What’s Cookin’?: (Almost) Everything in Moderation…


 

Yep, I’m still alive. My brain has been percolating a lot these past two weeks on stuff galore, so it’s been tough to focus on being too entertained. That said, I do like what Nintendo is up to on a few fronts despite me not even being interested in Super Mario Run because I don’t own an Apple device (yuk!), have zero plans to buy it on Android and even it it rears its cute run ‘n jump head on Switch, it’ll be a “meh!” as far as making a dent on my playlist. While a decent platformer gets played here and there by yours truly, I just don’t get that same thrill I used to back in the arcade to 32-bit era. A new Mario game gets the same sigh and pass as a AAA first-person shooter from me, Miyamoto magic or not.

Yeah, it’s cool and all, but I just can’t. The good here (it’s only ten bucks! – take THAT, $99.99 mobile game DLC!) is counterbalanced with the need for an always online connection to play. But given that ALL mobile games need to connect online at some point during play and Nintendo’s strict requirement is to prevent piracy and cheating, it comes off as a necessary evil more than a draconian law being laid down.

Well, to me at least.

On the other hand… The Legend of Zelda: Breath of the Wild? Yep, sold. I’ve even gone and bought a few Amiibo to use in order to take advantage of the freebies that drop if you’re smart enough to have a few lying around. Hell, I was Amiibo-resistant until Hyrule Warriors revealed you can get five random gifts per day just by tapping figures on the Gamepad.

Anyway, let me close here for now and get back to cooking my actual dinner. My mind clears up a lot when I cook, so this post is a result of a meat sauce with ground turkey playing the part of beef. That’s going with some linguini that…(taste!) just turned al dente. Back in a bit, a trip to planet Nom awaits.

-GW

Zelda: Breath of the Wild Site Is A Breath of Fresh Air Today

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Yep. While the disappointment of the release slipping possibly into next summer is a bit annoying, the fact that The Legend of Zelda: Breath of the Wild now has an official site chock full of too much info is a really good thing. Go poke around, please. Especially if you’re a big, cranky skeptic who didn’t get the chance to play the demo this past June and think an open world Zelda is somehow a bad idea despite the series being chock full of open world goodness from the very first entry.

-GW

Actual Usable Nintendo Switch News: Price/Launch Titles Reveal In January

nintendo-switch 

Yay. Something worth running about Nintendo’s new console that’s NOT a rumor-filled rumor rolled in opinionated analysis! It’s also boring because it’s an untrimmed press release. But, hey. I want you to know what a chunk of my inbox looks like on the best of days. Dull.. but *EXCITING!*

REDMOND, Wash.–(BUSINESS WIRE)– In a presentation to financial analysts today in Tokyo, Nintendo Co., Ltd. president Tatsumi Kimishima announced that major details regarding the company’s new Nintendo Switch home gaming system will be shared at the Nintendo Switch Presentation 2017. This will be an event for invited media, financial analysts and trade partners in Tokyo that will be globally live streamed on Jan. 12, U.S. time. The presentation will include the launch date and pricing for Nintendo Switch, as well as a look at the lineup of games currently in development.

The Nintendo Switch Presentation 2017 will include the launch date and pricing for Nintendo Switch, as well as a look at the lineup of games currently in development. (Graphic: Business Wire)

Kimishima also announced that Nintendo Switch sampling events for invited media, partners, and consumers will take place in the U.S. and Europe after the presentation at later dates. There will be opportunities for the public to participate in other hands-on events around the same time, details of which will be announced later.

The exact time of the Nintendo Switch Presentation 2017 will be announced through Nintendo’s social media channels in the coming weeks. Last week, Nintendo Switch was first revealed in a video, available at http://www.nintendo.com/switch.

