Some Monday Year End Bundle Deals to Scoop Up…

if your year-end plans involved spending as little money as possible on games so you can afford an extra few bottles of bubbly stuff, well… you’re in luck this week.

BS Born 2 Race Bundle
 

Like fast cars? Got a fast computer? Great. For a dollar (and ONLY for the next 24 hours!), Bundle Stars is offering up a stupendous deal in the form of the Born 2 Race Bundle. Seven racing games plus a bunch of expansion packs for such a low price that you’d be off your rocker if you passed this deal up. There’s a mix of realism here with a few more fanciful games to dink around with and more than enough content to make this one of the best deals of the year.

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If driving around at high speeds isn’t your thing, how about some story-driven adventures on the cheap? Well, the IndieGala Every Monday Bundle has got you covered and then some with eight games for a mere $1.89, which is yes, nuts. Fantasy, fake historical, sci-fi and horror genres are represented here in this nice variety of brain-bending games. There’s even a dash of humor here if you like your games with a comical bent to them.

Humble Noodlecake Studios Bundle
 

Whaddaya mean you ONLY play mobile games? Okay, okay… I got you covered. Well, the Humble Noodlecake Studios Mobile Bundle has you covered. Sure, you need to spend a little bit more to get these games. Nevertheless, like the other bundles here it’s worth it because you’re helping support charity. That and you get thirteen games for eight bucks and MORE content that unlocks as more people buy the bundle and break the different targets noted on the game page.

Finally, you may as well check out Indie Royale for more cool stuff for low prices. Or to be more precise, The Debut Bundle 23 gets you eight indie games for $2.58 with a ninth to be unlocked later. I think that should take care of your gaming needs for the end of this year, right? Well, I kind of hope it does. Don’t forget to get out and get some air every now and then, okay? We don’t want people to think you’ve gone and pushed up some daisies somewhere…

Elegy for a Dead World Out Now: Creative, Genius.


 

As I noted last week before I even got a review code, Dejobaan Games’ Elegy for a Dead World is probably a game that will get non-gamers to play it. After firing up the game last night and taking it for a brief spin, let’s just say that it’s everything I thought and then some. I’ll save the longer words and high praise for the full review, but this may be the surest cure for a case of “writer’s block” you’ll ever see. Just for kicks, here’s a list of the first writing prompts I saw when I chose a world to explore:

The Proud History of a Dead World
Freeform Writing
Grammar Workshop 101
Ozmandias by Percy Shelly
The Destroyer of Worlds
I Thought ___ But You ___
Ten Rhyming Couplets
Bad Poetry You Wrote on the Bus
The Diary of a Young Girl

Other than Freeform Writing, each prompt has a brief description of what’s required. I did a world and at the end, was prompted to edit or share my work. I chose not to share it, but was surprised to see a story from someone else to read waiting for me on a new screen. Nice. The game not only encourages you to write, but to read and rate other works submitted by players. Things are really going to get interesting now. I just hope I have time to read what’s looking like a growing library of short stories, poems and other writing exercises…

Back in a bit with a full review.

Elegy for a Dead World: Do You Have The Write Stuff?


 

I know of a few people who hate the act of writing and don’t go near videogames, yet happen to be big fans of fantasy and science fiction. I also know a few writers who don’t much like those genres and aren’t gamers, so it’s always tricky talking to them about games I think might change their minds a tiny bit. When I got a note today from Dejobaan Games about checking out their upcoming adventure game Elegy for a Dead World and watched the video above, every light bulb in my head went off at once (ouch!). I think I’ve found my gateway game, ladies and gents. As you can see, the game encourages its players to write about what they see onscreen in a manner somewhat like PC text adventure games back in the 80’s.

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Or, to be a bit more precise:

In Elegy for a Dead World, you travel to distant planets and create stories about the people who once lived there.

Three portals have opened to uncharted worlds. Earth has sent a team of explorers to investigate them, but after an accident, you are the sole survivor.

Your mission remains the same: survey these worlds and write the only accounts of them that outsiders will ever know.

