The Deadly Tower of Monsters: ACE Team’s Got Another Weird Winner Up Its Sleeve

SCARLET_MODEL_1If you’re a fan of old sci-fi “B” movies from days gone by, ACE Team is going to get you grinning with their upcoming PC and PS4-bound game The Deadly Tower of Monsters. The Santiago, Chile-based developer with its small library of visually gorgeous and reliably weird games is making this one a special slice of must-buy entertainment on a few fronts. The game seems to be a mix of classic beat ’em up and action/RPG with a decidedly retro vibe and some very pretty visuals. As a big “B” flick fan, I like the offbeat influences from films such as Forbidden Planet, Invaders From Mars, King Kong and many more. Sure, the younger gamers might be clueless and not aware of all the in-jokes and homages to too many things to count. But the end result should hook them in with what’s looking like fast-paced gameplay and those aforementioned pretty visuals.

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From the videos above and below, the game sure looks as if it’ll be fun enough to warrant plenty of sales, a few replays and hopefully more console ports at some point down the road. Of course, that’s mostly up to how the game does on those two initial platforms and any legal stuff keeping it locked down on two platforms. I don’t mind exclusives at all, ladies and germs. But it’s nice to have more options over less when there’s a title as fun-looking as this one on the way.


 

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Dragon’s Dogma Dark Arisen Gallery (PS3): Not Pixel-Proof, But Perfected on PC

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Before (well, 1280 x 720 looks a LOT better on a HD set in 1080i)…

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After! PC version, *much* prettier PNG image.

Ah, the terrible JPG format and how it degrades over the shortest periods of time. Foo. I’d wanted to post a bunch of screens from the PlayStation 3 version of Dragon’s Dogma: Dark Arisen over the last few weeks up to the game’s PC release on Steam shortly (January 15), but when I finally got around to looking at the over 300 screenshots I’d taken over time, they all looked terrible. Normally, I go back and save jpeg images as .png files, but I got busy with too many things just didn’t have the time. Yet another reason to hate digital art, I guess. Still, a promise is a promise, but instead of a daily gallery of ugly imagery, you’re getting most of the shots I liked in one easy to peruse (but hard on the eyeballs) set of screens below the jump.

That said, before I commence with the eye torture, ogle that lovely trailer above and then go read this post, as here are more screens from the PC version along with more info about what the updated version of the game will have in store for those picking it up again or for the first time. There’s a lot of info there (thanks, Capcom!), but it’s all worth checking out because I know it’ll get got by fantasy RPG fans looking for a nicely-sized game world and plenty of pissed off mythical beasts coming at them with now even more gleaming teeth and claws. By the way, pre-ordering the game on Steam gets you its soundtrack and a digital art book. So there’s some incentive for those who want it.

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Comin’ At Ya! is Well, Comin’ At Ya! in 2016 Thanks to MVD Entertainment

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Hoo boy. If you’re old enough to recall the 80’s revival of 3D movies, like me, you paid your five bucks to see this one. Finally after years of fans clamoring for the cheesy classic Comin’ At Ya!, it’s back and much better looking thanks to distributor MVD Entertainment Group, writer/actor Tony Anthony (or Roger Pettito) and Sternco 3D. The 1981 R-rated spaghetti western helped set off the short-lived but somewhat successful venture by major and minor film studios into making 3D movies using newer polarized lenses that were light years ahead of the old red/blue (or red/green) anaglyph 3D from the 1950’s.

Set for a January 26, 2016 release on separate 3D Blu-Ray ($24.95) and DVD ($19.95) discs, both will also contain a flat 2D version of the film. A digital donload of the film is also in the works with a price point to be announced.

The new home video version of Comin’ At Ya! was supervised and produced by Tony Anthony himself and Tom Stern (In God’s Hands), through his company Sternco 3D. Sourced from a new 4K master, Comin’ At Ya! boasts a frame by frame digital conversion of the polarized over-and-under format of the original print, sourced from a brand new internegative into the MVC 3D format and new 5.1 surround sound.

While it may not spike another 3D revival on home video, it would be awesome to see the spectacularly goofball Raiders of the Lost Ark pastiche, Treasure of the Four Crowns also get this treatment. As usual, we shall see. But for now, expect your TV to get an eye-popping slice of nostalgia next month.

Dragon’s Dogma: Dark Arisen PC Trailer: So Much For a Quiet January


 

Here’s a first look at the official trailer to Dragon’s Dogma: Dark Arisen for PC, set for a January 15, 2016 release date on PC. With 4K support and 60 frames per second gameplay plus every bit of DLC from the console versions, this is clearly going to be the best version of the game to date.

While Capcom has yet to announce whether a PS4 or Xbox One version of the game will be released, it would be exceptionally nice to get the game out on at least one of those platforms. That and you know those who only game on current consoles will want to see what the fuss is all about. Hopefully the folks at Capcom have done a little forward thinking on this, but as usual… we shall see. Mark that date down and set aside some quality time to play this one, as it’s pretty lengthy, quite challenging and definitely rewarding if you’re a fan of this sort of action/RPG.

