Review: Raiden V: Director’s Cut (PS4)

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How great is UFO Interactive’s Raiden V: Director’s Cut? So great that I went and grabbed the previous installment on the PS3 (which just so happened to be part of this past weekend’s PSN Flash Sale and was $2.99 very well spent), slightly kicking myself (ow!) for missing it a few years back. I’d been cutting back on arcade shooters for a while, but something about this well-aged series has always drawn me to it. It’s probably because it brings back certain good memories, but it also helps that it’s been a consistently entertaining set of games despite some lesser console versions not being as fun.

This newest installment is more polished visually and aurally and thanks to its busy color palette and tons of explosions, it really looks and feels a hell of a lot busier to the eyes and reflexes. There’s so much going on that I found myself laughing out loud (to no one in particular, as usual). Skilled developer MOSS has reworked the traditional vertical arcade game screen so it’s packed with information to the point of distraction should your eyes float to the left or right of where the real action is. But you won’t let that happen, right?

Hey, the future of the planet is at stake, pal – eyes on the prize and all that.

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Cyberdimension Neptunia: 4 Goddesses Online – Time Eater For The Always Hungry

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I’m a bit behind in my Neptunia backlog, but I really do enjoy the games when I find time to play them. There’s a certain earnest goofiness to them that’s consistent and cute looks aside, there’s often a bit of profound wisdom mixed with the offbeat humor that sneaks into the writing and English localization that can be surprisingly refreshing for a JRPG. Anyway, here we go again, but with a few twists to the formula in Cyberdimension Neptunia: 4 Goddesses Online (which is out NOW for PS4 and coming soon to PC).

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There’s a ton of stuff to cover in a game this big, but let’s just send you all right on over to the handy Newcomer’s Guide so you can see what you’re up against. Me, I’m just a busy bee here to post a gallery you get to peruse and maybe pick up the game at your earliest convenience. Also as usual, Idea Factory and Compile Heart are on the case and ever-busy developer Tamsoft is doing some of its best work on the visuals as you can see here and below the jump.

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The Evil Within 2: Perfect For Your Fright-day the 13th

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Confession time, again: other than dabbling with a friend’s copy for about 20 minutes or so back when it was launched, I didn’t play the original The Evil Within. Between my ridiculous backlog and other busyness, I never got around to getting to that game and its assorted freakish frights. Well, here we are some time later and guess what? The Evil Within 2 didn’t wait for me to even think about playing the first game before it popped up to say “Hi!” and it looks as if I might need grab this at some point or it’ll come to get me. Help!

Of course, if I don’t get the game, no one will notice, right (he said, looking around and then checking all the closets and under furniture for something that might come get him at some point)?. And here I was, saving up my pennies for Wolfenstein: The New Colossus (which has “Timeliest Game of the Year!” flashing over it in bright neon lights for some reason). Oh, Bethesda, you keep it up with this stuff and I’ll need to start carving holes in my schedule like a pumpkin. Still, I wouldn’t have it any other way (and neither should you).

-GW

Review: NeverEnd (PS Vita)

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Indie developer/publisher Sometimes You also ports and distributes some interestingly nostalgic budget indie games for PC and consoles that aren’t perfect, but provide a bit of fun and challenge at a decent price point. Developed by Duck Devs, NeverEnd is a decent, simple looking top-down rogue-like/lite 3D pixel single player dungeon crawler (say that three times fast!) that’s influenced a tiny bit by The Legend of Zelda (without the overworld sections) with a tricky combat system that relies not only on weapon usage, but blocking and avoiding enemy attacks. While controls seem initially very clunky and off-putting, once you get the game’s mechanics and can deal with permadeath, things get much better. Granted, the game probably won’t win a ton of industry awards come the end of the year, but for $2.99 you’re getting your money’s worth and then some.

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Raiden V: Director’s Cut Blasts Onto PS4, PC

 

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Holy Cats – bullet hell pioneer Raiden is a quarter of a century old. Actually, it’s 27 if you go by purely chronological order, but I believe the series took a tiny bit of time off between installments and developer changes. Anyway, UFO Interactive and developer MOSS are finally jetting out the PS4 and Steam versions with added content (it seems Xbox One owners who got this last year are missing out) as Raiden V: Director’s Cut .

 

 

If you’re a longtime fan, well you know the drill in this arcade shmup: earth gets invaded by a fleet of alien ships and it’s up to you (solo play) and a partner (if you go co-op) to take out the trash before it blows all over the globe. Actually, those aliens end up invading a few global spaces, so it’s up to your fast reflexes and non-blinking eyes to get the job done.

Game Modes:

•Story Mode – All new story full of twists and turns! The story alters depending on your performance!
•Boss Mission – Defeat bosses under special conditions and compete in the leaderboards!
•Gallery – Dozens of character, concept, and game art waiting to be unearthed!

Features:

Tag in a friend and unleash devastation on your enemies!

Extreme Graphics – Full 1080P support to bring every explosion, missile attack, and Boss Kills to earth-shattering realism on HDTVs and monitors!

Tri-View HUD – New levels of frenetic, heart pounding, pulsing action as real-time game status changes, command center data and gameplay simultaneously update you on the action and your performance!

Fully narrated storyline for the first time in the series!

Fight your own path through a branching storyline!

Choose between three different ships to pilot, each with their own strengths and weaknesses and outfit them with nine different weapon types!

In addition to the game currently available on PSN, gog.com and Steam, you can also download some really nice free themed wallpapers for your PC here. Now, if you’ll excuse me, I’m off to get some eyeball exercise with a side of reflex action testing (or, I’m downloading this as we speak, folks).

