1990’s Sega Mega Drive/Sega Genesis game, Thunder Force III was such a great and very challenging entry in the series that it got an enhanced arcade version in Japan called Thunder Force AC, which has now come back as the latest SEGA AGES release on Nintendo Switch ($7.99). It’s a game I used to play along with a ton of other space shooters on the Genesis as well as developer M2’s second enhanced port of a Thunder Force title (Lightening Force: Quest for the Darkstar) that’s a must-buy.
You get a flawless version of the game with the new ability to play with three other ships from other titles in the series (you’ll need to play a bit to get to three of them), and the game is another example on a fine example of M2 making a good game even more stellar on Nintendo’s platform. At the time it was released, the game was quite the spectacle with its parallax scrolling, some fancy warping effects, plus a few other neat visual tricks. Oh, and the music was (and is) perfection and thankfully, you get a music player function in this version.
Ratalaika Games has been pretty much killing it lately in terms of quietly porting and publishing little indie games that sometimes pack in a few surprises despite the low budget price points. While there’s a core group of fans who snap up most of these games for fast trophies, once in a while there comes something that’s worth a second look because it taps the right vein in the right place and is more than a simple trophy hunt you can rush through in an hour or so. Welcome to Sick Chicken Studios’ Guard Duty($9.99, Cross-Buy with PS Vita!), folks.
This is a fantastic albeit brief homage to old computer games from the mid-80’s and the 1990’s and absolutely nails that aesthetic to a T with perfect stylized pixel art and animation, some hilarious (and fully voiced) writing and solid point & click gameplay. There’s a plot that blends in medieval and futuristic elements really well, but I’ll not spoil that for you here as the story works best this way. After an intro that teases that medieval and future melding, we meet Tondbert, loyal Guard to the Castle of Wrinklewood. He’s having a bad day that started the night before as he was stupid drunk while on duty and let a odd stranger into the village, which has led to the Princess being kidnapped. Don’t you hate it when that happens?
Here comes trouble, and there goes your free time!
Way back in 2016, I saw a trailer for a wild little 2D game from an independent developer and I was pretty excited because it captured a few nostalgic vibes from both some older games and plenty of crazy action flicks:
Skip ahead to the next year, and the game went through some changes that made it look even better. I was able to sign up and test out an in-progress version on Steam, and it was pretty great even though some parts were in need of a little refining (as any work in progress would – a demo of a game is NOT a full game experience). Even with the parts that needed work, what was there was such a huge improvement that it was clearer this was going to be even more amazing when it was completed:
If the recent Switch demo of Matrix Software and publisher Happinet’s BRIGANDINE: The Legend of Runersia is any indication, this is going to a near-perfect entry in the genre for turn-based strategy fans who want a game with a ton of replay value. As noted in my previous look at the game, the developer really knows what they’re doing here. Everything here soars from gorgeous painterly art style, the optional step by step tutorial, the clear typeface and pretty solid English localization. Since many of us are still in stay at home zones, a game like this may make the month of June fly by because it’s got that “just one more mission” thing going for it.
Every element comes together in a game that’s clearly a labor of love for its developer and a return to the scene for a title that’s both accessible and daunting in its overall scope. While the demo had an introduction to a single character’s story and three “seasons” worth of play, the final game will contain six different characters all intent on gaining control of the land of Runersia for their own motives as the other five nations do their best to put an end to these efforts.
In terms of retrospective career highlights, I’ll let the music historians do their thing far better than I. I just wanted to do a very quick post to note two films that featured Little Richard’s music in key sequences. 1987’s Predator has that key introduction to Arnold and company and the scene is funny as heck because of its burly mcbeefcake manly men riding that choppa listening to” Long Tall Sally“, which is not at all what you expect them to be listening to, but there it is, and it works perfectly.
