Review: Golem Gates (PS4)

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Riffing with Glyph-ing: choose your cards wisely, or else suffer the fate of the unprepared.

GG_PS4Laser Guided games mostly excellent Golem Gates ($24.99) made me wish attract screens were still a thing in modern games. While it’s a solid and enjoyable take on the Real-Time Strategy (RTS), card collection and MOBA genres and translates well enough from its keyboard and mouse-centric PC origins to a game controller, it’s also the sort of game where a rolling demonstration mode would just be a cool thing to have happen when the game is booted up if only to get a few more people on the fence about it wanting to give it a shot.  If you’re super-old school and need a sort of reference point, imagine Herzog Zwei, StarCraft and DoTA having a baby and getting it onto PC and now, consoles and you’ve got an idea od what to expect.

Granted, if you’re buying this game for yourself, you know exactly what you’re getting into and likely don’t need any persuasion. Conversely, if a friend drops over and is itching to know what the big deal is, you’ll just have to have them plop down on the couch or wherever and play as they watch, or pick up a controller and join the fun if they’re more than a little curious. Thankfully, other than the rather dry main screen that greets you along with Dalvan King’s stellar music, the gameplay hooks you right in if you’re a fan of this sort of play. Kicking off with a tutorial that explains the basics, your Harbinger uses cards (called Glyphs here) to summon up a small variety of troops and useful goodies to assist in dealing with assorted enemies as you attempt to take out the enemy Harbinger. In Campaign mode, that list of Glyphs gets larger as do the enemy types that need crushing, and yes, decks can be created and customized to your liking as new Glyphs appear.

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Gallery: Golem Gates

Golem Gates art

Well, this looks quite nice and grim, doesn’t it? This is Golem Gates, coming (very) soon for PC and consoles from developer Laser Guided Games and ever-busy publisher Digerati.  The latest trailer is below, the game’s press release and some gorgeous multi-platform screens are below the jump. Enjoy!

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Review: The Coma: Recut (PS4)

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The Coma Recut PS4Ah, high school days. The loads of homework, Salisbury “steak” and canned veggies for lunch, getting shoved into lockers by bullies, and that curvy teacher you’ve got a secret crush on transforming into a hideous axe-wielding demon-thing who will try really hard to chop you to pieces after hours…

Wait, what?

Okay, that last bit is why you’ll be way up too late on a school (or work) night and all bleary-eyed and freaked out in the morning if you’re playing The Coma: Recut. This remastered version of the Korean survival-horror cult classic, The Coma: Cutting Class manages to be pretty scary stuff from developer Devespresso Games and publisher Digerati. If you’re a fan of games such as Clock Tower (both the Super Famicom original and its first sequel on the original PlayStation), this one’s well worth snapping up.

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