The New Mutants Trailer: Freaks & Geeks, The Remix

As I’m ancient enough have been around during the Chris Claremont/Bill Sienkiewicz run on The New Mutants (issues 18-31, 35-38), the upcoming film having a horror vibe (well, as seen in this trailer and you know how trailers are [if you know what’s good for you]) doesn’t surprise me at all. Bill’s groundbreaking artwork was at its best when things got seriously twisty and psychological and I do recall there was a definite like/hate thing going on among some comics fans of the period who wanted a more traditional art style. Me, I was all in from the first collaboration and stayed until a few issues after he left just to wrap up a few story points.

As usual, no big fat over-speculation here about the trailer other than to say (despite the rubbery membrane wall effect) it’s eye-catching (ow!) and has me intrigued enough to run it and yes, the casting looks quite like the characters I recall from way back when. Also as usual, the wait begins to see if the actual film is actually decent enough to drop ticket money on when it’s finally released or snapping up the inevitable Blu-Ray when that drops a few months later. We shall see, but signs are somewhat hopeful I’d say.

-GW

The Evil Within 2: Perfect For Your Fright-day the 13th

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Confession time, again: other than dabbling with a friend’s copy for about 20 minutes or so back when it was launched, I didn’t play the original The Evil Within. Between my ridiculous backlog and other busyness, I never got around to getting to that game and its assorted freakish frights. Well, here we are some time later and guess what? The Evil Within 2 didn’t wait for me to even think about playing the first game before it popped up to say “Hi!” and it looks as if I might need grab this at some point or it’ll come to get me. Help!

Of course, if I don’t get the game, no one will notice, right (he said, looking around and then checking all the closets and under furniture for something that might come get him at some point)?. And here I was, saving up my pennies for Wolfenstein: The New Colossus (which has “Timeliest Game of the Year!” flashing over it in bright neon lights for some reason). Oh, Bethesda, you keep it up with this stuff and I’ll need to start carving holes in my schedule like a pumpkin. Still, I wouldn’t have it any other way (and neither should you).

-GW

8-Bit Adventure Anthology (Volume One): The Throwback With Bounce Ability

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Adventure game fans of old will really appreciate this one, a triple threat of classics set to be re-released by Absolution Games in the form of 8-Bit Adventure Anthology (Volume One), coming October 31 to Steam, PlayStation 4, and Xbox One. No fancy updated visuals here (other than what looks like sharper cover art) for the three titles included.

So, what’s in that set, you’re asking? Well, let’s WALK up to the DOOR and take a PEEK inside:

The 8-Bit Adventure Anthology (Volume One) includes these classic games:

Shadowgate™: The wind whistles through the silent halls as you step through the stone threshold. You’ve just entered Shadowgate, a once shining castle, now an evil, dark moldering ruin. Swallow your fear and take up your torch. You are the ‘Seed of Prophecy’ and in your hands lies the fate of the world itself.

The Uninvited™: The last thing you remember was a figure appearing in the middle of the road and the sound of your sister’s screams over the screeching tires. When you come to, you discover two horrifying things: your sister is missing and the mansion that now looms before you seems to be calling your name…

Déjà Vu™: It’s 1942 and you wake up in a seedy bathroom with no idea how you got here or, for that matter, who you are. You grab a .38 hanging on the door, stumble up the stairs and find some stiff slumped over a desk with three bullet holes in him. You check your gun. Three bullets are missing. This is gonna be a bad day.

Yep, I can hear your brains all clicking into place now (well, those of you who recall playing these on PC or the NES back in the day). How about some screenshots to get you grinning? Okay, LOOK:

Pricing hasn’t been set yet, but I’m betting a few of you will be ignoring those Trick or Treaters just so you can camp out at home with the lights down low as you click away at solving and surviving the mysteries and assorted deathtraps that await. Well, that’s my plan and I’m sticking to it. While it won’t be a HIT with the kids ringing my doorbell, I’ll feel better knowing I’m not responsible for any cavities in the not to distant future.