Two years earlier, Joe Dante’s surreal sci-fi flick Explorers featured Richard’s performance of “All Around The World” sung by a comical looking space alien. That may be Robert Picardo in that suit, as he’s credited for the film as that alien. A cover version of the song was done by Robert Palmer and appeared on the film’s soundtrack, accompanied by a music video:
Ah, the days of actors in well-crafted slimy-looking rubber suits and good ol’ practical effects, right? The film also had a great Jerry Goldsmith score and is worth a look if you like a bit of mid-80’s nostalgia and one of those flicks that’s a bit of fluffy popcorn fun.
So, I got a birthday card last week (it’s today, so go get me some cake, please, thank you) and I laughed aloud when I opened it because the card had a portion of a painting I’d seen a while ago and it impressed me so much that I went and wrote a (bad) short story based on the image. This was some decades ago, but I recall more or less it was about humans being briefly ruled by a flower race and it not being so bad because it was more a symbiotic relationship at the end of the day.
As those flowers smelled nice and only tasked humans with carrying them from place to place, things were pretty laid back. If I’m not mistaken, this period of peace ended with a few servants, tired of allergies and a few bee stings, attacked their masters and realized they weren’t able to do much in the way of defending themselves. Hey, I said it was a bad story, didn’t I? Okay, it was VERY bad. Anyway, the point was today’s flower markets are reversals of how flowers once shopped humans to work for them and my, how things have changed, haven’t they? Yes, I used to write some weird stuff. Eh, oh well.
That cornfield chase in the North By Northwest remake gets a little too action heavy…
I remember walking into an arcade back around 1990 or 1991 and seeing a new machine added to the site’s already impressive selection. It was a large sit-down G-LOC Air Battle cabinet that had a line of about 10 or so people waiting to play. That machine looked like a super-deformed airplane and had speakers on the seat that faced forward, which helped mostly shut out sounds from the arcade save for music and sounds inside the cabinet.
Most impressive was the movement, as the machine would tilt forward, backward, left, and right based on what the player was doing with their plane. The game also featured a red button that shut the movement off if one was feeling the need for speed and all those motions were getting too much to handle. Think of a LOT less painful to ride mechanical bull with a kill switch and you sort of get the idea. Personally, I never saw anyone hit that button, but it did make for a great and safe addition if it was needed.
I didn’t find out about the even more impressively insane R-360 rotating cabinet version until a few years later when a friend played one while on vacation and showed me a few photos taken by his girlfriend where he was upside down or sideways in the machine’s cockpit. She later told me that was the one of the funniest things she ever saw and heard, as he was yelling and screaming a stream of expletives as soon as the machine went spinning, despite the seat belts and safety harness holding him tightly inside and the attendant nearby who helped him secure himself. He denied that screaming part for years, by the way.
Okay, things are back to normal… well, the internet works much better today, I mean. I need to catch up on a few too many reviews, but first, some brain draining to take care of. It helps me in these crazy times. This will be another TO BE CONTINUED entry, thanks to a bit of stream of consciousness working itself into this post, but I think we’ll be done by the third one.
I don’t swim at all not because I’m lazy or never had the opportunity to learn. When I was about 7 or 8, the parents sent us to summer camp and maybe ten minutes into the very first day there, one of the counselors decided to grab some frightened kid from the back of a group of kids who’d never seen a lake up close before and toss him into it. There’s nothing like taking in the sights while airborne and screaming, then the shock of cold water hitting your body (or your body hitting the water at speed) and seeing fish swim away along with a few water snakes. And man, those assorted pebbles and rocks on the bottom of the lake? I was getting a geology lesson and learning about a small selection of sea life while sinking like a proverbial stone. Ah, memories!
