System Shock: Night Dive Studios Shows How EVERY Game Needs to Be Crowdfunded


 

In dropping an amazing early demo for its System Shock remake on Kickstarter, you can very safely say Night Dive Studios also just dropped the mic on how every videogame developer from this point onward NEEDS to introduce their product should they take the crowdfunding route. Giving potential backers a taste of what’s to come at no cost save for the time it takes to download and play that sample makes a hell of a lot more sense than automatically thinking gamers love gambling blindly on an IP’s popularity, names of famous creators, insane stretch goals and other promises that have popped up with a bunch of other past to current games. As a few high to lower profile games that didn’t meet expectations or that failed to materialize post-campaign have shown, gamers feel the burn from these bad apples and take their anger out on whatever pops up next as a big deal project.

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Yes, some of those games got backer-only demos for certain mid-to high tier contributors (boo!). But to me, the idea of paying to play a demo build is a bit lame, no matter how great the pedigree of the team making a game. Although I’ve played some decent ones, Early Access games fall under the same category because there are some that have died on the vine after that demo drops and gets paid for. Granted, crowdfunding sites aren’t “stores” at all and your pledge is just that until the project meets or exceeds its goal and your money is gently lifted from your bank account. Anyway, if you remember System Shock and want to check it out even if you have no plans to fnd this remake, hit up the Kickstarter page and go get that demo on Steam, through the Humble Store or DRM-free over at gog.com.

System Shock 3: It’s About Time For A New Shodan

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Well, this is a nice surprise for a Monday (or any day, for that matter): OtherSide Entertainment is currently working on two projects I just found out about and am terminally thrilled to see come to life. System Shock 3 and Underworld Ascendant, two games that NEED to be completed before the world goes belly up. The great thing is both projects are being worked on by teams that worked on the original games and a whole lot of other classics for PC and console, meaning the dedication to quality is there and will make for two spectacular titles well worth the wait. At least to my nostalgic eyeballs and ears. Also, you can help directly fund Ultima Ascendant if you like by clicking on that link above. If you remember the first two titles well enough (warts and all), reading the game page should make your wallet magically appear in your hand before you get past 1/8 of what’s there.

More on both of these when info pops into the inbox.

This Humble Weekly Bundle Night Dives Into The Past With Some Great Classics

Wow. Three great epic role-playing games, four horror-themed adventures (including one based on a great, gloomy Harlan Ellison story), a sci-fi/horror hybrid first-person shooter still seen as one of the best games ever made and while not quite a classic, a dark and disturbing action/shooter that’s worth a play just to see how bizarre it gets? Sounds like a buy if you ask me. Anyway, Wizardry 6, 7 and 8 plus System Shock 2 are more than worth the price it takes to unlock them and everything else is just the gravy on that cake. I actually liking this bundle because of Harvester, a supremely twisted point & click adventure game that doesn’t shy away from the David Lynch-like weirdness and some mildly to pretty shocking gore effects (which are cheap looking even by 1996 standards, but still effective):

Amusingly enough, the charities this bundle supports are Child’s Play and The American Red Cross (ha and ha, ha). Anyway, this one’s only available for a limited time (6 days, 19 hours as I type this), so GRAB IT before it’s gone!