Featherpunk Prime Hands-On: Plink Flamingoes Surprise With Skill

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SuperHatchGames_Logo1If you told me I’d be gushing endlessly over an old-school run ‘n gun with a modern look that just so happened to star a cybernetic FLAMINGO, I’d probably ask you what YOU were smoking. But, here I am extolling the joys of Featherpunk Prime, one hell of an indie action/platform shooter from two guys with a ton of talent.

Stephen Payne and Dan Jeffery make up Super Hatch games and their baby is headed to Steam and the Humble Store September 1st. BUY IT, I say. The game is a total blast to play, it looks phenomenal, packs in a great soundtrack from Wingcap Audio (buy it!) and from my brief stretch with a recent build, it just might be one of the better arcade-style shooters this year.

FeatherpunkPrime_CyberFlamingoOnce you get over the oddball choice of a lead character, dive in and see how tight the game is, any preconceived notions will be vaporized. The game’s gaudy neon color scheme, catchy music and excellent re-mappable controls suck you in and keep things bouncing along as the level of challenge blow you around in your seat.

The game is wonderfully balanced and (to me), plays like a Bizarro World version of Contra meets Midnight Resistance with a CYBER FLAMINGO as the hero. I’m sure a few Treasure games also influenced Super Hatch, but the important thing here is the game they’ve made manages to stand out on its own as original thanks to tat heroic metal bird and how the game makes you adore it so damn much. It’s not a “cute!” shooter at all, folks. But then animation on that metal bird is so damn priceless you’ll crack up at the genius absurdity of it all.

I’ll shut up here before this turns into a full-on review (that’s coming!). For now, head below the jump for more…
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MeiQ: Labyrinth of Death Gallery

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Be careful what you wish for, especially when you wish for something saucy like “anime gals in a DUNGEON… with mecha!, Mwa-ha-ha-haaaaa!” and you’re not very specific beyond that. *POOF* Your wish is Idea Factory International‘s command (*whipcrack!*) with the upcoming Vita game MeiQ: Labyrinth of Death, coming to PlayStation Vita September 13 (North America) and the 16th in Europe.

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IF, Compile Heart, and Makaiichibankan’s deviously deep dungeon crawler looks to captivate and challenge JRPG fans with its cute cast and no doubt challenging turn-based combat that should please those who liked similar gal-centric JRPGs or even mixed party titles. Here’s a gallery full of game trailers and screens to ogle along with some info about what to expect continuing right below the jump.

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SHINESS: The Lightning Kingdom Gallery

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French developer Enigami has been hard at work on its Action/RPG SHINESS: The Lightning Kingdom for about three years now and with publisher Focus Home Interactive set to bring the game to eager PC, PS4 and Xbox One owners later this year, it’s time to take a look at it in one big video and image gallery. Here’s the most recent gameplay trailer, or more precisely, a story trailer presented at Gamescom 2016:


 

More action abounds in this earlier gameplay trailer:


 

But, wait… there’s more! Continue reading

VALLEY Narrative Trailer: Turning Over A New L.E.A.F. Soon


 

With Blue Isle Studios‘ upcoming action/exploration game VALLEY under two weeks away, the strategy of the developer revealing their new game within a short time before it’s available could work for it quite well. Getting gamers to hold out a bit on a day one buy and wait for reviews might pay off in making this an “evergreen” title in the long run, particularly the jaded types out thee who follow games for years and complain about anything and everything as much as possible.

What I’ve seen so far intrigues the hell out of me. But by not getting every drip of development info or wasting time poking around on message boards in Jadedgamerville, I’m more likely to be pleasantly surprised by the end result. Now, will that surprise be good or bad? I’m not telling (well, I have NO clue, kids!), but I can say it’s going to at least be positive on the visuals and constructive critically on the gameplay if there are issues. We shall see. For now, all is right in this game world as far as I can see. VALLEY lands on PC, PS4, and Xbox One August 24, 2016.


