Wow. Well, I generally hate over-hyped movies to no end, but the marketing team for Luc Besson’s gorgeous-looking upcoming adaptation of Valerian and the City of a Thousand Planets is made up of some raise-deserving geniuses. Clearly realizing the director’s work tends to be polarizing to those who take it too seriously or go in with biases, they’ve decided to let anyone who comments on the trailer get their own personalized blurb version just for commenting on the teaser. This made me chuckle to no end and yes, I needed that laugh. If you need a similar laugh of your own, well here you go. Have at it and feel free to share that link when you get it.
Tag Archives: 2017
BEVONTULE Hands-On: Liminal Effort = Maximum Results
So, what’s a BEVONTULE, you ask? Well, first of all… you’ve very likely pronounced it wrong, so let’s go get that sorted. It’s Bay-von-chu-lay, and you quick thinking speed reading link clickers already know it’s an in-progress Unity 3D engine tactical RPG by a very dedicated team of two Portsmouth, OH natives, Derek Bradley and Andy Fenton. The Unity-powered game has been in development for a while and the recent demo kept me quite busy for a few hours. “Wait, a few HOURS?” you ask? Yep. As no save system was implemented and the gameplay was pretty solid, I kept at it and kept my laptop humming away for about four hours or so.
Granted, the demo can be completed in less time if you’re good at leveling up properly and can survive a pretty nasty boss battle. But my play style leaned heavily on hoofing it all the way back to a village you might not discover when playing the demo unless you turn around and make a beeline for it before you venture too far into danger. The spot has a few shops, an inn to heal up at and some nice treasures to find that help the cross-map journey considerably. You’ll also be able to pick up and turn in a few item fetch quests that make hoofing it back to worthwhile. Finally, heading to town resets the enemies outside, which means you can choose to fight or flee from them.
Yep, more often then not I chose to fight. Hey, a guy’s gotta level up, right?
Crowdfunding of Note 1: November Brings a Number Of Early Winners
For those of you fans of crowdfunding, this month has some pretty awesome products you can pledge towards and add to your future gift list even if you’re investing solely for that gift for yourself. Here are some surefire picks from yours truly you should look into:
The Spontaneous Pop-Up Display (SPUD): Alex Wesley is a genius, period. His invention, currently on Kickstarter has blown past its funding target on the first day and still has 44 days to go. SPUD is about to shake up the the words “portable entertainment” in such a big way that Wesley is pretty much assured a place on a few tech award lists for coming up with a portable multi-purpose screen solution. I only saw this a few days ago in a Skype presentation and was absolutely floored that it worked so well.
A 24″ screen that weighs less than two pounds and folds down to book size to fit in a backpack or carry-on bag with a screen made of material that not only provides a sharp image, it doesn’t wrinkle up like you’d expect AND is useful for way too many applications? SOLD. Set to ship next summer, I’m predicting SPUD shows up in a few interesting places as a must-have product including TV and a few movies because it’s a perfect representation of the future as NOW (or sooner than you think).
5-Minute Dungeon: Success Is In The Cards For This Great Hybrid Game
Get ready for one of the most fun games you’ll ever play, folks…
You know a card or board game is going to be a big hit when the only non-gamer who shows up to play wants it as a prize for being the one who “had the MOST fun”. That was one of the hilarious results of my evening with Connor Reid’s wonderfully fun 5-Minute Dungeon, an upcoming Kickstarter project from Ontario, Canada-based game company and two-time Mensa Award winner Wiggles3D scheduled to launch November 1st.
If you’re into any sort of RPG, board games, card games, family fun, and/or friendly all-out mayhem happening on game night (or any night and hey, who said you HAVE to play at night?), keep an eye peeled for this and yep, go drop some cash on your own copy.
Made for 2-5 players and yes, you can (and NEED to) complete a match in five minutes, 5MD can get pretty frantic as players cooperate to blaze though a dungeon to defeat enemies and take down a boss before time expires. No waiting for turns means each match is a speed-run of attempted coordination as enemies and obstacles are taken down on the way to that big, bad boss waiting at the end.
Actual Usable Nintendo Switch News: Price/Launch Titles Reveal In January
Yay. Something worth running about Nintendo’s new console that’s NOT a rumor-filled rumor rolled in opinionated analysis! It’s also boring because it’s an untrimmed press release. But, hey. I want you to know what a chunk of my inbox looks like on the best of days. Dull.. but *EXCITING!*
REDMOND, Wash.–(BUSINESS WIRE)– In a presentation to financial analysts today in Tokyo, Nintendo Co., Ltd. president Tatsumi Kimishima announced that major details regarding the company’s new Nintendo Switch home gaming system will be shared at the Nintendo Switch Presentation 2017. This will be an event for invited media, financial analysts and trade partners in Tokyo that will be globally live streamed on Jan. 12, U.S. time. The presentation will include the launch date and pricing for Nintendo Switch, as well as a look at the lineup of games currently in development.
The Nintendo Switch Presentation 2017 will include the launch date and pricing for Nintendo Switch, as well as a look at the lineup of games currently in development. (Graphic: Business Wire)
Kimishima also announced that Nintendo Switch sampling events for invited media, partners, and consumers will take place in the U.S. and Europe after the presentation at later dates. There will be opportunities for the public to participate in other hands-on events around the same time, details of which will be announced later.
The exact time of the Nintendo Switch Presentation 2017 will be announced through Nintendo’s social media channels in the coming weeks. Last week, Nintendo Switch was first revealed in a video, available at http://www.nintendo.com/switch.