-GW

Blu-Ray Review: Children of the Corn

COTC_AV106Back in 1984, I didn’t see Children of the Corn because if I’m not mistaken, I believe I was “Stephen Kinged Out” by so many adaptations of his work popping up in theaters and not being all they could be. Amusingly enough, when this screener of the nicely restored 2K version popped up from Arrow Video in my mailbox, I’d actually been thinking about films made from King’s novels and short stories thanks to the recent arrival of IT into theaters.

I’d read a long time back that King wasn’t too fond of director Fritz Kiersch’s film partially thanks to the rewritten script by George Goldsmith altering and adding elements to King’s original short story. Let’s just say that the end result is a mixture of good intentions and lousy cost-cutting and leave it at that. Well, okay – that would mean this review would end at that last sentence, so I’ll elaborate if you care to read any further.

The best things about the film are the principal actors giving it their all, a few very effective shots and a nice reliance on “less is more” when it comes to onscreen violence. The worst things are some truly crummy visual effects that weren’t good back in 1984 (and really stink now), the abrupt ending that feels as if was added in post-production and the addition of two annoying kid characters (and a voice over narration) that give the film a sappy gloss that lessens the horror factor geometrically.

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Review: NeverEnd (PS Vita)

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Indie developer/publisher Sometimes You also ports and distributes some interestingly nostalgic budget indie games for PC and consoles that aren’t perfect, but provide a bit of fun and challenge at a decent price point. Developed by Duck Devs, NeverEnd is a decent, simple looking top-down rogue-like/lite 3D pixel single player dungeon crawler (say that three times fast!) that’s influenced a tiny bit by The Legend of Zelda (without the overworld sections) with a tricky combat system that relies not only on weapon usage, but blocking and avoiding enemy attacks. While controls seem initially very clunky and off-putting, once you get the game’s mechanics and can deal with permadeath, things get much better. Granted, the game probably won’t win a ton of industry awards come the end of the year, but for $2.99 you’re getting your money’s worth and then some.

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Raiden V: Director’s Cut Blasts Onto PS4, PC

 

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Holy Cats – bullet hell pioneer Raiden is a quarter of a century old. Actually, it’s 27 if you go by purely chronological order, but I believe the series took a tiny bit of time off between installments and developer changes. Anyway, UFO Interactive and developer MOSS are finally jetting out the PS4 and Steam versions with added content (it seems Xbox One owners who got this last year are missing out) as Raiden V: Director’s Cut .

 

 

If you’re a longtime fan, well you know the drill in this arcade shmup: earth gets invaded by a fleet of alien ships and it’s up to you (solo play) and a partner (if you go co-op) to take out the trash before it blows all over the globe. Actually, those aliens end up invading a few global spaces, so it’s up to your fast reflexes and non-blinking eyes to get the job done.

Game Modes:

•Story Mode – All new story full of twists and turns! The story alters depending on your performance!
•Boss Mission – Defeat bosses under special conditions and compete in the leaderboards!
•Gallery – Dozens of character, concept, and game art waiting to be unearthed!

Features:

Tag in a friend and unleash devastation on your enemies!

Extreme Graphics – Full 1080P support to bring every explosion, missile attack, and Boss Kills to earth-shattering realism on HDTVs and monitors!

Tri-View HUD – New levels of frenetic, heart pounding, pulsing action as real-time game status changes, command center data and gameplay simultaneously update you on the action and your performance!

Fully narrated storyline for the first time in the series!

Fight your own path through a branching storyline!

Choose between three different ships to pilot, each with their own strengths and weaknesses and outfit them with nine different weapon types!

In addition to the game currently available on PSN, gog.com and Steam, you can also download some really nice free themed wallpapers for your PC here. Now, if you’ll excuse me, I’m off to get some eyeball exercise with a side of reflex action testing (or, I’m downloading this as we speak, folks).

-GW

Star Wars: The Last Jedi Trailer – Rey of Hope? Maybe Nope?

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Yep, as Yoda would say, pretty good, it looks… but I won’t do any big speculation at all on this nifty trailer because it’s useless (at least as far as I see it). Trailers are made to missile guide viewers into overthinking stuff and too many fall into that trap and end up theorizing themselves into corners up until a movie lands in theaters. PROTIP: for a big, honkin’ tent pole film such as this, the less you flop around on the floor like Shemp about stuff you see (that very likely won’t be in the same order in the final cut or hell, not in the film at all) the more you’ll actually enjoy it.

