Stella Glow: You Can Tune A Piano, But Can You Tune A Witch?


 

Stella Glow 3DSOh, the mighty (and lousy) puns I came up with for this new 3DS game! Atlus is bringing over Imageepoch’s Stella Glow, a JRPG where you’ll need to “tune” witches in order to use their song magic powers against assorted creatures. It seems as if the tuning process and deep heart elements lift some of play mechanics from the Ar Tonelico series, but if you loved those games on the PS2 and PS3 and happen to own a 3DS, you’ll be in absolute heaven. Witch means you’ll be waiting for this around the holidays when it ships out in North America.

I see there’s a Fire Witch in the game and the game description I got notes that there are five witches total to tune. Which makes me pun-der if there’s a Sand Witch to tune at some point. I’m not sure if the tuning leads to any romance angles, but if so, would that mean if your character decide to settle down with one of them, they can say “I Married A Witch” at some point? If there’s a kid from that union and it’s a boy you can call him Son of a Witch? Which witch wishes willingly for waterproof watches? Do witches even wear watches? I have not a clue. But I guess I’ll find out soon enough.

Whispering Willows: A Haunting You Will Go (On Even More Platforms)

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Abstraction Games and Night Light Interactive have a nice and spooky surprise coming soon for Xbox One, Wii U, iOS and Android owners. Although the game is already out for a few platforms (PC, PS4, Vita and OUYA), I’d actually never heard of Whispering Willows until an email about the latest version popped up in my inbox. Initially set for an August 12 launch at $9.99, Xbox One owners will be seeing the game as part of Microsoft’s Deals With Gold promotion starting Friday, August 28th at 30% off ($6.99) for two weeks only (through Friday, September 11).

iOS and Android versions will also be available on the 28th with the Wii U version following shortly thereafter. The horror-themed puzzle adventure has you playing as Elena, a young girl with the ability to use astral projection. The talent comes to good use thanks to her father going missing in a creepy mansion and yes, Elena heads into that haunted palace set on finding out just where he is and what’s happened to him. I’d say more, but I’ll need to play the game and get back to you on how it turned out. I’d gather all those plaudits on the official site mean the game is worth the price and more. A half dozen screens to ogle are below.

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Retro City Rampage REALLY Goes Retro: 486 – MS-DOS / Windows 3.1 Version Now Available


 

Vblank Entertainment’s head honcho Brian Provinciano is a truly mad genius in the best possible way. His single-minded obsession with his hilarious “retro” game Retro City Rampage has led to it being released on PC, Mac, Linux, PlayStation 4, PlayStation 3, PS Vita, Xbox 360, Wii, Wii U, and Nintendo 3DS over a few short years. Now, he’s gone and reprogrammed the instant classic and has gotten the game onto a 3.5″ floppy disk for 486 computers along with a Windows 3.1 prototype as a free bonus. If you still have an old PC lying around with a floppy drive, you can (and should indeed) snap up one of the limited edition boxed versions (there were only 1000 total made) and prepare for a nostalgic trip down memory lane with a game that probably wouldn’t have existed back then and if it did, it would be hailed as a fine slice of comic genius or something like that.

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If you happen to own the more modern PC version of the game already and bought it from the developer directly, guess what? You should probably check your Steam account for a nice freebie surprise. Everyone else, run or click like the wind HERE and hope for the best. Like the PS4 and Vita retail editions, this will probably sell out ridiculously fast. Yes, the game will also run on DOSBOX if you have a newer PC. I almost forgot to mention this, so now you don’t need to hit up eBay looking for some aged system to run RCR 486 on.

Goodbye, Mr. Iwata

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Not how I wanted to start or even end a day, but this sad news popped into my inbox a few hours back and will take time to fully sink in. Nope, I never met Mr. Iwata and neither did millions of people who enjoyed what he worked on and/or his informatively entertaining Nintendo Direct videos and Iwata Asks series of interviews with game creators. But I did play many games he was part of, from Balloon Fight, Alchahest, EarthBound, Animal Crossing and many more.

The man may be gone, but his many works and those who will continue to play them and pass them down to a new generation will last as long as the planet still spins. Hopefully we’ll see some sort of physical presence of his collected works from Nintendo at some point. While a huge convenience, this digital-mostly age has been pretty poor at making sure a pure legacy exists of many games outside the hands of the most dedicated collectors.

Anyway, you’ll be missed by many, sir.

@E3, Sometimes The Treehouse Hides All The Cool Stuff

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If you had the time and bandwidth this week you could have spend the better part of a few days watching Nintendo employees play a bunch of upcoming games at E3 that were part of their big puppet show press event. You also could have gotten to see at least one game not part of that family-friendly briefing that NEEDED to be given some mention outside the Treehouse Fatal Frame: Maiden of Black Water is coming this year, but you’d never know this if you only watched the main event. Anyway, the trailer is above and some 25 minutes of gameplay from the Treehouse trio is below. Listen for the warnings about the game’s content and prepare to chuckle a bit as the gameplay is a bit over-described yet is still unsettling. “Wetness Gauge” and all the uses of the word “creepy” made me crack up, but the game looks nice and scary where it counts and it’s absolutely not for the kids.


