Middle-earth: Shadow of Mordor Belated Update: Some Evil, Some Good and How It’s All Done…

Yeah, yeah, I’ve been behind a bit on this upcoming game from WBIE and developer Monolith Productions, but that’s because I’m confident it’s going to be a worthy Middle-earth experience no matter what it’s played on. I think I’ve said that already but it bears repeating. Respecting a developer and enjoying whatever they’re working on goes a longer way than nit-picking that work apart for not being 100% accurate to the original works. Particularly if that game does something out of the ordinary yet seems familiar at the end of the day. Pity the last-gen versions aren’t getting all the AI bells and whistles as the current (or next, if you’ve yet to update) gen new systems, but that’s the way the ball bounces. You get more power to use and you use it wisely. Hmmm… isn’t that one of the lessons Tolkien was trying to get across in his books? Well, well, well… I’m already up to speed, then.

Middle-earth: Shadow of Mordor is out September 30, 2014 for PC, PS3, PS4, Xbox 360 and Xbox One. Yeah, pre-order madness exists in the form of different “exclusive” DLC from different retailers (boo), so do what you need to do if you want that extra perk. or maybe just buy the game outright when it’s in a store and hope WBIE decides to release ALL those bonuses once a few weeks or so have passed. Or they’re available as in-game unlocks once you’ve played long enough…

Biohazard HD Remaster Offers Up A Great Reason To Import (For the PS3 At Least)

Biohazard HD Remaster banner 

Biohazard HD RemasterSure, you can hold out for the download-only North American release of Resident Evil HD Remaster, but I’m seeing the more hardcore fans of the long-running franchise and a few gaming friends running for the Eastern border and snapping up pre-orders for the Japanese or Asian versions of Biohazard HD Remaster instead. Why? Well, for starters, the game comes on a physical disc with a manual and as you know (or should know), PS3 games are region free, so the game should run on any console anywhere in the world. Both the Japanese and less expensive Asian version (which is for Chinese gamers and should come with an English manual or instruction sheet fold-out common to that region’s software) will have dual-language support (English and Japanese voice and text based on the console settings), so jumping back into this classic experience will be a breeze for anyone.

From what I see, that much more expensive E-Capcom Complete Edition is sold out in a few import shops, so folks who want that pack for all the goodies it contains will need to hold out and see if Capcom plans to get that out over here. Anyway, go take a gander at some comparison screenshots so you can see what you’re in for. We won’t be seeing this remaster in the US until early 2015 at the earliest, but as the import ships out this November, I have the feeling that a bunch of people will be grooving on this game before that and posting their impressions left and right in the usual spots. Will I be one of those people? Hmmm… we shall see…

Lego Batman 3: Beyond Gotham: TT Games’ Next One Will Be Out Of This World…

LB3BG Cover MultiLEGO Batman 3: Beyond Gotham is coming to PlayStation 3/PlayStation 4/PS Vita, Xbox One/Xbox 360, Wii U, Nintendo 3DS, and PC on November 11, 2014. That’s pretty much all you need to know as TT Games and WBIE have absolutely MASTERED the art of whipping out a LEGO game to mostly rave notices and delivering the goods with a family-friendly set of titles that have infinite replay value and make for instant “BUY ME!” purchases whether as gifts for oneself or a bunch of lucky kids.

Seriously, all you need are a couple of controllers and anyone can have a total blast. for the longest time, the LEGO series has been a “pick up and play” festival and with each installment, TT Games has been adding neat stuff like fully voiced characters, bigger maps to explore and loads of additional costumes, characters and plenty of hidden secrets for those willing to play until they fine everything.  Oh, and here’s a word from Braniac and a few pals in case you’re showing any form of disinterest in this one:

Yeah, soooo… don’t let the Joker put the earth in his pants (ewww!)… BUY THIS GAME when it comes out and knock some sense into that ever-grinning nut-job, I say!

Metro Redux: Your “Shut Up And BUY IT” Game of the Week

For starters, calling either of the Metro games a mere “shooter” does both them and developer 4A Games a HUGE injustice. Metro Redux is one of those increasing rare birds, a solo-player focused game that doesn’t rely on crammed in multiplayer modes or a MP-only focus that leaves solo offline players high and dry and spending their money elsewhere for a great story with gameplay to match.  No, this isn’t some “dudebro” run ‘n gun adrenaline fest at ALL, but a bleak, cerebral, mostly methodically paced game where you need to keep a good eye on your ammo supply and whatever you can scrounge for in the demolished environments you’re trying to survive in. The setting is gloomy, but the game, looks absolutely spectacular on PC or console.

Granted, the games didn’t look “bad” on either the Xbox 360 (Metro 2033 and Metro: Last Light) and PS3 (Metro: Last Light). But the increased power means the dev team greatly improved on the visuals and performance, making both games even more incredible experiences. Anyway, enough babbling from this end. Go out and grab this one and dive into that post-apocalyptic Soviet setting before it actually happens. Ha and ha? Hmmm… damn crazy real world we’re in is making these games less fun sometimes, grrrr…

NIS America Makes NAtURAL DOCtRINE Look Insanely Hard, But That Won’t Keep Me Away…

Wow. Lots of dead adventurers in this rather amusing and slightly gamer grim trailer for the PS3/PS4/PS Vita game NAtURAL DOCtRINE, set for a September release. Kadokawa Games’ upcoming tactical RPG looks to test the skills of the best of the best and leave the bones of the rest to feed the vultures. Hey, maybe I should write copy for the backs of game packages or something? I sometimes have a way with words, I think. Or so people tell me from time to time. Hmmmm… wait. Lots of games aren’t coming in packages these days, so I guess I should stick to writing about games and keep my amusing talent to myself. Anyway, this one looks like a keeper AND a sleeper, so keep an eyeball peeled for it soon…

