Fund This! GRAAL SEEKER: The Final Push is On!

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Okay, folks – Lugludum’s cool-looking retro strategy RPG GRALL SEEKER needs our assistance! Go help fund the project over at Indiegogo and if you’ve got a Steam account, absolutely give it an up vote on its Steam Greenlight page. This is one of those games that needs a bigger audience willing to try something outside their usual comfort zone, so go check out those links and make Lugludum a very happy bunch of game makers!

Hey, Guillaume! Play us out with a little game music, won’t you, sir?

SAVAGE: The Sword of Goshen Update: Another Indie Retro Action/Platformer Shaping Up as a Nice Surprise…


 
Matt Fitzgerald of Planet Tobor is making what’s shaping up to be a fun retro action platformer you 8 and 16-bit fanatics may want to keep an eyeball peeled for. SAVAGE: The Sword of Goshen is looking pretty cool, and although it’s still deep in development, you can download and try out the alpha and maybe let him know what you think or just hold out for a later build that’s less buggy. But even in the state it’s in in that video above, you can tell it’s a labor of love that’s coming along quite nicely. Anyway, it’s already been funded through Kickstarter, so for me, all that’s left to do is wait for the game to drop onto a download service so I can pay for all this hard work going on…

Graal Seeker Update: Extended Campaign + Some Music Lessons For You Potential Backers…

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Meanwhile, back in crowd-funding land…

With only 16 days left in its Indiegogo campaign, Lugludum Game Studios’ work in progress tactical/RPG Graal Seeker is jockeying for a Steam Greenlight spot, so help them out with a vote and a pledge if you haven’t yet. This latest devlog is a total educational hoot, as it shows how the music and some of the sound effects were done (go, Guillaume!). You may want to fund the game just so he doesn’t come after you with some of those weapons he has! Then again, that might make for a heck of a stretch goal – get the sound guy to chase you around a room so he can record screams for the Graal Seeker sequel!

Finally, PR guy Thibaut Trampont wants you to bug the dev team on Reddit tomorrow:

Ask Us Anything (AMA) on Sunday 19th October:
We will be on Reddit to answer all questions the 19th October at 3pm UTC with the guys from Battle Brothers, That Which Sleeps and Dungeon Kingdom. This can be a great opportunity to satisfy your curiosity about how indie developers like us make RPGs. The link will be shared on twitter the day of the AMA.

Follow Thibaut Trampont on Twitter here: @ttrampont – and go get this game funded! It looks like it will be quite a bit of fun and certainly a unique experience for SRPG fans who want something more than anime-based fantasy games in their libraries.

The Case of Charles Dexter Ward Kickstarter: Senscape Making This One for the Love of Craft…


 
Ha and ha-ha. I had to get in ONE cheap pun because H.P. Lovecraft’s The Case of Charles Dexter Ward hasn’t got very much at all in the way of “amusing” content in it. It’s a nice and unsettling short novel and a neat read that sinks into your bones as its mysteries unravel. Anyway, veteran adventure game developer Senscape is making a PC game based on the book and like a lot of cool game ideas in progress, they’re reaching out via crowdfunding and hope people like you and I will kindly spare some coin (or more than a few coins) to get their project on the way to digital and physical life. Senscape has done a few successful PC adventure games in the past (Scratches, Serena, Asylum), so it’s quite clear they know what they’re doing with Lovecraft’s work and are certain to make this one a memorable and unsettling experience.

Charles Dexter Ward Anyway, enough rambling from me. Run, don’t walk like mister Dexter is doing above over to the game’s Kickstarter page, read up and pledge! Be lucky it’s not a Cthulhu game, as I’d imagine cash wouldn’t be accepted at all, but blood and souls and stuff like that? Yeah, they’d come for you even if you clicked on that page and didn’t contribute. ESPECIALLY if you didn’t contribute. *Gulp!*

Hmmm. Now, I won’t sleep at all tonight… Yaaaaah.

FUND THIS! Graal Seeker: The Battle of Britain For A Shiny Cup o’ Miracles, Indie Style!


 

GraalSeeker_Lugludum_72_t_RVBAnd who doesn’t want a retro-inspired turn-based strategy RPG with procedurally generated maps set in medieval Britain and thereabouts or as it’s noted by the developer, “a 2D narrative RPG with roguelike elements & tactical battles”? Welcome to Graal Seeker, a work in progress and Indiegogo campaign from Lugludum Game Studio. 26 days to go, about 1200 of 10,000 Euros raised and it’s also on Steam Greenlight for those who want to vote it in.

I’m liking the mix of stylized 2D art and 3D animated characters in those battles, the modding possible (you can create and share your own adventures!) and the fact that the dev team is showing this off in quite well in an early but polished enough state to get noticed by little guys like me who love promoting games they see and like (like being the imperative word here – I don’t write much if at all about stuff that doesn’t float my boat). That permadeath means the game should also appeal to fans of Nintendo’s Fire Emblem series or other games were dead characters don’t pop back up after they expire on the battlefield.

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Of course, whether or not this one makes its target is all up to YOU, so I guess now that you’re feeling guilty, you HAVE to go check this out and maybe make a pledge. Hey, the rewards are sure worth it. Spend as little as five euros to get your name in the credit or go all out and spend 1000 Euro and become a Knight of the Round Table (round table not included, but you’ll be a quite the hero to Lugludum Game Studios!). Now, I wonder who’s the first modder to do a Monty Python and the Holy Grail expansion or total conversion. You just KNOW one is coming and yep, that killer rabbit better be pretty much unbeatable.

Back in a bit with an update once the campaign is a few more weeks in…

Got A Camera? Get A Miggo. It’s That Simple.