 

-GW

Arrow Video September: Back to Film School With An Unholy Trio of Horror Flicks

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Ah, September. Kids are back in school whining, parents still daily grinding it to make ends meet, pets being pets and not knowing what the hell time it is but play/sleep/eat time. You’re bored already, right? Well, looky here, lazybones: Arrow Video US and MVD Entertainment have got your back with a trio (that’s three, oh?) of horror flicks for your viewing displeasure. So, roll up the kids in a rug and send them to gramma’s place – it’s about to get steamy inside (well, if you keep the windows closed and a scream too much):

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Dead-End Drive-In [Blu-ray] (September 20th)

THE PRICE OF ADMISSION IS THE REST OF YOUR LIFE

One of Quentin Tarantino’s favorite directors, Brian Trenchard-Smith was a key figure in the Ozploitation movement, responsible for The Man from Hong Kong, Stunt Rock, Turkey Shoot, BMX Bandits… and dystopian cult classic Dead-End Drive-In!

Set in a near-future where the economy has crumbled and violent gangs play havoc in the streets, the powers-that-be have decided to lure the delinquent youth into drive-in cinemas and keep them there. No longer just a place to watch trashy movies and make out, these outdoor picture shows have become concentration camps for the unruly and unwanted.

With its day-glo color scheme, new wave soundtrack and extraordinary stunt work, Dead-End Drive-In is in the tradition of Ozploitation milestones Mad Max and The Cars That Ate Paris only very, very eighties.

Bonus Materials
* Brand new 2K restoration from original film materials
* High Definition (1080p) Presentation
* Optional English subtitles for the deaf and hard-of-hearing
* Audio commentary by director Brian Trenchard-Smith
* The Stuntmen, Trenchard Smith’s classic television documentary on Grant Page (Mad Max, Road Games) and other Australian stunt performers
* Hospitals Don’t Burn Down, Trenchard-Smith’s 1978 public information film told in pure Ozploitation fashion
* Behind-the-scenes gallery by graffiti artist Vladimir Cherepanoff
* Theatrical Trailer
* Reversible sleeve featuring original and newly commissioned artwork by Chris Malbon

Hey! You’re not done reading and I’m not done cutting and pasting! Siddown and see what else is on the plate, mate.

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PAC-MAN Championship Edition 2 Hands-On: PAC-ing Plenty of Heat, And Soon


 

Pac-Man CE2_game-boxBandai Namco has kept Pac-Man relevant for decades in all sorts of games, but that speedy yellow dot-gobbler is always best when things are simplest. PAC-MAN Championship Edition 2 does an excellent job at blending old and new gameplay elements that allow classic fans to dive in and play while giving newbies an actual fighting chance to keep up on the scoring front.

Some hands-on time at the company’s recent NYC event revealed a game that’s faster and more frantic than the first installment, adding new modes, fixing up a few things and overall, making for a guaranteed thrill ride experience that’s going to be hard to put down.

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Releasing digitally on Sept. 13th for $12.99 on PS4, Xbox One, and PC (via Steam), the game will “PAC”-in several modes for solo or competitive play, all featuring flashy, energetic visuals that riff on the classic arcade game flawlessly. During my ten minute session and plenty of minutes watching people dive in and play with the same “no way!” grins on their faces on a PS4 build, it was clear as a bell that the game would be a total smash when it drops next month. The non-stop action handles like a dream using the PS4 pad, so you don’t need to fret that the game needs an arcade stick. In fact, the game handles so well that I’d bet a nickel all those moms or dads who were PAC-MAN players that don’t play many modern games, but have a console or PC in the house for the kids just might get a bit scared their kids can now keep up with them in a competitive game.

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Time Attack and Adventure Mode offer up their own sets of challenges, and the while the very idea of tutorial stages to play a PAC-MAN game may seem horrifying to some stalwarts, what’s here works exceptionally well in getting everyone up to speed. New maze types and some massive boss battles in Adventure mode plus the crazy train Ghost Train stuff in the main mode will keep this one in play stacks even when the inevitable third installment arrives at some point. All I know is some of us will be taking a sick day or hoping for a rainy weekend after the game launches so we can have an excuse for staying home in our PJ’s grooving on a bit of CE2 action. Er, I’m speaking in CLEARLY hypothetical terms, of course.

All Things Must Past: A Towering Tribute on DVD

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Remember when Tower Records was THE place to hit regularly for everything from the latest music, to movies, books, and even clothes? I sure do. If you’re nodding and wistfully smiling, well… good. This documentary set for a 9/13 release should be on your must-watch list, then. Take a peek at that clip below and sure, hit up the MVD Shop if you want to pre-purchase it.


