About Love, Hate and the other ones: Black Pants’ Mobile Puzzler Arrives on Steam

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Black Pants Game Studios‘ formerly mobile-only title About Love, hate and the other ones is now on Steam for $6.99 and I’d say you should buy it for the title alone. I just completed downloading it but haven’t had the chance to play, but that title made me smile because I immediately thought of the great Robert Mitchum in Night of the Hunter delivering that classic speech:

(Thanks, TheOdusseus!)

However, the game has nothing to do with that should have been a classic when it was first released Charles Laughton film, folks. The press release and that video below should give you a better idea of what to expect:

Description

About Love, Hate and the other ones is a puzzle game, in which you influence your surroundings by the force of Hate and the power of Love. They shouldn’t have pushed the button! Life on the hill was just perfect for Love and Hate before that shiny red device appeared. Suddenly, they are trapped in a dark and spooky cave, far away from home. Now it is up to you to control the opposing forces of Love and Hate. They will soon meet a lot of Other Ones, wondering how they might react when Loved, or when Hated. Find a way through caves and ice, castles and factories, all by the might of your puzzling! If you ever return to that hill, life will be sweet again…

 

The game was developed by Tobias Bilgeri based on a short film series he did during university studies. Positive feedback on the game had him teaming up with indie developer brush&bear (two students at the University of Kassel) for the iPhone version, published by Black Pants on the App Store. A few screenshots for you? Of course!

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The quirky visual style and initially simple gameplay should appeal to you puzzle fans out there, but I also like the interesting love-hate dynamic. Now, to shut up, post this and try to get in a some game time at some point today. Back in a bit…

Avernum II: Crystal Souls – Spiderweb’s Tiles & Treasures Classic Gets a Reboot!

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It’s same old story, brand new engine time for Jeff Vogel and his small team over at Spiderweb Software, but this is a really good thing for fans of the developer’s work. This time, their classic RPG Avernum II is getting a complete makeover as Avernum II: Crystal Souls, set for release soon on PC, Mac and assorted devices. Spiderweb’s complex and engaging role-playing games have always been unique because of their sticking to what Vogel likes and not what the game marketplace “demands”. This means no flashy 3D engines or “uncanny valley” visuals, dense stories filled with loads of text and some intriguing characters and a simple to learn yet tough to master combat system.

Fully exploring every nook and cranny in a Spiderweb game takes a good deal of time, that’s for sure. But playing through each of their games reveals what happens when people who love what they do get to stick to their guns and make what they want to make with little to no compromise. I can’t wait to take this one for a spin and I’m betting like the company’s recent games, it’ll run on almost any machine that uses Windows XP and up without taxing the hardware. That’s excellent for dinosaur PC users like me who don’t play online or waste too much time being “social” babbling about how Spiderweb needs to finally make a polygon-heavy title that requires the latest 3D card (or two) just to get running. There’s still no school like the old school because you don’t need to blow a hole in your wallet to simply enjoy a damn good game, folks…

Flyhunter Origins: Bugging Off, In The Most Fun Way Possible…

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Zak_Pose4Busy mobile-plus publisher Ripstone is at it again with the fun old-school games, so I have to chime in with a grin at Steel Wool Games‘ upcoming platformer Flyhunter Origins, is headed to PC, PS Vita, Mac, Android and Tegra-powered devices this December. Sure, it’s not anything revolutionary at all and don’t expect “evolutionary” if you look to every new game you’re interested in as “innovative.”

What you see is what you get with this one: a solid and engaging platformer that plays like a mix of old and new genre classics. For an old goat like me, I’ll take fun and engaging over all-out trying to be the best new kid on the block any day of the week with a title like this. Now, that doesn’t mean I despise developers who break out of the box with surprising new games that do it all differently. Far from it, folks. I love seeing studios stretch their wings and fly like the breeze with new and cool ideas.

zak-home-1 There’s just something to be said for honest to goodness reliability and no-nonsense plop down your money and play enjoyment. Especially in a game such as this where you know you’re getting what you pay for and can show it off to others who appreciate the same thing. Flyhunter Origins is going to land on a device near you soon. Don’t reach for that Raid or comically over-sized swatter, kids – you’ve got some buggy buddies to rescue!

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The Shadow Sun: Ossian Studios Makes a Mobile RPG Monster…

The Shadow Sun 

I think Ossian Studios must be full of very powerful wizards who just so happen to stay out of trouble magic users get into by making some really wonderful games. The developer, well known by western RPG fans for two excellent expansion adventure packs for BioWare’s Neverwinter Nights 2 (Mysteries of Westgate and Darkness over Daggerford) has a new mobile RPG that’s going to maybe make some PC-only players jealous. Available for Android and iOS platforms, The Shadow Sun is a Unity engine RPG with about 10 hours of content, some really pretty visuals and what looks like fine gameplay in action.

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The Shadow Sun is packed with features you’d normally see in high-quality PC and console role-playing games. However, given the developer is made up of veterans with experience on Neverwinter Nights and The Witcher, what’s here is just the team showing off their work for all the (mobile) world to see and enjoy. Check out the gallery, game features and teaser trailer below the jump, if you please:

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Ember: N-Fusion & 505 Games Bring a High-Quality RPG to the Mobile Masses

EMBER logo ember_01 New Jersey-based N-Fusion Games’ Ember is probably the best looking and most ambitious mobile RPG to date, period. But is the phone and tablet market truly ready for what will be a visually rich and potentially battery draining game experience such as this? That’s one of the questions that went swirling through my brain as I saw the upcoming game in action at a recent 505 Games event. Sure, there are a digital ton of JRPGs, action, puzzle, card battle and other hybrid role playing games out there. But Ember’s scope is more of the Baldur’s Gate meets Ultima meets Morrowind school of storytelling and gameplay. This will be a massive, deep, and detailed world where anything and everything can change based not only on what each player does, but how the AI interacts with itself as you play… Continue reading

