Nope, I didn’t forget about you, Project CARS. I’m still holding out hope that the Wii U version is as wonderful to play as it’s promising to be and makes those who only own that console and not an overpriced gaming PC at least happy to have a decent licensed racer. While other consoles and PC have gotten some stellar realistic racers, the amount on Nintendo’s home consoles is embarrassingly low. Well, the amount of GOOD licensed racers, to be precise. Yeah, yeah, I’ll check this out on the PC, and PS4 at some point. But my Wii U needs this game just to shut down the haters who don’t own one who still think it’s “underpowered”. So, Bandai Namco Games… let’s do this! March 2015 is rolling up sooner than you think…
I’ll have a full review up something this coming week, but Eden Industries’ indie RPG Citizens of Earth is so far, pretty awesome. They’ve captured the wackiness of certain 90’s Japanese RPGs (some familiar, some not so familiar) perfectly with a fun and amusing game that’s easy to hop into but challenging if you’re willing to crank up the difficulty. Anyway, that’s all for now,as I don’t want to spoil anything. The game may not have made its crowdfunding target, but Atlus picking it up and getting it out on a bunch of platforms (PC, PS4, PS Vita, Nintendo 3DS and Nintendo Wii U) via digital distribution was a pretty smart move on their part.
Granted, if you despise digital games, you’ll be missing out on some grand fun. Hopefully, some of the die-hard physical-only/mostly collectors will break that ban and give this game some love. Back in a few with that review…
I was going to use the word “Brandish” twice in that title, but my brain is all fried up from today’s rather mind-boggling “finale” to the kitchen repair job that still has me reeling. They’re done… but NOT done. I give up! Well, not quite yet, but man… am I wiped out from all this nonsense.
Anyway, next week (January 13) sees Nihon Falcom’s remake of its classic Super Nintendo RPG Brandish land on PSN for the PSP and Vita rechristened as Brandish: The Dark Renevant. I need something nostalgic like this to keep me sane, so it looks as if it’s going in the queue. Xseed Games deserves props one more for keeping the PSP alive after all these years,but as noted, the game will also run perfectly on the Vita as well as PlayStation TV if you’ve committed some money to that newer device/service. $19.99 is the MSRP and the game promises some old school challenge just like the original (but harder!).
As for what the game is all about, a peek below the jump should satisfy your curiosity… Continue reading →
Oh, I kill me with these puns, don’t I? Um, don’t answer that. Anyway, both Capcom and the supremely talented development team at Ninja Theory took a tremendous deal of grief and worse from some gamers when DmC was announced and that very different Dante graced that mockup mugshot poster. While the fanboy ire raged and internet fires blazed up on message boards, the game’s development continued as developer and publisher pretty much ignored the haters as they made the game they wanted to make. For the most part, the new game was solid, fun to play and like every other game out there, not without its flaws. Still, it must have moved enough copies to warrant a major upgrade to new consoles as PS4 and Xbox One owners are soon going to see DmC Devil May Cry: Definitive Edition smash onto those consoles in March.
For some gamers who’ve already played this one on the older consoles, the idea of shelling out $39.99 to play it again may seem like a not so hot idea. However, Ninja Theory and Capcom intend to deliver to old and new players buying in a game that’s vastly improved over the previous version… Continue reading →
Poor Sony has been through the wringer this year. Between “hackers” hitting a few of the company’s entertainment divisions and among other things, knocking PSN offline for a bit over the last holiday weekend and a truly crazy class action lawsuit allowed to proceed, all of 2014’s successes seem so very far in the past. Nevertheless, PlayStation Plus subscribers will still be getting a bunch of free games as usual. January’s list of freebies is a nice one indeed, but at this point, it’s all up to whether or not PSN will be running properly so gamers can actually get all of that content. The privileges of membership, indeed…
You could say that there are two types of turn-based strategy game fans out there: those who’ve played XCOM and those who yet haven’t. Falling Skies: The Game works better for those in the latter category as well as those XCOM fans who won’t bash this too harshly for its intentional lifting of much of that game’s mechanics. While it’s a well-made game and plays just fine with only some pesky camera issues in tight spots, a few gameplay flaws knock it down from being a great entry in the genre. However, if you’re a big enough fan of the show, the game will probably warrant a buy right off the bat. Just don’t expect anything revelatory in the plot or handful of familiar characters you’ve come to know and love and you’ll more than likely have a fine time over a rainy weekend… Continue reading →
Yikes. You know, there’s a very good reason I don’t follow and post every sliver of game news, nor do I care about some off the “news” that stirs certain areas of the internet up into a frenzy. At the PlayStation Experience in Las Vegas last weekend, one of the “big” announcements was the legendary JRPG Final Fantasy VII coming to the PlayStation 4 in 2015. At the time of its release back in 1997, it was not only a system seller for Sony’s original PlayStation, but one that bought millions of new players into CD-based gaming on a console, as previous games in the series has only appeared on cartridge-based systems. There was a PC version released back in 1998, but other than a recent re-release for modern PC’s, some excellent and jaw-dropping fan-made modifications and a beautiful remake of the game’s opening movie as an early demonstration of the PlayStation 3’s power, Square Enix has pretty much moved on from the very idea of a proper remake of this classic… Continue reading →
Well, okay. A copy of Suikoden II doesn’t cost “millions” these days, but it’s not cheap at all. Some have paid close to $100 for the game disc alone, while mint condition to sealed copies can cost many times more. Of course, Konami hasn’t made a patina coated penny in profits from those sales. But starting tomorrow, all that changes when the game finally arrives on PSN as a PSOne Classic. It won’t cost much (hopefully under $20) and is still one of those deeper than it looks on the surface games that’s been generating desire since it went out of print.