To be fair, I didn’t even know snakes could live in water until that point and I would have been surprised at that if I wasn’t busy drowning. At some point, I was fished out by a bunch of councilors after they saw I didn’t surface (my bad! I didn’t read the instructions on swimming before I got on the non-air conditioned hot as hell yellow school bus, and by the way, there were NO instructions). But it also seemed that no one was stepping up to get me to a hospital or medically treated for swallowing all that lake water. I know I was out for a bit, as I woke up with a crowd of worried camp counselors staring down at me and all that water I guess was coughed up and I can recall a bunch of kids with big wide eyes gathered nearby. We hadn’t even been assigned cabins when this happened, so they all had nowhere to go.
I was a pre-Jason Vorehees victim of kid-neglecting teens, I guess. I think I need revenge, or an appropriate trailer:
I rather liked science class as lot as a kid despite running into a few bumps in the road, literal warts and all. I recall almost no one wanting to dissect those pickled frogs that the teacher placed on each lab table one fine day, save for two guys in the back (why are the shady ones always in the back and equipped with sharp knives now?) who I guess either turned out later to be really good doctors or even better serial killers later on in life. That and there were a couple of too gleeful girls who obviously didn’t believe that kissing a very dead frog would generate a very dead prince or a live one, for that matter. They just wanted to gross out those that spied them doing it, Ewww.
The more amusing thing here was those girls otherwise hated the class except for this one time and a few other incidents where mayhem was a potential outcome. There was the one time they (about a year later), along with one of the two boys from the back ‘accidentally’ created ammonia gas in the lab that cleared the whole floor, eventually leading to school being dismissed for the day, whee. Uh, don’t try that trick at home, by the way. It’ll the be the perfect cure for everything that ails you with the very obnoxious little side effect of a bit of invisible but acrid smelling poisonous death (and neither a fine nor noble death at that).
Eventually, during the two days, I caved into the learning process and with a fellow equally skittish student (we were all paired up in the class – less dead frogs means a sharing moment for all), we took the plunge. Yes, I thought of all those company-farmed frogs taking a plunge one fine day for a final swim they didn’t know would have them a few hundred miles away dead, well-preserved and soon to be splayed out like ghastly centerfolds courtesy of class-provided scissors and scalpels. My partner in (non) crime was a girl who mentioned before we cut into the preserved formerly ribbiting animal that she had frog once for dinner and yes, it tasted like chicken.
If asked how I’m doing, I’d say I’m more very much more annoyed these days than usual, but I’m still breathing, which is a hard realization to work around with all this dice throwing going on by the political machine in spots. “Roll your dice, move your mice!” Yes, it’s hard to dance around the elephant in the room, but after seeing EMS pop by the building a few too many times over the months, plus a growing amount of undelivered mail sitting downstairs, it’s been a bit too joyless around here. Well, until I found out that the mail carrier who regularly did the job perfectly was off taking care of his parents for a spell and the person now doing his job was pretty much rushing it by what it seems was sticking the mail in whatever mailbox was laid eyes on and getting the hell out of the building as fast as possible.
Boo, Sir, Ma’am, or otherwise. At least I got to play mailman for an hour or so by dropping off some bills and letters to their correct apartments later, as did a few others who got someone else’s correspondence. Now, I’m a fan of the post office normally, but not when an employee does this to everyone’s mail on the route. Whatever miserable death count I was grimly thinking of was chopped down considerably by some mislaid mail, but that was a merely a small decline in the joylessness. One bit of a laugh came when I deposited some bills at one apartment and the guy who lived there opened the door, saw he had bills and let out a deadpan “Wow. Gee, Thanks.” he really didn’t mean.
Hey, don’t shoot (a mean glare at) me – I’m only the messenger.
Still, a few neighbors have gone and left the building (is that literally or figuratively? I forget!*), so that’s a painful fact to work with. Even though we weren’t close, a chat in the elevator, a wave and smile at the right time, or some weird conversation about ice cream are all memory banked and filed for future use now. Processing is different for all of us, but I’d say similar in how we hold onto that past. Presently I’m back and forth on a few things relevant and not so, but I try not to go under the waves more than necessary, as madness stalks that dark, dank alley and that’s a total drowning pool.