Well, that’s MY personal train of thought about these trailers and it’s yet to fail me.

I guess I’ll confess (once again) that I’m not a “superfan” to the point that I’ll gargle out copious pages of notes based upon watching every second of a trailer every day for a week and end up being disappointed that my 1600 theories have all been proven wrong. On the other hand, I’m a “superfan” who wants to go in totally cold and get my fill based on NOT knowing or wanting to know any more than what I was teased with in that possibly not quite all true trailer. That poster is nice as well, but it’s kind of hard to mess up a Star Wars poster (much).

-GW

ECHO on PS4: To Die For (Over and Over Again)

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Well, any previous thoughts I had about the PS4 version of ECHO being “lesser” in visual quality from the PC version got a nice kick in the head with those lovely screenshots below arriving in my inbox. The console version drops on October 11 for a very reasonable $24.99 via PSN, but I’m betting collectors out there would snap this up as a limited edition physical version. Eh, we’ll see how this does, but friends I know who bought the PC version seem really pleased with their purchase.

“So, what’s the game about?” you ask? Well, I’ll let talented indie developer Ultra Ultra’s Game Director Martin Emborg tell you himself here.  Me, I’ve got bigger fish to poach. No, seriously – I’m poaching fish for dinner tonight and I just stopped to post this before I got to my cooking. Back in a bit.

-GW

Loominoodle: Let There Be (Ambient) Light

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“Hey, kids! Take care of your eyes… OR ELSE!”

loominoodleAs someone who’s done plenty of TV viewing and gaming at night for ages in near dark to pitch black rooms, I’m at that ripe older age where a few things needed to change. For one, a bit of ambient lighting was something I’d looked at for a while on and off, but never quite committed to in that “Oh, I’ll check this out more later” manner us professional procrastinators do so well. Well, not getting any younger and a nice email out of the blue from the PR guy from Power Practical got a Luminoodle Bias Lighting strip sent my way to try out. Before you even ask if it works, yes indeed it does and my eyes are now happier when camped out in front of the TV these days.

The basic Loominoodle ($9.99) comes in white and is fairly simple to install within about three to five minutes (not counting if you need to move your TV off a mounting to dust off the rear panel first or need to remove a few things close to it like a game console or three so you can turn your TV around). All your HDTV needs is a rear USB port to connect to and you’re golden. Note to pet owners: you’ll absolutely want to gently escort them from the room your TV is in into a closed one for a few minutes  before you install the strip. Hey, you try to explain to a over-eager dog or cat that the thing you’re unrolling isn’t a new toy. Notice they aren’t giving a hoot as they try and ruin your installation process?

Anyway, all you do is turn your TV on, look down at the instruction sheet, plug the Loominoodle into the rear USB slot and get to rolling out the strip according to the pattern you’ve chosen. It’s got a very sticky 3M double-sided tape backing that adheres to your set yet is flexible enough for you to overlap edges in order to make perfect corners. Once you’re all done, get that flat screen back in place and get ready to see the difference a little ambient light can bring. In short, my eyes are in love with my Loominoodle and I’d say the rest of me is pleased as well. There’s also a Luminoodle Color Bias Lighting strip ($19.99) that comes with a remote control unit and allows for a number of customization options, so I’m putting that down as a gift suggestion for a few folks I know could use a little extra (ambient) light in their lives.

-GW

Review unit courtesy Power Practical (thanks, Ben!)

Symphony of Eternity VS My Old Eyes

SoE_Nintendo.PNGGrrr. I like a few of Kemco’s old-school style JRPGs, but I avoid the mobile versions because I hate playing games on a phone and having ads pop up every five minutes because I’m a complete cheapskate who doesn’t like buying additional content if a game says it’s free to play or has a budget price point.

Amusingly enough, I’ve picked up a few of their PSP, Vita and Nintendo 3DS releases over the years and for the most part, like what I’ve played. That said, their latest Nintendo 3DS/2DS game, Symphony of Eternity, ($7.99, Nintendo eShop) is making me go cuckoo because while I like it so far, warts and all… it’s hard to see the darn game thanks to a kooky design choice.

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