
Yeah, yeah, the modders will have their fun with the game once the PC version drops and they hack in some more “realistic” visuals for those who want them, but I love FromSoftware’s original vision for this soon to be released sequel. PC owners also get some nice content bonuses for pre-ordering (this version of the game ships out on April 25, a month and two weeks after the console versions (eek!), so there’s still time to grab this from a few online and retail locations). Click away below the jump for some press release action with the gory details. I’m backlogged in posting today and actually got in some books I need to read and review, so I’m kind of swamped…
Tag Archives: Humor
Sylvain Chomet Makes The Simpsons Worth Watching Again…
(Thanks, Animation Domination!)
Ha. In case you don’t know who Mr. Chomet is, drop everything (well, not your phone or tablet or laptop if you’re somehow reading this in transit or while sitting in a coffee house of some sort) and go rent his wonderful animated films The Triplets of Belleville and The Illusionist, I’ll wait (La la laaaa, la dee dah, la la la laaaa). Oh, you’re back. Anyway, what he’s done with Homer and his family is amazing and YES, I’d LOVE to see how he’d handle a complete episode. Granted, the time that would take would be pretty ridiculous, but given that nothing seems to stop The Simpsons from dying again, it won’t matter how long it takes to get completed after all. Or hell, at least let’s see a Treehouse of Horror short from the guy (which will still take almost forever to get made)…
Hmm. It Seems IKEA Has Something For Every Storage Solution…
Heh. They ought to see my current game library. Hmmmm… if I had the time and a camera to make a fancy video, maybe I should send them a clip so all those people could fall out of their fancy (but relatively inexpensive) Swedish-designed chairs as they scramble to solve MY particular problem. Bonus points if they can get 2000+ games, about 40 or so systems, a ton of press materials and a smaller stack of movies spread across storage in THREE rooms into ONE. Then and only then would I be a true believer! Then again, the wonders they did for this guy in Singapore sure are pretty neat to behold, so there’s hope for me yet.
Bacon Craze Gets People Stupid About A Dumb, Dumb Device…
Oh, I wish I were an Oscar Mayer exec
That is who I truly want to be-e-eee…
‘Cause if I were an Oscar Meyer exec,
I’d put a halt to this stupidity!
Sooo, It’s apparent that some people at Oscar Mayer are either smoking that bacon a wee bit too much, as they have no clue as to what hell they’re about to unleash on themselves and a “lucky” few people who get something in the mail that may change their lives (and not for the better). It seems that the eggheads over at the “Oscar Meyer Institute For The Advancement of Bacon” have come up with a tiny device that plugs into your phone and when triggered using you’re phone’s alarm system, puffs out the scent of sizzling bacon along with an accompanying sound effect. What. The. Fork? Look:
Now, this is cute and all, but as soon as I heard about this project, my brain spit out its tea. Then when I saw that video above, my brain hit itself in the head with a cast iron fry pan. What. The. Fork? Continue reading
Transformers: Age of Extinction Trailer: Bay of Picks of the Litter? We’ll See…
While I’ve seen the three previous films and way too many of the cartoons to count, I’m not a huge fan of the Transformers movies and their CG overkill, nor do I revere those old animated series as some sort of overall canonical tome that cannot be tampered with. That said, it looks as if this one’s going to be more “serious” than previous installments,, but then again you can’t tell by a two and a half minute plus trailer how the quality of the final flick will be. Mr. Bay seems to have spent that studio money up but good here and based on the usual polarized response this teaser has gotten, I’d say this will make a Megatron full of money (ah ha ha… Hey, pure corn is my specialty, folks!). Then again, if this is the last of the series (and to quote the late Godfather of Soul, James Brown: “Please, Please, Please!”*), it’s certainly going out with a bang. We’ll see on June 27th what’s what, I suppose. Check that: YOU’LL see before I will, as I’ve sat out the last two films until they popped up on cable.
