Busload of Horror VI: The Neverending Gory…

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I’d be lying if I said this series wasn’t fun to do, so I’m going to do something even more fun and continue delivering a busload of horror or horror related games on a weekly or bi-weekly basis based on my workload. This particular series will close for now on a few scary-ish notes starting with one of the best (and hardest) games I’ve played all year which just so happens to win the “Most Improved Via Patching” crown. Okay, I don’t have a crown for that. But you know what I’m talking about.

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SLAIN: Back from Hell: Brutally savaged upon its initial release by critics and gamers (many of the latter who never played the game, but merely hopped on the flaming hate wagon because that what the Internet does to people who need to feel as if they’re part of a “thing”), SLAIN seemed destined to die on the vine before it got a fair shake. Thankfully, developer Wolfbrew Games (Andrew Gilmour) picked himself up, shook off the ashes and like Dr. Frankenstein after a few fresh pots of coffee, a ton of classic metal music and a few too many monster movies, set to reviving his baby and making it a better experience overall. Did he succeed? Take a look for yourself:


 

Yep. It’s not only back, it’s brilliant, visually rich and chock full of so many tweaks that it’s definitely worth buying even if you have to pay someone with better reflexes to finish it for you. The game isn’t easy at all, but it’s hard to stop playing thanks to the visuals dropping in something fantastic to look at in every stage. The old school stuff (knockback deaths, enemies spawning at the wrong time, many deathtraps, cheap bosses) may tick off casual gamers or those who never “got Gud” at classic 8 and 16-bit games something fierce. But for those who like it rough, Slain says “Welcome home, now go die!” and you’ll keep coming back for more. Oh, and it’s on PS4 and Xbox One, so you have no excuse not to play this if you own either console.

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Happy Halloween From Robo Pixel & Gunnihilation!

 

The fine and dandy run ‘n gun meets bullet hell arcade shooter Gunnihilation is easily making my “best of 2016” list and it’s not even 100% done yet. The completely fun, completely chaotic, completely “shut up and PLAY IT” Early Access game has gotten some excellent and FREE Halloween-themed content called Witches and Boomsticks that adds, well, witches and boomsticks (and more, oh my!) to the game.

The first major update for Gunnihilation called “Witches and Boomsticks”, is out on Steam for FREE and has more content that you can shake an angry skeleton at.

Included in this release;
– More levels (a whole new mission comprised of three full and a handful of new Survival levels)
– New enemies (including LASERBATS)
– Spooky overhaul of all the levels for Halloween
– A new weapon (why should the Green Goblin have all the fun?)
– Achievements
– Trading cards
– Balances and fixes

And as if that wasn’t enough, we’re not going to leave you like the classic skeleton at the disco (with no body to go with) and strip your spoopy content from you after release. All the content we’re putting into Witches and Boomsticks will stay in the game after Halloween is over, accessible from a menu in the game level hub.

Today’s jury duty craziness has me a bit worn out, but I say go grab this game and that free update, get a few friends to come over (you’ll need a controller for each) and go have a blast!

-GW

Busload of Horror V: Off The Top Of My Head…

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Well, a day left before jury duty (BOO! but civic duty is important, folks! That said, who the hell schedules jury duty on friggin’ Halloween?!) and me getting busy doing a ton of other stuff not site related, I’m moving a bunch of stuff into November once this court-ship pulls back into port and I’m a free man again. Anyway, let me wrap this horror game thing up with a bunch of randomness you’ll want to check out. Starting with a new game that’s a hilarious must of you like to laugh more than scream:

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Slayaway Camp: Well, wow. Blue Wizard Digital just dropped one of the most fun and surprisingly funny puzzle games this year and yes, if you’re at all a horror fan, you either need to play it or haunt someone who has a Steam account until they buy it so you can watch them play. The game has you playing a number of different horror movie killers taking out teens in a series of increasingly tricky sliding puzzles. Complete an entire movie’s worth of scenes to unlock more in the game’s Video Store.

