About fifteen years ago, Tecmo’s Deception became a cult classic on the original PlayStation and eventually spawned three sort of sequels (two on the PlayStation and one on the PlayStation 2). Eight years after the last game, Tecmo Koei is bringing the action/strategy (and formerly RPG at least for the first game) series back with Deception IV: Blood Ties, headed for the Vita and PS3 on March 25 (March 28 in Europe). This new game adds more playable characters and thematically, seems to go back to the first game’s more demonic themes. Granted, while the developers allow you to have fun creating and using traps to kill of a wide range of poor saps, there’s a very good bet that the series tradition of making you feel lousy for dispatching some of the people trying to hunt you down. On the other hand, the focus shift from somewhat timid and reluctant leads forced to do bad things seems to have changed to the “Bad Girls Go To Hell” version of Deception, so we’ll see how players take this shift. If anything, the grim humor the game is also know for will be intact (some of the kills here are pretty darn silly). We’ll see where this goes, but color me intrigued…
Tag Archives: Video Game Trailers
BUY THIS GAME! Unepic Sneaks Onto Nintendo eShop
Hey, you beleaguered Nintendo Wii U owners starved for original content, take heart. The indies are coming! The indies are coming! Sure, it’s been edited for content (gone are the profanity and more “adult” references), but Unepic is a wonderful and funny blend of old-school “Metroidvania” style action/RPG gameplay, a very funny story chock full of in-jokes and classic gaming references, and yes indeed, plenty of replay value. New exclusive to Wii U features and some great voice acting are all aboard and even if you have the PC version, this comes very highly recommended. And below (*ahem*), aquí tenéis el trailer oficial en castellano de Unepic para Wii U. Um, so buy it already! Ten years of Spanish waaaay back in school and a bunch of Spanish friends from all over the place and I’ve never used it (*sigh*). So I may as well pretend I can get by. Whee!
Toukiden: The Age Of Demons Stomps Exclusively Onto Vita In February
As someone mad in lust with much of Omega Force’s output over the years, I’m more than pleased that the veteran developer has whipped up this great-looking PlayStation Vita exclusive and it’s making its way to North America (February 11) and Europe (February 14) soon. I like the separate anime and CG promotional videos for this, the gameplay looks thrilling and while some are making Dynasty Warriors and Monster Hunter comparisons (yes, there are some similar elements), I see more of a Trinity: Souls of Zill O’ll influence here:
(Thanks, FrankNStein!)
THAT game was one of my favorites from 2010 and if Toukiden manages to iron out the issues it had while providing even more action, it’ll be a must-buy title for Vita owners. I’m going to grab it no matter what because I trust Omega Force to keep me entertained until the wee hours bumping off assorted demons and avoiding doom every step of the way. Anyway, I’ll hold of writing more on Toukiden until I get some hands-on time. I don’t think a demo will drop on PSN for this, so I may just buy the game outright if I don’t get a review code. I wont’ note here that the Japanese version of the game is cross play with the PSP version of Toukiden (!!!) simply because the chances of that coming out here are slim to none. Boo, but I’d gather it wouldn’t sell in the numbers it needs to break even. That said, I have three PSP’s here, so I’d buy this game once for both handhelds.
Anyone saying the Vita is “dead’ needs to actually own one and look at the current library (yes, outside your comfort zone there are some GREAT game experiences) as well as the ridiculous value PlayStation Plus adds to the handheld that makes it a keeper. And don’t even get me going about the ability to play PS4 games on the thing…
Concursion Trailer: The Act Of Running Together Is Working Quite Well For Puuba Games
Oh, Puuba Games… You intrigue me so. Your first game, Concursion looks pretty darn cool with all that genre switching on the fly, colorful mix of visual styles and and promise of many hours of play and replay value. That said, I tend to be cautiously optimistic about stuff like this because no game is “perfect” and in fact, it’s often the case that a game’s flaws can actually make the overall experience better for some players who can exploit them to the fullest. Granted, the only flaws I see is that dance the main character does at the end of that trailer above (it’s so… 1991!) and some generic-looking sprites. But I know this isn’t the final product at all and I’m not some internet troll with an already dull as hell axe to grind.
