Firefly Online: The “Little” MMO That’s Gonna

Even though I don’t play online games these days, Firefly Online has had me intrigued every since I heard there was an official game underway. Oddly enough, no one from any PR firm contacted me about covering it, so I assumed that was some sort of warning sign or worse, someone not wanting to do the hard work of getting the word out on something they thought was going to be too niche for its own good. Well, I was wrong on both counts as I found out when I bit the bullet and signed up for Firefly Online Cortex, the companion pre-game app currently available on Steam, Google Play and the App Store.

firefly online cortex 

There’s not much to do in Cortex other than collect digital trading cards and points playing mini-games on a map of The Verse or reading news updates. That said, the cards are cool, there’s a second series coming soon and you can also score some even better bonuses by ponying up five bucks to attain Big Damn Hero status. This status will get some some great perks for the main game when it launches this spring on Windows, Mac OS, iOS and Android OS. What kind of perks? Well, exclusive gear for your crew mates, access to items non-BDH players won’t have and some other neat stuff. Hey, they got my five clams without hesitation. I’m not here to babble about anything you can read in the FAQ here other than to add I like where this is all going and if you ever were a Firefly fan at some point in the past, you may want to think about signing up yourself.

What I like about the game based on the descriptions and video above it that it’s NOT at all forced social interactivity. You can play along with your virtual crew as you rise up in the ranks, taking your customized ship into charted and uncharted territories for fun and profit. The game is in fact, a single-player experience that just so happens to have some social elements added in like the ability to create and share quests with others. As it’s also powered by Unity, this means there’s a slim chance it may end up on other platforms (as in consoles) if it does well enough on the initial platforms it launches on (and there’s enough demand for a port in every port, of course).

Right now, my own personal choice will be what to play this on when it does ship. I’ve been eyeballing a few inexpensive tablets recently (primarily for gaming purposes) as well as dinking around on devices owned by a few friends while I decide to make up my mind. I suppose I could just run the game on the laptop just fine. However, I want to keep it freed up to write and have something else dedicated entirely to FFO. So, it may be a mobile platform after all that’s bigger than a phone and smaller than a breadbox. We shall see, but whatever I choose, Firefly Online will be played. At my own pace, of course.

Apple Watch Gold: Go Save Some Hungry Orphans Instead.


 

Hey, it’s ONLY $10,000. Not including mandatory iPhone 6 so it actually works (!), service contract and whatever other other Apple charges they hit you with. Hell, if I’m paying that much for a watch (and I’m not), that thing better make me Dick Tracy on his Two-Way Wrist Radio (and later, Two-Way Wrist TV!) AND have a battery I can change myself. AND a damn protective case. The thing the I dislike so much about Apple products is for all the ads touting innovation and creativity and how awesome they make every aspect of your Apple life seem, treating the consumer like a dope who can’t swap out their own dead batteries (or maybe download a new OS on an older phone no longer supported even if it still works PERFECTLY) is just too condescending.

Dick Tracy 2 TV 

Imagine a car you HAD to drive all the way (or have towed) back to the dealership when you got a flat tire, needed wiper fluid or something else anyone an learn to do if they apply themselves. Sure, some people are total tech wipe-outs when it comes to maintenance. But not all of us who want a battery we can swap out are pirates, hackers, or whatever else Apple seems to be scared of. It’s a damn good thing they don’t make flashlights or toilet paper holders, people. Although, I hear there’s some sort of vehicle in development, so perhaps that flat tire and washer fluid thing WILL happen sooner that later. Damn technology is turning us all into Weebles and we don’t give a rat’s ass about it.

Eh, whatever. This thing will sell out all over from the basic model to this exorbitant golf truffle bar supremo. Perhaps I can go scout out a space in line at an Apple Store in NYC and make a mint selling that space to someone who REALLY wants this or any other Apple Watch? Well, I’d do that if I didn’t have more interesting things to tackle. That and I’m not THAT koo-koo (even thought I’m sure I’d make a nice chunk of change)…

Marvel Mighty Heroes Teaser: Your DeNA Just Got An Adrenaline Shot

Here’s a BIG kick in the pants for a Monday, courtesy of the Merry Marvel Marching Society. Okay, not really. it’s actually a brand new mobile game on the way from the folks at DeNA and developer ngmoco. Their upcoming F2P game Marvel Mighty Heroes looks to bring fast-paced tactical co-op action to iOS and Android devices soon. That teaser video above should get you fans motivated enough to pre-register for the game, but I’ll drop the press release below the jump if you need a tiny bit more convincing. Continue reading

Review: The Shadow Sun (iOS/Android)

The Shadow Sun boxPlatform: iOS/Android

Developer: Ossian Studios

Publisher: Ossian Studios

# of Players: 1

ESRB Rating: N/A

Official Site

Score: B+ (85%)

 

TSS 15Four years in the making, Ossian Studios‘ first mobile RPG, The Shadow Sun, brings the look and feel of classic PC fantasy role playing games to iOS and Android devices along with a few quirks common to mobile games. It’s a solid enough adventure of a decent length (about 15-20 hours or so if you seek out everything) and for a mere $4.99, it’s a fantastic deal.

