NowPlaying: Alien Isolation (Or: Let’s See How Long I Can Last)…

AI PS3
 
So, yeah – here we go. let’s see now: phone off the hook? Check. Clean underwear at the ready? Check. Ear out for UPS/Fed Ex in case I get some surprise packages from a PR contact (and/or my SUPER late Think Geek order that’s almost a month old, grrrr?): Check! I think I should eat something too, but I’ll pop into the kitchen while the game is installing and make something quick. Did someone say cheese pierogi with sauteed onions? I think that’s what my stomach was screaming, so that will get taken care of (thank you, stomach!). I think I have some (*ding!*) Gold’s Horseradish left. Hmmm… let me check… (*ding!*) Yep, with beets, at that. Okay, I’m set for the day.

Oh, that flower? It’s there because it’ll probably be the nicest thing I see all day. Back in a bit – maybe later this afternoon or evening with some sort of “I’m too %#$^@! scared to move” update. Maybe.

The Evil Within Looks to Scare You Sillier Than You’d Like to Be Scared, So Get With the Program!


 
Let’s see now: one part Resident Evil, one part Silent Hill, One part F.E.A.R. and a lot of what’s inside Shinji Mikami’s head certainly go a long way in his latest game, The Evil Within. Set for an October 14, 2014 release on PC, PS3/PS4, Xbox 360/Xbox One, this survival horror game marks Mikami’s return to the genre that made him a master to legions of horror game fans. I’m holding out until I play this one, but from all those trailers and behind the scenes videos that have been popping up, this one looks as if it will deliver the goods to those who can take what it throws at them. Granted, if you’re one of those jaded types scared of nothing and think this game is “dull” when you haven’t touched a controller connected to a console or PC running it, then Bethesda Softworks and Tango Game Studios more than likely have no use for your commentary on some message board where you’re all anonymous and filled with bile for some reason or another.

I’d bet they’d LOVE more constructive and useful criticism from people who may run into something that keeps the game from being what it needs to be (but that doesn’t include being a direct Resident Evil clone, I’d bet), so maybe go PLAY this before you go online and whine expecting for someone to back you up when the developer and publisher would rather see you fall off a cliff onto something sharp. Or something like that. I’m betting Bethsoft and Mikami don’t care what anyone who hasn’t played this thinks because at the end of the day, those people are wasting their time rambling on about themselves and speaking for others when they should just shut up and maybe play some of those games they hate on for no reason. Just a thought…

Alien Isolation Launch Trailer: At Home, Everyone Will Hear You Scream…


 

AI PS4 CoverIt’s almost here and yours truly will be popping up at a certain retailer bright and early to snap up my copy and trot back home so I can dive in feet first and come up for air with knuckles and hair all white from fear. Yay, fear! Hmmmm. I should e dreading this experience a bit more because I’ve not been really freaked out by any horror game in a while.

On the other hand, I’m knowing I’m going to enjoying seeing what The Creative Assembly has cooked up for people like me who’ve been following this from the shadows who want to go in cold and not have spoilers hitting us on the head because we hung out on the right message boards and want our “fun” spoiled. Of course, I’m less expecting this to be “fun” and more expecting it to be “Holy $#!+, I can’t take another step because I’m TOO damn scared, but that damn Alien is somewhere in the room, Gyaaaaaah!”


 
Or something like that. (sings) The sun will come out, tomorrow… Hmmmm. I wonder if they sell cork panels at the K-Mart across from the game shop? I may need a bunch to line the living room with so my neighbors don’t keep calling the cops on me. “GYAAAAAAAAHHHHH!”

D4 Needs Me, But I Don’t Have That Xbox One Yet…


 
Despite some solid reviews from folks that appreciate its weirdness, I’ve heard that the episodic adventure experience known as D4: Dark Dreams Don’t Die doesn’t seem to be selling in decent enough numbers… yet. Granted, so far it’s only the first two chapters of what’s going to be a multi-part story and I’m betting that some Xbox One owners are holding out for some sort of complete disc or download version so they can play the entire game from start to finish. On the other hand, I also know that there are a good deal of people who yes, don’t want to play this game on anything but the hardware they own and I can respect that side of the argument to some extent. Between them and the crowd that ignores odd and innovative games like this because they refuse to step outside their comfort zone, that’s probably a lot of gamers missing out on what seems to be quite an interesting adventure… Continue reading

Alien Isolation #HowWillYouSurvive Final Update: Last Chance to Stomp Down to the Store, But Have an Egg First!