Source: Nintendo

-GW

Switch: Your New Nintendo Console, Folks


 

So, here we go. As someone who pre-ordered and owns a Wii U and was/is relatively pleased with the system (albeit less than thrilled it didn’t reach its full potential), this new system intrigues me significantly. Does that portability, HD screen and home/away play element kill off the 3DS’ market? Probably not (yet). 3DS games are faster to make from what I gather, but I’m gathering we’ll be hearing from all those developers who’ve been quietly working away on new and old IP exactly what’s coming. Not a fan of the “lifestyle” video with impossible stuff happening at all… but that’s PR doing its thing trying to make the Switch “cool” to those who buy into this sort of thing.

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If that too brief The Legend of Zelda: Breath of the Wild footage is any indication of how upcoming titles will look, I’d say we’ll be seeing a few more beautiful games in less open worlds calling wallets out of pockets and purses an March 2017 rolls around. Here’s the Wii U version for comparison’s sake, if you need to do that. Both look spectacular, but you know how some folks are. Anyway, color me really intrigued and on that pre-order list.

-GW

Wii U Quickies: PONCHO, Meet Severed

With the Wii U seemingly in its final year of being a viable console to some pundits and players, it’s very important to note the console has in fact been the recipient of a number of incredible indie games over the past few months, most recently through the eShop Nindies selection.

Sure, first party titles are always key and should be on any console worth its salt. But the indie scene on Wii U is chock full of cool titles that Wii U-only gamers have either gotten in the past, are getting now or have been popping up as improved ports over versions previously released on PC or other consoles. Most are well worth an instant buy for those who want to support both Nintendo and the dev teams that cook up these gems. Here’s a quick look at two of the best you can buy (in no particular order, of course):

poncho-screenshot06 poncho-coverPONCHO (Rising Star Games, via Nintendo eShop, $9.99): Delve Interactive’s gorgeous, highly challenging side-scrolling platformer’s best tricks are the unique gameplay that has you hopping between different planes to progress through levels, and how surprisingly tough yet slyly meditative the game can be.

While a nice retro vibe is indeed here to be felt by nostalgic minded gamers, the lovely pixel visuals get kicked up into the modern age thanks to plenty of tricks older hardware couldn’t pull off so fluidly. The open world mixes in plenty of surprises to discover, with no lives system in play to drive you batty. That said, prepare to leap of faith your way in some cases where you have no other options but to cross your fingers, toes and anything else save for your eyes because you need to kind of stick that landing.

Jumping like mad through foreground, middle, and background elements like a champ, chatting up cute to not so cute robots who have a lot on their metal mind cases and overall, spending a good long time in this rich, intriguing game world learning what’s what makes this one a keeper of a sleeper. And yes, the music is pretty much perfect, emulating and enhancing its 16-bit inspired tunes that drive the action onscreen.

Score: B+ (85%)

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Gurumin 3D: Priced, Themed – Now It Just Needs A Hot Date

gurumin-logoMore happy news for you 3DS owners out there: Mastiff has announced a release date, price point and bonus downloadable themes for Gurumin 3D. You may commence with the happy dancing if you so desire:

During PAX West we let press in on a couple of exclusive secrets that we are now ready to share with you. First, the price. We are happy to let you know that Gurumin 3D will be released on the Nintendo 3DS eShop for the shortcake-sweet price of $14.99. And second, at launch we will also be releasing multiple themes to decorate your 3DS with. One of these themes will be free with purchase! We’re still undecided which theme we’re including, but rest assured you’ll be getting one theme for free ninety-nine! ;D

As for those themes, I like this one the best:

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But Mastiff wants to hear from YOU about which of these others you prefer, preferably on their Facebook and Twitter pages:

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What? Did you say you wanted a handy video screenshot/art gallery combo? Okay. Here you go:

I think that’s it… well, that actual release date is still incoming, so that will be the next big news on the plate to watch for.

-GW

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Axiom Verge Wii U: September 1 Is The Day It Comes “Home”

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Excellent. I’m literally buried in stuff to-day (one shelf of games fell over earlier!) but you all go and read THIS post by Tom Happ and then smile a lot if you haven’t seen or played Axiom Verge yet. Excellent. Back in a bit – I’m up to my nose hairs in work (and have a pile of games to get back up, to boot!)