The game will have three worlds to explore, all based on the works of British Romantic Era poets:

Shelley’s World, based on Ozymandias by Percy Bysshe Shelley
Byron’s World, based on Darkness by Lord Byron
Keats’ World, based on When I Have Fears That I May Cease to Be by John Keats

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As you explore the landscapes, writing prompts will appear onscreen guiding you to write about objects you come across in any way you see fit. It seems that some prompts will ask for certain styles of writing while others will be free form assignments. The possibilities for creative freedom are boundless and it seems that this game may also make a handy tool to inspire non-writers to get their brains percolating. The game itself as well as what each player creates are only the beginning of the adventure. Dejobaan is hoping players will want to share their unique stories with others. There’s an option to have your words put into print using a few online book printing services or users can log into the Steam Workshop to read others’ tales and share their own. One of the best things about the game that makes it easy to recommend are its fairly low system requirements. The game will run on Windows (XP and up), Mac, Linux and SteamOS enabled systems. There’s no doubt Dejobaan wants as many people as possible to experience this one and write their own stories as they play.

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Interestingly enough, I’ve always thought I’d be a lousy writer of fiction, but Elegy for a Dead World is certainly going to get me thinking outside the box I’ve tossed my brain into. We’ll see what happens in a bit, but I’ve got ideas bubbling up just from looking at screenshots. Back in a bit…

elegy-530.4116 elegy-441.4055 elegy-390.5954 elegy-366.0534 elegy-308.3681 elegy-44.04346

Oh, Zojoi! Shadowgate Gets A Nice Retro-Packed Sale Today

Shadowgate Sale Hey, Zojoi Games! I fixed the typo in your email ad (you’re welcome and sorry about the spacing, as there’s only so much I can do in MS Paint in under three minutes) and thankfully, you fixed it before it went up on Steam. There’s nothing worse that dealing with nit-picky fans raking you over the coals for a misplaced “a” or other letter. Anyway, overexcited typist/layout person aside, this deal on the new Shadowgate game and two well-aged adventure classics cannot be missed, folks.

You’re getting a lot of awesome point and click-ness for that $20 and if you want your brain to jump up and thank you for making it work hard figuring out puzzles and trap solutions, well, here you go. A gift to you from you (because I don’t know you and wouldn’t give you something you may not want). Go get these NOW!

Review: TRI: Friendship and Madness

TRIAllLevelsPlatform: PC

Developer: Rat King Games

Publisher: Rising Star Games

# of Players 1

ESRB Rating: N/A

Official Site

Score: A (95%)

It’s very hard to believe two people (Jana Reinhardt and Friedrich Hanisch) programmed the stellar TRI: Friendship and Madness, but that’s what it says on the official site and in the game credits. This family-friendly first person puzzle game plays like a hybrid child of Portal and a very well made Minecraft mod where you soon find the only limitations to solving the increasingly challenging levels are your imagination and sense of exploration. The game starts off small as a simple, somewhat straightforward Point A to Point B “find the keys to clear the level” experience, but once you get to drawing triangular platforms that can send you almost anywhere on a map, the game opens up into pure brain expanding territory.

Despite the often high level of challenge in reaching some really out of the way items, once you get the hang of things, the game is always a joy to play, particularly when you’re making your own route around the expansive and often gravity defying maps that have you moving around at seemingly impossible angles… Continue reading

GetGeeked: Matter and Form Brings Affordable 3D Scanning to the Masses…

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With 3D scanning and printing being one of the latest new big tech things anyone who wants to do can do if they’ve the money, time, and patience, it’s still a somewhat expensive hobby to leap into for novices. Poke around online and you’ll see some scanners still run well over a thousand dollars and that’s out of the range of potential casual users or those who just want to experiment with 3D modeling techniques or maybe make a small amount of crafty goods as gifts or whatever using any number of 3D printers or printing services cropping up all over the place. Enter the folks at Matter and Form with a cool and affordable solution that does what the more expensive models do at a faction of the cost.

Matter and Form Educational Video from Mike Erskine-Kellie on Vimeo.

The company had a booth at the getgeeked tech show last week and I accidentally picked up the cute alien figure being scanned (oops) because I saw it and immediately thought up an ad for the company I think they should use with that cute little greenish guy. Of course, I put the figure back onto the turntable (heh, sorry!) and picked up some info about the scanner instead to peruse when I returned home… Continue reading

TRI Hands-On: Rat King Games Wants You to Go After the Fox…

TRIAllLevels 

Okay, my preview for TRI is a bit late (the game drops onto Steam this Tuesday), but this is one of those wonderful indie gems that NEEDS to be played and enjoyed. Developer Rat King Games has made a fun and very challenging first-person puzzle/platformer that’s got influences from Portal and Okami to even a teeny-tiny bit of Minecraft. The build I spent some time with offered up some fine and challenging large levels that grew progressively trickier and from that simple tutorial, opened up into a game that’s going to surprise fans of quirky visuals and complex gameplay that keeps you hooked in. Come meet the Odd Gods and stay for a while – you’ve got a fox to catch (if you can)…