Anyway, I’ve got my eyeball on you kids. Get this one polished up and DONE and don’t screw it up. I want people to fall over themselves to get this one when it’s finally done and I also want to see it pop up on consoles at some point down the road because I’m a multi-platform kinda guy…
Review: Diablo III
Platform: PlayStation 3 (also on Xbox 360)
Developer: Blizzard
Publisher: Activision/Blizzard
# of Players 1-4
ESRB Rating: M (Mature)
Score: A (95%)
My experience with Diablo III on PC was an ab-Normal Hell Nightmare of an Inferno thanks to the always online requirements, Error 37 woes and a raft of other issues that have finally been patched up over time by Blizzard, but not quickly enough to get me playing again once I finished up my initial review. When the console version of the game was announced, I was one of those people jumping for joy at the news because I know that the game would soar as an untethered from the internet solo or co-op experience because other chase ‘n chop dungeon crawlers were plenty of fun without the online ball and chain. On the PS3 however, the game is not only superior to the PC version in nearly every respect (save for visuals, but it’s not a bad looker at all), it makes for both a great entry level and hardcore experience that’s a must-buy.
While the story isn’t what you’d call “deep”, Blizzard keeps things rolling along through some fine CG cinemas and a few nifty (if not too unexpected) twists before things are wrapped up (sort of) in this sequel. You don’t need to have played Diablo II (or even the first Diablo) to get off and running into the fray at all. But it helps if you’re a continuity freak or someone looking for references to previous installments. Of course, the chances of Blizzard getting those two older games onto any console is slim to none, but it’s something to dream about since this super-enhanced “port” that’s not a port turned out so well… Continue reading
Dark Souls II “CURSED” Trailer: More Like “CURSING” Once You Play This One…
Dark Souls II is going to be the toughest thing many gamers will touch all this year and love. And hate, as the game’s relentless enemies and crushing difficulty will chew up and spit out all comers from seasoned veterans to new players who THINK they can survive unscathed. Nah, not gonna happen, people. You will die (well, your character will die) and you’ll be glaring at your controller with malicious intent when you should be holding up a mirror and heavy breathing into your fogged up reflection. Hey, what did you expect from a game with the tagline “Prepare to Die”, hmmmmm? On the other hand, to the victor go the spoils… but most of those spoils happen to be of the “Holy crap, I survived THIS long before I got stepped on/skewered/roasted/run over, et cetera…”
This one’s going to be a killer, people. Watch the skies for flying controllers and keep an ear out for banshee-like howls from above, I say…
Alien Isolation “Transmission” and “Origins”: Puzzle Pieces Falling Where They Need To…
Hmmmm… As predicted, with The Creative Assembly on the case this time out, Sega’s upcoming Alien Isolation is looking pretty impressive in this introductory teaser and developer diary. Hopefully, the story will work as intended, as I can see some folks not being all aboard the playing as Ellen Ripley’s daughter thing. Me, I’m a wait and see guy myself because I trust The CA to do their best and they’ve always done just that when they make their games. I do like that it’s turning out to be NOT a stupid shoot everything that moves experience and seems to be focusing on story and characters first and foremost.
The only major sticking point to some will be the lack of a Wii U version as the gameplay seems perfect for that GamePad, but such is life in this generation of consoles I suppose. Someone HAS to get a suitable Alien game out on that system one of these days, I say. I’m not sure who, but it would be nice to see one at some point…
Get Even Teaser Trailer Gets Really Even With My Skeptical Self But Good…
Yes, it’s ONLY a teaser trailer and yes, it’s a bit on the “too much grey” for my tastes, but considering I was a bit of a pesky Land Snark a few days earlier when I saw screenshots of the up until then title-less game being worked on by developer The Farm 51, it’s gone and made me cut a small slice of crow pie and heat it up for later tonight. Now, this doesn’t mean I’m giving this upcoming PC shooter a hook-less release at all. Those graffiti-covered walls do indeed look fantastic and all, and the premise and promise of solo and multiplayer action being intertwined is intriguing. Hopefully this can be pulled off and done up right so that I can start a review out with a “Finally, someone gets this FPS thing RIGHT.” or something similarly pompous-sounding. Oh wait, that would most likely require me to buy a new PC, as both the desktop and laptop I use are still rockin’ Windows XP (hey, my hundreds of older games LOVE it and my experiences with Windows 8 and 8.1 have been… how do you say, “eeeeennnnteresting”.