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Just check the video below for the gory truth about how awesome this is:

 

 

The blocky graphic style makes those kills go down easy, the music is straight up fantastic, the selection of playable baddies will get genre fans grinning, and there are some pretty sweet bonuses to unlock. Oh, and you NEED to check out the options screen just for the different visual tweaks, some of which make zero sense and parody more graphically intensive titles with way too many options. Clearly, Blue Wizard’s love for 80’s slasher flicks is making a ton of people more than happy, so why not join the happy crowd, I say? Hey, if you don’t… Skullface himself may come a-knockin’ at your door…

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Actual Usable Nintendo Switch News: Price/Launch Titles Reveal In January

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Yay. Something worth running about Nintendo’s new console that’s NOT a rumor-filled rumor rolled in opinionated analysis! It’s also boring because it’s an untrimmed press release. But, hey. I want you to know what a chunk of my inbox looks like on the best of days. Dull.. but *EXCITING!*

REDMOND, Wash.–(BUSINESS WIRE)– In a presentation to financial analysts today in Tokyo, Nintendo Co., Ltd. president Tatsumi Kimishima announced that major details regarding the company’s new Nintendo Switch home gaming system will be shared at the Nintendo Switch Presentation 2017. This will be an event for invited media, financial analysts and trade partners in Tokyo that will be globally live streamed on Jan. 12, U.S. time. The presentation will include the launch date and pricing for Nintendo Switch, as well as a look at the lineup of games currently in development.

The Nintendo Switch Presentation 2017 will include the launch date and pricing for Nintendo Switch, as well as a look at the lineup of games currently in development. (Graphic: Business Wire)

Kimishima also announced that Nintendo Switch sampling events for invited media, partners, and consumers will take place in the U.S. and Europe after the presentation at later dates. There will be opportunities for the public to participate in other hands-on events around the same time, details of which will be announced later.

The exact time of the Nintendo Switch Presentation 2017 will be announced through Nintendo’s social media channels in the coming weeks. Last week, Nintendo Switch was first revealed in a video, available at http://www.nintendo.com/switch.

Source: Nintendo

-GW

Busload of Horror IV: Laugh ‘Til It Hurts… Or Else

Okay, a bit late on this one, but I was busy chopping at my backlogs on assorted stuff and tackling a few fires in other spots. Anyway, here are a few more amusing horror-themed games from the vaults, although they’re not quite vintage having all arrived this year. One technically isn’t a “horror” game at all, but some of you will no doubt get a bit queasy if you think about it in a certain way. For example…

beeftacular_logo Beeftacular: Yuck. Retrific’s squishy, bloody little gem (currently available on Steam) made me stay away from meat for a week when I first played it thanks to… well, just look and see for yourself (IF YOU DARE):

Blech. Maybe it’s the thought of a chunk of raw beef cleansing a map of contaminated beef dipping into my subconsciousness combined with the not so wholesome meat industry pretending things are all fine and Grade A dandy when it’s not. But I couldn’t stomach this for more than an hour before I felt a bit off. Then again, the game’s manic pace and timed stages do get really hectic.

That said, yep, that level editor is mighty excellent, the music is great and if you’re a gamer with a meat fetish as well as a speed running maniac, you won’t need to ask “Where’s the Beef?!” at all. And nope, I never played Super Meat Boy until a few weeks ago – grinning meat is no turn on, either.

beeftacular-screenshot_10  Um, hey… anyone wanna go out for a nice juicy burger? 😛

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VOODOO: Stepping Into Man’s Past To Create A Great MMO For The Future

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Italy-based developer Brain in a Box is on a mission to create an online world you’ve never seen, but will be strangely familiar. Welcome to VOODOO:

The game’s official site notes:

Voodoo is a Survival game set in a primal Africa, where godly and earthly are not yet clearly defined, and humankind is on the brink of civilization. Build your village with your friends or other people that you will find around the island, by gathering resources and crafting.

 
And, when the time is right, you will have to vanish your primal fears by fighting giant Izimus scattered around the map, that will make your little civilization advance by discovering new technologies. But Izimus aren’t your only enemy, you will find wild animals from the prehistoric era and other villages, because with civilization comes the lust for power.

 
Will you bring your village to power by being a fearsome warrior, a relentless farmer, or a powerful shaman?

 

Well, challenge accepted! Guess who signed up for the closed beta? No, not that guy over there, you! grrrr. Me! The game does look intriguing and while I’m not usually into MMO’s, the chance to poke around in a work in progress and offer feedback into making the experience better for all is a challenging endeavor as well as a fine adventure to tackle. Well, as a “relentless farmer” for me. AGGRESSIVE CROPPING WILL BE ACCOMPLISHED! Grrrr!

