The Deadly Tower of Monsters: ACE Team’s Got Another Weird Winner Up Its Sleeve

SCARLET_MODEL_1If you’re a fan of old sci-fi “B” movies from days gone by, ACE Team is going to get you grinning with their upcoming PC and PS4-bound game The Deadly Tower of Monsters. The Santiago, Chile-based developer with its small library of visually gorgeous and reliably weird games is making this one a special slice of must-buy entertainment on a few fronts. The game seems to be a mix of classic beat ’em up and action/RPG with a decidedly retro vibe and some very pretty visuals. As a big “B” flick fan, I like the offbeat influences from films such as Forbidden Planet, Invaders From Mars, King Kong and many more. Sure, the younger gamers might be clueless and not aware of all the in-jokes and homages to too many things to count. But the end result should hook them in with what’s looking like fast-paced gameplay and those aforementioned pretty visuals.

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From the videos above and below, the game sure looks as if it’ll be fun enough to warrant plenty of sales, a few replays and hopefully more console ports at some point down the road. Of course, that’s mostly up to how the game does on those two initial platforms and any legal stuff keeping it locked down on two platforms. I don’t mind exclusives at all, ladies and germs. But it’s nice to have more options over less when there’s a title as fun-looking as this one on the way.


 

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Dragon’s Dogma Dark Arisen Gallery (PS3): Not Pixel-Proof, But Perfected on PC

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Before (well, 1280 x 720 looks a LOT better on a HD set in 1080i)…

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After! PC version, *much* prettier PNG image.

Ah, the terrible JPG format and how it degrades over the shortest periods of time. Foo. I’d wanted to post a bunch of screens from the PlayStation 3 version of Dragon’s Dogma: Dark Arisen over the last few weeks up to the game’s PC release on Steam shortly (January 15), but when I finally got around to looking at the over 300 screenshots I’d taken over time, they all looked terrible. Normally, I go back and save jpeg images as .png files, but I got busy with too many things just didn’t have the time. Yet another reason to hate digital art, I guess. Still, a promise is a promise, but instead of a daily gallery of ugly imagery, you’re getting most of the shots I liked in one easy to peruse (but hard on the eyeballs) set of screens below the jump.

That said, before I commence with the eye torture, ogle that lovely trailer above and then go read this post, as here are more screens from the PC version along with more info about what the updated version of the game will have in store for those picking it up again or for the first time. There’s a lot of info there (thanks, Capcom!), but it’s all worth checking out because I know it’ll get got by fantasy RPG fans looking for a nicely-sized game world and plenty of pissed off mythical beasts coming at them with now even more gleaming teeth and claws. By the way, pre-ordering the game on Steam gets you its soundtrack and a digital art book. So there’s some incentive for those who want it.

Continue reading

Super Fighter Team Kicks Off 2016 With New & Old Releases

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Fans of Super Fighter Team are more than likely pretty pleased and having a Happy New Year plying some nostalgic fun as the two Mega Drive/Genesis titles Magic Girl and Cascade announced early in 2015 have finally shipped out to buyers and the return of Beggar Prince, Legend of Wukong and Star Odyssey means those most asked for titles will finally be re(or re-re)-released at some point this year.

As usual, HUGE Props to Super Fighter Team head honcho Brandon Cobb for fighting the good fight and getting these games out his way in this day and age of plenty of beauty pack reissues of the not so legal sort getting snapped up by collectors in record time. SFT’s small but solid library of console titles make for perfect entry level collector purchases as well as great gifts for your favorite classic gamer.

RPG Trifecta Pack 

If your budget is lower but you still want to surprise someone (or give yourself a gift), you can drop $20 on the cool RPG Trifecta Pack and get three of those games digitally for your PC and save a chunk of cash. Isn’t freedom a wonderful thing? Yeah, I thought so.

Like Freedom, “Free” to Play Isn’t Free At All

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See that screenshot above? That’s the otherwise fun Fat Princess: Piece of Cake locking up on my poor Vita for the fourth time in the middle of a tough board (Mission 42, to be exact). A big fat BOO to that nonsense. As a free to play game I haven’t yet spent a dime on, it’s not bad at all (random freezes during play aside). On the other hand, as I refuse to buy into the micro-transaction model and complete online connectivity to receive daily rewards the game has been designed around, I’ve hit a huge roadblock in my progress that shows the failings of the F2P model in nearly any game it’s implemented in. If you’ve played the game, you know that it’s around the Happy Hills map (Mission 54, to be more precise) where the game comes to a complete stop for anyone not willing to shell out for additional content or able to connect online for certain random bonus items.

Yeah, yeah. “Everyone “should” have an always online connection these days!”, right? Wrong, and even if thy did, the fact that far too many games, free or not, are linked to this model means there’s less common sense among game developers and publishers who aren’t paying attention to that “small”amount of their potential audience they’re not getting a dime from thank to the shady business model that’s taken over the industry. South Park nailed it perfectly:

(thanks, macyosos8!) 

Now, are there any decent “free” to play titles? Yes indeed. I’d recommend Rubicon’s spectacular and completely FREE Combat Monsters in a heartbeat, although the persistent online connection needed makes it not attractive at all if you live in an area with spotty connections or simply don’t want your data tracked. That said, the developer does F2P right because you can indeed play the game for ages and not drop a dime on anything. Stuff that does cost money is priced fairly, makes sense (as in there’s NO pay to win content) and the dev team has polished it all up with a pretty addictive and thrilling game experience.

