Blu-Ray Review: BAT PUSSY

batpussyBDSo, let’s talk (or at the very least, read) about porn for a hot minute. It exists and has existed for centuries (cue up appropriately humorous yet historically inaccurate clip), so like it or else, you’re bound to stumble across it in some form or another.  Some sort of cosmic and karmic justice was certainly in play after I saw the disappointing Justice League, as when I arrived home there was a copy of BAT PUSSY fresh from AGFA sitting in my mailbox, purring away like a brand new Mother Box. Ping, ping, ping….

There was also a Blu-Ray screener of PULP in that padded cell envelope, but that’s not porn and it’s a more fun to watch film I’ll get to in its own review (it’s another winner from Arrow Video, if you really need to know in advance). As I wasn’t expecting this (I’m on the list to get a few screeners, but didn’t get a press release for this one), I was definitely surprised. That said, I didn’t watch it right away thanks to being mentally worn out from that silly comic book film and its too funky flaws.

Something like a dozen hours later (and way too early in the morning for this sort of thing), I finally sat down to watch it with my thinking cap off and an open mind. Which lead to me ending up wearing a second pair of pants, a tinfoil cap, and needing to pop my eyeballs out with a plastic spoon and soak them in peroxide afterwards. Let’s just say this film won’t excite anyone unless they’re really weird, you won’t go blind from watching this (although you may wish you had) and you’ll probably avoid sex for a few weeks just out of sheer horror from the 55 minutes of this slice of restored to 2K cinematic history. Paradoxically, you’ll somehow very likely fall off something from laughing and cringing simultaneously while calling up a friend or two with a cryptic “Oh, you HAVE to see this!” blurting from your lips. Yes, this film has that kind of effect.

NSFW trailer below the jump (but it’s language, not nudid-ity that’s going to tingle your ears, folks!)

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Review: Revenant Saga (PS4/Vita)

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RS_PS4Kemco and veteran developer Exe-Create have had a particular formula with their mobile games where they cook up simple, nostalgic stories with casts of the usual JRPG suspects, sticking them in games that reuse some assets and range from OK to pretty darn good. You’ll also get a relatively straightforward game on the surface that’s actually hiding a ton of optional content for those willing to grind up hundreds of levels and gain some incredibly powerful skills.

Initially released on mobile back in 2014 and ported to PS3/PS4 and Vita back in May (and now on Switch) Revenant Saga does a pretty fine job of recapturing some of the glory days of the 16-bit era while adding a few modern twists that reflect the game’s mobile origins. While its mix of nicely done sprite art clashes with the polygonal battle scenes, the game works well overall in delivering a decently nostalgic experience. Granted, you’ll really need to work to get to some of the more challenging content. But if grinding appeals to you, there’s a lot to love here.

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In the game, you’re Albert, a young man who volunteers for an experimental process that is supposed to help cure a plague that’s run rampant. Unfortunately, the mad doctor passing for helpful doing the treatment turns out to be using humans as hosts for Revenants, powerful demons that are part of a few plans (some of which the not so good doctor is totally unaware of).

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Blu-Ray Review: J.D.’s Revenge

JDR_AV110Automatically calling Arthur Marks’ J.D.’s Revenge a mere “blaxsploitation” film before viewing the end result actually puts it in the wrong category because it works a bit more outside that box you’ve put it in. Sure, it’s got a mostly black cast, some violent bits, blood and some nudity to draw in genre fans. But it’s also a supernatural revenge flick that kind of makes sense despite a few plot elements that fall on their faces. I wouldn’t call it a “pure” horror film per se, but I can see some folks who tend to freak out over mysticism in their movies falling for the film’s attempts to frighten them whenever it gets the opportunity.

That said, you do have to feel sorry for poor Isaac Hendrix (Glynn Turman), a law student in New Orleans who ends up getting hypnotized while out on a night of fun with his wife Christella (Joan Pringle) and another couple. That hypnosis somehow summons up the spirit of the late J.D. Walker (David McKnight), a not so nice street hustler type with a scar on his face and a penchant for straight razors as a means of protection. J.D. wants in on Ike’s scrawny body so he can finally take revenge on the man who killed him and his sister, Betty Jo. Naturally, vengeful spirits tend to not care much about collateral damage, so Christella is the first victim to Ike’s possessed form as she’s in the wrong place when J.D. materializes and takes over.

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Review: Symphony of Eternity (3DS)

SOEtitleFor the record, I was so tempted to write this review in 6-point type just to vent a little at Kemco and World Wide Software for this port of their otherwise decent mobile game, Symphony of Eternity. But I kind of like having regular readers so that plan died a merciful death and you get something a lot more readable. Anyway, the game, taken on its merits is a fine and dandy revisit to the nostalgic days of 8-bit console RPGs and there’s a decent amount of content for that low price point of $7.99 (yes, it’s worth a buy).

The big caveat is the playing the game on either the standard 3DS or worse, a 2DS will subject your eyeballs to some pretty darn tiny visuals on the main screen and a tinier map on the second screen. Worse, the game uses a few different camera positions and only one allows you to see what you’ve paid for with a full screen. Amusingly enough, that viewpoint is a standard overworld view… but you actually only use that map for getting from one point to another as the game has no overworld combat. Every fight takes place in dungeons of assorted size where that larger screen would have been very welcome, thank you much.

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Blu-Ray/DVD Review: Satan’s Cheeerleaders

SC_VCI9032If you’re of a certain age (mine or slightly younger), you’re probably not watching Satan’s Cheeleaders for the acting (which is hammy bologna on white bread) or the old movie stars slumming for their paychecks. You’re very likely watching this slice of American cheese for the titular cheer squad and maybe to see where this Satan stuff goes with a cast partly made up of well-known actors close to the ends of their careers and partly made up of new to the business nubile tart types and a few unsexy dudes who pop up that are supposed to be on a college football team.