 

Review: Assault Suit Leynos (PS4)

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Platform: PlayStation 4 (via PSN)

Developer: Dracue Software

Publisher: Rising Star Games

# of Players: 1

MSRP: $19.99

ESRB Rating: E10+ (Everyone 10+)

Official Site (JP)

 


As someone who fondly remembers Target Earth/Assault Suit Leynos on the Sega Genesis and Mega Drive, reading online about two years back that the game was being remade was quite a surprise. Dracue Software (Armored Hunter Gunhound EX) has brought the game back for the PS4 in fine form indeed, although Assault Suit Leynos isn’t without a few flaws. For fans of the classic or those gamers who want a taste of old-school gaming as an education in patience and learning how to play over more guided game experiences, this storied shooter will keep you busy from the beginning and coming back for more.


The game’s Arcade Mode expands the story of the original game, adding subtitled Japanese voice-overs and “cinematic” camera cuts to approaching danger to the mix. Even on the lowest difficulty setting, the game provides a hefty challenge. That Assault Suit is a heavy beast with an increasingly growing arsenal of weapons and while not the most nimble mech out there, it gets the job done. As in the original game, a regenerating life meter is your main buffer from an early demise, but it’s not any sort of invincibility guarantee. Enemies come at you pulling no punches in many forms from armor suited troops to gigantic spacecraft firing death from multiple weapons. The game’s levels vary in scale, but you’ll generally be attempting a few tasks from straight up blasting, escort missions, and yes, big boss battles. While unlimited continues make it possible to complete the game in a relatively short time, the true fans of this one KNOW this isn’t a game to play through ONCE and never touch again.

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Review: ABZÛ

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Platform: PC (Steam) / Playstation 4 (PSN)

Developer: Giant Squid Studios

Publisher: 505 Games

# of Players: 1

MSRP: $19.99

ESRB Rating: E (Everyone)

Official Site

ABZU logoWith so many indie games flooding the market these days worth checking out, a few of them have either dropped off my radar, are already on it but not out yet, or never landed there in the first place because keeping track of them all is a Herculean task with me as Sisyphus filling in for the duration. Giant Squid’s absolutely stunning ABZÛ fell into the first category partially thanks to me seeing who was behind it last year and thinking “Eh, it’s in good hands, so it doesn’t need me pushing it at all.”

Amusingly enough, that intentional ignorance worked out in my favor when I finally got to play the game last week when 505 Games bought it to NYC. I went in with no expectations other than thinking I’d get maybe an hour’s playtime in and enough impressions to write up a dandy hands-on post. A few hours later, I had to *force* myself to stop playing the game and make a graceful exit with my head filled with too many gorgeous images and a desire to see what the final two levels I’d left untouched held in store. Echoes of that Ecco the Dolphin on the Dreamcast and the underappreciated PS1 and PS3 Aquanaut’s Holiday games floated in my brain all the way back home, lasting until I got an email with review codes. Then, it was time to take a trip back under the sea and dream out loud again.

 

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An incredibly beautiful, masterfully crafted and about as great as it gets game experience, ABZÛ soars to some impressive visual and aural heights as it takes you to deep places you’d never thought you’d go outside watching a nature program. You can call it a “spiritual successor” to thatgamecompany’s Journey if you like, but the single player focus and grander sense of scale makes this even more personal. This ‘Voyage to the Bottom of the “See”‘ has to me, a more grounded and pure emotional impact because of its blend of realism and fantastic elements grab you right from the start as the game takes you on a thrilling yet paradoxically mostly relaxing ride that changes in tone a few times before it ends.

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As with Journey, it’s also a game that’s just great to watch someone play. Controls are simple, fluid and intuitive enough for anyone that can hold a controller (or use a keyboard and mouse on PC) can hop in and fully enjoy the entire game from start to finish. The replay value is also more than there as this is one of those games where you can hop into a map and actually have your character meditate serenely as assorted sea life does its circle of life thing all around you.

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Retro-Bit Generations Just May Give That NES Mini A Run For Its Money

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Remember that big news about the Nintendo-produced NES Classic Edition coming in November? Well, say hello to some actual competition. Gaming accessory manufacturer/distributor/sourcing agent Innex Inc. is planning to distribute a rather and looking quite essential cool mini console of its own called Retro-Bit Generations this year for the same $59.99 price point as Nintendo’s system, but with a much larger on board games lineup (100 titles!), two controllers, and a VERY handy SD card slot.

INNEX logoCheck out the details below the jump. I’d never heard of Innex before today, but they just cracked my radar screen with this news. Click away here to check out their other Retro-Bit consoles. Thanks, Mika!

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