ZAKU Is Back: Super Fighter Team Gives You A Chance To Nab This One FINAL Time

ZAKU Lynx
 

If you’re a huge enough fan of the Atari Lynx but missed out on its first original boxed (online) retail game in years, well guess what? ZAKU is back! Super Fighter Team has heard the pleas from Lynx collectors worldwide and is reissuing the instant classic for a final time in a 400 copy run.

ZAKU on LYNX 

Just go click on that link above and get that wallet out. Or you can read my old review as you click on that link to BUY THE GAME. Whatever you’re going to do, you better do it FAST, as this is guaranteed to sell out ridiculously quickly.

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Gallery: Atari Lynx & Jaguar Libraries

Hmmm. I’m missing a bunch of Lynx stuff here (commons like S.T.U.N. Runner, Hard Drivin’ and a few others) as well as some manuals. But I think I may have sold off a bunch of games a few years back thinking I’d replace them at some point. The manuals for most of the loose cards are most likely in one of the bins here packed with assorted game stuff, but it’s going to take time to get through all that stuff. As for the Jaguar games, I had a few more as well and I found my Cybermorph manual after I took the photo, but I can’t locate the cart. I need another Jaguar anyway, as I sold one to a guy in Japan about nine or so years back and the other one I was planning to buy got snapped up before I could get to it. Anyway, Alien vs. Predator is still the best overall game on the platform, but I also like Tempest 2000, Power Drive Rally, Iron Soldier, Super Burnout and for some crazy reason, Hover Strike. I always wanted to try Towers II: Plight of the Stargazer for the Jag, as I found the PC version for a buck on closeout and while I hated the controls, the game was a pretty interesting RPG. I’d played the Game Boy Color Towers game (which was pretty cool) some years back and it actually “feels” better than the PC game did in terms of navigation.

Review: Zaku

Platform: Atari Lynx

Developer: PenguiNet

Publisher: SuperFighter Team

Players: 1

Rating: E (Everyone)

Official Site

Score: A+

Dust off that Atari Lynx* and get ready for some hardcore shmup action – Zaku is finally here and it’s an instant classic that you don’t want to miss. SuperFighter Team and developer PengiNet have cooked up a solid and spectacularly tough 4 Meg chunk of horizontal arcade shooting set in 16 stages set over five worlds packed with big-eyed cartoon enemies and wacky screen-filling bosses that will give you candy-colored nightmares on each of its difficulty levels. The game is a near-perfect throwback to the days of classic 8 and 16-bit shooters and every level, every second of the game oozes quality, if not sheer programming genius. How this is running on the Lynx and looking as great as it does is a wonder, but it truly shows just how powerful (and under appreciated) the hardware was (and is).

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Zaku Update: Ready to Launch 10/24/2009

Well, alrighty then! Super Fighter Team has announced that its NEW PengiuNet-developed Atari Lynx game, Zaku, will be available for purchase on October 24, 2009, the same day the game makes its debut at this year’s Classic Console and Arcade Gaming Show in Cleveland, Ohio (see below for the full details).

And whaddya mean “What’s Zaku?” Hey! Go click that link above for the official site, then read my preview and interview with Super Fighter Team’s Brandon Cobb to see what I’m all hopped up about! At $40 US + shipping, this one looks like money well spent if you’re a Lynx owner.

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Interview: Bringing Zaku to Life With Super Fighter Team’s Brandon Cobb

“Never Let Dreams Die!” indeed. When you get an e-mail from Brandon Cobb, President of Super Fighter Team, that credo is at the bottom, right under his signature. Based on the upcoming Atari Lynx exclusive shooter, Zaku, it’s clear that this credo was also a call to action that kept the project going for six years. Not only is Zaku the first complete new release for the Lynx in about five years, it’s looking like one of the best games ever created for the handheld system.

My interest in the Lynx led me to the Super Fighter web site and eventually, to have the opportunity to send off a few questions on the project over to Cobb, who took the time to answer them in a straightforward, non-nonsense manner with flashes of humor that’s more than welcome in this age of quick sound bites and evasiveness. Here, Cobb weighs in on bringing Zaku to market as an all-around quality product, sticking it to the man with citrus as well as a few other choice topics.

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Gallery: Zaku (for the Atari Lynx!)

If you’re one of those folks who remembers the late, lamented (and technically superior to other handheld gaming systems of the period) Atari Lynx, well, guess what? There’s actually a small, dedicated group of folks out in California working away on a brand new game for the handheld, which still has a small, dedicated user base. Zaku, published by Super Fighter Team is a horizontal shooter being created on an actual Lynx development kit and according to the official website, will run at a blazing 60fps, making it the fastest game ever on the system… Continue reading