Granted, it seems that it only got a single production run and until this point in time never got a western re-release. Now, (well, tomorrow) it’ll be in the hands of PS Vita and PS3/PS4 owners who can finally play what’s been called one of the greatest JRPGs ever made. Hmmmm… of course, now the BIG question remains will saves from this game also work with the Suikoden III, the PlayStation 2 follow-up that used the previous game’s files to grant players bonus content. Methinks Sony will need to tweak that Content Manager software the PS3, PS4 and Vita use to share that data when the time comes. I still have my physical copy of the third game, but I sold off my SII earlier this year because I needed the money. I bet the farm on Sony and Konami finally making things right and thankfully, that’s seemed to have paid off. Whee.
Well, oopsie. Remember that Godzilla game Namco Bandai was only releasing in Japan I wrote a little post about back in September? Oh, how wrong I was about that game staying overseas. But here’s a case where me eating crow pie is a something I don’t mind doing at all. In fact, make mine a double, please. Check out the big reveal trailer below. Earplugs in, first. It’s LOUD:
The Japanese version is out this month, but Bandai Namco Games is going to be taking time to properly localize the game and get it out in North America and Europe in Summer 2015 for both the PlayStation 3 and PlayStation 4. Excellent. If you watched the September trailer along with this new one, you’ll see that the game looks quite spectacular and fans should be pleased that they’re finally getting a decent Godzilla game this decade.
“But what’s it about?”, you ask? Funny you should ask, kids. It’s late and I’m lazy… so let’s go to the press release!
COMPLETE & UTTER DESTRUCTION
Godzilla, the King of the Monsters, first appeared in 1954. Scientists studied Godzilla and found that they could harness energy from the monster. Called “G-Energy,” this seemingly endless source of power was used to better the lives of all mankind. 60 years later, just when mankind’s memory of the beast faded, Godzilla appeared again. Godzilla destroyed at will, all in search of more G-Energy. Such irony, the same G-Energy which was used to better the people’s lives, also caused Godzilla to awaken. Can the G-Force, mankind’s last hope, stop Godzilla? What fate awaits Godzilla once he has consumed all of the G-Energy, and grown to his full potential?
Bash your way through over 20 stages of mayhem. Explore Mission Mode, Diorama Mode, and King of Monsters Mode! Collect G-Energy in each stage to Power-Up your Godzilla up to 100 Meters tall! Your offensive and defensive prowess will increase with your size.
Okay, that sounds like a cross between a super awesome sci-fi flick and an Enzyte commercial at 3am (remember Smilin’ Bob?), but for Godzilla fans like me, it’s all good. Expect more on this one soon. I can now go to sleep a very happy guy. See you tomorrow, folks!
I should have figured that Sony would be going back to basics for their 20th anniversary, but seeing that familiar shade of grey on a new model PS4 made me chuckle a bit. I bet it’s not backward compatible at all, meaning some younger folks who buy it, might want one to add to their collection or just hate that color aren’t seeing the complete picture. I still have three of those old grey models here and they get trotted out from time to time, too. 20 years is a long time and I can still recall the initial skepticism some had about Sony jumping into the game console business with the PlayStation after a deal with Nintendo to co-create a game console fell through. How the gaming landscape would been had that arrangement not fallen through is anybody’s guess. Like them or not, you have to give Sony credit for making good on their initial promise to shake things up and continue doing it for so long despite some ups and downs over the years.
Anyway, Happy Anniversary, Sony – you’ve certainly earned a place in millions of lives since 1994. Here’s to (at least) 20 more years (provided we’re all still around)…