-GW

ECHO on PS4: To Die For (Over and Over Again)

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Well, any previous thoughts I had about the PS4 version of ECHO being “lesser” in visual quality from the PC version got a nice kick in the head with those lovely screenshots below arriving in my inbox. The console version drops on October 11 for a very reasonable $24.99 via PSN, but I’m betting collectors out there would snap this up as a limited edition physical version. Eh, we’ll see how this does, but friends I know who bought the PC version seem really pleased with their purchase.

“So, what’s the game about?” you ask? Well, I’ll let talented indie developer Ultra Ultra’s Game Director Martin Emborg tell you himself here.  Me, I’ve got bigger fish to poach. No, seriously – I’m poaching fish for dinner tonight and I just stopped to post this before I got to my cooking. Back in a bit.

-GW

Symphony of Eternity VS My Old Eyes

SoE_Nintendo.PNGGrrr. I like a few of Kemco’s old-school style JRPGs, but I avoid the mobile versions because I hate playing games on a phone and having ads pop up every five minutes because I’m a complete cheapskate who doesn’t like buying additional content if a game says it’s free to play or has a budget price point.

Amusingly enough, I’ve picked up a few of their PSP, Vita and Nintendo 3DS releases over the years and for the most part, like what I’ve played. That said, their latest Nintendo 3DS/2DS game, Symphony of Eternity, ($7.99, Nintendo eShop) is making me go cuckoo because while I like it so far, warts and all… it’s hard to see the darn game thanks to a kooky design choice.

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Dragon’s Dogma: Dark Arisen – The 4th Time’s The Charm (Hopefully!)

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With the PS4 and Xbox One versions of Capcom’s Dragon’s Dogma: Dark Arisen now available (go buy it, I say), I’m trying to figure out how to get the most out of this version of the game before something else weird happens in terms of stuff going haywire on the tech front here. It seems my luck is pretty damned rotten when it comes to seeing everything the land of Gransys has to offer despite my spending something around 200+ hours with the game across every platform it’s previously been released on.

I initially started the game on the Xbox 360 and got about 3/4 through, but both the systems here died (Red Ring of Death!). Then I snapped up the PS3 version of the original and later, the Dark Arisen expansion and got through most of the game on the PS3 (acquiring one of the not so good endings) until that system expired (Yellow Light of Death!) and was stolen by the guy I sent it to for repair. After it launched, I ended up buying the enhanced Steam version only to have my laptop die before I got much time into that one and now I have a copy of the PS4 version on the way, so “what the heck is going to happen now?”  has been a mantra of sorts whenever I’ve watched a trailer or other video content Capcom has posted about it.

If I didn’t have a few medical appointments coming up this month, I’d stay at home quietly holed up with the game until I completed it. But yeah, that stuff needs to be tackled so I can indeed get to work enjoying my purchase without worrying so much. Not that I’m prone to paranoia or anything, but it does make me walk a lot more carefully when I’m out and about.

Back in a bit.

-GW

The Bard’s Tale: Remastered and Resnarkled (PS4/Vita): Not A Review (Yet)

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A few years back, when I liked certain games I tended to go mildly berserk and buy a few versions of it (if it made it to multiple platforms). Hey, don’t look at me like that! I’m far from the only one who dis/does this (although I’ve cut down on that significantly over time thanks to me not exactly rolling in dough these days). Anyway, InXile Entertainment‘s The Bard’s Tale from 2004 was one of those games I snapped up on anything it appeared on thanks to its use of Snowblind Studios’ wonderful game engine and often hilarious parodying of RPG tropes including subtle nods to the original game.

Flash forward to late last month when The Bard’s Tale: Remastered and Resnarkled appeared without fanfare as a digital-only release on PSN. Ten bucks for a cross-platform HD remaster (PS4 and Vita) with a cross-buy/cross-play feature that allowed players to take the game on the road and use cloud saves to continue at home? SOLD. I didn’t hesitate at all or bother to even bug InXile about a review code. This was certainly going to be the best version of the game to date and yep, the ability to play anywhere and go home to continue was going to keep me grinning long into the wee hours. What could possibly go wrong?

Well… a few things folks. Thankfully, cross-play and cloud saves are flawless, but in terms of other things on the technical front, this version of the game (done by Square 1 Games) needs patching. Badly. I was initially going to write up a full review, but have decided to wait a few days to see if the problems can be fixed as the older console versions were great overall and this remaster needs to be as good or better in terms of consistent performance. Right now, it’s not.

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PS Plus October Surprises Incoming

Well, this is nice. Given that I’ve never played Metal Gear Solid V: The Phantom Pain or the second game in the horror focused Amnesia Collection, next month’s two big PS4 freebies are making me grin in anticipation (or want to hide under the bed as the first Amnesia game on PC scared the hell out of me) The only problems are deciding what to delete from my current library as I only have a 500GB Slim model and I’m working on completing a few RPGs I don’t want to put on that digital shelf.

The other issue is it takes so long to download larger game files that we’re at the point where some titles allow you to play after they’ve downloaded a certain percentage (which is good). But seeing that “Download complete” notice something like two days later (yaaah!) makes me want nothing but discs. Except that these days, even disc games have updates that automatically queue up and download

Anyway, other FREE PlayStation Plus games this month include:

Monster Jam Battlegrounds, PS3
Hustle Kings, PS3
Hue, PS Vita (Cross Buy with PS4)
Sky Force Anniversary, PS Vita (Cross Buy with PS4 & PS3)

Of course, finding time to play the first two games will be tricky, especially with a bunch of other titles vying for attention (Dragon’s Dogma: Dark Arisen is my go-to game of the month already, but we’ll get to that in a different post).

-GW