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Xanadu Next: More N-Gaging Than The Phone Version, For Sure

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n-gage-xanadu_nextSo, Xanadu Next and I… have a little history. My first and only encounter with it was via the infamous Nokia N-Gage version that, while a bit janky, was still playable and a bit of fun once you got used to it. When I found out a few years later that not only was it initially a PC game in Japan, but a much better game overall, I was hoping to heck someone would get to work on a localization.

Thank you, Xseed Games and Marvelous USA! This should be interesting, as the things I liked about the portable game are getting a big boot and yes, the truncated/changed story is now here as it should be. November 3 is the release date and $19.99 on Steam, gog.com or the Humble Store is a fair enough bargain for a game I found entertaining as a squashed-down Diablo -like ARPG experience, which interestingly enough, the N-Gage had a few of during its life cycle. Most were actually pretty good, but that’s the subject of a whole different post you should bug me about one of these days if you’re intrigued.

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-GW

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Gunnihilation: Yeah, It’s A Blast

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The ONLY thing “wrong” with Robo Pixel Games‘ brilliant bullet hell on steroids Gunnihilation is there’s no online play, and this is coming from a guy who dislikes online play in most of his games. The “shut up and play it!” Early Access game is so much fun as a local co-op experience that it BEGS to be shared with as many friends as possible, which in this era of “friends” meaning “many people you and I solely know through social circles” is a bit impossible. But that also leads me to believe Robo Pixel is smarter than I am because that simply means MORE of you who should play this need to just buy it ASAP.

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Busload of Horror III: Laugh ‘Til You Bleed (And Vice Versa)

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Oooh, I missed yesterday’s posting thanks to stuff going kablooie elsewhere, but here you go. The better news is I found a few more games to add to this list while poking around a hard drive, so consider this scary mission extended a bit starting with tomorrow’s installment where I add FOUR titles instead of three. Or perhaps FIVE if I’m feeling generous? We shall see. Anyway, let’s get cracking with the cracking up over assorted head cracking in these three today:

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Tom vs. The Armies of Hell: From Darkmire Entertainment (or Sean Burgoon)  comes this hilarious spin on Diablo, Army of Darkness, a dash of Office Space and maybe a teeny-tiny bit of Half-Life (if you squint while hitting yourself in the head with a hammer at just the riiiiight spot) that’s going to tickle your funny bone as it tests your skills. You’re Tom, a low on the totem pole software engineer having the worst day at work ever (outside of Gordon Freeman’s of course) after all Hell figuratively (or is that literally?) breaks loose and you need to stop things from going further south.

 

 

The isometric view and chase ‘n chop gameplay will be familiar to Diablo or similar ARPG fans, although the game takes a bit more finesse in using skills-based attacks and drawing energy from dead demon spirits to power your weapon. Enemies tend to be fast and cheap, bosses are room-sized and cheaper, but all are bested by the best who remain calm under pressure. The game is still pretty tough on the easiest setting (or was until the last patch that lightened the difficulty up a bit), but it’s a challenge worth accepting if you like your games funny and sliding in winks and nods to all sorts of cool stuff.

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As admirable and fun as the game is, even more so is Burgoon’s tweaking and fixing up bugs when players come across them. If only every developer was so responsive and self deprecating as this guy. $12.99 gets you this one on Steam and it’s worth it. I have not a single clue what Darkmire has up it’s collective one-man sleeves as an encore, But if it’s more tongue-in-cheek goofiness such as this, I’m in and smiling already.

 

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Switch: Your New Nintendo Console, Folks


 

So, here we go. As someone who pre-ordered and owns a Wii U and was/is relatively pleased with the system (albeit less than thrilled it didn’t reach its full potential), this new system intrigues me significantly. Does that portability, HD screen and home/away play element kill off the 3DS’ market? Probably not (yet). 3DS games are faster to make from what I gather, but I’m gathering we’ll be hearing from all those developers who’ve been quietly working away on new and old IP exactly what’s coming. Not a fan of the “lifestyle” video with impossible stuff happening at all… but that’s PR doing its thing trying to make the Switch “cool” to those who buy into this sort of thing.

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If that too brief The Legend of Zelda: Breath of the Wild footage is any indication of how upcoming titles will look, I’d say we’ll be seeing a few more beautiful games in less open worlds calling wallets out of pockets and purses an March 2017 rolls around. Here’s the Wii U version for comparison’s sake, if you need to do that. Both look spectacular, but you know how some folks are. Anyway, color me really intrigued and on that pre-order list.

-GW