact that’s got nothing to do with actual history: Nikola Tesla has been in at least two videogames this century. Airtight Games’ fun but flawed Dark Void, published by Capcom back in 2010 and now, Ready at Dawn’s upcoming PlayStation 4 exclusive, The Order: 1886. Anyway, here’s a look and listen with some of the soundtrack and a nice interview to go with that moody music. If you’re in a Tryptophan haze after gobbing down your turkey dinner, this music may induce some interesting dreams. Hey, at least you had dinner. My kitchen is still a wreck and although some cooking can be done, you certainly wouldn’t want to be here waiting for something to pop out of the oven. Feh. Well, about eight days or so next month will take care of that, so my kitchen nightmare continues into December.

Okay, enough grumbling from me – go back to your celebrating, shopping and whatever else you were doing. I’ll be back tomorrow with a few more interesting posts…

Flyhunter Origins: Bugging Off, In The Most Fun Way Possible…

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Zak_Pose4Busy mobile-plus publisher Ripstone is at it again with the fun old-school games, so I have to chime in with a grin at Steel Wool Games‘ upcoming platformer Flyhunter Origins, is headed to PC, PS Vita, Mac, Android and Tegra-powered devices this December. Sure, it’s not anything revolutionary at all and don’t expect “evolutionary” if you look to every new game you’re interested in as “innovative.”

What you see is what you get with this one: a solid and engaging platformer that plays like a mix of old and new genre classics. For an old goat like me, I’ll take fun and engaging over all-out trying to be the best new kid on the block any day of the week with a title like this. Now, that doesn’t mean I despise developers who break out of the box with surprising new games that do it all differently. Far from it, folks. I love seeing studios stretch their wings and fly like the breeze with new and cool ideas.

zak-home-1 There’s just something to be said for honest to goodness reliability and no-nonsense plop down your money and play enjoyment. Especially in a game such as this where you know you’re getting what you pay for and can show it off to others who appreciate the same thing. Flyhunter Origins is going to land on a device near you soon. Don’t reach for that Raid or comically over-sized swatter, kids – you’ve got some buggy buddies to rescue!

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Adventure Time: The Secret of the Nameless Kingdom Saves My Sanity This Week…

Okay, between the kitchen ceiling and walls here STILL not being repaired (oh, it’s a comedy of errors on the whys and hows of that nonsense – worth a post in of itself, but I’ll do that tomorrow or Thursday) and me pulling what’s left of my hair out at other things, I’m glad to have one nice diversion today: Little Orbit’s Adventure Time: The Secret of the Nameless Kingdom. WayForward Technologies has cooked up a very inspired top-down adventure with gameplay and aesthetics that are going to be VERY familiar to fans of a certain marquee mascot character. Okay, the game is a shameless homage to the sprite-based Legend of Zelda games, but I’d say that Link HAS to be jealous. Why? Well, he’s only in a big deal fighting game and a nice non-canon beat-’em-up this year on two platforms while Finn is in a game that’s actually a solid Zelda adventure with Adventure Time humor packed into it.

Okay, let me get back to it. Tomorrow, another wall gets partially knocked in and I hope to heck there’s not anything leaky behind it, grrrr… Oh yeah, a bunch of AAA titles arrived today, but I’m not playing any of them (yet).

Review: Rollers of the Realm (PC)

RotR logoPlatform: PC (also on PS4, Vita)

Developer: Phantom Compass

Publisher: Atlus

# of Players: 1

ESRB Rating: ?

Official Site

 

Score: A- (90%)

 

Rollers Screens (17) While it may seem like a super-easy casual game at first glance, don’t let the either the art style or offbeat hybrid concept fool you one bit. Rollers of the Realm offers up a serious challenge to pinball aficionados and is one of the bigger indie surprises of 2014. However, you really don’t need to be a pinball wizard to fully enjoy what’s here. The game offers up enough fun to get pretty much anyone who picks it up pulled into its unusual blending of genres. Developer Phantom Compass gets some decent mileage from its medieval fantasy epic setting, dedicated voice actors and yes, the all-important element of making the gameplay both fresh and rewarding… Continue reading

All Work and No Play Makes Jack a Dull Boy. Therefore…

RotR Vita 

This is about to happen. Well, later this afternoon once I get a few updates in. Yup, Rollers of the Realm on the Vita will be my savior for this rather crap-tastic week with the asbestos and the yucky kitchen situation and other stuff that’s still unresolved. And that’s not all, ladies and germs. I also have the PC version of RotR here as well as this to dive into for a bit:

Adventure Time SotNK PC 

I got home last night and played Adventure Time: The Secret of the Nameless Kingdom for about 20 minutes, which definitely helped lighten my mood considerably. So, that’s also going to get reviewed but good shortly. Okay, that’s my fast “what the heck am I doing?” update, minus a few other recent games and books I need to cover. Back in a bit. I’ve got to poke through my inbox and whittle down the pile of requests, review codes, news and other potential work making stuff. Back in a bit…