Eh, we’ll get to something more modern soon enough. This game’s still in the oven for a while yet and I’m gathering some hands-on time at a press event will help make me more of a decision maker. Of course, that’s usually a bad idea, me making decisions. Last week, I decided to print my own currency and no one would take any G-Bucks. Crap. That’s what I get for NOT deciding to invest in that Bitcoin deal some guy hit me over the head with out of the blue in a Starbucks. “It’s a SCAM!” I thought. “A fool and his money and all that rot” Yeah, a good hundred buck investment to a total stranger (friendly and chatty as he was) seemed like a REALLY lousy idea (He said, crying on his keyboard)… Ah well. Perhaps I’ll get lucky and find I have a skill people will pay real money to utilize… what-ever could that be, I imagine?
Review: The Wolf Among Us (Episode One – Faith)
Developer: Telltale Games
Publisher: Telltale Games
# of Players: 1
ESRB Rating: M (Mature)
Score: A
Since my comics reading has dropped of considerably over the past decade plus, I’d not even heard of Vertigo’s Fables series (so shoot me, but not until I finish this review) until a few people in my circles started buzzing about this game and now that I’ve finally reached and competed the first chapter in my stupidly long backlog (it’s stretching into 2015 at this point, no thanks to irresistable Steam, Desura, gog.com and assorted cheap indie bundle sales), I want to go read everything I’ve missed out on. Well, that or get this time travel stuff sorted out so I can play at my leisure and post reviews before games even come out.
Anyway, where was I? Oh yeah . Once again, Telltale Games swings for the fences and knocks it out of the park with an adventure game fans will be more than pleased with and those new to the experience will groove on for its great, funny and mature plot, excellent visuals and gameplay that combines text-based and quick time sequences almost seamlessly. Even if you don’t like comics for any reason, The Wolf Among Us and its blend of film noir styling in a fantasy New York City populated by humans and fairytale characters is a hard pull to ignore…
Continue reading
DAYLIGHT Update: The Horror Game That Makes You Lose Your Pants (For A Few Reasons)…
Mine were scared off a little and if this trailer is any indication, some of you out where will also be scared out of, jump out of or simply pee your own pants (or worse) when playing this PC and PlayStation 4 exclusive upcoming horror fest with the randomly generated maps. Expect THRILLS! at every turn when something jumps at you from the shadows! Feel those CHILLS! as yous spine tightens then freezes as you’re too afraid to… Take. Another. Step! And prepare for SPILLS! when your poor bladder decides it’s constantly had enough of your foolish attempts to not be afraid and tells your brain it will keep peeing until your kidneys spit up sand! Ouch. Okay, perhaps this one isn’t THAT scary or painful at all, but I think the fine folks at Atlus have a nifty little sleeper on the way thanks to veteran developer Zombie Studios and Epic’s Unreal 4 engine.
That procedural level generation should keep the game replayable for some time in the vein of familiar rogue-like role playing games and more recently, Ubisoft’s excellently frightening ZombiU on the Wii U, making this a must-play game for horror game fans. That said, I so, SO want Zombie to include a very special Easter Egg in here in the form of a ONE ROOM level where it’s just you starting out in one corner and a quick run to the exit to conclude the stage… before it drops you into a second smaller room with you and a thing that’s about to eat your face right in front of you. Yeah, pants will be jumped out of, scared off, peed and pooped on all at the same time. That would make those now tired and CHEESY and many obviously faked for view clicks “Oooh, lookit me, I’m scared playing this SCARY new game!” videos have some actual meaning for sure. Of course, some of you are wondering if this will get the sales of adult diapers booming if indeed the game is THAT scary.. to which I offer a snazzy “Well,… that Depends!”
As usual, I win again!
DAYLIGHT will be popping up shortly… Keep and eye peeled over your shoulder for more updates…

