As noted in my earlier post, Bethsoft is making sure you KNOW The Elder Scrolls series is a force to be reckoned with (or they at least want you to stay home a LOT more that you normally do). Their awesome $79.99 box set, The Elder Scrolls Anthology stormed into retail on the 10th (here in North America, $89.99 in Canada, European territories this Friday for €59.99 / £49.99 / $89.99 AUD) and YES, you need to buy this just for the hundreds of hours of adventuring plus the chance to make some of your own content if you so desire.
There’s a ton of stuff in that box to discover, so make this one your big gift to that favorite RPG fan (or for yourself if you want to become one).
In other Bethsoft news, October 8 marks the release date of Dishonored: Game of the Year Edition (whee!), which means I need to pick this one up as well:
As for what’s in THIS box, well, read on (below the jump!):
Got two bucks handy and an iPhone or iPad? Of course you do! Like to dance? Absolutely (even though you only do it when no one is around. Yes, I do KNOW these things). Good. Go get GO DANCE, Sega’s new app that’s a pure blast of fun bound to liven up any get together with some cool dancing and plenty of competitive action.
While that budget price point means only two songs are included with the app (LMFAO’s Party Rock Anthem and Nicki Minaj’s Super Bass, more tracks are available (Flo Rida’s Wild Ones and Avicii’s Levels) as in-App purchases and more are on the way. The game uses the front-facing camera on your device to scan and track your face and torso allowing for some great and realistic dance action from your customizable onscreen avatar.
NICE and thank you, SCEJ! Since that PS Vita tv announcement in Japan is quite the big deal. Wayforward Technologies has decided to add the game to its list of things to do. Excellent and yes indeed, the more, the merrier. 3DS owners, sorry, but you’re getting a completely separate new game to play, as your system isn’t powerful enough to handle what’s coming (just a fact!). Still, this means Vita-only fans aren’t left out of the Shantae loop this time, so Huzzah and all that.
OK, I laughed at this trailer, but I bet some of you out there get freaked out my over-sized masks and goofy costumes like others flip out over circus (or other) clowns. If that’s you, I’m sorry to have exposed you to this on an otherwise fine and rather cool Friday night (sleep with the windows open – there’s a nice breeze blowing!). On the other hand, if you’re having a gloomy Friday night, this just may cheer you up. If that doesn’t work… well, go watch the rest of the kooky live-action clips Sony put together, take an aspirin or two and get some sleep. Anyway, Sony’s PlayStation 3 exclusive, Puppeteer is out now in some spots, so if you’re a PS3 owner looking for pure platforming bliss, well… you know what to do, right?
Well, well, well… I haven’t played I Have No Mouth and I Must Scream in about 15 years, but it’s definitely one of those games that sticks in the corners of your brain long after it’s been explored. Based on Harlan Ellison’s 1968 Hugo Award-winning story, this is an adventure game geared for adults that’s pretty unsettling and requires quite a bit of brainpower to make it through some of the trickier bits. Ellison himself appears in the game as the voice of AM, a not so benevolent supercomputer (OK, more like a slightly too malevolent supercomputer) that decided to put the last few remaining humans through the wringer in more ways than one. Best of all, gog.com has it now for a mere $5.99 and yes indeed, you sure look as if you need to be scared half to death this weekend.
Look at the bright side, though… at least you’ll be safe at home when you’re freaked out of your skin…
What the what? I had to do a double take when I saw this news, as Shatae has all of a sudden hit the gaming limelight three times this year and these last two titles are going to no doubt get her on the minds of many more gamers out there. Granted, the currently in development Shantae and the Pirate’s Curse is ONLY for the Nintendo 3DS (but I’m guessing it will run on the new 2DS), but I and I’m betting nearly every Vita owner wants their own version of this game so they can see what all the fuss is about. I’m gathering Wayforward needs to hear from Vita owners (and PS3/PS4 owners) because this magic gal is the life of the party when it comes to delivering the classic gaming greatness that’s never going to die. Color me happier by the minute – keep it up Wayforward and the top of my head will flip clean off from smiling too broadly!
I finally got around to playing this excellent Vita sequel to a Nintendo DS and 3DS game (999: Nine Hours, Nine Persons, Nine Doors) and I had to chuckle a bit because there are two ways to describe the game and as I’m busy with a ton of stuff, I’ll take the shorter route and potentially tick off some people who think this game is the greatest thing since sliced cheese bread. Don’t get me wrong, I liked it a lot, being a cranky old fan of point and click adventure games and all. But as I was finishing it up, I just so happened to be in the library last week and overhear two kids talking about the game and one of them offered up an unintentional ten word review that made me almost burst out laughing because Yahtzee with his awesome Zero Punctuation videos is supposed to be KING of the ten-word review. This kid nailed the game without even realizing he was doing a Yahtzee impression.