Kabam Comes Out Swinging Hard With a Strong Mobile Lineup…


 

POW! Okay, I’ve kind of avoided most mobile games over the years for a few reasons that paradoxically enough, I still play console titles for. But I’ve been coming around to the 21st century just in time for mobile gaming to be more or less where I’d like it. An invite to see Kambam’s lineup of mobile titles just so happened to zing into my inbox, so it was off to see what they had to offer and if I’d be hooked in by anything that caught my eye. It turns out everything I saw caught my eye (yes, and the other eye, too) and I found myself trying to figure out just when I’d find time to play what I got my hands on that afternoon and into the evening…
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Jet Car Stunts Launch Trailer: Get a Grip With This Speedy Arcade Racer Next Tuesday on PS3 & Vita


 
Welly, well-well. I’ve actually never played Grip Games‘ rhater awesome looking Jet Car Stunts, but after seeing this trailer, I really want to see if I can survive some of those treacherous track designs. While this is already out (as of October 1) on mobile and Xbox Live, I rarely play mobile games all of my Xbox 360’s are dead and I want to play this on the Vita and PS3 anyway just because I still use those systems the most and despite what some editor-types are saying, neither one is quite “dead” just yet. Flying cars may not be a reality again for a while, but this could be the next best thing. Well, provided you have no fear of heights, falling, bright cartoon colors and what look like Hot Wheels cars with pop up aerodynamic handling. I’m in on all this, so next week will be a fun one. Hell, I’ll need SOMETHING bright and cheery to take me away from Alien Isolation and its relentless horror, so this may be the game I grab when I need a break.

A (Not So) Gentle Reminder: Pirates Do Whatever The Heck They Want, Arrrr!

TLAPD SkylandersSo (Ouch!). Yesterday was International Talk Like A Pirate Day and for a while I’ve always managed to more or less avoid “celebrating” that non-holiday that’s become one too many people take seriously (Ouch!). Anyway, I thought I’d make it clean through the day and not HAVE to post a single eyepatch, booty, or “Arrrrr” reference and actually did so, going to bed around 2am or so with a clean conscience.

That didn’t last long thanks to something resembling a pair of plastic hammers thumping me on the head until I woke up (Ouch!).

It turns out those Skylanders toys from the hugely popular game series? Yeah, they’re REAL. And tend to get really annoyed when they get ignored (Ouch). So, here’s a nice, belated post to go do something piratey yesterday(Ouch!) or ALL the time, not just on that designated day. Why? Well, because (and in case you didn’t read the title of this post)… pirates do whatever the heck they want! (Ouch!)… “Arrrrr!” Hey, Activision? Can you come and get this little guy out of my house? Those plastic hammers may be tiny (and plastic), but they do leave little dents in everything he hits. Hey, (Ouch!) I’ll trade him back for a PS3 or Wii U copy of Skylanders Trap Team (coming to PS3/PS4, Xbox 360/Xbox One, Nintendo Wii/Wii U, Nintendo 3DS/2DS and Apple, Samsung, Amazon and Google tablets on October 5, 2014. Okay, is that enough? OUCH! Okay, okay… I’ll post the other video, too:

There, HAPPY now? (Ouch!) Okay, okay! AND I’ll buy the game too! (Great, now I’ll have that goofy song looping in me head allll dayyyyy, arrrrr!)

HTR+: The Vita Gets A Fun-Looking Slot Car Racer (But Try Convincing The Trolls)…


 

Sure, if you were or are silly enough to ONLY buy a home or portable game system purely for visuals and how many AAA titles you can stuff in your shorts to show off to friends, a game like this enhanced port of HTR+ may look as if it’s not up your alley at all. On the other hand, if you’re like me and grew up with HO-scale racing sets (I was an AFX kid), this game is something that NEEDS to be played on the Vita. If you’re coming from a simulation or arcade racer background and have never tried any sort of slot car game (or actual slot car racing), you’ll need to get used to the controls and how they differ from what you’re more accustomed to.

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“But those cars and tracks look like plastic toys!” Yeah, so what? They’re SUPPOSED to. “Oh nooooo! Another mobile game!” Which means you never played the mobile version to see if it was any good and didn’t realize that the Vita version isn’t a straight lazy port job. “I bought a Vita for THIS?” Obviously not, as you’re not getting a gun pointed at your head and forced to buy anything you dump on without playing it. And so forth and so on come the usual internet trollers who bash stuff when they should be expanding their horizons. That stuff got old and started collecting a pension five years ago and I’m gathering there’s no developer who wants to hear unsolicited comments from folks who seem to play LESS games and spend MORE time complaining about them. Anyway, I’ll look into getting a review code and seeing how this one plays, as that trailer set my nostalgia meter off big time…

Alphadia Genesis Mini-Update: Seven More Screens To Tickle Your JRPG Fancy…

MainScreen I’m quite sure someone at Natsume just LOVES teasing gamers half to death and is probably chuckling merrily about it somewhere safe with a nice fat cream puff and a cup of good Genmaicha. Dropping a mere seven more screenshots from its upcoming Wii U download-only JRPG Alphadia Genesis into my inbox and stealthily escaping into the night air, a hint of sugar in the breeze as the ninja swoops up onto a rooftop and then dives down into the dogwood trees below. Good thing they planted those trees about a year or two back and removed the chain link fence, as that’s seven stories to the ground otherwise.

Anyway, here you go – the game is coming to the eShop for the Wii U later this year. back with more when that sneaky ninja makes a comeback…

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