 

Nintendo @E3: In Between Glory Days, Some Sparks Still There


 

Okay, the puppets were cute and some of the lineup is really looking fun. But anyone going into this year’s Nintendo Direct at E3 expecting something mind-blowing was probably disappointed. Unless you’re part of that rabid and supremely loyal fan base that gloms onto every announcement as “epic” news, this year’s list of games was and is solid but not really that spectacular. Granted, seeing Star Fox return, that Mario Maker game for the Wii U, Xenoblade Chronicles X, that load of indie games (or “nindie” games) and a few other titles made me smile quite a lot.


 

On the other hand I also know that 2016 will be the big year of surprises and fun reveals as the company rolls out a new system that’s not going to “replace” the Wii U as much as add some new means of enjoying the games coming for it and perhaps some of Nintendo’s older titles. As usual, we shall see…

Devil’s Third Update: Tomonobu Itagaki In… Breath of a Salesman


 

Tomonobu Itagaki’s Valhalla Game Studios has been busy getting its Wii U exclusive Devil’s Third ready for prime time and the game finally has a release date. Well, provided you’re in Japan (August 4, 2015) or Europe (August 28, 2015). I’d speculate that Nintendo of America will drop the North American date at E3 next week as well as show more gameplay footage, but we’ll see what’s what then. I have a feeling they’re translating that video above into English as it covers both the single and multiplayer modes as well as shows off how the gae has changed for the better since last year.

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In the video Itagaki goes from game creator to extolling the virtues of the upcoming title in his trademark manner. Even if you don’t speak Japanese it’s a compelling video because of the man’s rough voice and distinctive look he’s kept for ages. The very bloody M-rated action game is certainly not for all tastes but it’s good to see the Wii U getting another game that’s not another family-rated party fest. The console needs quirky, funky games like this to show it’s not an “underpowered kid’s toy” as I’ve heard it described at a certain game shop around here.


 

Granted, it’s tough to say exactly how many fans of this over the top action game actually own a Wii U. On the other hand, I’m betting fans of Bayonetta 2 will be all over this game because that was another Nintendo exclusive that’d drove a few gamers to take the plunge and buy a console because it was the only one the game appeared on.

Review: High Strangeness (Wii U)

High Strangeness Start ScreenPlatform: Wii U (also on PC)
Developer: Barnyard Intelligence Games/Crystal Labs
Publisher: Midnight City/Majesco
# of Players: 1
ESRB Rating: T (Teen)
Official Site
Score: B+ (85%)
 

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While “short” by whatever “today’s standards” for game length is, High Strangeness is actually about as long as many of the 8 and 16-bit games it’s inspired by. A few too many gamers today are a wee bit spoiled by the still baffling comparison of game length somehow equaling overall quality so it’s great to play a new “retro” game that doesn’t wear you down with too many gimmicks before the ride is over. What’s here is a pretty cool throwback that bridges the game between the two eras with a “12-bit” approach that allows players to travel back and forth between two distinct visual styles. There’s also a mix of sci-fi and light horror vibes going on here with creepy-looking enemies, a big mystery and even a sentient cat to keep you dialed in from start to finish.

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Xseed’s E3 Lineup: Bugs, Babes, Brains, and Booms

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We are excited to announce a wide breadth of titles that will be showcased at Electronic Entertainment Expo (E3) 2015.

Newly revealed games include The Legend of Heroes: Trails of Cold Steel for PlayStation®3 and PlayStation®Vita, Earth Defense Force 4.1: The Shadow of New Despair for PlayStation®4, SENRAN KAGURA ESTIVAL VERSUS for PlayStation®4 and PlayStation®Vita, and Return to PopoloCrois: A STORY OF SEASONS Fairytale for the Nintendo 3DS™.

We will also showcase the previously announced titles SENRAN KAGURA 2: Deep Crimson for Nintendo 3DS™, Onechanbara Z2: Chaos for PlayStation®4, Corpse Party: Blood Drive for PlayStation®Vita, and Earth Defense Force 2: Invaders From Planet Space for PlayStation®Vita.

Well, it sure looks as if Xseed Games is going for the early (but entirely made up by me) award of “Most Stupidly Cool Japanese Games coming to the West Sooner Than You’d Think” as they reveal their excellent E3 lineup. My brain is busy calculating how much time I’ll be spending in those EDF games (which deceptively hide hundreds of hours of play time in their initially simple run & shoot gameplay). Xseed really loves you so it seems most of these will be getting physical retail releases as well as digital. Excellent. I like my library handy so I can show off cover art or rap someone on the forehead with that plastic case if they make fun of what I play.

Anyway, color me giddy (again) and thanks (again) Xseed. You guys all rock (again!)

There’s A Humble Nintendo Bundle? It’s About Time!

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Well, well, well. I was wondering when Nintendo of America would step up to the plate and take a swing at bundling some of its indie games up into a great deal. Rather than do it themselves directly, they’ve teamed up with the fine folks at Humble Bundle to offer a nice set of games for a budget price point. In the Humble Nindie Bundle you pay what you want (well, at least a buck) for three titles or pay ten bucks (or more) to unlock nine 3DS and Wii U games with more to come in a week or so. This deal only lasts for the next 12 days, so grab it if you own a Wii U and/or 3DS and need some cool indie titles to keep you occupied. The deal is for North America only, so European Wii U and 3DS owners are out of luck until Nintendo Europe gets whatever ducks it needs to in order.


 

Interestingly enough, I believe this is the first ever console bundle offered by Humble Bundle. If so, once again it’s Nintendo thinking outside the box and getting its fans some decent deals. I guess it’s your move, Sony and Microsoft.