His take (and mine, if you have a short attention span and just want to know what the game is about or similar to) when his friend asked him about the game:
“It’s like SAW… but with anime characters and better writing.”
Yeah, that’s about right. Damn kids… I should have hired him on the spot, but I don’t think he was old enough. OK, so the game IS a bit more complex and cerebral than a SAW flick, but there are a few more than amusing parallels that if you describe the plots of the game and one of the movies, someone who knows one and not the other might get a little confused.
Scribblenauts Unmasked: A DC Comic Adventure is shaping up to be a weird little game indeed in a good way, with Maxwell meeting the DC Universe and playing hero with his heroes against some classic villains. The Wii U, 3DS/2DS and PC exclusive should be in stores and online September 24, 2013 and for a limited time, will come with a free digital comic, Scribblenauts Unmasked: A DC Comics Adventure – “A Battle Most Bizarre.”
Here, I have to get clippy with the press release below the jump (and there are some new screens to ogle as well), as stupid me forgot my power brick for the laptop and my time is bleeding away by the second (eek!)…
If you’re big into DRM-free classic and indie games, you should already know by now that gog.com is the place to poke around for your content fix and yes, they continue to add some great old as well as new titles well worth checking out. Here’s a quick peek at two from this week’s batch:
The Chaos Engine was a fantastic Amiga game from The Bitmap Brothers that was so good it was ported to both the Sega Genesis and Super Nintendo (and retitled Soldiers of Fortune in North America). It’s a top down shooter that’s not a simple run & gun at all, but a game that takes practice and patience (in large doses) in order to succeed. Nice 16-bit visuals with a steampunk vibe working away, challenging gameplay that keeps you on your toes, a cool soundtrack and plenty of surprises await in this solid little blast from the past. It’s ten bucks, supports co-op play (break out that second controller) and will most certainly test your skills at dealing with sudden alien surprises. And teleports that bring in MORE alien surprises. This game doesn’t play when it comes to making you sweat that small stuff.
With its intentionally stylized chunky polygon visuals, Shelter may look like an old PlayStation era game buffed up a bit, but it’s a really cool indie title from indie developer Might and Delight that’s got a simple premise that should get non-gamers to want to try this out. You play as a mother badger who needs to try and keep her five cubs alive as long as possible during a series of linear levels where nature is your biggest enemy. Feeding them is key, but keeping an eye peeled for that hungry eagle while traveling through the forest adds a layer of tension, as does rainy weather, darkness and a few other elements you’ll soon see. Think of this as playing through an episode of Nature or some other PBS documentary and you sort of get the idea.
Replay value seems high here, as there’s going to be that time you lost ALL your cubs and you’ll want to do better the next time. That circle of life stuff can be a bitch, but I sort of wish humans needed to go through the same stuff these days, as whittling the pack down to the smartest over the strongest might make some things better off. Anyway, if your maternal urges are swelling right about now, you know what to do. No, not THAT (this is a family show!)… I meant go snap up some Shelter of your own for a mere $8.99 and keep your cubs out of harm’s way!
It’s a great thing that One Piece Pirates Warriors 2 demo on display at Namco Bandai’s press event a few weeks back was timed or they’d have had to drag me away from the controller. I’m a big fan of the Dynasty Warriors/Sengoku Musou series and the games that use the same formula and/or game engine and while last year’s One Piece game was solid, it had a few flaws in the ointment that made some parts slightly annoying. OPPW2 completely nixes the quick time events from the original’s boss battles and has a more free form style in terms of how much there is to do and how you can get it all done. There’s a new leveling system where you can used earned gold to train characters and even the ability to temporarily switch characters during gameplay by building up a special meter.
Developer Omega Force is at the top of its game here, packing the huge battlefields with even more enemies, ridiculously stylized (and hilarious) special attacks and that trademark Musou gameplay that’s addictive and challenging on the higher difficulties. As with the first game, the wacky art style of the anime translates fantastically to 3D with the assorted cast members retaining their exact likenesses and expressions from the show and bringing more to the table thanks to a dev team clearly having a blast doing what they do so well. I keep wondering when Omega Force will finally do a Tekken game in this style or even better, a crazy Namco Bandai character mash-up that’s part Musou, part Super Smash Bros. (of course, some hard core Nintendo fans will want to beat me up for even suggesting this, but I can handle it).
Like the first game, North American gamers are only getting this as a download through PSN while Japan gets this as a disc game, download and as a separate Vita release. Granted, this is exactly the sort of niche title that won’t move as many units as it will in its home country, but I think Namco Bandai should bend a wee bit and reach out more directly to the fan base just to see if they’d indeed buy this as a disc if were to be made available. Even better would be both One Piece games on a single Blu-Ray if possible for a fair price, but as usual, that’s more wishful thinking on my part. Anyway, US gamers get this one soon (September 3, 2013), so keep your eyes peeled and your fingers limber. You don’t want to seize up from a bad case of “controller claw” or anything right as that boss battle gets underway…