That said, It seems that the days of buying a retail or online product, registering it and never having to hear a peep ever again about your purchase or have your gaming life poked into are gone for good… but they aren’t. As long as you can grab an older not connected to the internet console or handheld and play games you like without being prodded in the pocket for payment, you’re good to go. Of course, you’ll be missing out on the shiny, shiny draw of somehow spending money on something that was advertised as “free” to play. But that’s one of those things that probably needs to to a high court to decide what the heck that word actually means in this day and age.

Review: Earth Defense Force 2 – Invaders From Planet Space

EDF 2 VitaPlatform: PlayStation Vita

Developer: SANDLOT

Publisher: Xseed Games

MSRP: $29.99

# of Players: 1 – 4

ESRB Rating: T (Teen)

Official Site

Score: A- (90%)

As a longtime Earth Defense Force fan (since 2003’s Simple 2000 Series Vol. 31: The Chikyuu Boueigun, or Monster Attack in the UK), finally getting the chance to see the best game in the series finally arrive stateside and in its best incarnation to date is a great thing indeed. Granted, Earth Defense Force 2: Invaders From Planet Space may not convince some skeptics of how much of a must-buy title it is because at first glance it’s going to seem like less of a game than it actually turns out to be. But those of you who know the series who have yet to play this entry will be pleased to know that not only does it deliver the goods, it still holds up today as a stellar (and incredibly lengthy) game that packs in more action for $29.99 than bigger budgeted AAA titles that cost double the price. Continue reading

Dragon’s Dogma: Dark Arisen PC Trailer: So Much For a Quiet January


 

Here’s a first look at the official trailer to Dragon’s Dogma: Dark Arisen for PC, set for a January 15, 2016 release date on PC. With 4K support and 60 frames per second gameplay plus every bit of DLC from the console versions, this is clearly going to be the best version of the game to date.

While Capcom has yet to announce whether a PS4 or Xbox One version of the game will be released, it would be exceptionally nice to get the game out on at least one of those platforms. That and you know those who only game on current consoles will want to see what the fuss is all about. Hopefully the folks at Capcom have done a little forward thinking on this, but as usual… we shall see. Mark that date down and set aside some quality time to play this one, as it’s pretty lengthy, quite challenging and definitely rewarding if you’re a fan of this sort of action/RPG.

Waves²: Everybody Into the Pool For Some Serious Splash Damage

Okay, I somehow missed out on the original Waves back in 2011, but I’d heard an seen enough about it over time to end up adding it to my backlog want list (which is longer than your arm, especially if you have long arms). Now, Rob Hale (aka Squid in a Box) is back with the Early Access sequel Waves², which you can play now for $9.99 and submit feedback important to that game’s future development. I usually approach Early Access games with an arched eyebrow, but this one’s got a nice retro/modern look to it and yes an appropriately catchy soundtrack to match. The game also has a few more months o development time to go before it’s ready to go, so that’s where you and your free time come in. I say pay the ten bucks and play it to death just so you can get in on the dev process by submitting some well thought out commentary that’s more than “This game rocks!” or something similarly simplistic.

But I shall leave your feedbacking ways to you. Go have a blast and yeah, yeah – help a Squid make some Waves, too.

System Shock 3: It’s About Time For A New Shodan

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Well, this is a nice surprise for a Monday (or any day, for that matter): OtherSide Entertainment is currently working on two projects I just found out about and am terminally thrilled to see come to life. System Shock 3 and Underworld Ascendant, two games that NEED to be completed before the world goes belly up. The great thing is both projects are being worked on by teams that worked on the original games and a whole lot of other classics for PC and console, meaning the dedication to quality is there and will make for two spectacular titles well worth the wait. At least to my nostalgic eyeballs and ears. Also, you can help directly fund Ultima Ascendant if you like by clicking on that link above. If you remember the first two titles well enough (warts and all), reading the game page should make your wallet magically appear in your hand before you get past 1/8 of what’s there.

More on both of these when info pops into the inbox.

A Friendly Reminder Or Two From Xseed Games…

Earth Defense Force 4.1: The Shadow of New Despair ($49.99) is out NOW on the PlayStation 4.

Earth Defense Force 2: Invaders From Planet Space ($29.99) is out NOW on the Playstation Vita. Both are available at retail in physical packages at a game emporium near you or digitally via PSN if the outside world freaks you out.

That is all. You may now resume your otherwise mundane Friday, but remember – those gigantic bugs and massive alien invasion force aren’t going to stop themselves. The EDF needs YOU to fight the good fight. Er, unless you like living in a hole somewhere (that’s probably going to have a massive spider nest on top of it at some point sooner than later…

Review: Electronic Super Joy (Wii U)

ESJ Boxart1Platform: Wii U

Developer: Michael Todd

Publisher: Michael Todd Games

MSRP: $9.99

# of Players: 1

ESRB Rating: Shut Up & Dance!

Official Site

Score: A (95%)

ESJ screenshot+(3) 

Prepare to dance a lot and die even more in Michael Todd’s excellent retro platformer, Electronic Super Joy, out now for the Wii U. The game is both a throwback and a keeper, one that will test your skills while making your brain bubble and fingers tingle long after you’ve put down that controller. The game is a pixel-packed near-perfect hard as hell and absolutely hilarious as it hits you on the head with assorted wacky text as you’re trying to concentrate on completing a level. The game works on a pure “shut up and PLAY!” level where the music (by EnV) and simple visual style hook you in and you find yourself learning the basics for a few quick stages before all hell breaks loose. Continue reading