Assault Suit Leynos: Target Worth (But So Far, Not US-Bound)

As you can see above, Dracue Software has taken the Sega Mega Drive/Genesis classic Assault Suit Leynos (or Target Earth to American gamers), polished it up while keeping the gameplay and visuals nicely nostalgic. Even better, the music is the same as in the original game but sounds suitably beefy (yes, I was grinning like a madman while this trailer was playing). So far, the game will only be available for Japanese PlayStation 4 owners and most likely other Asian territories.

Given that the intro screen text crawl is in English, it’s a safe bet that the game may be considered for localization by a smart US publisher. My money is on Xseed Games, Atlus or maybe Rising Star Games as a longshot. Anyway, it’s a darn good thing I’m not home at the moment or else I’d have stopped writing this post, dug out the Genesis or MD from under the TV and started playing the original version just to relive he days of beating it on on sitting on the hardest level. Granted, my reflexes are probably a lot lousier than they were way back in the day and it would take a few plays to recapture that old glory and put a notch in the gaming belt. Hell, I probably won’t make it past the first stage until I remember how to quickly take down that end-level boss ship before it reaches my base and blows it to space dust.

Eh, we’ll see. Now, someone get on getting his game out in English, please. I’ll start holding my breath in 3… 2… 1… (inhale!).

System Shock 3: It’s About Time For A New Shodan

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Well, this is a nice surprise for a Monday (or any day, for that matter): OtherSide Entertainment is currently working on two projects I just found out about and am terminally thrilled to see come to life. System Shock 3 and Underworld Ascendant, two games that NEED to be completed before the world goes belly up. The great thing is both projects are being worked on by teams that worked on the original games and a whole lot of other classics for PC and console, meaning the dedication to quality is there and will make for two spectacular titles well worth the wait. At least to my nostalgic eyeballs and ears. Also, you can help directly fund Ultima Ascendant if you like by clicking on that link above. If you remember the first two titles well enough (warts and all), reading the game page should make your wallet magically appear in your hand before you get past 1/8 of what’s there.

More on both of these when info pops into the inbox.

Agatha Christie – The ABC Murders: Kill Some Time With Poirot in February

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packshot%20illustration_SMALLFrench game publisher Microïds and developers Artefacts Studio are putting the final touches on what’s looking to be a fine mystery/adventure game, Agatha Christie – The ABC Murders, set for release on PS4, Xbox One, PC and Mac February 4th, 2016 in Europe and February 23 in the U.S. on PS4, Xbox One, PC and Mac. Microïds obviously knows the universal appeal of Christie’s work as the game is going to be dubbed in English and French and subtitled in English, French, German, Italian, Spanish, Brazilian Portuguese, Polish and Russian. As you’ll see below he jump, the development team is really going above and beyond the call to make Mr. Poirot look and play excellently to a wide variety of gamers interested in the character and story (which happens to be one of Christie’s greats)… Continue reading

READS: More Scary As Hell Stuff From Dark Horse Comics

Harrow County Vol. 1‘Tis the season to still have some scary reads handy if one likes such stuff and thankfully, Dark Horse Comics has been delivering the goods all year long. I tend to wait until assorted trade paperbacks drop over buying single issues due to cost and space reasons, plus it ends up smarter reading stories in collected form (for me, at least).

One of the better horror comics I’ve read is Harrow County, a nice southern gothic tale from writer Cullen Bunn and artist Tyler Crook. In the first collection, Harrow County – Countless Haints ($14.99), the pair have concocted up a terrifying tale that from the very first page of the very first issue will have you hooked in and turning pages with wider eyes and a growing sense of  dread. The amazing thing is as great and chilling as the first issue is, the rest of the stories in this first volume only get better. If you’re prone to nightmares, don’t read the whole book in one shot unless you like sleeping with both eyeballs wide open looking for vengeful witches in the corners.

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Talk about killer openings, folks…

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Land of A Thousand Gransys III: How’s Your German?

(Thanks, GameStar!)

While I speak not a word of German, it’s not needed at all in this GameStar video preview of the upcoming PC version of Dragon’s Dogma: Dark Arisen. I’m loving the now silky smooth frame rate and upgraded textures quite a lot and am definitely looking forward to diving into the game all over again. While some PC-only gamers may consider this “dated” by current standards, DD:DA has a fantastic sense of atmosphere that brings a solid level of realism to its graphics.

Well, if your description of realism includes a bestiary of mythical beasts trying their level best to kill your user created character dead and many times at that. Look for this one early next year, particularly if you happen to love action-heavy RPG experiences that do a few things differently and quite well at that.

Land Of A Thousand Gransys II: Daily Dragon’s Dogma: DA Gallery? Sure, Why Not?

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While I’m waiting for a few important things to iron themselves out (tech and otherwise), I’ve been killing time going back to some older game saves just to see how certain titles have held up over time. Dragon’s Dogma: Dark Arisen is one of those games that keeps on giving since it’s 2012 release, much to the surprise of Capcom I’d bet. Anyway, as the game is finally hitting PC next year, I figured I’d poke through a bunch of screenshots I’d taken while playing the PlayStation 3 version and post one a day until the new version launches. So, here you go. It’ll be a mostly random set of screens taken with the game’s Photo feature with the occasional caption when I find something amusing to say.

Um… that’s it for now. Oh yeah, it’s DECEMBER already. Yikes. If my poor brain doesn’t blow up from having so much to do, I’m going to have quite a busy rest of the year. Back in a bit.