Source: Nintendo
-GW
VOODOO: Stepping Into Man’s Past To Create A Great MMO For The Future
Italy-based developer Brain in a Box is on a mission to create an online world you’ve never seen, but will be strangely familiar. Welcome to VOODOO:
The game’s official site notes:
Voodoo is a Survival game set in a primal Africa, where godly and earthly are not yet clearly defined, and humankind is on the brink of civilization. Build your village with your friends or other people that you will find around the island, by gathering resources and crafting.
And, when the time is right, you will have to vanish your primal fears by fighting giant Izimus scattered around the map, that will make your little civilization advance by discovering new technologies. But Izimus aren’t your only enemy, you will find wild animals from the prehistoric era and other villages, because with civilization comes the lust for power.
Will you bring your village to power by being a fearsome warrior, a relentless farmer, or a powerful shaman?
Well, challenge accepted! Guess who signed up for the closed beta? No, not that guy over there, you! grrrr. Me! The game does look intriguing and while I’m not usually into MMO’s, the chance to poke around in a work in progress and offer feedback into making the experience better for all is a challenging endeavor as well as a fine adventure to tackle. Well, as a “relentless farmer” for me. AGGRESSIVE CROPPING WILL BE ACCOMPLISHED! Grrrr!
Switch-Eroos Make Waiting Until March Trial By Ire
I’ll just leave this here:
You smarter gamers with a load of patience avoiding the babbly noise rumor mill sites know who it’s for. But it’s also for anyone else in the “news gathering” trade who dabbles too deeply in third-hand gossip just for attention’s sake and huge traffic rather than do the actual legwork legitimate journalism takes.
Opinions (mine included) and improper speculative analysis aren’t facts, and some sources are only “trusted” because their skin in this game is any attention they can get for themselves so they stay “relevant.” So they yak away daily, knowing full well that the mill wheel often grinds out a few nasty things as it turns on that 24/7 schedule when you hit a slow news day every so often but need to have a story to tell just to get your name in lights somewhere. Boo.
Back in a bit.
-GW
Red Dead Redemption 2 Trailer: Tumbleweed Tease, But I’m Still A Betting Man
Beautiful, and had you inquired of me a few days ago, I’d have noted with a smile, exactly what I expected from Rockstar Games. Those with short attention spans whining all over the internet about this being more of a teaser than an actual full-on gameplay trailer packed with juicy plot spillage need to sloooowly slide away from the keyboards and step out for some air. It’s far too early to start dropping lengthy gameplay videos that will only be digested, incorrectly dissected and over-speculated on in every aspect by the usual suspects. My own preferences are to go in as cold as possible so the new game warms me up and is as spoiler-free as possible. Yeah, that’s how I roll and yes, it makes a game intensely more enjoyable when you don’t fire it up and know everything about what’s SUPPOSED to be a surprising *new* experience.
Where was I again? Oh, right? When has the company dumped out a long-form gameplay trailer for a game that’s about to over a year away? More importantly, when have they let you down with one of their major releases? Yeah, PC-only gamers will gripe about that question in regards to the first 2.5 Red Dead games (Revolver, Redemption, and Undead Nightmare). But that’s their own fault from suffering from system bias, I say.
That and, hell… if GTA V PC is any indication, you over-clockers and console blockers will get yours at some point, gloating about its superiority as soon as the system specs and first screenshots are revealed at the exact same “some point.”
So, get over it. Please.
Er, just not before us console owners loyal to the cause since the DMA Design days and prepping for a game destined to become an instant classic when it’s released for PS4 and Xbox One in 2017.
P.S.: Sneaky, Rockstar… SNEAKY. Getting Red Dead Revolver out on PSN almost a week ago and not telling me. Well, that goes on the want list, too. I just have the Xbox version in the game library at the moment, but hate setting up that system just for one game.
Switch: Your New Nintendo Console, Folks
So, here we go. As someone who pre-ordered and owns a Wii U and was/is relatively pleased with the system (albeit less than thrilled it didn’t reach its full potential), this new system intrigues me significantly. Does that portability, HD screen and home/away play element kill off the 3DS’ market? Probably not (yet). 3DS games are faster to make from what I gather, but I’m gathering we’ll be hearing from all those developers who’ve been quietly working away on new and old IP exactly what’s coming. Not a fan of the “lifestyle” video with impossible stuff happening at all… but that’s PR doing its thing trying to make the Switch “cool” to those who buy into this sort of thing.
If that too brief The Legend of Zelda: Breath of the Wild footage is any indication of how upcoming titles will look, I’d say we’ll be seeing a few more beautiful games in less open worlds calling wallets out of pockets and purses an March 2017 rolls around. Here’s the Wii U version for comparison’s sake, if you need to do that. Both look spectacular, but you know how some folks are. Anyway, color me really intrigued and on that pre-order list.
-GW
RED DEAD REDEMPTION 2: Yes, It’s Worth Waiting That Year For
Woke up late with a screaming headache, saw this news and while not gone, my headache was screaming less louder than I was. Yep. Third game I need of 2017, inbound. Press release below:
Rockstar Games Announces Red Dead Redemption 2® Coming Fall 2017
Trailer coming Thursday October 20th
NEW YORK, NY, October 18, 2016 – Rockstar Games®, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce that the highly anticipated Red Dead Redemption 2® will release worldwide in Fall 2017 for PlayStation®4 computer entertainment systems and for the Xbox One games and entertainment system.
Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.
“With Red Dead Redemption 2, the team is working hard to push forward our vision for interactive entertainment in a truly living world,” said Sam Houser, Founder of Rockstar Games. “We hope to deliver players an epic experience that builds upon everything we’ve learned making games.”
Watch the Red Dead Redemption 2 trailer at 11:00 a.m. Eastern, Thursday October 20th at http://www.rockstargames.com.
This game is not yet rated by the ESRB.