New Raven’s Cry Trailer: Rough Seas Can’t Dampen My Desire To Give This One A Shot…

 

Okay, so the sound mix is way off balance and sure, it’s not looking as stunning as other games coming out this late for last-gen systems, but I’m still going to play TopWare Interactive’s Raven’s Cry when it’s released. Veteran developer Reality Pump Studios has been working on this game for a while, so I’m curious to see the final result for a few reasons. It’s probably one of the last open world games on the PS3 and Xbox 360, it’s not another fantasy RPG, and while the pirate theme has been done to death and some consider that last Assassin’s Creed game the be-all, end-all game in this sub-genre, it’s just nice to root for the “little” guy every now and then, I say. Besides, rough edges aside, there’s something about a European-made RPG that commands attention and respect. Well, at least I think so…

Raven’s Cry lands on PC, Mac, PS3/PS4 and Xbox 360 on October 14, 2014.

Corrections Dept: Xillia’s Kitties Can’t Do Magic That Well!

Tales of Xillia 2 Standard EditionOkay, I’ll tweak the post tomorrow when I’m more awake, but I made two goofs in my Tales of Xillia review regarding the exploits and some side quests monsters vanishing. One: In Kitty Dispatch mode, Rollo WILL come back faster if he’s carrying certain sub-items with him or you save and come back later in the day (that system clock seems to work for that as well as the bonuses).

Two: while some low-level monsters may disappear from the Job Board when your Badge level increases, those TOUGH sub-bosses stay on their own sub-menu and never disappear. I was up for roughly 37 hours on that last chunk of my playtime, so when I sat down to write from a few notes I’d taken, I ended up adding in a thought I had based on me being half-awake while playing and confusing the Job list with the sub-boss list. Hey, it happens! Anyway, I’m in the final stretch of the game, but I’m saving that until tomorrow or Thursday because if I don’t sleep now, I’ll probably be as dead as some of those monsters Ludger and company go hunting throughout the game…

See you all tomorrow. Zzzzz…

Review: Tales of Xillia 2

Tales of Xillia 2 Standard EditionPlatform: PlayStation 3

Developer: Namco Tales Studio, LTD.

Publisher: Bandai Namco Games

# of Players 1-4

ESRB Rating: T (Teen)

Official Site

Score: A- (90%)

tox2-screen02 Tales of Xillia was one of last year’s great JRPGs, offering up an intriguing plot, a party of interesting characters designed by different artists, the series trademark fast-paced battles and plenty of the usual JRPG tropes all adding up to a lengthy and memorable game experience. The follow up, Tales of Xillia 2 changes up things a bit with two new main characters, a much darker tone, even faster combat, a different skills leveling system, loads of reused maps (this is a good thing – more on this below) and a fair amount of humor thanks to a localization team having a blast with their translation efforts. The result is a game that will pull you in for the long haul as it takes Ludger Kresnik and company on a journey spanning a few familiar and all-new areas (well, all-new to those who haven’t played the first game)… Continue reading

Tales of Xillia 2: Missed the First Game? Here’s The Deal So Far…

 

ToX_BannerYou actually don’t need to have played Tales of Xillia to fully enjoy Tales of Xillia 2, but in case you didn’t and are wondering what you missed, this under six-minute recap of key cinematic moments from the first game should get you psyched for the new adventure ahead. I’ve been playing since yesterday evening and will have a review up on Tuesday or Wednesday, depending on how far I get in the game. I should take my time with this and try to get as close to 100% completion as possible, but there’s SO much to tackle in this game that if I tried to blaze through too quickly, I’d definitely miss out on a lot of content. On the other hand, if I get caught up in all those side-quests and cat-catching (I’ve caught 23 out of 100 so far), this review isn’t going to get done until November (of next year, ha and ha!)…

Back in a bit…

Gamescom 2014: The Witcher 3 Leaves Yet Another Winning Impression…

 

Well, this almost 16 minutes of gameplay footage is sure going to be helping sell The Witcher 3 to PC, PS4 and Xbox One owners (or make one buy a new console or upgrade a PC to run this gorgeous open world RPG… but, wait… what’s this? The Xbox One collector’s edition is getting (noooo!) extra stuff NOT in the other editions? Ruh-roh. Hmmmm… well, it’s just physical versions of the “Gwent” card decks so you can play that game (which is in ALL versions of the game) outside of the game space with like-minded friends and a cloth map of the game world.

 

Hmmm… I should be upset at this, but I know the internet fanboys will take care of that for me. It doesn’t affect the main game at all, so it’s not that big a deal. However, I can see some of the people cheering CDPR for stating that every version of the game would get the same content taking that a wee bit too literally and asking for Gwent decks for every version of the game. Of course, the company can just sell those decks separately at some point (and should if Gwent becomes popular enough to warrant making a lot more real decks).

 

Edit: I see that the whiners are in full rage on YouTube and a few message boards already! The developer did promise that TWC’s content on the game disc or via download would be the same, but it seems that didn’t extend to physical goodies at all, which as noted above, I really don’t have an issue with at all. I’m gathering they’ll stick to their guns despite the cranky types online saying they’ll cancel their pre-orders and I hope they do, but also reiterate that the ACTUAL game EVERY person is buying will be 100% the same across all platforms. Those cards and that map seem to be a bonus wrangled out by Microsoft, which seems to be looking to buy gamer love these days by getting them things they pay a lot for…