DmC Devil May Cry: Definitive Edition – Dante’s Return-O…

Oh, I kill me with these puns, don’t I? Um, don’t answer that. Anyway, both Capcom and the supremely talented development team at Ninja Theory took a tremendous deal of grief and worse from some gamers when DmC was announced and that very different Dante graced that mockup mugshot poster. While the fanboy ire raged and internet fires blazed up on message boards, the game’s development continued as developer and publisher pretty much ignored the haters as they made the game they wanted to make. For the most part, the new game was solid, fun to play and like every other game out there, not without its flaws. Still, it must have moved enough copies to warrant a major upgrade to new consoles as PS4 and Xbox One owners are soon going to see DmC Devil May Cry: Definitive Edition smash onto those consoles in March.

For some gamers who’ve already played this one on the older consoles, the idea of shelling out $39.99 to play it again may seem like a not so hot idea. However, Ninja Theory and Capcom intend to deliver to old and new players buying in a game that’s vastly improved over the previous version…

What’s in the box or download for that money:

In addition to taking full advantage of the new consoles’ innate features like social sharing and higher processing power (60fps, 1080p on both consoles), DmC: DE will include a huge variety of new features:

-Rebalanced, repolished gameplay – With nearly two years of user feedback, Ninja Theory and Capcom have made the gameplay tighter than ever, with bug fixes, rebalanced combat elements and enemy behavior, tweaks to the Style system, and even new gameplay settings such as a manual lock-on.

-All DLC from the last-gen version – Includes weapons, skins, items, and of course, the entire “Vergil’s Downfall” campaign.

-Vergil’s Bloody Palace – Vergil now gets his own set of sixty waves of fast-paced stylish action in this perennial favorite mode.

-Turbo Mode – Another series tradition, this mode speeds up all gameplay by 20%, for faster, more stylish combat than before.

-Hardcore Mode – This toggle-able setting offers a classic, hardcore challenge, affecting various aspects of the game such as Devil Trigger, AI, and the Style system.

-Gods Must Die difficulty level – Offering an insane challenge, this mode causes all enemies to deal 2.5x the usual damage, and spawn with Devil Trigger active. Plus: no items allowed!

-Must Style mode – This mode requires that players achieve an S style rank or higher in order to deal damage to enemies.

-New costumes celebrating the Devil May Cry legacy.

-And more!

DmC Devil May Cry: Definitive Edition will be available both at retail and as a digital download, starting March 17th on PlayStation 4 and Xbox One, for $39.99. Capcom will also be giving the previous game in the franchise, Devil May Cry 4, a big HD reworking for PS4 and Xbox One a little bit later, so stay tuned for news on that as it comes this way…

2 thoughts on “DmC Devil May Cry: Definitive Edition – Dante’s Return-O…

  1. I enjoyed DmC, though admittedly prefering the far more suave depiction of Dante in the orginal series. Ninja theory applied combat that felt robust but accessible which made it so addictive. Should translate well onto PS4, though its a bizarre title to remaster? Cant say ill buy it. Though having said that……


    • I guess the HD Remaster kick needs as many titles as possible so those who only have a new console and missed games like this on the old ones can buy in. Otherwise, I can’t see the need for this unless one fits the previous sentence or really loved the game on the PS3 and wants to play it all again with all (or as many as possible) of the bugs squashed out.


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