From the vaults here, some of the canceled games Xicat Interactive had in the works for consoles, including Jane’s Attack Squadron for the Xbox and GameCube (!) and Gothic for the Xbox (!!). It’s really too bad neither of these made it to retail (I’d LOVE to get my paws on some Xbox debug code for either game), as it would have been really interesting to see how they played with a controller as opposed to a keyboard/mouse/flight stick setup. I’m one of those gamers who doesn’t care about tricking out a PC like a souped-up car or whether or not a game “needs” a certain type of control setup. If it’s fun to play and isn’t a glitch-filled mess, it’s a good game in my book. Well, we DID get Metal Dungeon, right? Little in-joke there, as that’s one was a like it or hate it JRPG (and most critics who played it hated it) that kind of played itself to some extent. Still, I did sink a good deal of time into that one as I HAD to see where it all ended up. Hey, not so good games need love, too!