Well, friends – you get a proper dosage of tame 70’s nudity, but nothing at all indecently overexposed, a paper-thin plot that doesn’t hold up to a soft breeze and some muddling around with mysticism before a somewhat crummy finale that leaves a few things hanging. The sole notable things here are those slumming for paychecks stars (John Ireland, Yvonne DeCarlo, John Carradine) who have not much else to do except hit their marks and react to whatever they need to react to. That said, the film seems to aim for more of a campy feel that keeps things light and airy (or air-heady), and that’s fine with me.

Well, to a point.

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Review: Far From Noise (PS4)

far from noise posterShort yet very replayble and guaranteed to make you think a bit about life on a few levels, George Batchelor’s brilliant Far From Noise is a compact indie game well worth a buy. If you love your games way on the weird side, this meaningful meditation will capture your attention and keep you on the edge of your seat. Given that in the game you’re trapped in a car perched precariously on the edge of a cliff and have nothing to do but wait as a bit of nature pops in for a visit, it’s one of those experiences where revealing too much spoils the fun.

Let’s just say this visually simple and mostly text-driven affair makes for a great bedtime tale where you encounter a talking deer that more or less helps you see things from a few perspectives. A bit of philosophy, some star gazing, a few guests and even the weather are your main companions as your character addresses his or her fears during a long night where it seems anything can happen. While seemingly simplistic, the visual style hides some nice effects and excellent use of controller vibration and the PS4’s color bar (which emulates the game’s day to night to day cycle as time passes).

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Review: Bubsy: The Woolies Strike Back (PS4)

Bubsy Box“Wait. Accolade is still around?”  That’s the first thing that popped into my head as I fired up Bubsy: The Woolies Strike Back on my PS4. About ten minutes in, the second thing I thought was that Accolade was not only alive and well, they’d somehow created some sort of time vortex where mid-level mascot character Bubsy came back to the gaming scene with newly polished visuals but the same old gameplay that’s guaranteed to frustrate some players while entertaining a handful of others.

In other words, veteran speedrunners or kids who like a challenge will very likely love this latest “2.5D” entry in the series. However, those who expect something along the lines of the superbly sublime retro-ness of Sonic Mania or Wonder Boy: The Dragon’s Trap may find this a tough ball of yarn to swallow. While it’s got its share of issues, it’s not a terrible game by any means. just one that needs some fixing up. Yep. it’s another one of those gems where patience is key, practice helps out a great deal, and it’s probably another case where a post-release patch or two will help things out greatly.

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Mail Call 2: Movie Nights, Endless Version

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Eep. The backlog gets bigger with some nice entries to the library. Yeah, I’m old and have very varied tastes in my viewing preferences, so what? Anyway, reviews will go up as I get to these and a stack more discs I’ve gotten that need to be watched. Keep, ’em, coming, folks. I do need a decent movie watching pal, I’d say. Not that it’s boring watching movies at all, but it’s just nice to have someone to bounce commentary off between films. Eh, whatever. Off to do some eyeball exercises and catch up on classics and non-classics alike. Back in a bit.

-GW

Review: Slayaway Camp: Butcher’s Cut (PS4)

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When Slayaway Camp popped up on PC last year, it caught a lot of people by surprise (just like any decent masked serial killer would, mind you). The winning combination of intentionally blocky visuals, Sokaban-style sliding puzzles and optional (but necessary) comic use of gore made the game as fun to play as it was to show off to skeptical friends who initially didn’t see the appeal in such a simple looking game as a horror experience. Well, guess what? It’s baaaaaack and ready for its console close-up, (stab, stab, stab).

Even if you hate horror-themed games, Slayaway Camp: Butcher’s Cut has a sneaky (but not subtle) way of luring you in because those sliding puzzles are really tempting to tackle and you’re hooked in (ouch!) before you know it. Don’t like violence against blocky, block-headed camp counselors and other serial victims? There’s a slider to turn off the pixel “gore” on the options screen. R to PG in a flash? Yep. Hell, there are sliders on that option screen for all sorts of oddball stuff, some of which you’ll see right away while others are intentionally vague. This is a game that aims to please and hits that eye with an arrow every single time (ow!).

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Review: 8-Bit Adventure Anthology – Volume 1 (PS4)

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Yep, this one’s a must-buy alright. I was actually a bit under the weather a few days back when code for this arrived and amusingly enough, a few hours spent dying and retrying in all three games in this set made me feel a whole lot better. That’s good old old school gaming for you, kids. Anyway, here’s the deal: three classic adventure games for a mere eight bucks is a no-brainer, especially if those three games happen to be Shadowgate, The Uninvited, and Deja Vu. Do yourselves a big, fat favor and stay away from walkthroughs, though. Trust me on this one – your brain probably needs the workout.

While fundamentally the same in terms of interface and straightforward pixel art visuals, each game has its certain charms and difficulty that make them quite enjoyable and yes, frustrating if you’re not into trial and error or frequent game saving. Shadowgate has elements of fantasy role-playing, The Uninvited is a straight-up horror/haunted house game, and Deja Vu is a thriller/crime drama. If you’re going in cold or haven’t played these since the Macintosh or NES days, expect your poor main character to die at the drop of a hat. A lot. Your characters in all three games are cursed with the weakest skulls, brittlest bones and other ailments that make them all too easy to fall victim to any hazard these games toss their way. Believe it or else, this is a good thing.

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