Continue reading

Catequesis: Your Word of the Day & Retro Survival Horror Game of the…

SH Catequesis 


 
Hey, I didn’t PLAN on running three horror-related posts in a row! I just go through my inbox and start typing away about stuff I see that piques my interest. Anyway, Survival Horror Story: Catequesis has been in development for over two years and has a nicely nostalgic look to it while absolutely not being for the squeamish types out there. Developers Baroque Decay and Curved Cat games are looking to wrap this up and get it out on PC, Mac and Linux sometime in 2015, so if you like your horror games somewhat pixelated and “cute”, yet unsettling enough to make you maybe want to keep that security blankie on your lap as you play, well… here you go. If that three minutes of gameplay didn’t get your spine all chilly, this teaser might work on cooling you down some:

More on this one when my inbox gets another pointy news arrow from the dev team (ouch!)- stay tuned.

Review: Shadowgate

Shadowgate logoPlatform: PC (via Steam)
Developer: Zojoi Studios
Publisher: Reverb Triple XP
# of Players: 1
ESRB Rating: N/A
Official Site
Score: A- 90%

Shadowgate_Room_1A few years back, I was at a media event talking to a PR person who told me that some sites let her know that they didn’t like covering adventure games and that too me aback because that attitude is pure biased lunacy. The adventure genre didn’t necessarily “die” a while back, folks – it was just neglected and left by the side of the road by jaded critics who didn’t bother giving too many great games the time of day. Anyway, those days of dreary dread have turned around in recent years and thankfully, one of the more influential and important games of the late 80’s is back and better than ever. Zojoi Studios’ brilliantly re-imagined Shadowgate takes the old story out for a stroll in a new coat of absolutely lovely visuals, a superb new soundtrack and even options to change that and a few other things (save the visuals) back to the classic NES game many of us oldsters spent too much time trying to beat and eventually beating but good a few times.

What this reboot doesn’t do is simply template that original game into a more casual form or make it an action-heavy experience that would cater to the more caffeinated modern gamer. From the interface to the brain-bending puzzles, everything you loved about the old game is back and in full force. Granted, some of these things WILL lead to frustration for some gamers used to hand-holding or self-solving puzzles in their entertainment experiences. That said, exercising the mind with a good and highly challenging game such as this one will be the best thing some of you can do for so little money… Continue reading

Hive Jump, Huh? Hmmm… Color Me Highly Interested!

Twang Bar KingNope, despite that idyllic GIF above (twang, twang!), Graphite Lab’s upcoming PC/Mac/Linux and Wii U (yay!) game Hive Jump isn’t about some space cowboys sittin’ around a blazing campfire strumming a gitbox and singing bean-related songs (although that might make a fun mini-game now that I think about it). In fact, this in progress Kickstarter and Steam Greenlight game is the exact opposite of low key and gassy. One to four player alien blasting action reminiscent of X-Com, a bit of Slime World, Spelunky and Contra is the name of the game here (EDIT: Hey! I thought this was called Hive Jump?!) and based on that Kickstarter video, thing certainly look pretty thrilling.

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See? Now THAT’S more like it, huh?

However, with a mere 931 backers and only $27,030 pledged of their $50,000 goal and ONLY 11 days to go (Eeek!), it seems this game needs MORE people hopping on the bandwagon. Granted, I bet some of those non-pledgers own a Sony or Microsoft console and are wondering why Nintendo is getting the love and they aren’t. But hey, I love it when a developer picks the more under-appreciated console and gives it the old college try. The Wii U needs games like this to stand out, and if it does well across the board, who’s to say Sony and Microsoft won’t be calling them up and getting a few dev kits out via some speedy shipping method? As much as I’m wanting to grab this download on the Wii U next year, I’d actually LOVE to play this on the Vita just so I can take it on the road to show it off and convert a few skeptics into new fans.

I'd say there are a lot of bugs in this game (and that's a compliment.)

I’d say there are a lot of bugs in this game (and that’s a compliment.)

Anyway, internet? Go do what you do so well (no, not THAT complain about meaningless crap in the wrong places!) and FUND THIS GAME! I’m broke after paying a few bills, so I’ll be one of those picking it up once it’s all done. It sure looks like it’ll be a total winner no matter what it appears on. Anyway, stop throwing money AT the screen, as all that does is crack you monitor. You need to do a bit more than that (or: give ’til it hurts or you get hurt) if you want to see this one live to fight another day (and perhaps on other consoles?). You go do just that – I’ll be here, awaiting your progress report!