GTA V Online Screens: One More Reason To Hop In For The Long Haul…

The hit parade keeps on coming as Rockstar Games drops these new Grand Theft Auto Online screenshots. I’ll keep it short because these images are so nice. Take a look and see for yourselves:

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 In addition, Rockstar has also released a list of the many changes the console and PC versions of GTA V and GTA Online will feature over the last gen versions. Get ready for all this coming your way soon (well, as soon as you click away and head below the jump):

Continue reading

Friday Mail: More Work (and I’m Not Complaining)…

NamBan Thank You Man
 
Well, there’s nothing like coming home after a trying day to a nice surprise or two. Tales of Hearts R is being played as we speak (or as I type) and so far it’s quite a bit of fun. Er, wacky humor aside. I think this may be the kookiest localized Tales game I’ve played, but let’s see how it goes. I haven’t seen nor heard “rapscallion” used in a sentence in about three months, but I’d guess that some of you out there have never heard or seen the word at all. What does it mean? Um, you know how to use the internet, don’t you, ya whippersnappers? Look it up!

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Um, spoilers? Nah, not really, angry Tales fans wanting to beat me with a busted controller right about now. These two scenes happen so early in the game that you’ll not get the context unless you’ve played the import already. Even then, I’d bet the original Japanese isn’t as goofy.

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Anyway, back to it. It’s going to be a stupidly busy weekend and upcoming week here. CES Unveiled, some reviews to catch upon, too many previews and hopefully a certain developer will get back to be about a really bag bug in a game I need to review. There’s nothing worse in a game about killing bugs than a game-killing bug that stops things cold is all I’ll say. If it’s not my console acting up and in fact it IS a bad bug, then at least one review I’ve been pointed to by a friend needs to come down.

Granted, any fix probably won’t change the reviewer’s opinion one bit. But hell, it’s best to be fair to the developer and say you’ve actually completed the game you posted an unfavorable notice about rather than just knock out something that’s not constructive at all that doesn’t even mention the issue.

Far Cry 4 Also Gets The Soundtrack Treatment…

Far Cry 4 OSTCliff Martinez, formerly a member of the Red Hot Chili Peppers and composer of some fine film scores (“Traffic,” “Drive, ” “Spring Breakers”) is also the main man behind the tunes to Ubisoft’s upcoming FPS, Far Cry 4. Working with Ubisoft Montreal’s Music Designer for the game, Jerome Angelot, Music Supervisor Simon Landry and Audio Director Tony Gronick, Martinez has created an original score meant to flow flawlessly with the game’s action and cinematic sequences. While the game’s soundtrack won’t be getting the big deluxe box treatment Rockstar is giving Grand Theft Auto V, it’s a more than solid enough set of tunes to add to your own music library (especially if you’re a soundtrack collector).

Of his collaboration on the soundtrack with Ubisoft, Martinez says:

“It was an honor to be asked to write the music for the Far Cry 4 game as my first full-length video game soundtrack,” said Cliff Martinez. “It was exciting for me to be asked to take my usual minimalistic cinematic approach to the immersive game world. Any game where you can ride on a rampaging elephant is a project you can’t turn down!”

Well, I’m listening to the music as I type this post and really feel as if I’m in some very dangerous foreign land about to go on some rather wild adventure. Granted, I’m typing this post in a public place, so the worst that can happen is some old guy bumbles by and drops a hot cup of coffee on my shoe. But hey, I’ll settle for that tiny bit of excitement over dodging digital bullets and rampaging elephants any day of the week. Anyway, the Far Cry 4 Original Game Soundtrack digital edition will release worldwide on November 4, the limited 2-CD edition will release on December 2 in North America and on December 9 in Europe, and the limited 3-LP edition will release in January 2015. Far Cry 4 will be available November 18 worldwide for PS4, Xbox One, PS3, Xbox 360 and Windows PC.

GTA V Gallery Update: Overwhelming Majority Rules, Coming Soon…

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While PS4 and Xbox One owners are finally getting Grand Theft Auto V on November 18, PC owners need to be patient for a little while longer (as in holding out until January 27, 2015). All of that time will be well spent making sure it runs as best as possible on a wider range of systems, but next-gen owners are getting the same features as shown in this video ( which is kind of NSFW, if you don’t like gunfights, a bit of the old ultra-violence and such blasting from your work computer or tablet). This isn’t some simple HD upgrade at all. Every texture in the game has been replaced, the overall resolution has been increased (more than doubling the draw distance), and as you’ll see in the PS3 to PS4 comparison video below, the differences are quite stunning:

Click away for more visual treats! Continue reading

Get A Free BMW! Well, If You Own Gran Turismo 6, That Is…

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Your November just got a lot brighter, car fans. If you’re still playing the spectacular Gran Turismo 6 on your PlayStation 3, you’ll be very pleased to know that you’re getting a new car to drive pretty soon. Yesterday at the 2014 SEMA Show in Las Vegas, BMW and Polyphony Digital, Inc. revealed that he rare BMW M Performance M4 Safety Car will be making an appearance in the game as a Free DLC update later this month… Continue reading