*Yeah, I do KNOW that classic song is about JB wanting someone to NOT leave him, but for this franchise, that cape has come out too many times and it’s done every encore it can think of…
LUFTRAUSERS: Old School Looks Meets Bullet Hell. Everybody Wins…
Well, well, well. I’d not heard of this snappy little arcade indie game until earlier today, but as soon as I saw that teaser above, I had a nice flashback to the days of dropping too many quarters into a bunch of cabinets in a few too many places week after week. From watching this craziness once, I got a nice blend of Toaplan’s ancient classic Fire Mustang, a few Cave shooters galore, bits of Asteroids, Galaga and so forth and so on now rolling around in my head. I think I need to review this now. PlayStation 3, PS Vita, PC, Mac, and Linux users will all be grinning like maniacal monkeys with twitchy hands soon, as the game has a March 18 release date. Vlambeer’s got another sneaky little hit on their hands here and I’d expect it will hit all the right notes with shump fans looking for a highly customizable and crazy, challenging ride… Continue reading
Random Art: Winter, You’re Still Here? Fine Then…
Hmmmm. This winter has been more annoying than previous ones for a few reasons, but at least I’m getting some revenge of a sort on this stupid weather. You get not one, but TWO trees to ogle this week (whee), thanks to me being a bit under the weather (ha ho) yesterday and needing to burn off a few mental calories. Wait, there are mental calories? Well… there are NOW. Hmmm. I need to stop talking to myself in these posts, as it sounds as if I have a few people in the room half the time I’m posting stuff. Hey, sometimes you ARE your own best friend, right? RIGHT?
I thought so…
Annnd, We’re Back (After A Mistake or Two)…
Status
Okay, so I didn’t get much sleep Monday night (as in none) and I wasn’t feeling so hot, but I decided to get some work done. Kind of a bad idea, as I ended up deleting a long article I’d been working on before it auto-saved (gyaaah!) and did it AGAIN with another one not too long afterward. Boo. Anyway, after some actual rest and a decent cup of coffee, I’m back in action (instead of back inaction, HAW!). I need to get back outside and down to the library in a bit, as I got up a few hours back to tackle laundry (Part One) and get a package out.
Back in a bit…
Lumber Island Chapter Two: Two Bucks Gets You Scared Half To Death? That’s A Buy!
Dean Forge’s unsettling little Unity game, Lumber Island just got an update with a new chapter that worth picking up if you like scary game experiences that have you off kilter from the start. In the first chapter, your character wakes up on a rowboat that’s headed for a dark and not so deserted island and has to deal with a frightening… thing out in the night that seems to want him very dead. The fact that you had no clue as to why you woke up in that boat in the first place coupled with the darkness and disorientation that comes from arriving in a new place in such an abrupt manner made the game a sleeper for me, and this sequel looks even more chilling.
That and those eerie notes that you find that spell out bits of the back story make this a fine little read as well as a game best played in the dark (headphones on at your peril, as you’ll probably keel over dead if someone walks into the room behind you and taps you on the shoulder). At only $1.99 (but you know you NEED the first chapter for an extra $1.99, right?), this one will keep your spine shaking so much for about four to six hours that you won’t even be able to move around using that mouse and keyboard. Yeah, you KNOW you want it… so go get it already!
South Park: The Stick of Truth Now Available: Obsidian’s Got A Solid Hit, It Seems…
I normally avoid reading other reviews until after I write my own, but the two I’ve seen for this game are pretty favorable and only knock the game for some bugs and technical issues that need patching up and some repetition in attack animations (a common complaint for RPGs for ages). This bodes well for developer Obsidian and publisher Ubisoft, who rescued the game from oblivion after original publisher THQ folded a few years back. Now, if only Obsidian could get a few more RPGs made using a similar combat engine (but a different visual style), I’d be even happier. Well, this goes on the buy list and in the “Play It!” queue (which has grown by a few too many titles as of late).







