VOODOO: Stepping Into Man’s Past To Create A Great MMO For The Future

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Italy-based developer Brain in a Box is on a mission to create an online world you’ve never seen, but will be strangely familiar. Welcome to VOODOO:

The game’s official site notes:

Voodoo is a Survival game set in a primal Africa, where godly and earthly are not yet clearly defined, and humankind is on the brink of civilization. Build your village with your friends or other people that you will find around the island, by gathering resources and crafting.

 
And, when the time is right, you will have to vanish your primal fears by fighting giant Izimus scattered around the map, that will make your little civilization advance by discovering new technologies. But Izimus aren’t your only enemy, you will find wild animals from the prehistoric era and other villages, because with civilization comes the lust for power.

 
Will you bring your village to power by being a fearsome warrior, a relentless farmer, or a powerful shaman?

 

Well, challenge accepted! Guess who signed up for the closed beta? No, not that guy over there, you! grrrr. Me! The game does look intriguing and while I’m not usually into MMO’s, the chance to poke around in a work in progress and offer feedback into making the experience better for all is a challenging endeavor as well as a fine adventure to tackle. Well, as a “relentless farmer” for me. AGGRESSIVE CROPPING WILL BE ACCOMPLISHED! Grrrr!

Like an old lion staring at its future lunch, I’ve been keeping an eye on this one for a while. But faster than a hyena on roller skates, Downtown Jessica Brown did a nice brief interview over at The Buttonsmashers that goes into a bit more detail of what to expect.

Meanwhile, back at the ranch, yours truly is going to practice some keyboard exercises, as I’m a controller-raised dude since 1972 and all that WASD-ing I’m expecting is making me a bit fire antsy. But it shouldn’t be too hard to get used to. Well, as long as the game avoids the zombie survival MMO curse ans allows some stress-less adjustment period and/or fits native controller/keyboard/mouse support that can be fully customized by players.

But hey, we shall see!

-GW

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