Grip_and_Wrap_Mirrorless_Lenses Grip_and_Wrap_DSLR_Lenses

Logo_Miggo_circle_white_on_blueBecause I’m not a camera phone person, I sort of feel like a pariah when I see all those hip kids whipping out their phones, tablets and whatever else they have that they’ve overpaid for with a lens attached to it. granted, phone cameras HAVE indeed come a long way from their not so hot beginnings and yes, there are plenty of budding to pro shutterbugs that have taken many a classic shot with one of those things.

Me, I love the feeling of a CAMERA doing its thing in my hands or someone with a much better eye, so it’s great to see a product like Miggo around to make me want to carry my camera out into the wild and strut around proudly. Granted, you don’t have to even try to stand out with a Miggo wrapped around your camera. Just whipping out yours to take a photo is enough to get tongues wagging and maybe a few phone/phab/tab-only photogs glancing greenly in your direction… Continue reading

Pathologic Update: 17 Days To Go. Getting To Its Goal, Body By Body…


 
Slowly but surely, this remake of the 2005 sleeper PC game Pathologic is getting funded via Kickstarter, so hop in and splash around those plague-riddled ponds if you want to see this come to fruition. I love the unsettling vibe this gives off, that slow-loading pistol (and if you didn’t squeak a tiny bit when the camera dipped up and that bird-suited thing was standing there, you’re a better person than I am) and the overall air of gloom that makes this one special. Then again, if this real life ebola thing gets into the country, we’ll all be doing that dance those quirky rejects from Mummenschanz are soon enough. Man, I hate it when reality intrudes on my gaming life. Hopefully this gets funded and finished before the planet goes all 12 Monkeys, ha and ha… *gulp!*

Pathologic Reborn: Ice-Pick Lodge Remakes Its Flawed Classic As A Crowd-Funded Next-Gen Game


 

Pathologic BirdWhile it had its share of problems, 2005’s first-person adventure/role-playing hybrid Pathologic was one of those “creep under your skin” game experiences that made quite an impression. Sure the graphics weren’t exactly “state of the art” for the time, but the surreal nature of the art style, interesting map layouts and unique character designs helped carry developer Ice-Pick Lodge’s vision of a strange world in the grasp of a deadly plague. While the game didn’t do all that well outside its native Russia, enough of a loyal fan base picked it up over the years to gain it a cult following and of course, these days that means there HAS to be a remake or sequel. Thankfully, I-PL has decided to reboot their original game idea and expand greatly upon it to include content planned for the original that was scrapped as well as create all-new content that’s guaranteed to get the game a second life as a more richly rewarding experience… Continue reading

Hive Jump, Huh? Hmmm… Color Me Highly Interested!

Twang Bar KingNope, despite that idyllic GIF above (twang, twang!), Graphite Lab’s upcoming PC/Mac/Linux and Wii U (yay!) game Hive Jump isn’t about some space cowboys sittin’ around a blazing campfire strumming a gitbox and singing bean-related songs (although that might make a fun mini-game now that I think about it). In fact, this in progress Kickstarter and Steam Greenlight game is the exact opposite of low key and gassy. One to four player alien blasting action reminiscent of X-Com, a bit of Slime World, Spelunky and Contra is the name of the game here (EDIT: Hey! I thought this was called Hive Jump?!) and based on that Kickstarter video, thing certainly look pretty thrilling.

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See? Now THAT’S more like it, huh?

However, with a mere 931 backers and only $27,030 pledged of their $50,000 goal and ONLY 11 days to go (Eeek!), it seems this game needs MORE people hopping on the bandwagon. Granted, I bet some of those non-pledgers own a Sony or Microsoft console and are wondering why Nintendo is getting the love and they aren’t. But hey, I love it when a developer picks the more under-appreciated console and gives it the old college try. The Wii U needs games like this to stand out, and if it does well across the board, who’s to say Sony and Microsoft won’t be calling them up and getting a few dev kits out via some speedy shipping method? As much as I’m wanting to grab this download on the Wii U next year, I’d actually LOVE to play this on the Vita just so I can take it on the road to show it off and convert a few skeptics into new fans.

I'd say there are a lot of bugs in this game (and that's a compliment.)

I’d say there are a lot of bugs in this game (and that’s a compliment.)

Anyway, internet? Go do what you do so well (no, not THAT complain about meaningless crap in the wrong places!) and FUND THIS GAME! I’m broke after paying a few bills, so I’ll be one of those picking it up once it’s all done. It sure looks like it’ll be a total winner no matter what it appears on. Anyway, stop throwing money AT the screen, as all that does is crack you monitor. You need to do a bit more than that (or: give ’til it hurts or you get hurt) if you want to see this one live to fight another day (and perhaps on other consoles?). You go do just that – I’ll be here, awaiting your progress report!

Realms, Swords & Magic: “Tell Me A Story”? How About You Play One Yourself, Kid?

Screenshot01While I still despise facebook with a passion (yeah, yeah, I have an account there, but it’s more for work purposes that anything else), sometimes something unsolicited pops up on my page that’s actually worth a second look. Benoît Prézeau and the game he’s working on, Realms, Swords & Magic both got my attention because the man is either really talented or a mad genius or both. He’s making a text-driven role-playing game that plays out like a choose your own adventure book, but with what’s looking like a great deal more depth. All of this is still VERY early, but the opening text from the game’s web site got my brain percolating:

Realms, Swords & Magic is a text and illustrations based CRPG for Windows with a story spanning an entire lifetime and gameplay more focused on character interactions, than combat.

Yeah, that sounds pretty cool, folks. Go poke around Prézeau’s site and see what he’s up to, won’t you? He’s planning to do some sort of crowdfunding, and I say he SHOULD be supported, as a good story is better than some damn potato salad any day of the week, grrrr!