-GW

Gurumin: A Monstrous Adventure 3D: Join Thursday’s Twitter Chat!

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Hey! Got some burning questions about the Nintendo 3DS version of Gurumin: A Monstrous Adventure, coming soon to the handheld? Well, join the Gurumin 3D Live Twitter Chat this Thursday (3-5pm Pacific Time, or 6-8pm here in NYC) on the game’s Twitter page! If you’re asking “What’s Gurumin?”, well, thank me now for removing that stone off your head and getting you into the daylight!

Here you go:


 

While you’re cooking up those tasty questions for tomorrow, check out this blog post on the Gurumin Rocks site to find out a few cool nuggets on how the game’s battle system evolved during development. I’ll be sitting on this session at some point, but don’t mind me – I’ll just be taking a break from a really insane backlog, chilling with a cold drink watching the questions roll in.


 

And if you need to get Gurumin and don’t own a 3DS, you’re still in luck! If you own a PSP, Vita, or PS TV, or have an active Steam account, well… you know what to do, right?

#TBT: NES Classic Edition Headed to Retail 11/11

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Well, Nintendo can REALLY keep a secret, huh? Between the current Pokémon GO madness, blowing fans away with The Legend of Zelda: Breath of the Wild at E3, STILL keeping the specs and images of its upcoming NX system offline other than a few patents found online for what looks like a pretty interesting new device, and now THIS. Holiday Gift Guide 2016 alert, that’s for sure.

What, you don’t have a facebook account? Yeah, yeah, I know, I know. Fear not, I got your back. The full press release is right below the jump, if you feel like feeling old and reading a lot like you used to.

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The Legend of Zelda: Breath of the Wild Hands-On: No-Rule Hyrule Is An Amazing Place

Yep. You need a Wii U. NOW. Or when the game comes out, no hurry! Um, the NX version is supposed to launch the same day, so maybe you can get one of those too?

Yep. You need a Wii U. NOW. Or when the game comes out, no hurry! Um, the NX version is supposed to launch the same day, so maybe you can get one of those too?

 

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This blurry photo is a result of my hands shaking because I was about ten seconds away from firing up the first of two demos. Oops.

Other than a trip into the rabbit hole a few years back after an early teaser trailer, I’d deliberately been ignoring any and all news, gossip and other speculative to factual bits of info about Nintendo‘s new Zelda game because for my purposes, going in cold makes for the best gaming experiences. When the opportunity arose to be one of 500 people who weren’t going to E3 to play the demo, I cleared my calendar and made sure I got my butt down to the Nintendo World Store bright and early to score a slot. Once that was done, the breath holding began with the hope the demo wouldn’t disappoint.

It didn’t. Although a mere 40 minutes was spent with it (two timed sections of 15 and 25 minutes each), the demo of The Legend of Zelda: Breath of the Wild was one of the most memorable times I’ve had with any game I’ve ever played and definitely the most interesting Zelda game I’ve sampled.

The team has recreated the sense of wonder of the original NES game, but with a much larger and absolutely drop dead gorgeous open world Hyrule devastated by time and disaster starring a Link who’s been awakened after a 100-year slumber. How this ties into previous Zelda games is unclear at this point, but there are enough visual, aural and gameplay cues that give the new game a sense of familiarity longtime fans will get right away. The lucky ones chosen to play and plenty of onlookers at the demo event got to experience a game long in the making that’s going to feel fresh and incredible to longtime Zelda fans who may not play PC role-playing games like The Elder Scrolls or The Witcher series that offer massive maps and an amazing amount of quests to tackle. Breath of the Wild’s freshness brings manual jumping and climbing everything from trees to mountains to the franchise for the first time, no in-game companion/follower for Link (other than Amiibo support noted in the video below the jump), and a world where there’s a lot to do, but one in which the freedom to do as one wishes actually makes things MORE thrilling.

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