While the game is indeed engaging and quite challenging in terms of its combat, it’s also a patch away from being even better than it currently is. You’re certainly getting a heck of a lot more than five dollars worth of gaming here and while in-app purchases are available, none are needed to beat the game.

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Some Monday Year End Bundle Deals to Scoop Up…

if your year-end plans involved spending as little money as possible on games so you can afford an extra few bottles of bubbly stuff, well… you’re in luck this week.

BS Born 2 Race Bundle
 

Like fast cars? Got a fast computer? Great. For a dollar (and ONLY for the next 24 hours!), Bundle Stars is offering up a stupendous deal in the form of the Born 2 Race Bundle. Seven racing games plus a bunch of expansion packs for such a low price that you’d be off your rocker if you passed this deal up. There’s a mix of realism here with a few more fanciful games to dink around with and more than enough content to make this one of the best deals of the year.

IndieGala EMS 12292014 

If driving around at high speeds isn’t your thing, how about some story-driven adventures on the cheap? Well, the IndieGala Every Monday Bundle has got you covered and then some with eight games for a mere $1.89, which is yes, nuts. Fantasy, fake historical, sci-fi and horror genres are represented here in this nice variety of brain-bending games. There’s even a dash of humor here if you like your games with a comical bent to them.

Humble Noodlecake Studios Bundle
 

Whaddaya mean you ONLY play mobile games? Okay, okay… I got you covered. Well, the Humble Noodlecake Studios Mobile Bundle has you covered. Sure, you need to spend a little bit more to get these games. Nevertheless, like the other bundles here it’s worth it because you’re helping support charity. That and you get thirteen games for eight bucks and MORE content that unlocks as more people buy the bundle and break the different targets noted on the game page.

Finally, you may as well check out Indie Royale for more cool stuff for low prices. Or to be more precise, The Debut Bundle 23 gets you eight indie games for $2.58 with a ninth to be unlocked later. I think that should take care of your gaming needs for the end of this year, right? Well, I kind of hope it does. Don’t forget to get out and get some air every now and then, okay? We don’t want people to think you’ve gone and pushed up some daisies somewhere…

About Love, Hate and the other ones: Black Pants’ Mobile Puzzler Arrives on Steam

About Love Hate and the other ones logo
Black Pants Game Studios‘ formerly mobile-only title About Love, hate and the other ones is now on Steam for $6.99 and I’d say you should buy it for the title alone. I just completed downloading it but haven’t had the chance to play, but that title made me smile because I immediately thought of the great Robert Mitchum in Night of the Hunter delivering that classic speech:

(Thanks, TheOdusseus!)

However, the game has nothing to do with that should have been a classic when it was first released Charles Laughton film, folks. The press release and that video below should give you a better idea of what to expect:

Description

About Love, Hate and the other ones is a puzzle game, in which you influence your surroundings by the force of Hate and the power of Love. They shouldn’t have pushed the button! Life on the hill was just perfect for Love and Hate before that shiny red device appeared. Suddenly, they are trapped in a dark and spooky cave, far away from home. Now it is up to you to control the opposing forces of Love and Hate. They will soon meet a lot of Other Ones, wondering how they might react when Loved, or when Hated. Find a way through caves and ice, castles and factories, all by the might of your puzzling! If you ever return to that hill, life will be sweet again…

 

The game was developed by Tobias Bilgeri based on a short film series he did during university studies. Positive feedback on the game had him teaming up with indie developer brush&bear (two students at the University of Kassel) for the iPhone version, published by Black Pants on the App Store. A few screenshots for you? Of course!

AboutLaH_MainMenu AboutLaH_LevelMap AboutLaH_TheCastle AboutLaH_IceWorld AboutLaH_TheCave AboutLaH_MachineRobots

The quirky visual style and initially simple gameplay should appeal to you puzzle fans out there, but I also like the interesting love-hate dynamic. Now, to shut up, post this and try to get in a some game time at some point today. Back in a bit…

Elegy for a Dead World Out Now: Creative, Genius.


 

As I noted last week before I even got a review code, Dejobaan Games’ Elegy for a Dead World is probably a game that will get non-gamers to play it. After firing up the game last night and taking it for a brief spin, let’s just say that it’s everything I thought and then some. I’ll save the longer words and high praise for the full review, but this may be the surest cure for a case of “writer’s block” you’ll ever see. Just for kicks, here’s a list of the first writing prompts I saw when I chose a world to explore:

The Proud History of a Dead World
Freeform Writing
Grammar Workshop 101
Ozmandias by Percy Shelly
The Destroyer of Worlds
I Thought ___ But You ___
Ten Rhyming Couplets
Bad Poetry You Wrote on the Bus
The Diary of a Young Girl

Other than Freeform Writing, each prompt has a brief description of what’s required. I did a world and at the end, was prompted to edit or share my work. I chose not to share it, but was surprised to see a story from someone else to read waiting for me on a new screen. Nice. The game not only encourages you to write, but to read and rate other works submitted by players. Things are really going to get interesting now. I just hope I have time to read what’s looking like a growing library of short stories, poems and other writing exercises…

Back in a bit with a full review.