 
So, some early reviews are in and it seems that the reviewers that got it REALLY got it good and that’s a good thing. The ones that didn’t? Well, they came in looking for the wrong game and yep, boy were they surprised at the game not being what THEY wanted and what the developer intended. You have to love that sort of misguided missile writing, ladies and gents.


 
Anyway, as Sega seems to not like me, I’ll still be buying this one on Tuesday and reviewing it a bit later than the madding crowd that already has. But that’s just fine by me because I don’t plan on rushing this through at all. Nor one bit. Nope.


 
As for that eggy breakfast, Well… I’d like one of these, please. It can fit in the living room in place of that stupid recliner or the other chair that just dropped its lousy, crumbling cloth underside on the carpet like a misbehaving pet. Yuck. Anyway, I should probably catch up on some sleep over the weekend, as I’m betting Alien Isolation will be keeping me awake and creeping into my sleeping time for a while…

Alien Isolation #HowWill YouSurvive Update: Yup, I’m Flared Up For This One As Well…


 
Flared Up, indeed! I just realized (okay, again!) that it’s OCTOBER (well, tomorrow!) and Alien Isolation is out in a week’s time. Eeek. Now, I have to do a coin toss and decide what to get, as there are a few other games coming that need to be played and I’m not sitting on a ton of money here (yet). As I know the big sites will all be reviewing the next-gen versions, I may play odd man out and grab the PS3 version just because I really want to see how that turned out and yes, more of you guys and gals out there still play games on your own PS3 or Xbox 360 than you do on those fancier newer machines.


 
Crowd Control? Nah, this one’s not getting a massive midnight launch and doesn’t need one at all. As this isn’t a crowd-pleasing first-person shooter in the Call of Duty or Halo vein and is in fact, a hybrid horror/sci-fi experience that looks to capture the spirit of Ridley Scott’s classic 1979 film, I’m betting there are STILL a small bunch of people out there who will go into this expecting a non-stop guided missile on-rails shooter or something the game isn’t. But it’s their own damn fault for not paying attention to the developer diaries and all those previews other sites have done for a while. Oh well…


&nsbp;
Distress will come when this launches on October 7, 2014 for PS3/PS4, Xbox 360/Xbox One and PC and people buy it, get home and then get too scared to play past certain spots. I have the first film in a loop in my brain (I’ve seen it countless times and plan to watch it again before the game arrives just to set the perfect mood), so I know I’m going to love what’s here. Now, about that DLC and stuff that should HOPEFULLY pop up for everyone and not just be exclusive to certain retailers? Yeah, that’s my big gripe about this and other games that piece out content like that. It may be “what people want” (according to game companies), but this SHOULD have been one of those games that packed as much as possible onto that disc just out of respect for Alien fans who don’t want to miss out on ANY content but have no choice in the matter.

Silent Hills: No Scare-City of Screams In This Soon to Be Horror Hit…


 
Now that a possible few million people have been scared half to death or so from that P.T. demo which has since been revealed as a teaser for the latest Silent Hill game, I’d say Konami, Hideo Kojima and Guillermo Del Toro have got the attention of horror fans as well as curious folks who just so happened to be handed a controller just to see what happens.


 
Naturally, the reaction videos here are priceless, but Konami proves it’s not sexist at all because below you get to see a bunch of guys and gals at this year’s Gamescom nearly peeing themselves while trying to play that demo. Yeah, I wasn’t there, but I did play it at a friend’s place and yup, it gets pretty effective at times. Of course, part of the scare factor is the looping around the same map that changes so randomly I’ve yet to hear of two people having the exact same experience.