Elegy for a Dead World: Do You Have The Write Stuff?


 

I know of a few people who hate the act of writing and don’t go near videogames, yet happen to be big fans of fantasy and science fiction. I also know a few writers who don’t much like those genres and aren’t gamers, so it’s always tricky talking to them about games I think might change their minds a tiny bit. When I got a note today from Dejobaan Games about checking out their upcoming adventure game Elegy for a Dead World and watched the video above, every light bulb in my head went off at once (ouch!). I think I’ve found my gateway game, ladies and gents. As you can see, the game encourages its players to write about what they see onscreen in a manner somewhat like PC text adventure games back in the 80’s.

elegy-191.6595 

Or, to be a bit more precise:

In Elegy for a Dead World, you travel to distant planets and create stories about the people who once lived there.

Three portals have opened to uncharted worlds. Earth has sent a team of explorers to investigate them, but after an accident, you are the sole survivor.

Your mission remains the same: survey these worlds and write the only accounts of them that outsiders will ever know.

The game will have three worlds to explore, all based on the works of British Romantic Era poets:

Shelley’s World, based on Ozymandias by Percy Bysshe Shelley
Byron’s World, based on Darkness by Lord Byron
Keats’ World, based on When I Have Fears That I May Cease to Be by John Keats

elegy_ks_gif 

As you explore the landscapes, writing prompts will appear onscreen guiding you to write about objects you come across in any way you see fit. It seems that some prompts will ask for certain styles of writing while others will be free form assignments. The possibilities for creative freedom are boundless and it seems that this game may also make a handy tool to inspire non-writers to get their brains percolating. The game itself as well as what each player creates are only the beginning of the adventure. Dejobaan is hoping players will want to share their unique stories with others. There’s an option to have your words put into print using a few online book printing services or users can log into the Steam Workshop to read others’ tales and share their own. One of the best things about the game that makes it easy to recommend are its fairly low system requirements. The game will run on Windows (XP and up), Mac, Linux and SteamOS enabled systems. There’s no doubt Dejobaan wants as many people as possible to experience this one and write their own stories as they play.

elegy-636.6873

Interestingly enough, I’ve always thought I’d be a lousy writer of fiction, but Elegy for a Dead World is certainly going to get me thinking outside the box I’ve tossed my brain into. We’ll see what happens in a bit, but I’ve got ideas bubbling up just from looking at screenshots. Back in a bit…

elegy-530.4116 elegy-441.4055 elegy-390.5954 elegy-366.0534 elegy-308.3681 elegy-44.04346

Flyhunter Origins: Bugging Off, In The Most Fun Way Possible…

Flyhunter Origins logo_nobackground 


 

Zak_Pose4Busy mobile-plus publisher Ripstone is at it again with the fun old-school games, so I have to chime in with a grin at Steel Wool Games‘ upcoming platformer Flyhunter Origins, is headed to PC, PS Vita, Mac, Android and Tegra-powered devices this December. Sure, it’s not anything revolutionary at all and don’t expect “evolutionary” if you look to every new game you’re interested in as “innovative.”

What you see is what you get with this one: a solid and engaging platformer that plays like a mix of old and new genre classics. For an old goat like me, I’ll take fun and engaging over all-out trying to be the best new kid on the block any day of the week with a title like this. Now, that doesn’t mean I despise developers who break out of the box with surprising new games that do it all differently. Far from it, folks. I love seeing studios stretch their wings and fly like the breeze with new and cool ideas.

zak-home-1 There’s just something to be said for honest to goodness reliability and no-nonsense plop down your money and play enjoyment. Especially in a game such as this where you know you’re getting what you pay for and can show it off to others who appreciate the same thing. Flyhunter Origins is going to land on a device near you soon. Don’t reach for that Raid or comically over-sized swatter, kids – you’ve got some buggy buddies to rescue!

FlyhunterOrigins_Preview_1 FlyhunterOrigins_Preview_2 FlyhunterOrigins_Preview_3

 

The Shadow Sun: Ossian Studios Makes a Mobile RPG Monster…

The Shadow Sun 

I think Ossian Studios must be full of very powerful wizards who just so happen to stay out of trouble magic users get into by making some really wonderful games. The developer, well known by western RPG fans for two excellent expansion adventure packs for BioWare’s Neverwinter Nights 2 (Mysteries of Westgate and Darkness over Daggerford) has a new mobile RPG that’s going to maybe make some PC-only players jealous. Available for Android and iOS platforms, The Shadow Sun is a Unity engine RPG with about 10 hours of content, some really pretty visuals and what looks like fine gameplay in action.

screen01 

The Shadow Sun is packed with features you’d normally see in high-quality PC and console role-playing games. However, given the developer is made up of veterans with experience on Neverwinter Nights and The Witcher, what’s here is just the team showing off their work for all the (mobile) world to see and enjoy. Check out the gallery, game features and teaser trailer below the jump, if you please:

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