 
With all that looping around, crazy changes to the area and yes, those incredibly realistic visuals that play with your fears (if you hate cockroaches, darkness, messed up ghostly faces filling your screen and a few other things, break out the adult diapers), it’s clear that Sony and Konami have got a pile of money coming their way once this game is released… Continue reading

Neverending Nightmares Out Now For Steam & OUYA (!): Welcome to a True Horror Game, Folks…


 
Sometimes, I’ll see a comment about a horror game or film where someone states that the creator(s) must be “mentally ill” or words to that effect for coming up with such visions that put audiences under or behind their seats (or both). Well, Infinitap Games’ President and creator of Neverending Nightmares, Matt Gilgenbach has struggled with OCD and depression for years and made this honest and outright frightening game in order to share the wealth in terms of showing how powerful battling an invisible enemy can be. From the game description:

Neverending Nightmares is a psychological horror game inspired by the developer’s actual battle with mental illness. In the game, you take on the role of Thomas who awakens from a terrible nightmare only to find that he is still dreaming. As he descends deeper through the layers of hellish dreamscapes, he must hide from horrifying apparitions and outrun his inner demons. He must discover which of the horrors he encounters are a manifestation of his own psychological state and figure out what reality will be when he finally wakes up.


 
As hellish as this looks, I absolutely have to give props to Gilgenbach for showing that people dealing with these conditions can actually be creative and necessary to this industry while creating content that’s deeper than it seems. Okay, for some of you the REALLY scary thing is this game is also on the OUYA because you most likely thought that micro console was DEAD and it’s clearly not going away just yet. Mua-ha-ha-haaaaa! Hmmm… perhaps Matt should have done a Wii U version as well just to cover the other console some people think is both feet in the grave. Anyway, get this game NOW for PC via Steam or if you have an OUYA, yeah, it’s a buy for that as well.

Alien Isolation #HowWillYouSurvive Update: Two More Reasons To Jump Out Of Your Seat


 

#AINope will be trending if I have my way, but I’ll very likely be far too busy ducking and weaving in my chair while playing Alien Isolation to do much social network socializing. Nope, I won’t be Twitching unless it’s involuntary and from the game creeping me out from playing past a certain point. No tweeting unless I’ve a police whistle around my neck and I’m calling for help before I throw a shoe at my TV screen. And definitely no facebooking at all, because that’s actually more frightening than any game ever made. Yaaaaaah!


 

Alien Isolation lands in stores and digital delivery systems on October 7, 2014 for PS3/PS4, Xbox 360/Xbox One and PC. Back with more ways to die horribly in this soon to be modern sci-fi horror game classic in a bit…

Mail’s In, I’m Out!

That's Entertainment Thanks to the mail deities delivering nearly everything at once yesterday evening because of a slight delay from a few states and faster than expected international shipping (hoo-ray!), I’m taking today off to tackle a couple of entertainment options. For the upcoming Fairy Tale Blogathon at Movies, Silently I had to import Ray Harryhausen The Early Years Collection from the UK, as it’s not available in a Region 1 format DVD (why?). I was deciding between writing that 2-disc set up when I came across the complete 2-disc set of Fractured Fairy Tales and snapped it up because it was dirt cheap and had free shipping. Of course, someone claimed that review, but I didn’t mind because I grew up watching The Bullwinkle Show reruns and those FFT segments were always hilarious.

For a crazed change of pace, I HAD to bug Clint over at MVD Visual about The Sex Pistols on TV, a DVD documentary of the band’s outrageous live interviews and other footage that I’ve wanted to see for some time. Yep, I have pretty varied musical tastes, folks. Finally, time to give the devil his due, as Diablo III Reaper of Souls Ultimate Evil Edition is in the house! While the PS4 is getting all the online ink, I’ve only seen two reviews of the PS3 version, so my review will let those of you curious about this who don’t yet own that new console know if it’s worth a buy. I did play a few hours last night and here’s a spoiler: It’s a buy for a ton of reasons. You get the original game with some BIG changes (as in your copy of plain DII is now obsolete to some extent) and the Reaper of Souls content that adds even more new stuff.

Hmmm… okay, enough procrastinating – I need to go dip myself into some diversions, people. Back in a bit…